1 | //-----------------------------------------------------------------------------
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2 | // File: DXUTMesh.cpp
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3 | //
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4 | // Desc: Support code for loading DirectX .X files.
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5 | //
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6 | // Copyright (c) Microsoft Corporation. All rights reserved.
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7 | //-----------------------------------------------------------------------------
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8 | #include "dxstdafx.h"
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9 | #include <dxfile.h>
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10 | #include <rmxfguid.h>
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11 | #include <rmxftmpl.h>
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12 | #include "DXUTMesh.h"
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13 | #undef min // use __min instead
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14 | #undef max // use __max instead
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15 |
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16 |
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17 |
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18 |
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19 | //-----------------------------------------------------------------------------
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20 | CDXUTMesh::CDXUTMesh( LPCWSTR strName )
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21 | {
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22 | StringCchCopy( m_strName, 512, strName );
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23 | m_pMesh = NULL;
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24 | m_pMaterials = NULL;
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25 | m_pTextures = NULL;
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26 | m_bUseMaterials = TRUE;
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27 | m_pVB = NULL;
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28 | m_pIB = NULL;
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29 | m_pDecl = NULL;
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30 | m_strMaterials = NULL;
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31 | m_dwNumMaterials = 0;
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32 | m_dwNumVertices = 0;
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33 | m_dwNumFaces = 0;
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34 | m_dwBytesPerVertex = 0;
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35 | }
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36 |
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37 |
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38 |
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39 |
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40 | //-----------------------------------------------------------------------------
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41 | CDXUTMesh::~CDXUTMesh()
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42 | {
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43 | Destroy();
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44 | }
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45 |
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46 |
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47 |
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48 |
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49 | //-----------------------------------------------------------------------------
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50 | HRESULT CDXUTMesh::Create( LPDIRECT3DDEVICE9 pd3dDevice, LPCWSTR strFilename )
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51 | {
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52 | WCHAR strPath[MAX_PATH];
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53 | LPD3DXBUFFER pAdjacencyBuffer = NULL;
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54 | LPD3DXBUFFER pMtrlBuffer = NULL;
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55 | HRESULT hr;
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56 |
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57 | // Cleanup previous mesh if any
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58 | Destroy();
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59 |
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60 | // Find the path for the file, and convert it to ANSI (for the D3DX API)
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61 | DXUTFindDXSDKMediaFileCch( strPath, sizeof(strPath) / sizeof(WCHAR), strFilename );
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62 |
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63 | // Load the mesh
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64 | if( FAILED( hr = D3DXLoadMeshFromX( strPath, D3DXMESH_MANAGED, pd3dDevice,
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65 | &pAdjacencyBuffer, &pMtrlBuffer, NULL,
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66 | &m_dwNumMaterials, &m_pMesh ) ) )
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67 | {
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68 | return hr;
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69 | }
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70 |
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71 | // Optimize the mesh for performance
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72 | if( FAILED( hr = m_pMesh->OptimizeInplace(
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73 | D3DXMESHOPT_COMPACT | D3DXMESHOPT_ATTRSORT | D3DXMESHOPT_VERTEXCACHE,
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74 | (DWORD*)pAdjacencyBuffer->GetBufferPointer(), NULL, NULL, NULL ) ) )
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75 | {
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76 | SAFE_RELEASE( pAdjacencyBuffer );
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77 | SAFE_RELEASE( pMtrlBuffer );
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78 | return hr;
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79 | }
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80 |
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81 | // Set strPath to the path of the mesh file
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82 | WCHAR *pLastBSlash = wcsrchr( strPath, L'\\' );
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83 | if( pLastBSlash )
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84 | *(pLastBSlash + 1) = L'\0';
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85 | else
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86 | *strPath = L'\0';
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87 |
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88 | D3DXMATERIAL* d3dxMtrls = (D3DXMATERIAL*)pMtrlBuffer->GetBufferPointer();
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89 | hr = CreateMaterials( strPath, pd3dDevice, d3dxMtrls, m_dwNumMaterials );
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90 |
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91 | SAFE_RELEASE( pAdjacencyBuffer );
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92 | SAFE_RELEASE( pMtrlBuffer );
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93 |
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94 | // Extract data from m_pMesh for easy access
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95 | D3DVERTEXELEMENT9 decl[MAX_FVF_DECL_SIZE];
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96 | m_dwNumVertices = m_pMesh->GetNumVertices();
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97 | m_dwNumFaces = m_pMesh->GetNumFaces();
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98 | m_dwBytesPerVertex = m_pMesh->GetNumBytesPerVertex();
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99 | m_pMesh->GetIndexBuffer( &m_pIB );
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100 | m_pMesh->GetVertexBuffer( &m_pVB );
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101 | m_pMesh->GetDeclaration( decl );
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102 | pd3dDevice->CreateVertexDeclaration( decl, &m_pDecl );
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103 |
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104 | return hr;
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105 | }
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106 |
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107 |
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108 | //-----------------------------------------------------------------------------
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109 | HRESULT CDXUTMesh::Create( LPDIRECT3DDEVICE9 pd3dDevice,
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110 | LPD3DXFILEDATA pFileData )
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111 | {
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112 | LPD3DXBUFFER pMtrlBuffer = NULL;
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113 | LPD3DXBUFFER pAdjacencyBuffer = NULL;
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114 | HRESULT hr;
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115 |
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116 | // Cleanup previous mesh if any
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117 | Destroy();
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118 |
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119 | // Load the mesh from the DXFILEDATA object
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120 | if( FAILED( hr = D3DXLoadMeshFromXof( pFileData, D3DXMESH_MANAGED, pd3dDevice,
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121 | &pAdjacencyBuffer, &pMtrlBuffer, NULL,
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122 | &m_dwNumMaterials, &m_pMesh ) ) )
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123 | {
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124 | return hr;
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125 | }
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126 |
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127 | // Optimize the mesh for performance
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128 | if( FAILED( hr = m_pMesh->OptimizeInplace(
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129 | D3DXMESHOPT_COMPACT | D3DXMESHOPT_ATTRSORT | D3DXMESHOPT_VERTEXCACHE,
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130 | (DWORD*)pAdjacencyBuffer->GetBufferPointer(), NULL, NULL, NULL ) ) )
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131 | {
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132 | SAFE_RELEASE( pAdjacencyBuffer );
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133 | SAFE_RELEASE( pMtrlBuffer );
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134 | return hr;
