//-------------------------------------------------------------------------------------- // File: DxStdAfx.h // // Desc: Standard includes and precompiled headers for DXUT // // Copyright (c) Microsoft Corporation. All rights reserved. //-------------------------------------------------------------------------------------- #pragma once #ifndef DXSDK_STDAFX_H #define DXSDK_STDAFX_H #ifndef STRICT #define STRICT #endif // If app hasn't choosen, set to work with Windows 98, Windows Me, Windows 2000, Windows XP and beyond #ifndef WINVER #define WINVER 0x0410 #endif #ifndef _WIN32_WINDOWS #define _WIN32_WINDOWS 0x0410 #endif #ifndef _WIN32_WINNT #define _WIN32_WINNT 0x0500 #endif // #define DXUT_AUTOLIB to automatically include the libs needed for DXUT #ifdef DXUT_AUTOLIB #pragma comment( lib, "dxerr9.lib" ) #pragma comment( lib, "dxguid.lib" ) #if defined(DEBUG) || defined(_DEBUG) #pragma comment( lib, "d3dx9d.lib" ) #else #pragma comment( lib, "d3dx9.lib" ) #endif #pragma comment( lib, "d3d9.lib" ) #pragma comment( lib, "winmm.lib" ) #pragma comment( lib, "comctl32.lib" ) #endif #pragma warning( disable : 4100 ) // disable unreference formal parameter warnings for /W4 builds #include #include #include #include #include // for InitCommonControls() #include // for ExtractIcon() #include // for placement new #include #include #include #include // Header for XInput APIs // CRT's memory leak detection #if defined(DEBUG) || defined(_DEBUG) #include #endif // Enable extra D3D debugging in debug builds if using the debug DirectX runtime. // This makes D3D objects work well in the debugger watch window, but slows down // performance slightly. #if defined(DEBUG) || defined(_DEBUG) #ifndef D3D_DEBUG_INFO #define D3D_DEBUG_INFO #endif #endif // Direct3D includes #include #include #include // DirectSound includes #include #include #include // strsafe.h deprecates old unsecure string functions. If you // really do not want to it to (not recommended), then uncomment the next line //#define STRSAFE_NO_DEPRECATE #ifndef STRSAFE_NO_DEPRECATE #pragma deprecated("strncpy") #pragma deprecated("wcsncpy") #pragma deprecated("_tcsncpy") #pragma deprecated("wcsncat") #pragma deprecated("strncat") #pragma deprecated("_tcsncat") #endif #pragma warning( disable : 4996 ) // disable deprecated warning #include #pragma warning( default : 4996 ) #include "DXUT.h" #include "DXUTmisc.h" #include "DXUTenum.h" #include "DXUTmesh.h" #include "DXUTgui.h" #include "DXUTsettingsDlg.h" #include "DXUTSound.h" #include "DXUTRes.h" #if defined(DEBUG) || defined(_DEBUG) #ifndef V #define V(x) { hr = x; if( FAILED(hr) ) { DXUTTrace( __FILE__, (DWORD)__LINE__, hr, L#x, true ); } } #endif #ifndef V_RETURN #define V_RETURN(x) { hr = x; if( FAILED(hr) ) { return DXUTTrace( __FILE__, (DWORD)__LINE__, hr, L#x, true ); } } #endif #else #ifndef V #define V(x) { hr = x; } #endif #ifndef V_RETURN #define V_RETURN(x) { hr = x; if( FAILED(hr) ) { return hr; } } #endif #endif #ifndef SAFE_DELETE #define SAFE_DELETE(p) { if(p) { delete (p); (p)=NULL; } } #endif #ifndef SAFE_DELETE_ARRAY #define SAFE_DELETE_ARRAY(p) { if(p) { delete[] (p); (p)=NULL; } } #endif #ifndef SAFE_RELEASE #define SAFE_RELEASE(p) { if(p) { (p)->Release(); (p)=NULL; } } #endif #endif // !defined(DXSDK_STDAFX_H)