1 | ///-------------------------
|
---|
2 | ///Vertex Programs
|
---|
3 | ///-------------------------
|
---|
4 |
|
---|
5 | vertex_program GTP/Basic/Plain_VS hlsl
|
---|
6 | {
|
---|
7 | source GTPBasic_VS.hlsl
|
---|
8 | entry_point Plain_VS
|
---|
9 | target vs_1_1
|
---|
10 | }
|
---|
11 |
|
---|
12 | vertex_program GTP/Basic/PlainTex_VS hlsl
|
---|
13 | {
|
---|
14 | source GTPBasic_VS.hlsl
|
---|
15 | entry_point PlainTex_VS
|
---|
16 | target vs_1_1
|
---|
17 | }
|
---|
18 |
|
---|
19 | vertex_program GTP/Basic/Shaded_VS hlsl
|
---|
20 | {
|
---|
21 | source GTPBasic_VS.hlsl
|
---|
22 | entry_point Shaded_VS
|
---|
23 | target vs_1_1
|
---|
24 | }
|
---|
25 |
|
---|
26 | vertex_program GTP/Basic/ShadedTex_VS hlsl
|
---|
27 | {
|
---|
28 | source GTPBasic_VS.hlsl
|
---|
29 | entry_point ShadedTex_VS
|
---|
30 | target vs_1_1
|
---|
31 | }
|
---|
32 |
|
---|
33 | vertex_program GTP/Basic/ShadedBump_VS hlsl
|
---|
34 | {
|
---|
35 | source GTPBasic_VS.hlsl
|
---|
36 | entry_point ShadedBump_VS
|
---|
37 | target vs_1_1
|
---|
38 | }
|
---|
39 |
|
---|
40 | vertex_program GTP/Basic/ShadedBumpTex_VS hlsl
|
---|
41 | {
|
---|
42 | source GTPBasic_VS.hlsl
|
---|
43 | entry_point ShadedBumpTex_VS
|
---|
44 | target vs_1_1
|
---|
45 | }
|
---|
46 |
|
---|
47 | vertex_program GTP/Basic/VPos_VS hlsl
|
---|
48 | {
|
---|
49 | source GTPBasic_VS.hlsl
|
---|
50 | entry_point VPos
|
---|
51 | target vs_2_0
|
---|
52 | }
|
---|
53 |
|
---|
54 | vertex_program GTP/Basic/MPos_VS hlsl
|
---|
55 | {
|
---|
56 | source GTPBasic_VS.hlsl
|
---|
57 | entry_point MPos
|
---|
58 | target vs_1_1
|
---|
59 | }
|
---|
60 |
|
---|
61 | vertex_program GTP/Basic/MPos_NoTransform_VS hlsl
|
---|
62 | {
|
---|
63 | source GTPBasic_VS.hlsl
|
---|
64 | entry_point MPos_NoTransform
|
---|
65 | target vs_1_1
|
---|
66 | }
|
---|
67 |
|
---|
68 | vertex_program GTP/Basic/CPos_VS hlsl
|
---|
69 | {
|
---|
70 | source GTPBasic_VS.hlsl
|
---|
71 | entry_point CPos
|
---|
72 | target vs_1_1
|
---|
73 | }
|
---|
74 |
|
---|
75 | vertex_program GTP/Basic/Shaded_CPos_VS hlsl
|
---|
76 | {
|
---|
77 | source GTPBasic_VS.hlsl
|
---|
78 | entry_point Shaded_CPos_VS
|
---|
79 | target vs_1_1
|
---|
80 | }
|
---|
81 |
|
---|
82 | vertex_program GTP/Basic/LightVPos_VS hlsl
|
---|
83 | {
|
---|
84 | source GTPBasic_VS.hlsl
|
---|
85 | entry_point LightVPos
|
---|
86 | target vs_1_1
|
---|
87 | }
|
---|
88 |
|
---|
89 | vertex_program GTP/Basic/LightCPos_VS hlsl
|
---|
90 | {
|
---|
91 | source GTPBasic_VS.hlsl
|
---|
92 | entry_point LightCPos
|
---|
93 | target vs_1_1
|
---|
94 | }
|
---|
95 |
|
---|
96 | vertex_program GTP/Basic/FSQuad_VS hlsl
|
---|
97 | {
|
---|
98 | source GTPBasicFSQuad.hlsl
|
---|
99 | entry_point FSQuadVS