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135 | }
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136 |
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137 | D3DXMATERIAL* d3dxMtrls = (D3DXMATERIAL*)pMtrlBuffer->GetBufferPointer();
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138 | hr = CreateMaterials( L"", pd3dDevice, d3dxMtrls, m_dwNumMaterials );
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139 |
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140 | SAFE_RELEASE( pAdjacencyBuffer );
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141 | SAFE_RELEASE( pMtrlBuffer );
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142 |
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143 | // Extract data from m_pMesh for easy access
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144 | D3DVERTEXELEMENT9 decl[MAX_FVF_DECL_SIZE];
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145 | m_dwNumVertices = m_pMesh->GetNumVertices();
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146 | m_dwNumFaces = m_pMesh->GetNumFaces();
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147 | m_dwBytesPerVertex = m_pMesh->GetNumBytesPerVertex();
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148 | m_pMesh->GetIndexBuffer( &m_pIB );
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149 | m_pMesh->GetVertexBuffer( &m_pVB );
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150 | m_pMesh->GetDeclaration( decl );
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151 | pd3dDevice->CreateVertexDeclaration( decl, &m_pDecl );
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152 |
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153 | return hr;
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154 | }
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155 |
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156 |
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157 | //-----------------------------------------------------------------------------
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158 | HRESULT CDXUTMesh::Create( LPDIRECT3DDEVICE9 pd3dDevice, ID3DXMesh* pInMesh,
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159 | D3DXMATERIAL* pd3dxMaterials, DWORD dwMaterials )
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160 | {
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161 | // Cleanup previous mesh if any
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162 | Destroy();
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163 |
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164 | // Optimize the mesh for performance
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165 | DWORD *rgdwAdjacency = NULL;
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166 | rgdwAdjacency = new DWORD[pInMesh->GetNumFaces() * 3];
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167 | if( rgdwAdjacency == NULL )
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168 | return E_OUTOFMEMORY;
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169 | pInMesh->GenerateAdjacency(1e-6f,rgdwAdjacency);
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170 |
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171 | D3DVERTEXELEMENT9 decl[MAX_FVF_DECL_SIZE];
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172 | pInMesh->GetDeclaration( decl );
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173 |
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174 | DWORD dwOptions = pInMesh->GetOptions();
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175 | dwOptions &= ~(D3DXMESH_32BIT | D3DXMESH_SYSTEMMEM | D3DXMESH_WRITEONLY);
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176 | dwOptions |= D3DXMESH_MANAGED;
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177 | dwOptions |= D3DXMESHOPT_COMPACT | D3DXMESHOPT_ATTRSORT | D3DXMESHOPT_VERTEXCACHE;
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178 |
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179 | ID3DXMesh* pTempMesh = NULL;
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180 | if( FAILED( pInMesh->Optimize( dwOptions, rgdwAdjacency, NULL, NULL, NULL, &pTempMesh ) ) )
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181 | {
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182 | SAFE_DELETE_ARRAY( rgdwAdjacency );
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183 | return E_FAIL;
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184 | }
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185 |
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186 | SAFE_DELETE_ARRAY( rgdwAdjacency );
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187 | SAFE_RELEASE( m_pMesh );
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188 | m_pMesh = pTempMesh;
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189 |
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190 | HRESULT hr;
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191 | hr = CreateMaterials( L"", pd3dDevice, pd3dxMaterials, dwMaterials );
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192 |
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193 | // Extract data from m_pMesh for easy access
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194 | m_dwNumVertices = m_pMesh->GetNumVertices();
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195 | m_dwNumFaces = m_pMesh->GetNumFaces();
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196 | m_dwBytesPerVertex = m_pMesh->GetNumBytesPerVertex();
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197 | m_pMesh->GetIndexBuffer( &m_pIB );
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198 | m_pMesh->GetVertexBuffer( &m_pVB );
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199 | m_pMesh->GetDeclaration( decl );
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200 | pd3dDevice->CreateVertexDeclaration( decl, &m_pDecl );
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201 |
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202 | return hr;
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203 | }
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204 |
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205 |
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206 | //-----------------------------------------------------------------------------
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207 | HRESULT CDXUTMesh::CreateMaterials( LPCWSTR strPath, IDirect3DDevice9 *pd3dDevice, D3DXMATERIAL* d3dxMtrls, DWORD dwNumMaterials )
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208 | {
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209 | // Get material info for the mesh
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210 | // Get the array of materials out of the buffer
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211 | m_dwNumMaterials = dwNumMaterials;
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212 | if( d3dxMtrls && m_dwNumMaterials > 0 )
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213 | {
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214 | // Allocate memory for the materials and textures
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215 | m_pMaterials = new D3DMATERIAL9[m_dwNumMaterials];
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216 | if( m_pMaterials == NULL )
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217 | return E_OUTOFMEMORY;
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218 | m_pTextures = new LPDIRECT3DBASETEXTURE9[m_dwNumMaterials];
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219 | if( m_pTextures == NULL )
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220 | return E_OUTOFMEMORY;
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221 | m_strMaterials = new CHAR[m_dwNumMaterials][MAX_PATH];
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222 | if( m_strMaterials == NULL )
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223 | return E_OUTOFMEMORY;
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224 |
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225 | // Copy each material and create its texture
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226 | for( DWORD i=0; i<m_dwNumMaterials; i++ )
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227 | {
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228 | // Copy the material
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229 | m_pMaterials[i] = d3dxMtrls[i].MatD3D;
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230 | m_pTextures[i] = NULL;
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231 |
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232 | // Create a texture
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233 | if( d3dxMtrls[i].pTextureFilename )
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234 | {
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235 | StringCchCopyA( m_strMaterials[i], MAX_PATH, d3dxMtrls[i].pTextureFilename );
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236 |
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237 | WCHAR strTexture[MAX_PATH];
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238 | WCHAR strTextureTemp[MAX_PATH];
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239 | D3DXIMAGE_INFO ImgInfo;
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240 |
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241 | // First attempt to look for texture in the same folder as the input folder.
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242 | MultiByteToWideChar( CP_ACP, 0, d3dxMtrls[i].pTextureFilename, -1, strTextureTemp, MAX_PATH );
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243 | strTextureTemp[MAX_PATH-1] = 0;
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244 |
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245 | StringCchCopy( strTexture, MAX_PATH, strPath );
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246 | StringCchCat( strTexture, MAX_PATH, strTextureTemp );
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247 |
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248 | // Inspect the texture file to determine the texture type.
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249 | if( FAILED( D3DXGetImageInfoFromFile( strTexture, &ImgInfo ) ) )
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250 | {
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251 | // Search the media folder
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252 | if( FAILED( DXUTFindDXSDKMediaFileCch( strTexture, MAX_PATH, strTextureTemp ) ) )
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253 | continue; // Can't find. Skip.
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254 |
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255 | D3DXGetImageInfoFromFile( strTexture, &ImgInfo );
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256 | }
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257 |
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258 | // Call the appropriate loader according to the texture type.
