[3255] | 1 |
|
---|
| 2 |
|
---|
| 3 |
|
---|
| 4 | /*
|
---|
| 5 | -----------------------------------------------------------------------------
|
---|
| 6 | This source file is part of OGRE
|
---|
| 7 | (Object-oriented Graphics Rendering Engine)
|
---|
| 8 | For the latest info, see http://www.ogre3d.org/
|
---|
| 9 |
|
---|
| 10 | Copyright (c) 2000-2005 The OGRE Team
|
---|
| 11 | Also see acknowledgements in Readme.html
|
---|
| 12 |
|
---|
| 13 | You may use this sample code for anything you like, it is not covered by the
|
---|
| 14 | LGPL like the rest of the engine.
|
---|
| 15 | -----------------------------------------------------------------------------
|
---|
| 16 | */
|
---|
| 17 |
|
---|
| 18 | /**
|
---|
| 19 | \file
|
---|
| 20 | Lighting.h
|
---|
| 21 | \brief
|
---|
| 22 | Shows lighting support in OGRE. Also demonstrates the use of billboards
|
---|
| 23 | and controllers for automatic time-relative behaviour.
|
---|
| 24 | */
|
---|
| 25 |
|
---|
| 26 |
|
---|
| 27 | #include "ExampleApplication.h"
|
---|
| 28 | #include "OgreIlluminationManager.h"
|
---|
| 29 |
|
---|
| 30 | float causize = 10;
|
---|
| 31 | float cauintens = 40;
|
---|
| 32 |
|
---|
| 33 | class RaytraceDemoApplication;
|
---|
| 34 |
|
---|
| 35 | // Listener class for frame updates
|
---|
| 36 | class RaytraceDemoListener : public ExampleFrameListener
|
---|
| 37 | {
|
---|
| 38 | protected:
|
---|
| 39 |
|
---|
| 40 | Light* light;
|
---|
| 41 | SceneNode* lightNode;
|
---|
| 42 | SceneNode* sphereNode;
|
---|
| 43 | unsigned long framecount;
|
---|
| 44 | RaytraceDemoApplication* app;
|
---|
| 45 |
|
---|
| 46 | public:
|
---|
| 47 | RaytraceDemoListener(RenderWindow* window, Camera* maincam,SceneNode* lightNode, SceneNode* sphereNode, Light* l, RaytraceDemoApplication* app)
|
---|
| 48 | :ExampleFrameListener(window, maincam)
|
---|
| 49 |
|
---|
| 50 | {
|
---|
| 51 | framecount = 0;
|
---|
| 52 | this->sphereNode = sphereNode;
|
---|
| 53 | this->lightNode = lightNode;
|
---|
| 54 | light = l;
|
---|
| 55 | this->app = app;
|
---|
| 56 | }
|
---|
| 57 | void setAttr(SceneNode* lightNode, SceneNode* sphereNode, Light* l)
|
---|
| 58 | {
|
---|
| 59 | this->sphereNode = sphereNode;
|
---|
| 60 | this->lightNode = lightNode;
|
---|
| 61 | light = l;
|
---|
| 62 | }
|
---|
| 63 | bool processUnbufferedKeyInput(const FrameEvent& evt)
|
---|
| 64 | {
|
---|
| 65 | if (mInputDevice->isKeyDown(KC_SUBTRACT))
|
---|
| 66 | {
|
---|
| 67 | Vector3 lPos = lightNode->getPosition();
|
---|
| 68 | Vector3 lDir = sphereNode->getPosition() - lPos;
|
---|
| 69 | lDir.normalise();
|
---|
| 70 | lPos -= lDir;
|
---|
| 71 | lightNode->setPosition(lPos);
|
---|
| 72 | light->setDirection(lDir);
|
---|
| 73 | }
|
---|
| 74 | if (mInputDevice->isKeyDown(KC_ADD))
|
---|
| 75 | {
|
---|
| 76 |
|
---|
| 77 | Vector3 lPos = lightNode->getPosition();
|
---|
| 78 | Vector3 lDir = sphereNode->getPosition() - lPos;
|
---|
| 79 | lDir.normalise();
|
---|
| 80 | lPos += lDir;
|
---|
| 81 | lightNode->setPosition(lPos);
|
---|
| 82 | light->setDirection(lDir);
|
---|