|
---|
100 | target vs_1_1
|
---|
101 | }
|
---|
102 |
|
---|
103 | vertex_program GTP/Basic/FSQuadBlurCubeFace_VS hlsl
|
---|
104 | {
|
---|
105 | source GTPBasicFSQuad.hlsl
|
---|
106 | entry_point BlurCubeFaceVS
|
---|
107 | target vs_1_1
|
---|
108 | }
|
---|
109 |
|
---|
110 | vertex_program GTP/Basic/Phase_VS hlsl
|
---|
111 | {
|
---|
112 | source GTPBasic_Phase.hlsl
|
---|
113 | entry_point PhaseVS
|
---|
114 | target vs_2_0
|
---|
115 | }
|
---|
116 |
|
---|
117 | ///-------------------------
|
---|
118 | ///Fragment Programs
|
---|
119 | ///-------------------------
|
---|
120 |
|
---|
121 | fragment_program GTP/Basic/VDepth_PS hlsl
|
---|
122 | {
|
---|
123 | source GTPBasic_PS.hlsl
|
---|
124 | entry_point VDepth
|
---|
125 | target ps_2_0
|
---|
126 | }
|
---|
127 |
|
---|
128 | fragment_program GTP/Basic/CDepth_PS hlsl
|
---|
129 | {
|
---|
130 | source GTPBasic_PS.hlsl
|
---|
131 | entry_point CDepth
|
---|
132 | target ps_2_0
|
---|
133 | }
|
---|
134 |
|
---|
135 | fragment_program GTP/Basic/CDist_PS hlsl
|
---|
136 | {
|
---|
137 | source GTPBasic_PS.hlsl
|
---|
138 | entry_point CDist
|
---|
139 | target ps_2_0
|
---|
140 | }
|
---|
141 |
|
---|
142 | fragment_program GTP/Basic/CDistNorm_PS hlsl
|
---|
143 | {
|
---|
144 | source GTPBasic_PS.hlsl
|
---|
145 | entry_point CDistNorm
|
---|
146 | target ps_2_0
|
---|
147 | }
|
---|
148 |
|
---|
149 | fragment_program GTP/Basic/Plain_PS hlsl
|
---|
150 | {
|
---|
151 | source GTPBasic_PS.hlsl
|
---|
152 | entry_point Plain
|
---|
153 | target ps_2_0
|
---|
154 | }
|
---|
155 |
|
---|
156 | fragment_program GTP/Basic/PlainTex1D_PS hlsl
|
---|
157 | {
|
---|
158 | source GTPBasic_PS.hlsl
|
---|
159 | entry_point PlainTex1D
|
---|
160 | target ps_2_0
|
---|
161 | }
|
---|
162 |
|
---|
163 | fragment_program GTP/Basic/PlainTex2D_PS hlsl
|
---|
164 | {
|
---|
165 | source GTPBasic_PS.hlsl
|
---|
166 | entry_point PlainTex2D
|
---|
167 | target ps_2_0
|
---|
168 | }
|
---|
169 |
|
---|
170 | fragment_program GTP/Basic/PlainTex2DColored_PS hlsl
|
---|
171 | {
|
---|
172 | source GTPBasic_PS.hlsl
|
---|
173 | entry_point PlainTex2DColored
|
---|
174 | target ps_2_0
|
---|
175 | }
|
---|
176 |
|
---|
177 | fragment_program GTP/Basic/PlainTex3D_PS hlsl
|
---|
178 | {
|
---|
179 | source GTPBasic_PS.hlsl
|
---|
180 | entry_point PlainTex3D
|
---|
181 | target ps_2_0
|
---|
182 | }
|
---|
183 |
|
---|
184 | fragment_program GTP/Basic/LightVPos_PS hlsl
|
---|
185 | {
|
---|
186 | source GTPBasic_PS.hlsl
|
---|
187 | entry_point LightVPosPS
|
---|
188 | target ps_2_0
|
---|
189 | }
|
---|
190 |
|
---|
191 | fragment_program GTP/Basic/SM/Depth_PS hlsl
|
---|
192 | {
|
---|
193 | source GTPShadowMap_PS.hlsl
|
---|