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259 | switch( ImgInfo.ResourceType )
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260 | {
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261 | case D3DRTYPE_TEXTURE:
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262 | {
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263 | IDirect3DTexture9 *pTex;
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264 | if( SUCCEEDED( D3DXCreateTextureFromFile( pd3dDevice, strTexture, &pTex ) ) )
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265 | {
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266 | // Obtain the base texture interface
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267 | pTex->QueryInterface( IID_IDirect3DBaseTexture9, (LPVOID*)&m_pTextures[i] );
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268 | // Release the specialized instance
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269 | pTex->Release();
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270 | }
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271 | break;
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272 | }
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273 | case D3DRTYPE_CUBETEXTURE:
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274 | {
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275 | IDirect3DCubeTexture9 *pTex;
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276 | if( SUCCEEDED( D3DXCreateCubeTextureFromFile( pd3dDevice, strTexture, &pTex ) ) )
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277 | {
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278 | // Obtain the base texture interface
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279 | pTex->QueryInterface( IID_IDirect3DBaseTexture9, (LPVOID*)&m_pTextures[i] );
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280 | // Release the specialized instance
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281 | pTex->Release();
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282 | }
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283 | break;
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284 | }
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285 | case D3DRTYPE_VOLUMETEXTURE:
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286 | {
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287 | IDirect3DVolumeTexture9 *pTex;
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288 | if( SUCCEEDED( D3DXCreateVolumeTextureFromFile( pd3dDevice, strTexture, &pTex ) ) )
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289 | {
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290 | // Obtain the base texture interface
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291 | pTex->QueryInterface( IID_IDirect3DBaseTexture9, (LPVOID*)&m_pTextures[i] );
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292 | // Release the specialized instance
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293 | pTex->Release();
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294 | }
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295 | break;
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296 | }
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297 | }
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298 | }
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299 | }
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300 | }
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301 | return S_OK;
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302 | }
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303 |
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304 |
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305 | //-----------------------------------------------------------------------------
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306 | HRESULT CDXUTMesh::SetFVF( LPDIRECT3DDEVICE9 pd3dDevice, DWORD dwFVF )
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307 | {
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308 | LPD3DXMESH pTempMesh = NULL;
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309 |
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310 | if( m_pMesh )
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311 | {
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312 | if( FAILED( m_pMesh->CloneMeshFVF( m_pMesh->GetOptions(), dwFVF,
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313 | pd3dDevice, &pTempMesh ) ) )
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314 | {
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315 | SAFE_RELEASE( pTempMesh );
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316 | return E_FAIL;
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317 | }
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318 |
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319 | DWORD dwOldFVF = 0;
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320 | dwOldFVF = m_pMesh->GetFVF();
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321 | SAFE_RELEASE( m_pMesh );
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322 | m_pMesh = pTempMesh;
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323 |
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324 | // Compute normals if they are being requested and
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325 | // the old mesh does not have them.
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326 | if( !(dwOldFVF & D3DFVF_NORMAL) && dwFVF & D3DFVF_NORMAL )
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327 | {
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328 | D3DXComputeNormals( m_pMesh, NULL );
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329 | }
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330 | }
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331 |
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332 | return S_OK;
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333 | }
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334 |
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335 |
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336 |
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337 |
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338 | //-----------------------------------------------------------------------------
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339 | // Convert the mesh to the format specified by the given vertex declarations.
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340 | //-----------------------------------------------------------------------------
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341 | HRESULT CDXUTMesh::SetVertexDecl( LPDIRECT3DDEVICE9 pd3dDevice, const D3DVERTEXELEMENT9 *pDecl,
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342 | bool bAutoComputeNormals, bool bAutoComputeTangents,
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343 | bool bSplitVertexForOptimalTangents )
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344 | {
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345 | LPD3DXMESH pTempMesh = NULL;
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346 |
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347 | if( m_pMesh )
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348 | {
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349 | if( FAILED( m_pMesh->CloneMesh( m_pMesh->GetOptions(), pDecl,
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350 | pd3dDevice, &pTempMesh ) ) )
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351 | {
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352 | SAFE_RELEASE( pTempMesh );
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353 | return E_FAIL;
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354 | }
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355 | }
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356 |
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357 |
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358 | // Check if the old declaration contains a normal.
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359 | bool bHadNormal = false;
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360 | bool bHadTangent = false;
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361 | D3DVERTEXELEMENT9 aOldDecl[MAX_FVF_DECL_SIZE];
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362 | if( m_pMesh && SUCCEEDED( m_pMesh->GetDeclaration( aOldDecl ) ) )
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363 | {
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364 | for( UINT index = 0; index < D3DXGetDeclLength( aOldDecl ); ++index )
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365 | {
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366 | if( aOldDecl[index].Usage == D3DDECLUSAGE_NORMAL )
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367 | {
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368 | bHadNormal = true;
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369 | }
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370 | if( aOldDecl[index].Usage == D3DDECLUSAGE_TANGENT )
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371 | {
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372 | bHadTangent = true;
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373 | }
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374 | }
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375 | }
