1 | //--------------------------------------------------------------------------------------
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2 | // File: DXUTEnum.cpp
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3 | //
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4 | // Enumerates D3D adapters, devices, modes, etc.
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5 | //
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6 | // Copyright (c) Microsoft Corporation. All rights reserved.
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7 | //--------------------------------------------------------------------------------------
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8 | #include "dxstdafx.h"
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9 | #undef min // use __min instead
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10 | #undef max // use __max instead
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11 |
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12 |
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13 | //--------------------------------------------------------------------------------------
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14 | // Forward declarations
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15 | //--------------------------------------------------------------------------------------
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16 | static int __cdecl SortModesCallback( const void* arg1, const void* arg2 );
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17 | UINT DXUTStencilBits( D3DFORMAT fmt );
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18 | UINT DXUTDepthBits( D3DFORMAT fmt );
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19 | UINT DXUTAlphaChannelBits( D3DFORMAT fmt );
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20 | UINT DXUTColorChannelBits( D3DFORMAT fmt );
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21 | CD3DEnumeration* DXUTGetEnumeration()
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22 | {
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23 | // Using an accessor function gives control of the construction order
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24 | static CD3DEnumeration d3denum;
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25 | return &d3denum;
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26 | }
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27 |
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28 |
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29 | //--------------------------------------------------------------------------------------
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30 | CD3DEnumeration::CD3DEnumeration()
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31 | {
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32 | m_pD3D = NULL;
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33 | m_IsDeviceAcceptableFunc = NULL;
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34 | m_pIsDeviceAcceptableFuncUserContext = NULL;
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35 | m_bRequirePostPixelShaderBlending = true;
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36 |
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37 | m_nMinWidth = 640;
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38 | m_nMinHeight = 480;
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39 | m_nMaxWidth = UINT_MAX;
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40 | m_nMaxHeight = UINT_MAX;
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41 |
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42 | m_nRefreshMin = 0;
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43 | m_nRefreshMax = UINT_MAX;
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44 |
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45 | m_nMultisampleQualityMax = 0xFFFF;
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46 |
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47 | ResetPossibleDepthStencilFormats();
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48 | ResetPossibleMultisampleTypeList();
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49 | ResetPossiblePresentIntervalList();
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50 | SetPossibleVertexProcessingList( true, true, true, false );
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51 | }
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52 |
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53 |
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54 | //--------------------------------------------------------------------------------------
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55 | CD3DEnumeration::~CD3DEnumeration()
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56 | {
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57 | ClearAdapterInfoList();
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58 | }
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59 |
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60 |
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61 |
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62 | //--------------------------------------------------------------------------------------
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63 | // Enumerates available D3D adapters, devices, modes, etc.
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64 | //--------------------------------------------------------------------------------------
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65 | HRESULT CD3DEnumeration::Enumerate( IDirect3D9* pD3D,
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66 | LPDXUTCALLBACKISDEVICEACCEPTABLE IsDeviceAcceptableFunc,
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67 | void* pIsDeviceAcceptableFuncUserContext )
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68 | {
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69 | if( pD3D == NULL )
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70 | {
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71 | pD3D = DXUTGetD3DObject();
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72 | if( pD3D == NULL )
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73 | return DXUTERR_NODIRECT3D;
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74 | }
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75 |
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76 | m_pD3D = pD3D;
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77 | m_IsDeviceAcceptableFunc = IsDeviceAcceptableFunc;
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78 | m_pIsDeviceAcceptableFuncUserContext = pIsDeviceAcceptableFuncUserContext;
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79 |
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80 | HRESULT hr;
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81 | ClearAdapterInfoList();
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82 | CGrowableArray<D3DFORMAT> adapterFormatList;
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83 |
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84 | const D3DFORMAT allowedAdapterFormatArray[] =
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85 | {
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86 | D3DFMT_X8R8G8B8,
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87 | D3DFMT_X1R5G5B5,
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88 | D3DFMT_R5G6B5,
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89 | D3DFMT_A2R10G10B10
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90 | };
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91 | const UINT allowedAdapterFormatArrayCount = sizeof(allowedAdapterFormatArray) / sizeof(allowedAdapterFormatArray[0]);
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92 |
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93 | UINT numAdapters = pD3D->GetAdapterCount();
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94 | for (UINT adapterOrdinal = 0; adapterOrdinal < numAdapters; adapterOrdinal++)
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95 | {
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96 | CD3DEnumAdapterInfo* pAdapterInfo = new CD3DEnumAdapterInfo;
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97 | if( pAdapterInfo == NULL )
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98 | return E_OUTOFMEMORY;
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99 |
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100 | pAdapterInfo->AdapterOrdinal = adapterOrdinal;
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101 | pD3D->GetAdapterIdentifier(adapterOrdinal, 0, &pAdapterInfo->AdapterIdentifier);
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102 |
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103 | // Get list of all display modes on this adapter.
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104 | // Also build a temporary list of all display adapter formats.
