[1777] | 1 | //--------------------------------------------------------------------------------------
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| 2 | // File: DXUTEnum.h
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| 3 | //
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| 4 | // Enumerates D3D adapters, devices, modes, etc.
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| 5 | //
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| 6 | // Copyright (c) Microsoft Corporation. All rights reserved.
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| 7 | //--------------------------------------------------------------------------------------
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| 8 | #pragma once
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| 9 | #ifndef DXUT_ENUM_H
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| 10 | #define DXUT_ENUM_H
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| 11 |
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| 12 | //--------------------------------------------------------------------------------------
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| 13 | // Forward declarations
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| 14 | //--------------------------------------------------------------------------------------
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| 15 | class CD3DEnumAdapterInfo;
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| 16 | class CD3DEnumDeviceInfo;
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| 17 | struct CD3DEnumDeviceSettingsCombo;
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| 18 | struct CD3DEnumDSMSConflict;
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| 19 |
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| 20 |
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| 21 | //--------------------------------------------------------------------------------------
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| 22 | // Enumerates available Direct3D adapters, devices, modes, etc.
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| 23 | // Use DXUTGetEnumeration() to access global instance
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| 24 | //--------------------------------------------------------------------------------------
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| 25 | class CD3DEnumeration
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| 26 | {
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| 27 | public:
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| 28 | // These should be called before Enumerate().
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| 29 | //
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| 30 | // Use these calls and the IsDeviceAcceptable to control the contents of
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| 31 | // the enumeration object, which affects the device selection and the device settings dialog.
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| 32 | void SetRequirePostPixelShaderBlending( bool bRequire ) { m_bRequirePostPixelShaderBlending = bRequire; }
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| 33 | void SetResolutionMinMax( UINT nMinWidth, UINT nMinHeight, UINT nMaxWidth, UINT nMaxHeight );
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| 34 | void SetRefreshMinMax( UINT nMin, UINT nMax );
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| 35 | void SetMultisampleQualityMax( UINT nMax );
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| 36 | void GetPossibleVertexProcessingList( bool* pbSoftwareVP, bool* pbHardwareVP, bool* pbPureHarewareVP, bool* pbMixedVP );
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| 37 | void SetPossibleVertexProcessingList( bool bSoftwareVP, bool bHardwareVP, bool bPureHarewareVP, bool bMixedVP );
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| 38 | CGrowableArray<D3DFORMAT>* GetPossibleDepthStencilFormatList();
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| 39 | CGrowableArray<D3DMULTISAMPLE_TYPE>* GetPossibleMultisampleTypeList();
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| 40 | CGrowableArray<UINT>* GetPossiblePresentIntervalList();
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| 41 | void ResetPossibleDepthStencilFormats();
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| 42 | void ResetPossibleMultisampleTypeList();
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| 43 | void ResetPossiblePresentIntervalList();
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| 44 |
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| 45 | // Call Enumerate() to enumerate available D3D adapters, devices, modes, etc.
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| 46 | HRESULT Enumerate( IDirect3D9* pD3D = NULL,
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| 47 | LPDXUTCALLBACKISDEVICEACCEPTABLE IsDeviceAcceptableFunc = NULL,
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| 48 | void* pIsDeviceAcceptableFuncUserContext = NULL );
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| 49 |
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| 50 | // These should be called after Enumerate() is called
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| 51 | CGrowableArray<CD3DEnumAdapterInfo*>* GetAdapterInfoList();
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| 52 | CD3DEnumAdapterInfo* GetAdapterInfo( UINT AdapterOrdinal );
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| 53 | CD3DEnumDeviceInfo* GetDeviceInfo( UINT AdapterOrdinal, D3DDEVTYPE DeviceType );
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| 54 | CD3DEnumDeviceSettingsCombo* GetDeviceSettingsCombo( DXUTDeviceSettings* pDeviceSettings ) { return GetDeviceSettingsCombo( pDeviceSettings->AdapterOrdinal, pDeviceSettings->DeviceType, pDeviceSettings->AdapterFormat, pDeviceSettings->pp.BackBufferFormat, pDeviceSettings->pp.Windowed ); }
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| 55 | CD3DEnumDeviceSettingsCombo* GetDeviceSettingsCombo( UINT AdapterOrdinal, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL Windowed );
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| 56 |
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| 57 | ~CD3DEnumeration();
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| 58 |
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| 59 | private:
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| 60 | friend CD3DEnumeration* DXUTGetEnumeration();
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| 61 |
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| 62 | // Use DXUTGetEnumeration() to access global instance
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| 63 | CD3DEnumeration();
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| 64 |
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| 65 | IDirect3D9* m_pD3D;
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| 66 | LPDXUTCALLBACKISDEVICEACCEPTABLE m_IsDeviceAcceptableFunc;
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| 67 | void* m_pIsDeviceAcceptableFuncUserContext;
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| 68 | bool m_bRequirePostPixelShaderBlending;
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| 69 | CGrowableArray<D3DFORMAT> m_DepthStecilPossibleList;
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| 70 | CGrowableArray<D3DMULTISAMPLE_TYPE> m_MultiSampleTypeList;
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| 71 | CGrowableArray<UINT> m_PresentIntervalList;
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| 72 |
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| 73 | bool m_bSoftwareVP;
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| 74 | bool m_bHardwareVP;
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| 75 | bool m_bPureHarewareVP;
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| 76 | bool m_bMixedVP;
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| 77 |
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| 78 | UINT m_nMinWidth;
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| 79 | UINT m_nMaxWidth;
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| 80 | UINT m_nMinHeight;
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| 81 | UINT m_nMaxHeight;
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| 82 | UINT m_nRefreshMin;
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| 83 | UINT m_nRefreshMax;
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| 84 | UINT m_nMultisampleQualityMax;
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| 85 |