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376 |
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377 | // Check if the new declaration contains a normal.
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378 | bool bHaveNormalNow = false;
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379 | bool bHaveTangentNow = false;
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380 | D3DVERTEXELEMENT9 aNewDecl[MAX_FVF_DECL_SIZE];
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381 | if( pTempMesh && SUCCEEDED( pTempMesh->GetDeclaration( aNewDecl ) ) )
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382 | {
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383 | for( UINT index = 0; index < D3DXGetDeclLength( aNewDecl ); ++index )
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384 | {
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385 | if( aNewDecl[index].Usage == D3DDECLUSAGE_NORMAL )
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386 | {
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387 | bHaveNormalNow = true;
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388 | }
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389 | if( aNewDecl[index].Usage == D3DDECLUSAGE_TANGENT )
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390 | {
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391 | bHaveTangentNow = true;
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392 | }
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393 | }
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394 | }
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395 |
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396 | SAFE_RELEASE( m_pMesh );
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397 |
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398 | if( pTempMesh )
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399 | {
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400 | m_pMesh = pTempMesh;
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401 |
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402 | if( !bHadNormal && bHaveNormalNow && bAutoComputeNormals )
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403 | {
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404 | // Compute normals in case the meshes have them
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405 | D3DXComputeNormals( m_pMesh, NULL );
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406 | }
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407 |
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408 | if( bHaveNormalNow && !bHadTangent && bHaveTangentNow && bAutoComputeTangents )
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409 | {
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410 | ID3DXMesh* pNewMesh;
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411 | HRESULT hr;
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412 |
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413 | DWORD *rgdwAdjacency = NULL;
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414 | rgdwAdjacency = new DWORD[m_pMesh->GetNumFaces() * 3];
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415 | if( rgdwAdjacency == NULL )
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416 | return E_OUTOFMEMORY;
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417 | V( m_pMesh->GenerateAdjacency(1e-6f,rgdwAdjacency) );
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418 |
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419 | float fPartialEdgeThreshold;
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420 | float fSingularPointThreshold;
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421 | float fNormalEdgeThreshold;
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422 | if( bSplitVertexForOptimalTangents )
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423 | {
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424 | fPartialEdgeThreshold = 0.01f;
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425 | fSingularPointThreshold = 0.25f;
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426 | fNormalEdgeThreshold = 0.01f;
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427 | }
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428 | else
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429 | {
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430 | fPartialEdgeThreshold = -1.01f;
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431 | fSingularPointThreshold = 0.01f;
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432 | fNormalEdgeThreshold = -1.01f;
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433 | }
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434 |
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435 | // Compute tangents, which are required for normal mapping
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436 | hr = D3DXComputeTangentFrameEx( m_pMesh,
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437 | D3DDECLUSAGE_TEXCOORD, 0,
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438 | D3DDECLUSAGE_TANGENT, 0,
|
---|
439 | D3DX_DEFAULT, 0,
|
---|
440 | D3DDECLUSAGE_NORMAL, 0,
|
---|
441 | 0, rgdwAdjacency,
|
---|
442 | fPartialEdgeThreshold, fSingularPointThreshold, fNormalEdgeThreshold,
|
---|
443 | &pNewMesh, NULL );
|
---|
444 |
|
---|
445 | SAFE_DELETE_ARRAY( rgdwAdjacency );
|
---|
446 | if( FAILED(hr) )
|
---|
447 | return hr;
|
---|
448 |
|
---|
449 | SAFE_RELEASE( m_pMesh );
|
---|
450 | m_pMesh = pNewMesh;
|
---|
451 | }
|
---|
452 | }
|
---|
453 |
|
---|
454 | return S_OK;
|
---|
455 | }
|
---|
456 |
|
---|
457 |
|
---|
458 |
|
---|
459 |
|
---|
460 | //-----------------------------------------------------------------------------
|
---|
461 | HRESULT CDXUTMesh::RestoreDeviceObjects( LPDIRECT3DDEVICE9 pd3dDevice )
|
---|
462 | {
|
---|
463 | return S_OK;
|
---|
464 | }
|
---|
465 |
|
---|
466 |
|
---|
467 |
|
---|
468 |
|
---|
469 | //-----------------------------------------------------------------------------
|
---|
470 | HRESULT CDXUTMesh::InvalidateDeviceObjects()
|
---|
471 | {
|
---|
472 | SAFE_RELEASE( m_pIB );
|
---|
473 | SAFE_RELEASE( m_pVB );
|
---|
474 | SAFE_RELEASE( m_pDecl );
|
---|
475 |
|
---|
476 | return S_OK;
|
---|
477 | }
|
---|
478 |
|
---|
479 |
|
---|
480 |
|
---|
481 |
|
---|
482 | //-----------------------------------------------------------------------------
|
---|
483 | HRESULT CDXUTMesh::Destroy()
|
---|
484 | {
|
---|
485 | InvalidateDeviceObjects();
|
---|
486 | for( UINT i=0; i<m_dwNumMaterials; i++ )
|
---|
487 | SAFE_RELEASE( m_pTextures[i] );
|
---|
488 | SAFE_DELETE_ARRAY( m_pTextures );
|
---|
489 | SAFE_DELETE_ARRAY( m_pMaterials );
|
---|
490 | SAFE_DELETE_ARRAY( m_strMaterials );
|
---|
491 |
|
---|
492 | SAFE_RELEASE( m_pMesh );
|
---|
493 |
|
---|
494 | m_dwNumMaterials = 0L;
|
---|
495 |
|
---|
496 | return S_OK;
|
---|
497 | }
|
---|
498 |
|
---|
499 |
|
---|
500 |
|
---|
501 |
|
---|
502 | //-----------------------------------------------------------------------------
|
---|
503 | HRESULT CDXUTMesh::Render( LPDIRECT3DDEVICE9 pd3dDevice, bool bDrawOpaqueSubsets,
|
---|
504 | bool bDrawAlphaSubsets )
|
---|
505 | {
|
---|
506 | if( NULL == m_pMesh )
|
---|
507 | return E_FAIL;
|
---|
508 |
|
---|
509 | // Frist, draw the subsets without alpha
|
---|
510 | if( bDrawOpaqueSubsets )
|
---|
511 | {
|
---|
512 | for( DWORD i=0; i<m_dwNumMaterials; i++ )
|
---|
513 | {
|
---|
514 | if( m_bUseMaterials )
|
---|
515 | {
|
---|
516 | if( m_pMaterials[i].Diffuse.a < 1.0f )
|
---|
517 | continue;
|
---|
518 | pd3dDevice->SetMaterial( &m_pMaterials[i] );
|
---|
519 | pd3dDevice->SetTexture( 0, m_pTextures[i] );
|
---|
520 | }
|
---|
521 | m_pMesh->DrawSubset( i );
|
---|
522 | }
|
---|
523 | }
|
---|
524 |
|
---|
525 | // Then, draw the subsets with alpha
|
---|
526 | if( bDrawAlphaSubsets && m_bUseMaterials )
|
---|
527 | {
|
---|
528 | for( DWORD i=0; i<m_dwNumMaterials; i++ )
|
---|
529 | {
|
---|
530 | if( m_pMaterials[i].Diffuse.a == 1.0f )
|
---|
531 | continue;
|
---|
532 |
|
---|
533 | // Set the material and texture
|
---|
534 | pd3dDevice->SetMaterial( &m_pMaterials[i] );
|
---|
535 | pd3dDevice->SetTexture( 0, m_pTextures[i] );
|
---|
536 | m_pMesh->DrawSubset( i );
|
---|
537 | }
|
---|
538 | }
|
---|
539 |
|
---|
540 | return S_OK;
|
---|
541 | }
|
---|
542 |
|
---|
543 |
|
---|
544 |
|
---|
545 |
|
---|
546 | //-----------------------------------------------------------------------------
|
---|
547 | HRESULT CDXUTMesh::Render( ID3DXEffect *pEffect,
|
---|
548 | D3DXHANDLE hTexture,
|
---|
549 | D3DXHANDLE hDiffuse,
|
---|
550 | D3DXHANDLE hAmbient,
|
---|
551 | D3DXHANDLE hSpecular,
|
---|
552 | D3DXHANDLE hEmissive,
|
---|
553 | D3DXHANDLE hPower,
|
---|
554 | bool bDrawOpaqueSubsets,
|
---|
555 | bool bDrawAlphaSubsets )
|
---|
556 | {
|
---|
557 | if( NULL == m_pMesh )
|
---|
558 | return E_FAIL;
|
---|
559 |
|
---|
560 | UINT cPasses;
|
---|
561 | // Frist, draw the subsets without alpha
|
---|
562 | if( bDrawOpaqueSubsets )
|
---|
563 | {
|
---|
564 | pEffect->Begin( &cPasses, 0 );
|
---|
565 | for( UINT p = 0; p < cPasses; ++p )
|
---|
566 | {
|
---|
567 | pEffect->BeginPass( p );
|
---|
568 | for( DWORD i=0; i<m_dwNumMaterials; i++ )
|
---|
569 | {
|
---|
570 | if( m_bUseMaterials )
|
---|
571 | {
|
---|
572 | if( m_pMaterials[i].Diffuse.a < 1.0f )
|
---|
573 | continue;
|
---|
574 | if( hTexture )
|
---|
575 | pEffect->SetTexture( hTexture, m_pTextures[i] );
|
---|
576 | // D3DCOLORVALUE and D3DXVECTOR4 are data-wise identical.