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105 | adapterFormatList.RemoveAll();
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106 |
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107 | for( UINT iFormatList = 0; iFormatList < allowedAdapterFormatArrayCount; iFormatList++ )
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108 | {
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109 | D3DFORMAT allowedAdapterFormat = allowedAdapterFormatArray[iFormatList];
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110 | UINT numAdapterModes = pD3D->GetAdapterModeCount( adapterOrdinal, allowedAdapterFormat );
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111 | for (UINT mode = 0; mode < numAdapterModes; mode++)
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112 | {
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113 | D3DDISPLAYMODE displayMode;
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114 | pD3D->EnumAdapterModes( adapterOrdinal, allowedAdapterFormat, mode, &displayMode );
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115 |
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116 | if( displayMode.Width < m_nMinWidth ||
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117 | displayMode.Height < m_nMinHeight ||
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118 | displayMode.Width > m_nMaxWidth ||
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119 | displayMode.Height > m_nMaxHeight ||
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120 | displayMode.RefreshRate < m_nRefreshMin ||
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121 | displayMode.RefreshRate > m_nRefreshMax )
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122 | {
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123 | continue;
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124 | }
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125 |
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126 | pAdapterInfo->displayModeList.Add( displayMode );
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127 |
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128 | if( !adapterFormatList.Contains(displayMode.Format) )
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129 | adapterFormatList.Add( displayMode.Format );
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130 | }
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131 |
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132 | }
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133 |
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134 | D3DDISPLAYMODE displayMode;
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135 | pD3D->GetAdapterDisplayMode( adapterOrdinal, &displayMode );
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136 | if( !adapterFormatList.Contains(displayMode.Format) )
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137 | adapterFormatList.Add( displayMode.Format );
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138 |
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139 | // Sort displaymode list
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140 | ::qsort( pAdapterInfo->displayModeList.GetData(),
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141 | pAdapterInfo->displayModeList.GetSize(), sizeof( D3DDISPLAYMODE ),
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142 | SortModesCallback );
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143 |
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144 | // Get info for each device on this adapter
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145 | if( FAILED( EnumerateDevices( pAdapterInfo, &adapterFormatList ) ) )
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146 | {
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147 | delete pAdapterInfo;
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148 | continue;
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149 | }
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150 |
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151 | // If at least one device on this adapter is available and compatible
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152 | // with the app, add the adapterInfo to the list
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153 | if( pAdapterInfo->deviceInfoList.GetSize() > 0 )
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154 | {
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155 | hr = m_AdapterInfoList.Add( pAdapterInfo );
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156 | if( FAILED(hr) )
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157 | return hr;
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158 | } else
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159 | delete pAdapterInfo;
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160 | }
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161 |
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162 | bool bUniqueDesc = true;
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163 | CD3DEnumAdapterInfo* pAdapterInfo;
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164 | for( int i=0; i<m_AdapterInfoList.GetSize(); i++ )
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165 | {
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166 | CD3DEnumAdapterInfo* pAdapterInfo1 = m_AdapterInfoList.GetAt(i);
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167 |
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168 | for( int j=i+1; j<m_AdapterInfoList.GetSize(); j++ )
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169 | {
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170 | CD3DEnumAdapterInfo* pAdapterInfo2 = m_AdapterInfoList.GetAt(j);
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171 | if( _stricmp( pAdapterInfo1->AdapterIdentifier.Description,
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172 | pAdapterInfo2->AdapterIdentifier.Description ) == 0 )
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173 | {
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174 | bUniqueDesc = false;
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175 | break;
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176 | }
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177 | }
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178 |
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179 | if( !bUniqueDesc )
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180 | break;
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181 | }
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182 |
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183 | for( int i=0; i<m_AdapterInfoList.GetSize(); i++ )
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184 | {
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185 | pAdapterInfo = m_AdapterInfoList.GetAt(i);
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186 |
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187 | MultiByteToWideChar( CP_ACP, 0,
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188 | pAdapterInfo->AdapterIdentifier.Description, -1,
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189 | pAdapterInfo->szUniqueDescription, 100 );
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190 | pAdapterInfo->szUniqueDescription[100] = 0;
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191 |
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192 | if( !bUniqueDesc )
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193 | {
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194 | WCHAR sz[100];
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195 | StringCchPrintf( sz, 100, L" (#%d)", pAdapterInfo->AdapterOrdinal );
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196 | StringCchCat( pAdapterInfo->szUniqueDescription, 256, sz );
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197 |
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198 | }
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199 | }
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200 |
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201 | return S_OK;
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202 | }
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203 |
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204 |
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205 |
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206 | //--------------------------------------------------------------------------------------
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207 | // Enumerates D3D devices for a particular adapter.
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208 | //--------------------------------------------------------------------------------------
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209 | HRESULT CD3DEnumeration::EnumerateDevices( CD3DEnumAdapterInfo* pAdapterInfo, CGrowableArray<D3DFORMAT>* pAdapterFormatList )
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210 | {
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211 | HRESULT hr;
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212 |
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213 | const D3DDEVTYPE devTypeArray[] =
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214 | {
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215 | D3DDEVTYPE_HAL,
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216 | D3DDEVTYPE_SW,
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217 | D3DDEVTYPE_REF
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218 | };
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219 | const UINT devTypeArrayCount = sizeof(devTypeArray) / sizeof(devTypeArray[0]);
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220 |
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221 | // Enumerate each Direct3D device type
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222 | for( UINT iDeviceType = 0; iDeviceType < devTypeArrayCount; iDeviceType++ )
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223 | {
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224 | CD3DEnumDeviceInfo* pDeviceInfo = new CD3DEnumDeviceInfo;
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225 | if( pDeviceInfo == NULL )
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226 | return E_OUTOFMEMORY;
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227 |
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228 | // Fill struct w/ AdapterOrdinal and D3DDEVTYPE
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229 | pDeviceInfo->DeviceType = devTypeArray[iDeviceType];
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230 |
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231 | // Store device caps
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232 | if( FAILED( hr = m_pD3D->GetDeviceCaps( pAdapterInfo->AdapterOrdinal, pDeviceInfo->DeviceType,
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233 | &pDeviceInfo->Caps ) ) )
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234 | {
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235 | delete pDeviceInfo;
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236 | continue;
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237 | }
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238 |
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239 | // Create a temp device to verify that it is really possible to create a REF device
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240 | // [the developer DirectX redist has to be installed]
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241 | D3DDISPLAYMODE Mode;
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242 | m_pD3D->GetAdapterDisplayMode(0, &Mode);
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243 | D3DPRESENT_PARAMETERS pp;
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244 | ZeroMemory( &pp, sizeof(D3DPRESENT_PARAMETERS) );
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245 | pp.BackBufferWidth = 1;
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246 | pp.BackBufferHeight = 1;
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247 | pp.BackBufferFormat = Mode.Format;
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248 | pp.BackBufferCount = 1;
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249 | pp.SwapEffect = D3DSWAPEFFECT_COPY;
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250 | pp.Windowed = TRUE;
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251 | pp.hDeviceWindow = DXUTGetHWNDFocus();
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252 | IDirect3DDevice9 *pDevice = NULL;
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253 | if( FAILED( hr = m_pD3D->CreateDevice( pAdapterInfo->AdapterOrdinal, pDeviceInfo->DeviceType, DXUTGetHWNDFocus(),
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254 | D3DCREATE_HARDWARE_VERTEXPROCESSING, &pp, &pDevice ) ) )
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255 | {
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256 | if( hr == D3DERR_NOTAVAILABLE )
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257 | {
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258 | delete pDeviceInfo;
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259 | continue;
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260 | }
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261 | }
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262 | SAFE_RELEASE( pDevice );
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263 |
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264 | // Get info for each devicecombo on this device
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265 | if( FAILED( hr = EnumerateDeviceCombos( pAdapterInfo, pDeviceInfo, pAdapterFormatList ) ) )
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266 | {
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267 | delete pDeviceInfo;
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268 | continue;
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269 | }
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270 |
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271 | // If at least one devicecombo for this device is found,
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272 | // add the deviceInfo to the list
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273 | if (pDeviceInfo->deviceSettingsComboList.GetSize() > 0 )
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274 | pAdapterInfo->deviceInfoList.Add( pDeviceInfo );
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275 | else
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276 | delete pDeviceInfo;
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277 | }
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278 |
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279 | return S_OK;
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280 | }
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281 |
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282 |
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283 |
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284 | //--------------------------------------------------------------------------------------
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285 | // Enumerates DeviceCombos for a particular device.
