albedo | AdvancedParticleSystem | |
Display(Camera *cam, Vector LightPos) | AdvancedParticleSystem | |
Initialize() | AdvancedParticleSystem | |
InitSystems() | AdvancedParticleSystem | |
m_DisplayImpostor | AdvancedParticleSystem | [private] |
m_FrontDepthTexture | AdvancedParticleSystem | [private] |
m_IllumImpostor | AdvancedParticleSystem | [private] |
m_IllumTexture | AdvancedParticleSystem | [private] |
m_LittleParticleSystem | AdvancedParticleSystem | |
m_ObjectsTexture | AdvancedParticleSystem | [private] |
m_ParticleSystem | AdvancedParticleSystem | |
m_ScatteredIlumTexture | AdvancedParticleSystem | [private] |
Refresh(Camera *cam, Vector LightPos, unsigned int Dt, unsigned int TimefromSecond) | AdvancedParticleSystem | |
RefreshDepths(Camera *cam) | AdvancedParticleSystem | |
RefreshIllumTextures(Vector LightPos) | AdvancedParticleSystem | |
RenderObjectDepths(Camera *cam) | AdvancedParticleSystem | |
symmetry | AdvancedParticleSystem | |
transparency | AdvancedParticleSystem |