|
---|
577 | // No conversion is needed.
|
---|
578 | if( hDiffuse )
|
---|
579 | pEffect->SetVector( hDiffuse, (D3DXVECTOR4*)&m_pMaterials[i].Diffuse );
|
---|
580 | if( hAmbient )
|
---|
581 | pEffect->SetVector( hAmbient, (D3DXVECTOR4*)&m_pMaterials[i].Ambient );
|
---|
582 | if( hSpecular )
|
---|
583 | pEffect->SetVector( hSpecular, (D3DXVECTOR4*)&m_pMaterials[i].Specular );
|
---|
584 | if( hEmissive )
|
---|
585 | pEffect->SetVector( hEmissive, (D3DXVECTOR4*)&m_pMaterials[i].Emissive );
|
---|
586 | if( hPower )
|
---|
587 | pEffect->SetFloat( hPower, m_pMaterials[i].Power );
|
---|
588 | pEffect->CommitChanges();
|
---|
589 | }
|
---|
590 | m_pMesh->DrawSubset( i );
|
---|
591 | }
|
---|
592 | pEffect->EndPass();
|
---|
593 | }
|
---|
594 | pEffect->End();
|
---|
595 | }
|
---|
596 |
|
---|
597 | // Then, draw the subsets with alpha
|
---|
598 | if( bDrawAlphaSubsets && m_bUseMaterials )
|
---|
599 | {
|
---|
600 | pEffect->Begin( &cPasses, 0 );
|
---|
601 | for( UINT p = 0; p < cPasses; ++p )
|
---|
602 | {
|
---|
603 | pEffect->BeginPass( p );
|
---|
604 | for( DWORD i=0; i<m_dwNumMaterials; i++ )
|
---|
605 | {
|
---|
606 | if( m_bUseMaterials )
|
---|
607 | {
|
---|
608 | if( m_pMaterials[i].Diffuse.a == 1.0f )
|
---|
609 | continue;
|
---|
610 | if( hTexture )
|
---|
611 | pEffect->SetTexture( hTexture, m_pTextures[i] );
|
---|
612 | // D3DCOLORVALUE and D3DXVECTOR4 are data-wise identical.
|
---|
613 | // No conversion is needed.
|
---|
614 | if( hDiffuse )
|
---|
615 | pEffect->SetVector( hDiffuse, (D3DXVECTOR4*)&m_pMaterials[i].Diffuse );
|
---|
616 | if( hAmbient )
|
---|
617 | pEffect->SetVector( hAmbient, (D3DXVECTOR4*)&m_pMaterials[i].Ambient );
|
---|
618 | if( hSpecular )
|
---|
619 | pEffect->SetVector( hSpecular, (D3DXVECTOR4*)&m_pMaterials[i].Specular );
|
---|
620 | if( hEmissive )
|
---|
621 | pEffect->SetVector( hEmissive, (D3DXVECTOR4*)&m_pMaterials[i].Emissive );
|
---|
622 | if( hPower )
|
---|
623 | pEffect->SetFloat( hPower, m_pMaterials[i].Power );
|
---|
624 | pEffect->CommitChanges();
|
---|
625 | }
|
---|
626 | m_pMesh->DrawSubset( i );
|
---|
627 | }
|
---|
628 | pEffect->EndPass();
|
---|
629 | }
|
---|
630 | pEffect->End();
|
---|
631 | }
|
---|
632 |
|
---|
633 | return S_OK;
|
---|
634 | }
|
---|
635 |
|
---|
636 |
|
---|
637 |
|
---|
638 |
|
---|
639 | //-----------------------------------------------------------------------------
|
---|
640 | CDXUTMeshFrame::CDXUTMeshFrame( LPCWSTR strName )
|
---|
641 | {
|
---|
642 | StringCchCopy( m_strName, 512, strName );
|
---|
643 | D3DXMatrixIdentity( &m_mat );
|
---|
644 | m_pMesh = NULL;
|
---|
645 |
|
---|
646 | m_pChild = NULL;
|
---|
647 | m_pNext = NULL;
|
---|
648 | }
|
---|
649 |
|
---|
650 |
|
---|
651 |
|
---|
652 |
|
---|
653 | //-----------------------------------------------------------------------------
|
---|
654 | CDXUTMeshFrame::~CDXUTMeshFrame()
|
---|
655 | {
|
---|
656 | SAFE_DELETE( m_pChild );
|
---|
657 | SAFE_DELETE( m_pNext );
|
---|
658 | }
|
---|
659 |
|
---|
660 |
|
---|
661 |
|
---|
662 |
|
---|
663 | //-----------------------------------------------------------------------------
|
---|
664 | bool CDXUTMeshFrame::EnumMeshes( bool (*EnumMeshCB)(CDXUTMesh*,void*),
|
---|
665 | void* pContext )
|
---|
666 | {
|
---|
667 | if( m_pMesh )
|
---|
668 | EnumMeshCB( m_pMesh, pContext );
|
---|
669 | if( m_pChild )
|
---|
670 | m_pChild->EnumMeshes( EnumMeshCB, pContext );
|
---|
671 | if( m_pNext )
|
---|
672 | m_pNext->EnumMeshes( EnumMeshCB, pContext );
|
---|
673 |
|
---|
674 | return TRUE;
|
---|
675 | }
|
---|
676 |
|
---|
677 |
|
---|
678 |
|
---|
679 |
|
---|
680 | //-----------------------------------------------------------------------------
|
---|
681 | CDXUTMesh* CDXUTMeshFrame::FindMesh( LPCWSTR strMeshName )
|
---|
682 | {
|
---|
683 | CDXUTMesh* pMesh;
|
---|
684 |
|
---|
685 | if( m_pMesh )
|
---|
686 | if( !lstrcmpi( m_pMesh->m_strName, strMeshName ) )
|
---|
687 | return m_pMesh;
|
---|
688 |
|
---|
689 | if( m_pChild )
|
---|
690 | if( NULL != ( pMesh = m_pChild->FindMesh( strMeshName ) ) )
|
---|
691 | return pMesh;
|
---|
692 |
|
---|
693 | if( m_pNext )
|
---|
694 | if( NULL != ( pMesh = m_pNext->FindMesh( strMeshName ) ) )
|
---|
695 | return pMesh;
|
---|
696 |
|
---|
697 | return NULL;
|
---|
698 | }
|
---|
699 |
|
---|
700 |
|
---|
701 |
|
---|
702 |
|
---|
703 | //-----------------------------------------------------------------------------
|
---|
704 | CDXUTMeshFrame* CDXUTMeshFrame::FindFrame( LPCWSTR strFrameName )
|
---|
705 | {
|
---|
706 | CDXUTMeshFrame* pFrame;
|
---|
707 |
|
---|
708 | if( !lstrcmpi( m_strName, strFrameName ) )
|
---|
709 | return this;
|
---|
710 |
|
---|
711 | if( m_pChild )
|
---|
712 | if( NULL != ( pFrame = m_pChild->FindFrame( strFrameName ) ) )
|
---|
713 | return pFrame;
|
---|
714 |
|
---|
715 | if( m_pNext )
|
---|
716 | if( NULL != ( pFrame = m_pNext->FindFrame( strFrameName ) ) )
|
---|
717 | return pFrame;
|
---|
718 |
|
---|