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286 | //--------------------------------------------------------------------------------------
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287 | HRESULT CD3DEnumeration::EnumerateDeviceCombos( CD3DEnumAdapterInfo* pAdapterInfo, CD3DEnumDeviceInfo* pDeviceInfo, CGrowableArray<D3DFORMAT>* pAdapterFormatList )
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288 | {
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289 | const D3DFORMAT backBufferFormatArray[] =
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290 | {
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291 | D3DFMT_A8R8G8B8,
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292 | D3DFMT_X8R8G8B8,
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293 | D3DFMT_A2R10G10B10,
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294 | D3DFMT_R5G6B5,
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295 | D3DFMT_A1R5G5B5,
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296 | D3DFMT_X1R5G5B5
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297 | };
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298 | const UINT backBufferFormatArrayCount = sizeof(backBufferFormatArray) / sizeof(backBufferFormatArray[0]);
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299 |
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300 | // See which adapter formats are supported by this device
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301 | for( int iFormat=0; iFormat<pAdapterFormatList->GetSize(); iFormat++ )
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302 | {
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303 | D3DFORMAT adapterFormat = pAdapterFormatList->GetAt(iFormat);
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304 |
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305 | for( UINT iBackBufferFormat = 0; iBackBufferFormat < backBufferFormatArrayCount; iBackBufferFormat++ )
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306 | {
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307 | D3DFORMAT backBufferFormat = backBufferFormatArray[iBackBufferFormat];
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308 |
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309 | for( int nWindowed = 0; nWindowed < 2; nWindowed++)
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310 | {
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311 | if( !nWindowed && pAdapterInfo->displayModeList.GetSize() == 0 )
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312 | continue;
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313 |
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314 | if (FAILED( m_pD3D->CheckDeviceType( pAdapterInfo->AdapterOrdinal, pDeviceInfo->DeviceType,
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315 | adapterFormat, backBufferFormat, nWindowed )))
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316 | {
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317 | continue;
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318 | }
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319 |
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320 | if( m_bRequirePostPixelShaderBlending )
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321 | {
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322 | // If the backbuffer format doesn't support D3DUSAGE_QUERY_POSTPIXELSHADER_BLENDING
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323 | // then alpha test, pixel fog, render-target blending, color write enable, and dithering.
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324 | // are not supported.
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325 | if( FAILED( m_pD3D->CheckDeviceFormat( pAdapterInfo->AdapterOrdinal, pDeviceInfo->DeviceType,
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326 | adapterFormat, D3DUSAGE_QUERY_POSTPIXELSHADER_BLENDING,
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327 | D3DRTYPE_TEXTURE, backBufferFormat ) ) )
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328 | {
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329 | continue;
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330 | }
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331 | }
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332 |
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333 | // If an application callback function has been provided, make sure this device
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334 | // is acceptable to the app.
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335 | if( m_IsDeviceAcceptableFunc != NULL )
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336 | {
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337 | if( !m_IsDeviceAcceptableFunc( &pDeviceInfo->Caps, adapterFormat, backBufferFormat, FALSE != nWindowed, m_pIsDeviceAcceptableFuncUserContext ) )
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338 | continue;
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339 | }
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340 |
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341 | // At this point, we have an adapter/device/adapterformat/backbufferformat/iswindowed
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342 | // DeviceCombo that is supported by the system and acceptable to the app. We still
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343 | // need to find one or more suitable depth/stencil buffer format,
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344 | // multisample type, and present interval.