| 83 | }
|
---|
| 84 | if (mInputDevice->isKeyDown(KC_MULTIPLY))
|
---|
| 85 | {
|
---|
| 86 | Vector3 lPos = lightNode->getPosition();
|
---|
| 87 | Vector3 lDir = sphereNode->getPosition() - lPos;
|
---|
| 88 | lDir.normalise();
|
---|
| 89 | Vector3 right = lDir.crossProduct(Vector3(0,1,0));
|
---|
| 90 | Vector3 up = lDir.crossProduct(right);
|
---|
| 91 | lPos += up,
|
---|
| 92 | lightNode->setPosition(lPos);
|
---|
| 93 | light->setDirection(lDir);
|
---|
| 94 | }
|
---|
| 95 | if (mInputDevice->isKeyDown(KC_DIVIDE))
|
---|
| 96 | {
|
---|
| 97 | Vector3 lPos = lightNode->getPosition();
|
---|
| 98 | Vector3 lDir = sphereNode->getPosition() - lPos;
|
---|
| 99 | lDir.normalise();
|
---|
| 100 | Vector3 right = lDir.crossProduct(Vector3(0,1,0));
|
---|
| 101 | Vector3 up = lDir.crossProduct(right);
|
---|
| 102 | lPos -= up,
|
---|
| 103 | lightNode->setPosition(lPos);
|
---|
| 104 | light->setDirection(lDir);
|
---|
| 105 |
|
---|
| 106 | }
|
---|
| 107 | if (mInputDevice->isKeyDown(KC_HOME))
|
---|
| 108 | {
|
---|
| 109 | Vector3 lPos = lightNode->getPosition();
|
---|
| 110 | Vector3 lDir = sphereNode->getPosition() - lPos;
|
---|
| 111 | lDir.normalise();
|
---|
| 112 | Vector3 right = lDir.crossProduct(Vector3(0,1,0));
|
---|
| 113 | Vector3 up = lDir.crossProduct(right);
|
---|
| 114 | lPos += right,
|
---|
| 115 | lightNode->setPosition(lPos);
|
---|
| 116 | light->setDirection(lDir);
|
---|
| 117 | }
|
---|
| 118 | if (mInputDevice->isKeyDown(KC_END))
|
---|
| 119 | {
|
---|
| 120 | Vector3 lPos = lightNode->getPosition();
|
---|
| 121 | Vector3 lDir = sphereNode->getPosition() - lPos;
|
---|
| 122 | lDir.normalise();
|
---|
| 123 | Vector3 right = lDir.crossProduct(Vector3(0,1,0));
|
---|
| 124 | Vector3 up = lDir.crossProduct(right);
|
---|
| 125 | lPos -= right,
|
---|
| 126 | lightNode->setPosition(lPos);
|
---|
| 127 | light->setDirection(lDir);
|
---|
| 128 |
|
---|
| 129 | }
|
---|
| 130 | return ExampleFrameListener::processUnbufferedKeyInput(evt);
|
---|
| 131 | }
|
---|
| 132 |
|
---|
| 133 | bool frameStarted(const FrameEvent& evt);
|
---|
| 134 |
|
---|
| 135 |
|
---|
| 136 | };
|
---|
| 137 |
|
---|
| 138 | /** Application class */
|
---|
| 139 | class RaytraceDemoApplication : public ExampleApplication
|
---|
| 140 | {
|
---|
| 141 |
|
---|
| 142 | public:
|
---|
| 143 |
|
---|
| 144 | void setupScene()
|
---|
| 145 | {
|
---|
| 146 | // Skybox
|
---|
| 147 | mSceneMgr->setSkyBox(true, "Examples/EveningSkyBox");
|
---|
| 148 |
|
---|
| 149 | SceneNode* rootNode = mSceneMgr->getRootSceneNode();
|
---|
| 150 |
|
---|
| 151 | Entity* sphere = mSceneMgr->createEntity("sphere", "head.mesh");
|
---|
| 152 |
|
---|
| 153 | // Material* mat = (Material*) MaterialManager::getSingleton().getByName("GTP/Caustic/Glass").getPointer();
|
---|
| 154 | // Material* newMat = mat->clone(mat->getName() + "_new").getPointer();
|
---|
| 155 |
|
---|
| 156 | sphere->setMaterialName("GTP/Caustic/Glass");
|
---|
| 157 | sphereNode = rootNode->createChildSceneNode();
|
---|
| 158 | //sphereNode->setScale(0.1, 0.1, 0.1);//sphere