719 | return NULL;
|
---|
720 | }
|
---|
721 |
|
---|
722 |
|
---|
723 |
|
---|
724 |
|
---|
725 | //-----------------------------------------------------------------------------
|
---|
726 | HRESULT CDXUTMeshFrame::Destroy()
|
---|
727 | {
|
---|
728 | if( m_pMesh ) m_pMesh->Destroy();
|
---|
729 | if( m_pChild ) m_pChild->Destroy();
|
---|
730 | if( m_pNext ) m_pNext->Destroy();
|
---|
731 |
|
---|
732 | SAFE_DELETE( m_pMesh );
|
---|
733 | SAFE_DELETE( m_pNext );
|
---|
734 | SAFE_DELETE( m_pChild );
|
---|
735 |
|
---|
736 | return S_OK;
|
---|
737 | }
|
---|
738 |
|
---|
739 |
|
---|
740 |
|
---|
741 |
|
---|
742 | //-----------------------------------------------------------------------------
|
---|
743 | HRESULT CDXUTMeshFrame::RestoreDeviceObjects( LPDIRECT3DDEVICE9 pd3dDevice )
|
---|
744 | {
|
---|
745 | if( m_pMesh ) m_pMesh->RestoreDeviceObjects( pd3dDevice );
|
---|
746 | if( m_pChild ) m_pChild->RestoreDeviceObjects( pd3dDevice );
|
---|
747 | if( m_pNext ) m_pNext->RestoreDeviceObjects( pd3dDevice );
|
---|
748 | return S_OK;
|
---|
749 | }
|
---|
750 |
|
---|
751 |
|
---|
752 |
|
---|
753 |
|
---|
754 | //-----------------------------------------------------------------------------
|
---|
755 | HRESULT CDXUTMeshFrame::InvalidateDeviceObjects()
|
---|
756 | {
|
---|
757 | if( m_pMesh ) m_pMesh->InvalidateDeviceObjects();
|
---|
758 | if( m_pChild ) m_pChild->InvalidateDeviceObjects();
|
---|
759 | if( m_pNext ) m_pNext->InvalidateDeviceObjects();
|
---|
760 | return S_OK;
|
---|
761 | }
|
---|
762 |
|
---|
763 |
|
---|
764 |
|
---|
765 |
|
---|
766 | //-----------------------------------------------------------------------------
|
---|
767 | HRESULT CDXUTMeshFrame::Render( LPDIRECT3DDEVICE9 pd3dDevice, bool bDrawOpaqueSubsets,
|
---|
768 | bool bDrawAlphaSubsets, D3DXMATRIX* pmatWorldMatrix )
|
---|
769 | {
|
---|
770 | // For pure devices, specify the world transform. If the world transform is not
|
---|
771 | // specified on pure devices, this function will fail.
|
---|
772 |
|
---|
773 | D3DXMATRIX matSavedWorld, matWorld;
|
---|
774 |
|
---|
775 | if ( NULL == pmatWorldMatrix )
|
---|
776 | pd3dDevice->GetTransform( D3DTS_WORLD, &matSavedWorld );
|
---|
777 | else
|
---|
778 | matSavedWorld = *pmatWorldMatrix;
|
---|
779 |
|
---|
780 | D3DXMatrixMultiply( &matWorld, &m_mat, &matSavedWorld );
|
---|
781 | pd3dDevice->SetTransform( D3DTS_WORLD, &matWorld );
|
---|
782 |
|
---|
783 | if( m_pMesh )
|
---|
784 | m_pMesh->Render( pd3dDevice, bDrawOpaqueSubsets, bDrawAlphaSubsets );
|
---|
785 |
|
---|
786 | if( m_pChild )
|
---|
787 | m_pChild->Render( pd3dDevice, bDrawOpaqueSubsets, bDrawAlphaSubsets, &matWorld );
|
---|
788 |
|
---|
789 | pd3dDevice->SetTransform( D3DTS_WORLD, &matSavedWorld );
|
---|
790 |
|
---|
791 | if( m_pNext )
|
---|
792 | m_pNext->Render( pd3dDevice, bDrawOpaqueSubsets, bDrawAlphaSubsets, &matSavedWorld );
|
---|
793 |
|
---|
794 | return S_OK;
|
---|
795 | }
|
---|
796 |
|
---|
797 |
|
---|
798 |
|
---|
799 |
|
---|
800 | //-----------------------------------------------------------------------------
|
---|
801 | HRESULT CDXUTMeshFile::LoadFrame( LPDIRECT3DDEVICE9 pd3dDevice,
|
---|
802 | LPD3DXFILEDATA pFileData,
|
---|
803 | CDXUTMeshFrame* pParentFrame )
|
---|
804 | {
|
---|
805 | LPD3DXFILEDATA pChildData = NULL;
|
---|
806 | GUID Guid;
|
---|
807 | SIZE_T cbSize;
|
---|
808 | CDXUTMeshFrame* pCurrentFrame;
|
---|
809 | HRESULT hr;
|
---|
810 |
|
---|
811 | // Get the type of the object
|
---|
812 | if( FAILED( hr = pFileData->GetType( &Guid ) ) )
|
---|
813 | return hr;
|
---|
814 |
|
---|
815 | if( Guid == TID_D3DRMMesh )
|
---|
816 | {
|
---|
817 | hr = LoadMesh( pd3dDevice, pFileData, pParentFrame );
|
---|
818 | if( FAILED(hr) )
|
---|
819 | return hr;
|
---|
820 | }
|
---|
821 | if( Guid == TID_D3DRMFrameTransformMatrix )
|
---|
822 | {
|
---|
823 | D3DXMATRIX* pmatMatrix;
|
---|
824 | hr = pFileData->Lock(&cbSize, (LPCVOID*)&pmatMatrix );
|
---|
825 | if( FAILED(hr) )
|
---|
826 | return hr;
|
---|
827 |
|
---|
828 | // Update the parent's matrix with the new one
|
---|
829 | pParentFrame->SetMatrix( pmatMatrix );
|
---|
830 | }
|
---|
831 | if( Guid == TID_D3DRMFrame )
|
---|
832 | {
|
---|
833 | // Get the frame name
|
---|
834 | CHAR strAnsiName[512] = "";
|
---|
835 | WCHAR strName[512];
|
---|
836 | SIZE_T dwNameLength = 512;
|
---|
837 | SIZE_T cChildren;
|
---|
838 | if( FAILED( hr = pFileData->GetName( strAnsiName, &dwNameLength ) ) )
|
---|
839 | return hr;
|
---|
840 |
|
---|
841 | MultiByteToWideChar( CP_ACP, 0, strAnsiName, -1, strName, 512 );
|
---|
842 | strName[511] = 0;
|
---|
843 |
|
---|
844 | // Create the frame
|
---|
845 | pCurrentFrame = new CDXUTMeshFrame( strName );
|
---|
846 | if( pCurrentFrame == NULL )
|
---|
847 | return E_OUTOFMEMORY;
|
---|
848 |
|
---|
849 | pCurrentFrame->m_pNext = pParentFrame->m_pChild;
|
---|
850 | pParentFrame->m_pChild = pCurrentFrame;
|
---|
851 |
|
---|
852 | // Enumerate child objects
|
---|