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345 | CD3DEnumDeviceSettingsCombo* pDeviceCombo = new CD3DEnumDeviceSettingsCombo;
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346 | if( pDeviceCombo == NULL )
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347 | return E_OUTOFMEMORY;
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348 |
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349 | pDeviceCombo->AdapterOrdinal = pAdapterInfo->AdapterOrdinal;
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350 | pDeviceCombo->DeviceType = pDeviceInfo->DeviceType;
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351 | pDeviceCombo->AdapterFormat = adapterFormat;
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352 | pDeviceCombo->BackBufferFormat = backBufferFormat;
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353 | pDeviceCombo->Windowed = (nWindowed != 0);
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354 |
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355 | BuildDepthStencilFormatList( pDeviceCombo );
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356 | BuildMultiSampleTypeList( pDeviceCombo );
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357 | if (pDeviceCombo->multiSampleTypeList.GetSize() == 0)
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358 | {
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359 | delete pDeviceCombo;
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360 | continue;
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361 | }
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362 | BuildDSMSConflictList( pDeviceCombo );
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363 | BuildPresentIntervalList(pDeviceInfo, pDeviceCombo );
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364 | pDeviceCombo->pAdapterInfo = pAdapterInfo;
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365 | pDeviceCombo->pDeviceInfo = pDeviceInfo;
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366 |
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367 | pDeviceInfo->deviceSettingsComboList.Add( pDeviceCombo );
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368 |
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369 | }
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370 | }
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371 | }
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372 |
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373 | return S_OK;
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374 | }
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375 |
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376 |
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377 |
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378 | //--------------------------------------------------------------------------------------
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379 | // Adds all depth/stencil formats that are compatible with the device
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380 | // and app to the given D3DDeviceCombo.
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381 | //--------------------------------------------------------------------------------------
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382 | void CD3DEnumeration::BuildDepthStencilFormatList( CD3DEnumDeviceSettingsCombo* pDeviceCombo )
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383 | {
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384 | D3DFORMAT depthStencilFmt;
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385 | for( int idsf = 0; idsf < m_DepthStecilPossibleList.GetSize(); idsf++ )
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386 | {
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387 | depthStencilFmt = m_DepthStecilPossibleList.GetAt(idsf);
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388 | if (SUCCEEDED(m_pD3D->CheckDeviceFormat(pDeviceCombo->AdapterOrdinal,
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389 | pDeviceCombo->DeviceType, pDeviceCombo->AdapterFormat,
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390 | D3DUSAGE_DEPTHSTENCIL, D3DRTYPE_SURFACE, depthStencilFmt)))
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391 | {
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392 | if (SUCCEEDED(m_pD3D->CheckDepthStencilMatch(pDeviceCombo->AdapterOrdinal,
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393 | pDeviceCombo->DeviceType, pDeviceCombo->AdapterFormat,
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394 | pDeviceCombo->BackBufferFormat, depthStencilFmt)))
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395 | {
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396 | pDeviceCombo->depthStencilFormatList.Add( depthStencilFmt );
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397 | }
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398 | }
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399 | }
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400 | }
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401 |
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402 |
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403 |
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404 |
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405 | //--------------------------------------------------------------------------------------
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406 | // Adds all multisample types that are compatible with the device and app to
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407 | // the given D3DDeviceCombo.
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408 | //--------------------------------------------------------------------------------------
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409 | void CD3DEnumeration::BuildMultiSampleTypeList( CD3DEnumDeviceSettingsCombo* pDeviceCombo )
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410 | {
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411 | D3DMULTISAMPLE_TYPE msType;
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412 | DWORD msQuality;
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413 | for( int imst = 0; imst < m_MultiSampleTypeList.GetSize(); imst++ )
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414 | {
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415 | msType = m_MultiSampleTypeList.GetAt(imst);
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416 | if( SUCCEEDED( m_pD3D->CheckDeviceMultiSampleType( pDeviceCombo->AdapterOrdinal,
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417 | pDeviceCombo->DeviceType, pDeviceCombo->BackBufferFormat,
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418 | pDeviceCombo->Windowed, msType, &msQuality ) ) )
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419 | {
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420 | pDeviceCombo->multiSampleTypeList.Add( msType );
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421 | if( msQuality > m_nMultisampleQualityMax+1 )
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422 | msQuality = m_nMultisampleQualityMax+1;
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423 | pDeviceCombo->multiSampleQualityList.Add( msQuality );
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424 | }
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425 | }
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426 | }
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427 |
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428 |
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429 |
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430 |
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431 | //--------------------------------------------------------------------------------------
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432 | // Find any conflicts between the available depth/stencil formats and
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433 | // multisample types.
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434 | //--------------------------------------------------------------------------------------
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435 | void CD3DEnumeration::BuildDSMSConflictList( CD3DEnumDeviceSettingsCombo* pDeviceCombo )
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436 | {
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437 | CD3DEnumDSMSConflict DSMSConflict;
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438 |
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439 | for( int iDS=0; iDS<pDeviceCombo->depthStencilFormatList.GetSize(); iDS++ )
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440 | {
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441 | D3DFORMAT dsFmt = pDeviceCombo->depthStencilFormatList.GetAt(iDS);
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442 |
|
---|
443 | for( int iMS=0; iMS<pDeviceCombo->multiSampleTypeList.GetSize(); iMS++ )
|
---|
444 | {
|
---|
445 | D3DMULTISAMPLE_TYPE msType = pDeviceCombo->multiSampleTypeList.GetAt(iMS);
|
---|
446 |
|
---|
447 | if( FAILED( m_pD3D->CheckDeviceMultiSampleType( pDeviceCombo->AdapterOrdinal, pDeviceCombo->DeviceType,
|
---|
448 | dsFmt, pDeviceCombo->Windowed, msType, NULL ) ) )
|
---|
449 | {
|
---|
450 | DSMSConflict.DSFormat = dsFmt;
|
---|
451 | DSMSConflict.MSType = msType;
|
---|
452 | pDeviceCombo->DSMSConflictList.Add( DSMSConflict );
|
---|
453 | }
|
---|
454 | }
|
---|
455 | }
|
---|
456 | }
|
---|
457 |
|
---|
458 |
|
---|
459 |
|
---|
460 | //--------------------------------------------------------------------------------------
|
---|
461 | // Adds all present intervals that are compatible with the device and app
|
---|
462 | // to the given D3DDeviceCombo.