194 | entry_point shadowMapDepth
|
---|
195 | target ps_2_0
|
---|
196 | }
|
---|
197 |
|
---|
198 | fragment_program GTP/Basic/SM/CameraDepth_PS hlsl
|
---|
199 | {
|
---|
200 | source GTPShadowMap_PS.hlsl
|
---|
201 | entry_point shadowMapCameraDepth
|
---|
202 | target ps_2_0
|
---|
203 | }
|
---|
204 |
|
---|
205 | fragment_program GTP/Basic/SM/Depth_VSM_PS hlsl
|
---|
206 | {
|
---|
207 | source GTPShadowMap_PS.hlsl
|
---|
208 | entry_point shadowMapDepth_Variance
|
---|
209 | target ps_2_0
|
---|
210 | }
|
---|
211 |
|
---|
212 | fragment_program GTP/Basic/SM/Dist_PS hlsl
|
---|
213 | {
|
---|
214 | source GTPShadowMap_PS.hlsl
|
---|
215 | entry_point shadowMapDist
|
---|
216 | target ps_2_0
|
---|
217 | }
|
---|
218 |
|
---|
219 | fragment_program GTP/Basic/SM/Dist_VSM_PS hlsl
|
---|
220 | {
|
---|
221 | source GTPShadowMap_PS.hlsl
|
---|
222 | entry_point shadowMapDist_Variance
|
---|
223 | target ps_2_0
|
---|
224 | }
|
---|
225 |
|
---|
226 | fragment_program GTP/Basic/SM/Dist_POINT_VSM_PS hlsl
|
---|
227 | {
|
---|
228 | source GTPShadowMap_PS.hlsl
|
---|
229 | entry_point shadowMapDist_POINT_Variance
|
---|
230 | target ps_2_0
|
---|
231 | }
|
---|
232 |
|
---|
233 | fragment_program GTP/Basic/SM/ShadowAccum_PS hlsl
|
---|
234 | {
|
---|
235 | source GTPShadowAccum.hlsl
|
---|
236 | entry_point ShadowAccum_PS
|
---|
237 | target ps_3_0
|
---|
238 | }
|
---|
239 |
|
---|
240 | fragment_program GTP/Basic/Shaded/TexturedOneLight_PS hlsl
|
---|
241 | {
|
---|
242 | source GTPBasicShading.hlsl
|
---|
243 | entry_point TexturedShadedOneLight_PS
|
---|
244 | target ps_2_0
|
---|
245 | }
|
---|
246 |
|
---|
247 | fragment_program GTP/Basic/Shaded/TexturedTwoLights_PS hlsl
|
---|
248 | {
|
---|
249 | source GTPBasicShading.hlsl
|
---|
250 | entry_point TexturedShadedTwoLights_PS
|
---|
251 | target ps_2_0
|
---|
252 | }
|
---|
253 |
|
---|
254 |
|
---|
255 | fragment_program GTP/Basic/FSQuadCopy_PS hlsl
|
---|
256 | {
|
---|
257 | source GTPBasicFSQuad.hlsl
|
---|
258 | entry_point CopyPS
|
---|
259 | target ps_2_0
|
---|
260 | }
|
---|
261 |
|
---|
262 | fragment_program GTP/Basic/FSQuadBlur4x4_PS hlsl
|
---|
263 | {
|
---|
264 | source GTPBasicFSQuad.hlsl
|
---|
265 | entry_point BlurPS_4x4
|
---|
266 | target ps_2_0
|
---|
267 | }
|
---|
268 |
|
---|
269 | fragment_program GTP/Basic/FSQuadBlurCubeFace_PS hlsl
|
---|
270 | {
|
---|
271 | source GTPBasicFSQuad.hlsl
|
---|
272 | entry_point BlurCubeFacePS
|
---|
273 | target ps_3_0
|
---|
274 | }
|
---|
275 |
|
---|
276 | fragment_program GTP/Basic/Phase_HenyeyGreenStein_PS hlsl
|
---|
277 | {
|
---|
278 | source GTPBasic_Phase.hlsl
|
---|
279 | entry_point HenyeyGreensteinPS
|
---|
280 | target ps_2_0
|
---|
281 | }
|
---|
282 |
|
---|