853 | pFileData->GetChildren(&cChildren);
|
---|
854 | for (UINT iChild = 0; iChild < cChildren; iChild++)
|
---|
855 | {
|
---|
856 | // Query the child for its FileData
|
---|
857 | hr = pFileData->GetChild(iChild, &pChildData );
|
---|
858 | if( SUCCEEDED(hr) )
|
---|
859 | {
|
---|
860 | hr = LoadFrame( pd3dDevice, pChildData, pCurrentFrame );
|
---|
861 | SAFE_RELEASE( pChildData );
|
---|
862 | }
|
---|
863 |
|
---|
864 | if( FAILED(hr) )
|
---|
865 | return hr;
|
---|
866 | }
|
---|
867 | }
|
---|
868 |
|
---|
869 | return S_OK;
|
---|
870 | }
|
---|
871 |
|
---|
872 |
|
---|
873 |
|
---|
874 |
|
---|
875 | //-----------------------------------------------------------------------------
|
---|
876 | HRESULT CDXUTMeshFile::LoadMesh( LPDIRECT3DDEVICE9 pd3dDevice,
|
---|
877 | LPD3DXFILEDATA pFileData,
|
---|
878 | CDXUTMeshFrame* pParentFrame )
|
---|
879 | {
|
---|
880 | // Currently only allowing one mesh per frame
|
---|
881 | if( pParentFrame->m_pMesh )
|
---|
882 | return E_FAIL;
|
---|
883 |
|
---|
884 | // Get the mesh name
|
---|
885 | CHAR strAnsiName[512] = {0};
|
---|
886 | WCHAR strName[512];
|
---|
887 | SIZE_T dwNameLength = 512;
|
---|
888 | HRESULT hr;
|
---|
889 | if( FAILED( hr = pFileData->GetName( strAnsiName, &dwNameLength ) ) )
|
---|
890 | return hr;
|
---|
891 |
|
---|
892 | MultiByteToWideChar( CP_ACP, 0, strAnsiName, -1, strName, 512 );
|
---|
893 | strName[511] = 0;
|
---|
894 |
|
---|
895 | // Create the mesh
|
---|
896 | pParentFrame->m_pMesh = new CDXUTMesh( strName );
|
---|
897 | if( pParentFrame->m_pMesh == NULL )
|
---|
898 | return E_OUTOFMEMORY;
|
---|
899 | pParentFrame->m_pMesh->Create( pd3dDevice, pFileData );
|
---|
900 |
|
---|
901 | return S_OK;
|
---|
902 | }
|
---|
903 |
|
---|
904 |
|
---|
905 |
|
---|
906 |
|
---|
907 | //-----------------------------------------------------------------------------
|
---|
908 | HRESULT CDXUTMeshFile::CreateFromResource( LPDIRECT3DDEVICE9 pd3dDevice, LPCWSTR strResource, LPCWSTR strType )
|
---|
909 | {
|
---|
910 | LPD3DXFILE pDXFile = NULL;
|
---|
911 | LPD3DXFILEENUMOBJECT pEnumObj = NULL;
|
---|
912 | LPD3DXFILEDATA pFileData = NULL;
|
---|
913 | HRESULT hr;
|
---|
914 | SIZE_T cChildren;
|
---|
915 |
|
---|
916 | // Create a x file object
|
---|
917 | if( FAILED( hr = D3DXFileCreate( &pDXFile ) ) )
|
---|
918 | return E_FAIL;
|
---|
919 |
|
---|
920 | // Register templates for d3drm and patch extensions.
|
---|
921 | if( FAILED( hr = pDXFile->RegisterTemplates( (void*)D3DRM_XTEMPLATES,
|
---|
922 | D3DRM_XTEMPLATE_BYTES ) ) )
|
---|
923 | {
|
---|
924 | SAFE_RELEASE( pDXFile );
|
---|
925 | return E_FAIL;
|
---|
926 | }
|
---|
927 |
|
---|
928 | CHAR strTypeAnsi[MAX_PATH];
|
---|
929 | CHAR strResourceAnsi[MAX_PATH];
|
---|
930 |
|
---|
931 | WideCharToMultiByte( CP_ACP, 0, strType, -1, strTypeAnsi, MAX_PATH, NULL, NULL );
|
---|
932 | strTypeAnsi[MAX_PATH-1] = 0;
|
---|
933 |
|
---|
934 | WideCharToMultiByte( CP_ACP, 0, strResource, -1, strResourceAnsi, MAX_PATH, NULL, NULL );
|
---|
935 | strResourceAnsi[MAX_PATH-1] = 0;
|
---|
936 |
|
---|
937 | D3DXF_FILELOADRESOURCE dxlr;
|
---|
938 | dxlr.hModule = NULL;
|
---|
939 | dxlr.lpName = strResourceAnsi;
|
---|
940 | dxlr.lpType = strTypeAnsi;
|
---|
941 |
|
---|
942 | // Create enum object
|
---|
943 | hr = pDXFile->CreateEnumObject( (void*)&dxlr, D3DXF_FILELOAD_FROMRESOURCE,
|
---|
944 | &pEnumObj );
|
---|
945 | if( FAILED(hr) )
|
---|
946 | {
|
---|
947 | SAFE_RELEASE( pDXFile );
|
---|
948 | return hr;
|
---|
949 | }
|
---|
950 |
|
---|
951 | // Enumerate top level objects (which are always frames)
|
---|
952 | pEnumObj->GetChildren(&cChildren);
|
---|
953 | for (UINT iChild = 0; iChild < cChildren; iChild++)
|
---|
954 | {
|
---|
955 | hr = pEnumObj->GetChild(iChild, &pFileData);
|
---|
956 | if (FAILED(hr))
|
---|
957 | return hr;
|
---|
958 |
|
---|
959 | hr = LoadFrame( pd3dDevice, pFileData, this );
|
---|
960 | SAFE_RELEASE( pFileData );
|
---|
961 | if( FAILED(hr) )
|
---|
962 | {
|
---|
963 | SAFE_RELEASE( pEnumObj );
|
---|
964 | SAFE_RELEASE( pDXFile );
|
---|
965 | return E_FAIL;
|
---|
966 | }
|
---|
967 | }
|
---|
968 |
|
---|
969 | SAFE_RELEASE( pFileData );
|
---|
970 | SAFE_RELEASE( pEnumObj );
|
---|
971 | SAFE_RELEASE( pDXFile );
|
---|
972 |
|
---|
973 | return S_OK;
|
---|
974 | }
|
---|
975 |
|
---|
976 |
|
---|
977 |
|
---|
978 |
|
---|
979 | //-----------------------------------------------------------------------------
|
---|
980 | HRESULT CDXUTMeshFile::Create( LPDIRECT3DDEVICE9 pd3dDevice, LPCWSTR strFilename )
|
---|
981 | {
|
---|
982 | LPD3DXFILE pDXFile = NULL;
|
---|
983 | LPD3DXFILEENUMOBJECT pEnumObj = NULL;
|
---|
984 | LPD3DXFILEDATA pFileData = NULL;
|
---|
985 | HRESULT hr;
|
---|
986 | SIZE_T cChildren;
|
---|
987 |
|
---|
988 | // Create a x file object
|
---|
989 | if( FAILED( hr = D3DXFileCreate( &pDXFile ) ) )
|
---|
990 | return E_FAIL;
|
---|
991 |
|
---|
992 | // Register templates for d3drm and patch extensions.