|
---|
463 | //--------------------------------------------------------------------------------------
|
---|
464 | void CD3DEnumeration::BuildPresentIntervalList( CD3DEnumDeviceInfo* pDeviceInfo,
|
---|
465 | CD3DEnumDeviceSettingsCombo* pDeviceCombo )
|
---|
466 | {
|
---|
467 | UINT pi;
|
---|
468 | for( int ipi = 0; ipi < m_PresentIntervalList.GetSize(); ipi++ )
|
---|
469 | {
|
---|
470 | pi = m_PresentIntervalList.GetAt(ipi);
|
---|
471 | if( pDeviceCombo->Windowed )
|
---|
472 | {
|
---|
473 | if( pi == D3DPRESENT_INTERVAL_TWO ||
|
---|
474 | pi == D3DPRESENT_INTERVAL_THREE ||
|
---|
475 | pi == D3DPRESENT_INTERVAL_FOUR )
|
---|
476 | {
|
---|
477 | // These intervals are not supported in windowed mode.
|
---|
478 | continue;
|
---|
479 | }
|
---|
480 | }
|
---|
481 | // Note that D3DPRESENT_INTERVAL_DEFAULT is zero, so you
|
---|
482 | // can't do a caps check for it -- it is always available.
|
---|
483 | if( pi == D3DPRESENT_INTERVAL_DEFAULT ||
|
---|
484 | (pDeviceInfo->Caps.PresentationIntervals & pi) )
|
---|
485 | {
|
---|
486 | pDeviceCombo->presentIntervalList.Add( pi );
|
---|
487 | }
|
---|
488 | }
|
---|
489 | }
|
---|
490 |
|
---|
491 |
|
---|
492 |
|
---|
493 | //--------------------------------------------------------------------------------------
|
---|
494 | // Release all the allocated CD3DEnumAdapterInfo objects and empty the list
|
---|
495 | //--------------------------------------------------------------------------------------
|
---|
496 | void CD3DEnumeration::ClearAdapterInfoList()
|
---|
497 | {
|
---|
498 | CD3DEnumAdapterInfo* pAdapterInfo;
|
---|
499 | for( int i=0; i<m_AdapterInfoList.GetSize(); i++ )
|
---|
500 | {
|
---|
501 | pAdapterInfo = m_AdapterInfoList.GetAt(i);
|
---|
502 | delete pAdapterInfo;
|
---|
503 | }
|
---|
504 |
|
---|
505 | m_AdapterInfoList.RemoveAll();
|
---|
506 | }
|
---|
507 |
|
---|
508 |
|
---|
509 |
|
---|
510 | //--------------------------------------------------------------------------------------
|
---|
511 | // Call GetAdapterInfoList() after Enumerate() to get a STL vector of
|
---|
512 | // CD3DEnumAdapterInfo*
|
---|
513 | //--------------------------------------------------------------------------------------
|
---|
514 | CGrowableArray<CD3DEnumAdapterInfo*>* CD3DEnumeration::GetAdapterInfoList()
|
---|
515 | {
|
---|
516 | return &m_AdapterInfoList;
|
---|
517 | }
|
---|
518 |
|
---|
519 |
|
---|
520 |
|
---|
521 | //--------------------------------------------------------------------------------------
|
---|
522 | CD3DEnumAdapterInfo* CD3DEnumeration::GetAdapterInfo( UINT AdapterOrdinal )
|
---|
523 | {
|
---|
524 | for( int iAdapter=0; iAdapter<m_AdapterInfoList.GetSize(); iAdapter++ )
|
---|
525 | {
|
---|
526 | CD3DEnumAdapterInfo* pAdapterInfo = m_AdapterInfoList.GetAt(iAdapter);
|
---|
527 | if( pAdapterInfo->AdapterOrdinal == AdapterOrdinal )
|
---|
528 | return pAdapterInfo;
|
---|
529 | }
|
---|
530 |
|
---|
531 | return NULL;
|
---|
532 | }
|
---|
533 |
|
---|
534 |
|
---|
535 | //--------------------------------------------------------------------------------------
|
---|
536 | CD3DEnumDeviceInfo* CD3DEnumeration::GetDeviceInfo( UINT AdapterOrdinal, D3DDEVTYPE DeviceType )
|
---|
537 | {
|
---|
538 | CD3DEnumAdapterInfo* pAdapterInfo = GetAdapterInfo( AdapterOrdinal );
|
---|
539 | if( pAdapterInfo )
|
---|
540 | {
|
---|
541 | for( int iDeviceInfo=0; iDeviceInfo<pAdapterInfo->deviceInfoList.GetSize(); iDeviceInfo++ )
|
---|
542 | {
|
---|
543 | CD3DEnumDeviceInfo* pDeviceInfo = pAdapterInfo->deviceInfoList.GetAt(iDeviceInfo);
|
---|
544 | if( pDeviceInfo->DeviceType == DeviceType )
|
---|
545 | return pDeviceInfo;
|
---|
546 | }
|
---|
547 | }
|
---|
548 |
|
---|
549 | return NULL;
|
---|
550 | }
|
---|
551 |
|
---|
552 |
|
---|
553 | //--------------------------------------------------------------------------------------
|
---|
554 | //
|
---|
555 | //--------------------------------------------------------------------------------------
|
---|
556 | CD3DEnumDeviceSettingsCombo* CD3DEnumeration::GetDeviceSettingsCombo( UINT AdapterOrdinal, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed )
|
---|
557 | {
|
---|
558 | CD3DEnumDeviceInfo* pDeviceInfo = GetDeviceInfo( AdapterOrdinal, DeviceType );
|
---|
559 | if( pDeviceInfo )
|
---|
560 | {
|
---|
