source:
GTP/branches/IllumWPdeliver2008dec/IlluminationWP/demos/Standalone/DepthOfField [DirectX]/Media.h
@
3255
Revision 3255, 426 bytes checked in by szirmay, 16 years ago (diff) |
---|
Line | |
---|---|
1 | #pragma once |
2 | // macro definitions for all media paths |
3 | |
4 | // models for pixel displacement paths |
5 | #define pixelMESH0 L"Media\\Objects\\alagut.x" |
6 | #define pixelMESH1 L"Media\\Objects\\kupola.x" |
7 | |
8 | |
9 | // color and displacement texture paths |
10 | #define COLOR_TEXTURE_PATH L"Media\\Maps\\alagut.bmp" |
11 | #define DISPLACEMENT_TEXTURE_PATH L"Media\\Maps\\alagut_bump.bmp" |
12 | #define DISTANCE_TEXTURE_PATH L"Media\\Maps\\lowrock_bump.bmp" |
Note: See TracBrowser
for help on using the repository browser.