|
---|
993 | if( FAILED( hr = pDXFile->RegisterTemplates( (void*)D3DRM_XTEMPLATES,
|
---|
994 | D3DRM_XTEMPLATE_BYTES ) ) )
|
---|
995 | {
|
---|
996 | SAFE_RELEASE( pDXFile );
|
---|
997 | return E_FAIL;
|
---|
998 | }
|
---|
999 |
|
---|
1000 | // Find the path to the file, and convert it to ANSI (for the D3DXOF API)
|
---|
1001 | WCHAR strPath[MAX_PATH];
|
---|
1002 | CHAR strPathANSI[MAX_PATH];
|
---|
1003 | DXUTFindDXSDKMediaFileCch( strPath, sizeof(strPath) / sizeof(WCHAR), strFilename );
|
---|
1004 |
|
---|
1005 |
|
---|
1006 | WideCharToMultiByte( CP_ACP, 0, strPath, -1, strPathANSI, MAX_PATH, NULL, NULL );
|
---|
1007 | strPathANSI[MAX_PATH-1] = 0;
|
---|
1008 |
|
---|
1009 |
|
---|
1010 | // Create enum object
|
---|
1011 | hr = pDXFile->CreateEnumObject( (void*)strPathANSI, D3DXF_FILELOAD_FROMFILE,
|
---|
1012 | &pEnumObj );
|
---|
1013 | if( FAILED(hr) )
|
---|
1014 | {
|
---|
1015 | SAFE_RELEASE( pDXFile );
|
---|
1016 | return hr;
|
---|
1017 | }
|
---|
1018 |
|
---|
1019 | // Enumerate top level objects (which are always frames)
|
---|
1020 | pEnumObj->GetChildren(&cChildren);
|
---|
1021 | for (UINT iChild = 0; iChild < cChildren; iChild++)
|
---|
1022 | {
|
---|
1023 | hr = pEnumObj->GetChild(iChild, &pFileData);
|
---|
1024 | if (FAILED(hr))
|
---|
1025 | return hr;
|
---|
1026 |
|
---|
1027 | hr = LoadFrame( pd3dDevice, pFileData, this );
|
---|
1028 | SAFE_RELEASE( pFileData );
|
---|
1029 | if( FAILED(hr) )
|
---|
1030 | {
|
---|
1031 | SAFE_RELEASE( pEnumObj );
|
---|
1032 | SAFE_RELEASE( pDXFile );
|
---|
1033 | return E_FAIL;
|
---|
1034 | }
|
---|
1035 | }
|
---|
1036 |
|
---|
1037 | SAFE_RELEASE( pFileData );
|
---|
1038 | SAFE_RELEASE( pEnumObj );
|
---|
1039 | SAFE_RELEASE( pDXFile );
|
---|
1040 |
|
---|
1041 | return S_OK;
|
---|
1042 | }
|
---|
1043 |
|
---|
1044 |
|
---|
1045 |
|
---|
1046 |
|
---|
1047 | //-----------------------------------------------------------------------------
|
---|
1048 | HRESULT CDXUTMeshFile::Render( LPDIRECT3DDEVICE9 pd3dDevice, D3DXMATRIX* pmatWorldMatrix )
|
---|
1049 | {
|
---|
1050 |
|
---|
1051 | // For pure devices, specify the world transform. If the world transform is not
|
---|
1052 | // specified on pure devices, this function will fail.
|
---|
1053 |
|
---|
1054 | // Set up the world transformation
|
---|
1055 | D3DXMATRIX matSavedWorld, matWorld;
|
---|
1056 |
|
---|
1057 | if ( NULL == pmatWorldMatrix )
|
---|
1058 | pd3dDevice->GetTransform( D3DTS_WORLD, &matSavedWorld );
|
---|
1059 | else
|
---|
1060 | matSavedWorld = *pmatWorldMatrix;
|
---|
1061 |
|
---|
1062 | D3DXMatrixMultiply( &matWorld, &matSavedWorld, &m_mat );
|
---|
1063 | pd3dDevice->SetTransform( D3DTS_WORLD, &matWorld );
|
---|
1064 |
|
---|
1065 | // Render opaque subsets in the meshes
|
---|
1066 | if( m_pChild )
|
---|
1067 | m_pChild->Render( pd3dDevice, TRUE, FALSE, &matWorld );
|
---|
1068 |
|
---|
1069 | // Enable alpha blending
|
---|
1070 | pd3dDevice->SetRenderState( D3DRS_ALPHABLENDENABLE, TRUE );
|
---|
1071 | pd3dDevice->SetRenderState( D3DRS_SRCBLEND, D3DBLEND_SRCALPHA );
|
---|
1072 | pd3dDevice->SetRenderState( D3DRS_DESTBLEND, D3DBLEND_INVSRCALPHA );
|
---|
1073 |
|
---|
1074 | // Render alpha subsets in the meshes
|
---|
1075 | if( m_pChild )
|
---|
1076 | m_pChild->Render( pd3dDevice, FALSE, TRUE, &matWorld );
|
---|
1077 |
|
---|
1078 | // Restore state
|
---|
1079 | pd3dDevice->SetRenderState( D3DRS_ALPHABLENDENABLE, FALSE );
|
---|
1080 | pd3dDevice->SetTransform( D3DTS_WORLD, &matSavedWorld );
|
---|
1081 |
|
---|
1082 | return S_OK;
|
---|
1083 | }
|
---|
1084 |
|
---|
1085 |
|
---|
1086 |
|
---|
1087 |
|
---|