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[3255] | 1 | vertex_program GameTools/BlurVS hlsl
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| 2 | {
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| 3 | source GameTools_Blur.hlsl
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| 4 | entry_point BlurVS
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| 5 | target vs_2_0
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| 6 | }
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| 7 |
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| 8 | fragment_program GameTools/BlurPS hlsl
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| 9 | {
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| 10 | source GameTools_Blur.hlsl
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| 11 | entry_point BlurPS
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| 12 | target ps_3_0
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| 13 | }
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| 14 |
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| 15 | fragment_program GameTools/CopyPS hlsl
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| 16 | {
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| 17 | source GameTools_Blur.hlsl
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| 18 | entry_point CopyPS
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| 19 | target ps_3_0
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| 20 | }
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| 21 |
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| 22 | vertex_program GameTools/BlurCubeFaceVS hlsl
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| 23 | {
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| 24 | source GameTools_Blur.hlsl
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| 25 | entry_point BlurCubeFaceVS
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| 26 | target vs_2_0
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| 27 | }
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| 28 |
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| 29 | fragment_program GameTools/BlurCubeFacePS hlsl
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| 30 | {
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| 31 | source GameTools_Blur.hlsl
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| 32 | entry_point BlurCubeFacePS
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| 33 | target ps_3_0
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| 34 | }
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| 35 |
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| 36 | vertex_program GameTools/FocusingVS hlsl
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| 37 | {
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| 38 | source GameTools_Focusing.hlsl
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| 39 | entry_point FocusingVS
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| 40 | target vs_2_0
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| 41 | }
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| 42 |
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| 43 | fragment_program GameTools/FocusingPS hlsl
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| 44 | {
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| 45 | source GameTools_Focusing.hlsl
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| 46 | entry_point FocusingPS
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| 47 | target ps_2_0
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| 48 | } |
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