source: GTP-Internal/trunk/Webpage/NOF/gtp_webpage/Preview/body_press.html @ 1515

Revision 1515, 5.8 KB checked in by giegl, 18 years ago (diff)

GTP webpage - UPLOADED

Line 
1
2<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
3<HTML>
4<HEAD>
5<TITLE>Press</TITLE>
6<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=ISO-8859-1">
7<META NAME="Generator" CONTENT="NetObjects Fusion 8 für Windows">
8<BASE TARGET="_parent">
9<LINK REL=STYLESHEET TYPE="text/css" HREF="../html/style.css">
10<LINK REL=STYLESHEET TYPE="text/css" HREF="../html/site.css">
11<STYLE>
12</STYLE>
13</HEAD>
14<BODY NOF="(MB=(DefaultMasterBorder, 121, 127, 171, 0), L=(PressLayout, 774, 693))" TOPMARGIN=0 LEFTMARGIN=0 MARGINWIDTH=0 MARGINHEIGHT=0>
15    <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 WIDTH=766 NOF=LY>
16        <TR VALIGN=TOP ALIGN=LEFT>
17            <TD WIDTH=29 HEIGHT=18><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=29 HEIGHT=1 BORDER=0 ALT=""></TD>
18            <TD WIDTH=737><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=737 HEIGHT=1 BORDER=0 ALT=""></TD>
19        </TR>
20        <TR VALIGN=TOP ALIGN=LEFT>
21            <TD></TD>
22            <TD WIDTH=737 CLASS="TextObject">
23                <P STYLE="text-align: center;">The GameTools Project in the Press</P>
24                <UL>
25                    <LI><A HREF="http://cordis.europa.eu/wire/index.cfm?fuseaction=article.Detail&rcn=9813">8 September 2006</A> - CORDIS Wire, About Gametools Project.</LI>
26                    <LI><A HREF="http://www.gametools.org/archives/press/06_03_03_AIJU_Informa49.pdf">3 March 2006</A> - &quot;AIJU Aplica resultados del proyecto europeo GameTools&quot;. Article published in AIJU's Magazine, a technical magazine with&nbsp;an audience of 465 companies from Spain. </LI>
27                    <LI><A HREF="http://www.ojgames.com/article/articleview/964353/">1 March 2006</A> - &quot;Interview with Xavier Carrillo&quot;. Interview in Spanish published in ojgames.com, an on-line videogame magazine.</LI>
28                    <LI><A HREF="http://www.meristation.com/v3/des_noticia.php?id=cw43e86e3899016&pic=GEN">7 February 2006</A> - &quot;Digital Legends presentará dos juegos inéditos en el E3&quot;. Article in Spanish published in meristation.com, an on-line videogame magazine.</LI>
29                    <LI><A HREF="http://www.gametools.org/archives/press/06_01_07_Dossier_Economic_Catalunya.pdf">7 January 2006</A> - &quot;Joves firmes catalanes de videojocs irrompen en el mercat mundial&quot;. Article in Catalan from Dossier Economic de Catalunya, an economical catalan magazine.</LI>
30                    <LI>26 May 2005 - Interview on the TV Programme &quot;Tecnopolis&quot; forecasted by Hispasat (Europe and America). </LI>
31                    <LI>24 February, 2005 - Interview on the TV Programme &quot;Contraseñas&quot; forecasted by Hispasat (Europe and America).</LI>
32                    <LI><A HREF="http://www.gametools.org/archives/press/diariDeGirona_19-01-05.jpg" TARGET="_blank">19 January, 2005</A> - &quot;Un equip de la UdG lidera un projecte europeu per dotar els videojocs de major&nbsp;realisme&quot;. Article in Catalan from Diari de Girona, a general Catalan newspaper.</LI>
33                    <LI><A HREF="http://www.gametools.org/archives/press/lasProvincias_10-01-05.jpg" TARGET="_blank">10 January, 2005</A> - &quot;El Instituto del Juguete desarrolla sistemas para mejorar el efecto de realidad virtual en videojuegos&quot;. Article in Spanish from Las Provincias, a general Spanish newspaper.</LI>
34                    <LI><A HREF="http://www.gametools.org/archives/press/aiju_10-01-05.pdf" TARGET="_blank">10 January, 2005</A> - &quot;AIJU participa en un proyecto para la mejora de los efectos realísticos de&nbsp;entornos virtuales&quot;. Article published in AIJU's Magazine, a technical magazine with&nbsp;an audience of 465 companies from Spain.</LI>
35                    <LI><A HREF="http://www.gametools.org/archives/press/diarioValencia_08-01-05.jpg" TARGET="_blank">8 January, 2005</A> - &quot;AIJU perfecciona la imagen en 3D para video-juegos&quot;. Article in Spanish from Diario&nbsp;de Valencia, a general Spanish newspaper.</LI>
36                    <LI><A HREF="http://www.gametools.org/archives/press/elMundo_08-01-05.jpg" TARGET="_blank">8 January, 2005</A> - &quot;Expertos del Instituto Tecnológico del Juguete investigan en Ibi un&nbsp;sistema para dotar de más realismo a los videojuegos&quot;. Article in Spanish from El Mundo, a&nbsp;general Spanish newspaper. </LI>
37                    <LI><A HREF="http://www.gametools.org/archives/press/lasProvincias_08-01-05.jpg" TARGET="_blank">8 January, 2005</A> - &quot;El Instituto del Juguete de Alicante mejora los efectos 3D&quot;. Article in&nbsp;Spanish from Las Provincias, a general Spanish newspaper.</LI>
38                    <LI><A HREF="http://www.gametools.org/archives/press/laVerdad_08-01-05.jpg" TARGET="_blank">8 January, 2005</A> - &quot;El Instituto del Juguete investiga para dar realismo a los videojuegos&quot;. Article in Spanish from La Verdad, a general Spanish newspaper.</LI>
39                    <LI><A HREF="http://www.gametools.org/archives/press/levante_08-01-05.jpg" TARGET="_blank">8 January, 2005</A> - &quot;AIJU desarrolla sistemas para dar más realismo a los videojuegos&quot;.&nbsp;Article in Spanish from Levante, a general Spanish newspaper.</LI>
40                    <LI><A HREF="http://www.gametools.org/archives/press/elMundo_30-11-04.gif" TARGET="_blank">30 November, 2004</A> - &quot;La ciencia juega a afinar la realidad virtual&quot;. Article in Spanish from El Mundo,&nbsp;Suplemento de Valencia, a general Spanish newspaper. </LI>
41                    <LI><A HREF="http://www.gametools.org/archives/press/miniDiario_16-11-04.gif" TARGET="_blank">16 November, 2004</A> - &quot;La UPV participa en un proyecto que dará realismo los videojuegos&quot;.&nbsp;Article in Spanish from Mini Diario de la Comunidad Valenciana, a general Spanish newspaper.
42                </UL>
43            </TD>
44        </TR>
45    </TABLE>
46</BODY>
47</HTML>
48 
Note: See TracBrowser for help on using the repository browser.