561 | for( int iDeviceCombo=0; iDeviceCombo<pDeviceInfo->deviceSettingsComboList.GetSize(); iDeviceCombo++ )
|
---|
562 | {
|
---|
563 | CD3DEnumDeviceSettingsCombo* pDeviceSettingsCombo = pDeviceInfo->deviceSettingsComboList.GetAt(iDeviceCombo);
|
---|
564 | if( pDeviceSettingsCombo->AdapterFormat == AdapterFormat &&
|
---|
565 | pDeviceSettingsCombo->BackBufferFormat == BackBufferFormat &&
|
---|
566 | pDeviceSettingsCombo->Windowed == bWindowed )
|
---|
567 | return pDeviceSettingsCombo;
|
---|
568 | }
|
---|
569 | }
|
---|
570 |
|
---|
571 | return NULL;
|
---|
572 | }
|
---|
573 |
|
---|
574 |
|
---|
575 | //--------------------------------------------------------------------------------------
|
---|
576 | // Returns the number of color channel bits in the specified D3DFORMAT
|
---|
577 | //--------------------------------------------------------------------------------------
|
---|
578 | UINT DXUTColorChannelBits( D3DFORMAT fmt )
|
---|
579 | {
|
---|
580 | switch( fmt )
|
---|
581 | {
|
---|
582 | case D3DFMT_R8G8B8:
|
---|
583 | return 8;
|
---|
584 | case D3DFMT_A8R8G8B8:
|
---|
585 | return 8;
|
---|
586 | case D3DFMT_X8R8G8B8:
|
---|
587 | return 8;
|
---|
588 | case D3DFMT_R5G6B5:
|
---|
589 | return 5;
|
---|
590 | case D3DFMT_X1R5G5B5:
|
---|
591 | return 5;
|
---|
592 | case D3DFMT_A1R5G5B5:
|
---|
593 | return 5;
|
---|
594 | case D3DFMT_A4R4G4B4:
|
---|
595 | return 4;
|
---|
596 | case D3DFMT_R3G3B2:
|
---|
597 | return 2;
|
---|
598 | case D3DFMT_A8R3G3B2:
|
---|
599 | return 2;
|
---|
600 | case D3DFMT_X4R4G4B4:
|
---|
601 | return 4;
|
---|
602 | case D3DFMT_A2B10G10R10:
|
---|
603 | return 10;
|
---|
604 | case D3DFMT_A8B8G8R8:
|
---|
605 | return 8;
|
---|
606 | case D3DFMT_A2R10G10B10:
|
---|
607 | return 10;
|
---|
608 | case D3DFMT_A16B16G16R16:
|
---|
609 | return 16;
|
---|
610 | default:
|
---|
611 | return 0;
|
---|
612 | }
|
---|
613 | }
|
---|
614 |
|
---|
615 |
|
---|
616 |
|
---|
617 |
|
---|
618 | //--------------------------------------------------------------------------------------
|
---|
619 | // Returns the number of alpha channel bits in the specified D3DFORMAT
|
---|
620 | //--------------------------------------------------------------------------------------
|
---|
621 | UINT DXUTAlphaChannelBits( D3DFORMAT fmt )
|
---|
622 | {
|
---|
623 | switch( fmt )
|
---|
624 | {
|
---|
625 | case D3DFMT_R8G8B8:
|
---|
626 | return 0;
|
---|
627 | case D3DFMT_A8R8G8B8:
|
---|
628 | return 8;
|
---|
629 | case D3DFMT_X8R8G8B8:
|
---|
630 | return 0;
|
---|
631 | case D3DFMT_R5G6B5:
|
---|
632 | return 0;
|
---|
633 | case D3DFMT_X1R5G5B5:
|
---|
634 | return 0;
|
---|
635 | case D3DFMT_A1R5G5B5:
|
---|
636 | return 1;
|
---|
637 | case D3DFMT_A4R4G4B4:
|
---|
638 | return 4;
|
---|
639 | case D3DFMT_R3G3B2:
|
---|
640 | return 0;
|
---|
641 | case D3DFMT_A8R3G3B2:
|
---|
642 | return 8;
|
---|
643 | case D3DFMT_X4R4G4B4:
|
---|
644 | return 0;
|
---|
645 | case D3DFMT_A2B10G10R10:
|
---|
646 | return 2;
|
---|
647 | case D3DFMT_A8B8G8R8:
|
---|
648 | return 8;
|
---|
649 | case D3DFMT_A2R10G10B10:
|
---|
650 | return 2;
|
---|
651 | case D3DFMT_A16B16G16R16:
|
---|
652 | return 16;
|
---|
653 | default:
|
---|
654 | return 0;
|
---|
655 | }
|
---|
656 | }
|
---|
657 |
|
---|
658 |
|
---|
659 |
|
---|
660 |
|
---|
661 | //--------------------------------------------------------------------------------------
|
---|
662 | // Returns the number of depth bits in the specified D3DFORMAT
|
---|
663 | //--------------------------------------------------------------------------------------
|
---|
664 | UINT DXUTDepthBits( D3DFORMAT fmt )
|
---|
665 | {
|
---|
666 | switch( fmt )
|
---|
667 | {
|
---|
668 | case D3DFMT_D32F_LOCKABLE:
|
---|
669 | case D3DFMT_D32:
|
---|
670 | return 32;
|
---|
671 |
|
---|
672 | case D3DFMT_D24X8:
|
---|
673 | case D3DFMT_D24S8:
|
---|
674 | case D3DFMT_D24X4S4:
|
---|
675 | case D3DFMT_D24FS8:
|
---|
676 | return 24;
|
---|
677 |
|
---|
678 | case D3DFMT_D16_LOCKABLE:
|
---|
679 | case D3DFMT_D16:
|
---|
680 | return 16;
|
---|
681 |
|
---|
682 | case D3DFMT_D15S1:
|
---|
683 | return 15;
|
---|
684 |
|
---|
685 | default:
|
---|
686 | return 0;
|
---|
687 | }
|
---|
688 | }
|
---|
689 |
|
---|
690 |
|
---|
691 |
|
---|
692 |
|
---|
693 | //--------------------------------------------------------------------------------------
|
---|