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| 86 | // Array of CD3DEnumAdapterInfo* with unique AdapterOrdinals
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| 87 | CGrowableArray<CD3DEnumAdapterInfo*> m_AdapterInfoList;
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| 88 |
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| 89 | HRESULT EnumerateDevices( CD3DEnumAdapterInfo* pAdapterInfo, CGrowableArray<D3DFORMAT>* pAdapterFormatList );
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| 90 | HRESULT EnumerateDeviceCombos( CD3DEnumAdapterInfo* pAdapterInfo, CD3DEnumDeviceInfo* pDeviceInfo, CGrowableArray<D3DFORMAT>* pAdapterFormatList );
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| 91 | void BuildDepthStencilFormatList( CD3DEnumDeviceSettingsCombo* pDeviceCombo );
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| 92 | void BuildMultiSampleTypeList( CD3DEnumDeviceSettingsCombo* pDeviceCombo );
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| 93 | void BuildDSMSConflictList( CD3DEnumDeviceSettingsCombo* pDeviceCombo );
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| 94 | void BuildPresentIntervalList( CD3DEnumDeviceInfo* pDeviceInfo, CD3DEnumDeviceSettingsCombo* pDeviceCombo );
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| 95 | void ClearAdapterInfoList();
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| 96 | };
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| 97 |
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| 98 | CD3DEnumeration* DXUTGetEnumeration();
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| 99 |
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| 100 |
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| 101 | //--------------------------------------------------------------------------------------
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| 102 | // A class describing an adapter which contains a unique adapter ordinal
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| 103 | // that is installed on the system
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| 104 | //--------------------------------------------------------------------------------------
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| 105 | class CD3DEnumAdapterInfo
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| 106 | {
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| 107 | public:
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| 108 | ~CD3DEnumAdapterInfo();
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| 109 |
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| 110 | UINT AdapterOrdinal;
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| 111 | D3DADAPTER_IDENTIFIER9 AdapterIdentifier;
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| 112 | WCHAR szUniqueDescription[256];
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| 113 |
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| 114 | CGrowableArray<D3DDISPLAYMODE> displayModeList; // Array of supported D3DDISPLAYMODEs
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| 115 | CGrowableArray<CD3DEnumDeviceInfo*> deviceInfoList; // Array of CD3DEnumDeviceInfo* with unique supported DeviceTypes
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| 116 | };
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| 117 |
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| 118 |
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| 119 | //--------------------------------------------------------------------------------------
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| 120 | // A class describing a Direct3D device that contains a
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| 121 | // unique supported device type
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| 122 | //--------------------------------------------------------------------------------------
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| 123 | class CD3DEnumDeviceInfo
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| 124 | {
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| 125 | public:
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| 126 | ~CD3DEnumDeviceInfo();
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| 127 |
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| 128 | UINT AdapterOrdinal;
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| 129 | D3DDEVTYPE DeviceType;
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| 130 | D3DCAPS9 Caps;
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| 131 |
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| 132 | // List of CD3DEnumDeviceSettingsCombo* with a unique set
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| 133 | // of AdapterFormat, BackBufferFormat, and Windowed
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| 134 | CGrowableArray<CD3DEnumDeviceSettingsCombo*> deviceSettingsComboList;
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| 135 | };
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| 136 |
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| 137 |
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| 138 | //--------------------------------------------------------------------------------------
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| 139 | // A struct describing device settings that contains a unique combination of
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| 140 | // adapter format, back buffer format, and windowed that is compatible with a
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| 141 | // particular Direct3D device and the app.
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| 142 | //--------------------------------------------------------------------------------------
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| 143 | struct CD3DEnumDeviceSettingsCombo
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| 144 | {
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| 145 | UINT AdapterOrdinal;
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| 146 | D3DDEVTYPE DeviceType;
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| 147 | D3DFORMAT AdapterFormat;
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| 148 | D3DFORMAT BackBufferFormat;
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| 149 | BOOL Windowed;
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| 150 |
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| 151 | CGrowableArray<D3DFORMAT> depthStencilFormatList; // List of D3DFORMATs
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| 152 | CGrowableArray<D3DMULTISAMPLE_TYPE> multiSampleTypeList; // List of D3DMULTISAMPLE_TYPEs
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| 153 | CGrowableArray<DWORD> multiSampleQualityList; // List of number of quality levels for each multisample type
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| 154 | CGrowableArray<UINT> presentIntervalList; // List of D3DPRESENT flags
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| 155 | CGrowableArray<CD3DEnumDSMSConflict> DSMSConflictList; // List of CD3DEnumDSMSConflict
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| 156 |
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| 157 | CD3DEnumAdapterInfo* pAdapterInfo;
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| 158 | CD3DEnumDeviceInfo* pDeviceInfo;
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| 159 | };
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| 160 |
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| 161 |
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| 162 | //--------------------------------------------------------------------------------------
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| 163 | // A depth/stencil buffer format that is incompatible with a
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| 164 | // multisample type.
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| 165 | //--------------------------------------------------------------------------------------
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| 166 | struct CD3DEnumDSMSConflict
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| 167 | {
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| 168 | D3DFORMAT DSFormat;
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| 169 | D3DMULTISAMPLE_TYPE MSType;
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| 170 | };
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| 171 |
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| 172 |
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| 173 | #endif
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