|
---|
| 159 | sphereNode->setPosition(0, 50, 0);
|
---|
| 160 | sphereNode->attachObject(sphere);
|
---|
| 161 | sphereNode->_updateBounds();
|
---|
| 162 |
|
---|
| 163 | Entity* room = mSceneMgr->createEntity("room", "atlascube.mesh");
|
---|
| 164 | // mat = (Material*) MaterialManager::getSingleton().getByName("TestPlane").getPointer();
|
---|
| 165 | // newMat = mat->clone(mat->getName() + "_new").getPointer();
|
---|
| 166 |
|
---|
| 167 | room->setMaterialName("TestPlane");
|
---|
| 168 | SceneNode *roomNode = rootNode->createChildSceneNode();
|
---|
| 169 | //roomNode->setScale(0.1, 0.1, 0.1);
|
---|
| 170 | roomNode->setPosition(0, 50, 0);
|
---|
| 171 | roomNode->attachObject(room);
|
---|
| 172 |
|
---|
| 173 |
|
---|
| 174 | Light* mainLight = mSceneMgr->createLight("MainLight");
|
---|
| 175 | light = mainLight;
|
---|
| 176 | mainLight->setType(Light::LT_POINT);
|
---|
| 177 | mainLight->setDiffuseColour(ColourValue::White);
|
---|
| 178 | mainLight->setSpecularColour(ColourValue::White);
|
---|
| 179 | mainLightNode = rootNode->createChildSceneNode();
|
---|
| 180 | mainLightNode->setPosition(100,100,0);
|
---|
| 181 | //mainLight->setPosition(mainLightNode->getWorldPosition());
|
---|
| 182 | mainLightNode->attachObject(mainLight);
|
---|
| 183 | BillboardSet* bbs = mSceneMgr->createBillboardSet("bb", 1);
|
---|
| 184 | bbs->setDefaultDimensions(10,10);
|
---|
| 185 | bbs->createBillboard(Vector3::ZERO, ColourValue::White);
|
---|
| 186 | bbs->setMaterialName("Flare");
|
---|
| 187 | mainLightNode->attachObject(bbs);
|
---|
| 188 |
|
---|
| 189 | //createPlane("ground", "TestPlane", Vector3(0,0,0), Vector2(500,500));
|
---|
| 190 | OgreIlluminationManager::getSingleton().initTechniques();
|
---|
| 191 |
|
---|
| 192 | OgreIlluminationManager::getSingleton().setPriority(2);
|
---|
| 193 | mRoot->addFrameListener(&OgreIlluminationManager::getSingleton());
|
---|
| 194 | }
|
---|
| 195 | setFrameListenerAttr()
|
---|
| 196 | {
|
---|
| 197 | ((RaytraceDemoListener*) mFrameListener)->setAttr(mainLightNode, sphereNode, light);
|
---|
| 198 | }
|
---|
| 199 |
|
---|
| 200 |
|
---|
| 201 | protected:
|
---|
| 202 | SceneNode* mainLightNode;
|
---|
| 203 | SceneNode* sphereNode;
|
---|
| 204 |
|
---|
| 205 | void loadResources(void)
|
---|
| 206 | {
|
---|
| 207 | // Initialise, parse scripts etc
|
---|
| 208 | ResourceGroupManager::getSingleton().initialiseResourceGroup("Bootstrap");
|
---|
| 209 | ResourceGroupManager::getSingleton().initialiseResourceGroup("General");
|
---|
| 210 | ResourceGroupManager::getSingleton().initialiseResourceGroup("GTP_Basic");
|
---|
| 211 | ResourceGroupManager::getSingleton().initialiseResourceGroup("PostProc");
|
---|
| 212 | ResourceGroupManager::getSingleton().initialiseResourceGroup("GTP_EnvMap");
|
---|
| 213 | ResourceGroupManager::getSingleton().initialiseResourceGroup("GTP_Caustic");
|
---|
| 214 | }
|
---|
| 215 |
|
---|
| 216 | void createPostproc()
|
---|
| 217 | {
|
---|
| 218 | CompositorManager::getSingleton().addCompositor(mWindow->getViewport(0),
|
---|