694 | // Returns the number of stencil bits in the specified D3DFORMAT
|
---|
695 | //--------------------------------------------------------------------------------------
|
---|
696 | UINT DXUTStencilBits( D3DFORMAT fmt )
|
---|
697 | {
|
---|
698 | switch( fmt )
|
---|
699 | {
|
---|
700 | case D3DFMT_D16_LOCKABLE:
|
---|
701 | case D3DFMT_D16:
|
---|
702 | case D3DFMT_D32F_LOCKABLE:
|
---|
703 | case D3DFMT_D32:
|
---|
704 | case D3DFMT_D24X8:
|
---|
705 | return 0;
|
---|
706 |
|
---|
707 | case D3DFMT_D15S1:
|
---|
708 | return 1;
|
---|
709 |
|
---|
710 | case D3DFMT_D24X4S4:
|
---|
711 | return 4;
|
---|
712 |
|
---|
713 | case D3DFMT_D24S8:
|
---|
714 | case D3DFMT_D24FS8:
|
---|
715 | return 8;
|
---|
716 |
|
---|
717 | default:
|
---|
718 | return 0;
|
---|
719 | }
|
---|
720 | }
|
---|
721 |
|
---|
722 |
|
---|
723 |
|
---|
724 | //--------------------------------------------------------------------------------------
|
---|
725 | // Used to sort D3DDISPLAYMODEs
|
---|
726 | //--------------------------------------------------------------------------------------
|
---|
727 | static int __cdecl SortModesCallback( const void* arg1, const void* arg2 )
|
---|
728 | {
|
---|
729 | D3DDISPLAYMODE* pdm1 = (D3DDISPLAYMODE*)arg1;
|
---|
730 | D3DDISPLAYMODE* pdm2 = (D3DDISPLAYMODE*)arg2;
|
---|
731 |
|
---|
732 | if (pdm1->Width > pdm2->Width)
|
---|
733 | return 1;
|
---|
734 | if (pdm1->Width < pdm2->Width)
|
---|
735 | return -1;
|
---|
736 | if (pdm1->Height > pdm2->Height)
|
---|
737 | return 1;
|
---|
738 | if (pdm1->Height < pdm2->Height)
|
---|
739 | return -1;
|
---|
740 | if (pdm1->Format > pdm2->Format)
|
---|
741 | return 1;
|
---|
742 | if (pdm1->Format < pdm2->Format)
|
---|
743 | return -1;
|
---|
744 | if (pdm1->RefreshRate > pdm2->RefreshRate)
|
---|
745 | return 1;
|
---|
746 | if (pdm1->RefreshRate < pdm2->RefreshRate)
|
---|
747 | return -1;
|
---|
748 | return 0;
|
---|
749 | }
|
---|
750 |
|
---|
751 |
|
---|
752 |
|
---|
753 | //--------------------------------------------------------------------------------------
|
---|
754 | CD3DEnumAdapterInfo::~CD3DEnumAdapterInfo( void )
|
---|
755 | {
|
---|
756 | CD3DEnumDeviceInfo* pDeviceInfo;
|
---|
757 | for( int i=0; i<deviceInfoList.GetSize(); i++ )
|
---|
758 | {
|
---|
759 | pDeviceInfo = deviceInfoList.GetAt(i);
|
---|
760 | delete pDeviceInfo;
|
---|
761 | }
|
---|
762 | deviceInfoList.RemoveAll();
|
---|
763 | }
|
---|
764 |
|
---|
765 |
|
---|
766 |
|
---|
767 |
|
---|
768 | //--------------------------------------------------------------------------------------
|
---|
769 | CD3DEnumDeviceInfo::~CD3DEnumDeviceInfo( void )
|
---|
770 | {
|
---|
771 | CD3DEnumDeviceSettingsCombo* pDeviceCombo;
|
---|
772 | for( int i=0; i<deviceSettingsComboList.GetSize(); i++ )
|
---|
773 | {
|
---|
774 | pDeviceCombo = deviceSettingsComboList.GetAt(i);
|
---|
775 | delete pDeviceCombo;
|
---|
776 | }
|
---|
777 | deviceSettingsComboList.RemoveAll();
|
---|
778 | }
|
---|
779 |
|
---|
780 |
|
---|
781 | //--------------------------------------------------------------------------------------
|
---|
782 | void CD3DEnumeration::ResetPossibleDepthStencilFormats()
|
---|
783 | {
|
---|
784 | m_DepthStecilPossibleList.RemoveAll();
|
---|
785 | m_DepthStecilPossibleList.Add( D3DFMT_D16 );
|
---|
786 | m_DepthStecilPossibleList.Add( D3DFMT_D15S1 );
|
---|
787 | m_DepthStecilPossibleList.Add( D3DFMT_D24X8 );
|
---|
788 | m_DepthStecilPossibleList.Add( D3DFMT_D24S8 );
|
---|
789 | m_DepthStecilPossibleList.Add( D3DFMT_D24X4S4 );
|
---|
790 | m_DepthStecilPossibleList.Add( D3DFMT_D32 );
|
---|
791 | }
|
---|
792 |
|
---|
793 |
|
---|
794 | //--------------------------------------------------------------------------------------
|
---|
795 | CGrowableArray<D3DFORMAT>* CD3DEnumeration::GetPossibleDepthStencilFormatList()
|
---|
796 | {
|
---|
797 | return &m_DepthStecilPossibleList;
|
---|
798 | }
|
---|
799 |
|
---|
800 |
|
---|
801 | //--------------------------------------------------------------------------------------
|
---|
802 | CGrowableArray<D3DMULTISAMPLE_TYPE>* CD3DEnumeration::GetPossibleMultisampleTypeList()
|
---|
803 | {
|
---|
804 | return &m_MultiSampleTypeList;
|
---|
805 | }
|
---|
806 |
|
---|
807 |
|
---|
808 | //--------------------------------------------------------------------------------------
|
---|
