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3<title>Indirect Environment Mapping: Class Members</title>
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6<!-- Generated by Doxygen 1.4.2 -->
7<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindexHL" href="globals.html">File&nbsp;Members</a></div>
8<div class="qindex"><a class="qindex" href="globals.html">All</a> | <a class="qindexHL" href="globals_func.html">Functions</a> | <a class="qindex" href="globals_vars.html">Variables</a> | <a class="qindex" href="globals_type.html">Typedefs</a> | <a class="qindex" href="globals_enum.html">Enumerations</a> | <a class="qindex" href="globals_eval.html">Enumeration&nbsp;values</a> | <a class="qindex" href="globals_defs.html">Defines</a></div>
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10
11<p>
12
13<p>
14<h3><a class="anchor" name="index__">- _ -</a></h3><ul>
15<li>_ConvolutionPS()
16: <a class="el" href="_env_map_8fx.html#a41">EnvMap.fx</a><li>_EnvMapDiffuseLocalizedPS()
17: <a class="el" href="_env_map_8fx.html#a48">EnvMap.fx</a><li>_ReduceTexturePS()
18: <a class="el" href="_env_map_8fx.html#a35">EnvMap.fx</a></ul>
19<h3><a class="anchor" name="index_c">- c -</a></h3><ul>
20<li>ConvolutionTechnique()
21: <a class="el" href="_env_map_8fx.html#a65">EnvMap.fx</a><li>ConvolutionVS()
22: <a class="el" href="_env_map_8fx.html#a37">EnvMap.fx</a></ul>
23<h3><a class="anchor" name="index_e">- e -</a></h3><ul>
24<li>EnvMapDiffuseClassicPS()
25: <a class="el" href="_env_map_8fx.html#a43">EnvMap.fx</a><li>EnvMapDiffuseLocalized5TexPS()
26: <a class="el" href="_env_map_8fx.html#a49">EnvMap.fx</a><li>EnvMapVS()
27: <a class="el" href="_env_map_8fx.html#a42">EnvMap.fx</a><li>eval()
28: <a class="el" href="_env_map_8cpp.html#a19">EnvMap.cpp</a><li>evaluate()
29: <a class="el" href="_env_map_8cpp.html#a20">EnvMap.cpp</a><li>Exponent()
30: <a class="el" href="_main_8cpp.html#a38">Main.cpp</a></ul>
31<h3><a class="anchor" name="index_g">- g -</a></h3><ul>
32<li>GenerateNewFileName()
33: <a class="el" href="_main_8cpp.html#a33">Main.cpp</a><li>GetContr()
34: <a class="el" href="_env_map_8fx.html#a44">EnvMap.fx</a></ul>
35<h3><a class="anchor" name="index_i">- i -</a></h3><ul>
36<li>IlluminatedScenePS()
37: <a class="el" href="_env_map_8fx.html#a51">EnvMap.fx</a><li>IlluminatedSceneVS()
38: <a class="el" href="_env_map_8fx.html#a50">EnvMap.fx</a><li>InitParams()
39: <a class="el" href="_main_8cpp.html#a29">Main.cpp</a><li>IsDeviceAcceptable()
40: <a class="el" href="_main_8cpp.html#a18">Main.cpp</a></ul>
41<h3><a class="anchor" name="index_k">- k -</a></h3><ul>
42<li>KeyboardProc()
43: <a class="el" href="_main_8cpp.html#a25">Main.cpp</a></ul>
44<h3><a class="anchor" name="index_l">- l -</a></h3><ul>
45<li>LoadCameraPosition()
46: <a class="el" href="_main_8cpp.html#a32">Main.cpp</a></ul>
47<h3><a class="anchor" name="index_m">- m -</a></h3><ul>
48<li>ModifyDeviceSettings()
49: <a class="el" href="_main_8cpp.html#a19">Main.cpp</a><li>MsgProc()
50: <a class="el" href="_main_8cpp.html#a24">Main.cpp</a></ul>
51<h3><a class="anchor" name="index_n">- n -</a></h3><ul>
52<li>noconvert()
53: <a class="el" href="_parameters_8h.html#a24">Parameters.h</a>, <a class="el" href="_parameters_8cpp.html#a0">Parameters.cpp</a></ul>
54<h3><a class="anchor" name="index_o">- o -</a></h3><ul>
55<li>OnChange()
56: <a class="el" href="_parameters_8h.html#a25">Parameters.h</a>, <a class="el" href="_parameters_8cpp.html#a1">Parameters.cpp</a><li>OnChangeCubeMap()
57: <a class="el" href="_main_8cpp.html#a39">Main.cpp</a><li>OnChangeMesh()
58: <a class="el" href="_main_8cpp.html#a40">Main.cpp</a><li>OnChangeMeshSize()
59: <a class="el" href="_main_8cpp.html#a41">Main.cpp</a><li>OnChangeResolution()
60: <a class="el" href="_main_8cpp.html#a43">Main.cpp</a><li>OnChangeShininess()
61: <a class="el" href="_main_8cpp.html#a42">Main.cpp</a><li>OnCreateDevice()
62: <a class="el" href="_main_8cpp.html#a20">Main.cpp</a><li>OnDestroyDevice()
63: <a class="el" href="_main_8cpp.html#a28">Main.cpp</a><li>OnFrameMove()
64: <a class="el" href="_main_8cpp.html#a22">Main.cpp</a><li>OnFrameRender()
65: <a class="el" href="_main_8cpp.html#a23">Main.cpp</a><li>OnGUIEvent()
66: <a class="el" href="_main_8cpp.html#a26">Main.cpp</a><li>OnLoad()
67: <a class="el" href="_main_8cpp.html#a35">Main.cpp</a><li>OnLostDevice()
68: <a class="el" href="_main_8cpp.html#a27">Main.cpp</a><li>OnReset()
69: <a class="el" href="_main_8cpp.html#a37">Main.cpp</a><li>OnResetDevice()
70: <a class="el" href="_main_8cpp.html#a21">Main.cpp</a><li>OnSave()
71: <a class="el" href="_main_8cpp.html#a36">Main.cpp</a></ul>
72<h3><a class="anchor" name="index_r">- r -</a></h3><ul>
73<li>ReduceTextureTechnique()
74: <a class="el" href="_env_map_8fx.html#a61">EnvMap.fx</a><li>ReduceTextureVS()
75: <a class="el" href="_env_map_8fx.html#a31">EnvMap.fx</a><li>RenderText()
76: <a class="el" href="_main_8cpp.html#a30">Main.cpp</a></ul>
77<h3><a class="anchor" name="index_s">- s -</a></h3><ul>
78<li>SaveCameraPosition()
79: <a class="el" href="_main_8cpp.html#a31">Main.cpp</a></ul>
80<h3><a class="anchor" name="index_t">- t -</a></h3><ul>
81<li>Technique()
82: <a class="el" href="_env_map_8fx.html#a66">EnvMap.fx</a><li>TechniqueUsingCommonVS()
83: <a class="el" href="_env_map_8fx.html#a57">EnvMap.fx</a></ul>
84<h3><a class="anchor" name="index_w">- w -</a></h3><ul>
85<li>WinMain()
86: <a class="el" href="_main_8cpp.html#a34">Main.cpp</a></ul>
87<hr size="1"><address style="align: right;"><small>Generated on Wed Aug 23 00:00:39 2006 for Indirect Environment Mapping by&nbsp;
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