| 219 | "GTP/PostProc/Glow");
|
---|
| 220 | CompositorManager::getSingleton().setCompositorEnabled(mWindow->getViewport(0),
|
---|
| 221 | "GTP/PostProc/Glow", true);
|
---|
| 222 |
|
---|
| 223 | CompositorManager::getSingleton().addCompositor(mWindow->getViewport(0),
|
---|
| 224 | "GTP/PostProc/ToneMap");
|
---|
| 225 | CompositorManager::getSingleton().setCompositorEnabled(mWindow->getViewport(0),
|
---|
| 226 | "GTP/PostProc/ToneMap", true);
|
---|
| 227 | }
|
---|
| 228 |
|
---|
| 229 | Light* light;
|
---|
| 230 | void createScene(void)
|
---|
| 231 | {
|
---|
| 232 |
|
---|
| 233 | //createPostproc();
|
---|
| 234 | OgreIlluminationManager::getSingleton().setBlurShadowMap(true);
|
---|
| 235 | OgreIlluminationManager::getSingleton().setUseLISPSM(false);
|
---|
| 236 |
|
---|
| 237 | OgreIlluminationManager::getSingleton().setMainCamera(mCamera);
|
---|
| 238 | OgreIlluminationManager::getSingleton().setMainViewport(mWindow->getViewport(0));
|
---|
| 239 |
|
---|
| 240 | OgreIlluminationManager::getSingleton().setMaxJoinRadius(420);
|
---|
| 241 |
|
---|
| 242 | Root::getSingleton()._setCurrentSceneManager(mSceneMgr);
|
---|
| 243 |
|
---|
| 244 | mCamera->setPosition(0,100,240);
|
---|
| 245 | mCamera->setFOVy(Radian(Degree(80)));
|
---|
| 246 | //mCamera->setFarClipDistance(1000);
|
---|
| 247 | // Set ambient light
|
---|
| 248 | mSceneMgr->setAmbientLight(ColourValue(1, 1, 1));
|
---|
| 249 |
|
---|
| 250 | setupScene();
|
---|
| 251 | }
|
---|
| 252 |
|
---|
| 253 |
|
---|
| 254 | void createPlane(Ogre::String _name, Ogre::String _material, Ogre::Vector3 _pos, Ogre::Vector2 _size, Ogre::Vector2 _subdivisions = Ogre::Vector2(1,1)) {
|
---|
| 255 |
|
---|
| 256 | Plane _plane;
|
---|
| 257 | _plane.normal = Vector3::UNIT_Y;
|
---|
| 258 | _plane.d = 0;
|
---|
| 259 |
|
---|
| 260 |
|
---|
| 261 | MeshManager::getSingleton().createPlane(_name + ".plane",
|
---|
| 262 | ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME,
|
---|
| 263 | _plane,_size.x,_size.y,1,1,true,1,_subdivisions.x,_subdivisions.y,Vector3::UNIT_Z);
|
---|
| 264 |
|
---|
| 265 | Entity *_entity = mSceneMgr->createEntity(_name + ".entity", _name + ".plane");
|
---|
| 266 | _entity->setMaterialName(_material);
|
---|
| 267 |
|
---|
| 268 | SceneNode* _node = mSceneMgr->getRootSceneNode()->createChildSceneNode(_name + ".node");
|
---|
| 269 | _node->attachObject(_entity);
|
---|
| 270 | _node->setPosition(_pos);
|
---|
| 271 | }
|
---|
| 272 |
|
---|
| 273 |
|
---|
| 274 |
|
---|
| 275 | void createFrameListener(void)
|
---|
| 276 | {
|
---|
| 277 | // This is where we instantiate our own frame listener
|
---|
| 278 | mFrameListener= new RaytraceDemoListener(mWindow,
|
---|
| 279 | mCamera,
|
---|
| 280 | mainLightNode,
|
---|
| 281 | sphereNode,
|
---|
| 282 | light,
|
---|
| 283 | this
|
---|
| 284 | );
|
---|
| 285 | mFrameListener->setPriority(1);
|
---|
| 286 | mRoot->addFrameListener(mFrameListener);
|
---|
| 287 |
|
---|
| 288 | }
|
---|
| 289 |
|
---|
| 290 | };
|
---|
| 291 |
|
---|
| 292 |
|
---|
| 293 |
|
---|
| 294 |
|
---|
| 295 |
|
---|
| 296 |
|
---|