source: Documentation/D5.3 Stand-alone computation package for illumination algorithms/appendix/illumNetworks/html/functions_func.html @ 2910

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1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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3<title>Illumination Networks Demo: Class Members - Functions</title>
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26&nbsp;
27<p>
28<ul>
29<li>CreateEyeRadTexture()
30: <a class="el" href="class_pre_illum_system.html#9ae26567f73f72c766139cdaf8ca3d8e">PreIllumSystem</a><li>CreateGivenDirections()
31: <a class="el" href="class_pre_illum_system.html#c82aee85e35f2d5480997d2c1c2cd472">PreIllumSystem</a><li>CreateLVisMap()
32: <a class="el" href="class_pre_illum_system.html#36722c848634c67c43bf06203b0ce9e3">PreIllumSystem</a><li>CreateNearestDirectionTexture()
33: <a class="el" href="class_pre_illum_system.html#cf6b5decc32440071b4b19da28d7da22">PreIllumSystem</a><li>CreatePhaseTexture()
34: <a class="el" href="class_pre_illum_system.html#4f8a4ecdcf440bf6aa071e952f69fe48">PreIllumSystem</a><li>CreateRandomDirections()
35: <a class="el" href="class_pre_illum_system.html#61db97c28fb6c1c51bf04f4366ca06c5">PreIllumSystem</a><li>CreateTauTexture()
36: <a class="el" href="class_pre_illum_system.html#c33db5420b00179a8087dabe951be2a3">PreIllumSystem</a><li>CreateVisibilityTexture()
37: <a class="el" href="class_pre_illum_system.html#cf1cb4c1534f544087f9eac3808b497b">PreIllumSystem</a><li>Display()
38: <a class="el" href="class_pre_illum_system.html#e860017134e8450ca65b1d04337824ac">PreIllumSystem</a><li>DisplayTexture()
39: <a class="el" href="class_pre_illum_system.html#25008b0d4d76a9efdb4ae70e7feb9de8">PreIllumSystem</a><li>FindVisiblesWithRendering()
40: <a class="el" href="class_pre_illum_system.html#c910427b0c831468d3b4333137248490">PreIllumSystem</a><li>GetNearestDirection()
41: <a class="el" href="class_pre_illum_system.html#bcf18fc25a94bd7661dfbefe27ed61bc">PreIllumSystem</a><li>Init()
42: <a class="el" href="class_pre_illum_system.html#abed9d86f4a370f5a76fc30839151561">PreIllumSystem</a><li>InitSystem()
43: <a class="el" href="class_pre_illum_system.html#3c9b170847793e64dda77b20228cc74e">PreIllumSystem</a><li>Iterate()
44: <a class="el" href="class_pre_illum_system.html#61512ccf71411d9caeb85a392b2214f1">PreIllumSystem</a><li>Phase()
45: <a class="el" href="class_pre_illum_system.html#a4c511b604a8bdb40a4502a63d3ebeeb">PreIllumSystem</a><li>Refresh()
46: <a class="el" href="class_pre_illum_system.html#f0f872c29626686a48c75af7c1d37458">PreIllumSystem</a><li>RefreshDirectIllumTexture()
47: <a class="el" href="class_pre_illum_system.html#1f94eebbd13f8d5d14766d3e71c47063">PreIllumSystem</a><li>RenderToImpostor()
48: <a class="el" href="class_pre_illum_system.html#8db4c7f07ca99dc5f3964e744b71611a">PreIllumSystem</a></ul>
49<hr size="1"><address style="align: right;"><small>Generated on Thu Apr 27 15:31:11 2006 for Illumination Networks Demo by&nbsp;
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51<img src="doxygen.png" alt="doxygen" align="middle" border="0"></a> 1.4.6-NO </small></address>
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