809 | void CD3DEnumeration::ResetPossibleMultisampleTypeList()
|
---|
810 | {
|
---|
811 | m_MultiSampleTypeList.RemoveAll();
|
---|
812 | m_MultiSampleTypeList.Add( D3DMULTISAMPLE_NONE );
|
---|
813 | m_MultiSampleTypeList.Add( D3DMULTISAMPLE_NONMASKABLE );
|
---|
814 | m_MultiSampleTypeList.Add( D3DMULTISAMPLE_2_SAMPLES );
|
---|
815 | m_MultiSampleTypeList.Add( D3DMULTISAMPLE_3_SAMPLES );
|
---|
816 | m_MultiSampleTypeList.Add( D3DMULTISAMPLE_4_SAMPLES );
|
---|
817 | m_MultiSampleTypeList.Add( D3DMULTISAMPLE_5_SAMPLES );
|
---|
818 | m_MultiSampleTypeList.Add( D3DMULTISAMPLE_6_SAMPLES );
|
---|
819 | m_MultiSampleTypeList.Add( D3DMULTISAMPLE_7_SAMPLES );
|
---|
820 | m_MultiSampleTypeList.Add( D3DMULTISAMPLE_8_SAMPLES );
|
---|
821 | m_MultiSampleTypeList.Add( D3DMULTISAMPLE_9_SAMPLES );
|
---|
822 | m_MultiSampleTypeList.Add( D3DMULTISAMPLE_10_SAMPLES );
|
---|
823 | m_MultiSampleTypeList.Add( D3DMULTISAMPLE_11_SAMPLES );
|
---|
824 | m_MultiSampleTypeList.Add( D3DMULTISAMPLE_12_SAMPLES );
|
---|
825 | m_MultiSampleTypeList.Add( D3DMULTISAMPLE_13_SAMPLES );
|
---|
826 | m_MultiSampleTypeList.Add( D3DMULTISAMPLE_14_SAMPLES );
|
---|
827 | m_MultiSampleTypeList.Add( D3DMULTISAMPLE_15_SAMPLES );
|
---|
828 | m_MultiSampleTypeList.Add( D3DMULTISAMPLE_16_SAMPLES );
|
---|
829 | }
|
---|
830 |
|
---|
831 |
|
---|
832 | //--------------------------------------------------------------------------------------
|
---|
833 | void CD3DEnumeration::GetPossibleVertexProcessingList( bool* pbSoftwareVP, bool* pbHardwareVP, bool* pbPureHarewareVP, bool* pbMixedVP )
|
---|
834 | {
|
---|
835 | *pbSoftwareVP = m_bSoftwareVP;
|
---|
836 | *pbHardwareVP = m_bHardwareVP;
|
---|
837 | *pbPureHarewareVP = m_bPureHarewareVP;
|
---|
838 | *pbMixedVP = m_bMixedVP;
|
---|
839 | }
|
---|
840 |
|
---|
841 |
|
---|
842 | //--------------------------------------------------------------------------------------
|
---|
843 | void CD3DEnumeration::SetPossibleVertexProcessingList( bool bSoftwareVP, bool bHardwareVP, bool bPureHarewareVP, bool bMixedVP )
|
---|
844 | {
|
---|
845 | m_bSoftwareVP = bSoftwareVP;
|
---|
846 | m_bHardwareVP = bHardwareVP;
|
---|
847 | m_bPureHarewareVP = bPureHarewareVP;
|
---|
848 | m_bMixedVP = bMixedVP;
|
---|
849 | }
|
---|
850 |
|
---|
851 |
|
---|
852 | //--------------------------------------------------------------------------------------
|
---|
853 | CGrowableArray<UINT>* CD3DEnumeration::GetPossiblePresentIntervalList()
|
---|
854 | {
|
---|
855 | return &m_PresentIntervalList;
|
---|
856 | }
|
---|
857 |
|
---|
858 |
|
---|
859 | //--------------------------------------------------------------------------------------
|
---|
860 | void CD3DEnumeration::ResetPossiblePresentIntervalList()
|
---|
861 | {
|
---|
862 | m_PresentIntervalList.RemoveAll();
|
---|
863 | m_PresentIntervalList.Add( D3DPRESENT_INTERVAL_IMMEDIATE );
|
---|
864 | m_PresentIntervalList.Add( D3DPRESENT_INTERVAL_DEFAULT );
|
---|
865 | m_PresentIntervalList.Add( D3DPRESENT_INTERVAL_ONE );
|
---|
866 | m_PresentIntervalList.Add( D3DPRESENT_INTERVAL_TWO );
|
---|
867 | m_PresentIntervalList.Add( D3DPRESENT_INTERVAL_THREE );
|
---|
868 | m_PresentIntervalList.Add( D3DPRESENT_INTERVAL_FOUR );
|
---|
869 | }
|
---|
870 |
|
---|
871 |
|
---|
872 | //--------------------------------------------------------------------------------------
|
---|
873 | void CD3DEnumeration::SetResolutionMinMax( UINT nMinWidth, UINT nMinHeight,
|
---|
874 | UINT nMaxWidth, UINT nMaxHeight )
|
---|
875 | {
|
---|
876 | m_nMinWidth = nMinWidth;
|
---|
877 | m_nMinHeight = nMinHeight;
|
---|
878 | m_nMaxWidth = nMaxWidth;
|
---|
879 | m_nMaxHeight = nMaxHeight;
|
---|
880 | }
|
---|
881 |
|
---|
882 |
|
---|
883 | //--------------------------------------------------------------------------------------
|
---|
884 | void CD3DEnumeration::SetRefreshMinMax( UINT nMin, UINT nMax )
|
---|
885 | {
|
---|
886 | m_nRefreshMin = nMin;
|
---|
887 | m_nRefreshMax = nMax;
|
---|
888 | }
|
---|
889 |
|
---|
890 |
|
---|
891 | //--------------------------------------------------------------------------------------
|
---|
892 | void CD3DEnumeration::SetMultisampleQualityMax( UINT nMax )
|
---|
893 | {
|
---|
894 | if( nMax > 0xFFFF )
|
---|
895 | nMax = 0xFFFF;
|
---|
896 | m_nMultisampleQualityMax = nMax;
|
---|
897 | }
|
---|
898 |
|
---|