Line | |
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1 | Moria/FireBall
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2 | {
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3 | renderer sprite
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4 | material Fire
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5 | particle_width 1.8
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6 | particle_height 1.8
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7 | cull_each false
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8 | quota 1000
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9 | //quota 1
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10 | billboard_type point
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11 | //local_space true
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12 |
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13 | emitter Ellipsoid
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14 | {
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15 | width 0.5
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16 | height 0.5
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17 | depth 0.5
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18 |
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19 | colour_range_start 1 1 1 1.0
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20 | colour_range_end 0.8 1 0.5 1
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21 |
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22 | emission_rate 70
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23 | time_to_live_min 0.2
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24 | time_to_live_max 0.5
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25 | //time_to_live 0
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26 | direction 0 1 0
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27 | angle 30
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28 | velocity_min 1.5
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29 | velocity_max 4
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30 | }
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31 |
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32 | affector ColourFader2
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33 | {
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34 | alpha1 +6.0
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35 | alpha2 -6.0
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36 | state_change 0.15
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37 | }
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38 |
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39 | }
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40 |
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41 | Moria/Explosion
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42 | {
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43 | renderer sprite
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44 | material Fire
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45 | particle_width 0.2
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46 | particle_height 0.2
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47 | cull_each false
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48 | quota 1000
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49 | billboard_type point
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50 | //local_space true
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51 |
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52 | emitter Point
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53 | {
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54 | colour_range_start 1 1 1 0.2
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55 | colour_range_end 0.8 1 0.5 0
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56 |
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57 | emission_rate 0
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58 | time_to_live 0.8
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59 | direction 0 1 0
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60 | angle 80
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61 | velocity 3.0
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62 | }
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63 |
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64 |
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65 | affector ColourFader2
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66 | {
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67 | alpha1 +6.0
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68 | alpha2 -6.0
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69 | state_change 0.4
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70 | }
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71 | }
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72 |
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73 |
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