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[3255] | 1 | #pragma once
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| 2 |
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| 3 | /**
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| 4 | @brief Base abstract class __declspec( dllexport ) for an elementary renderable.
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| 5 | */
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| 6 | class __declspec( dllexport ) ElementaryRenderable
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| 7 | {
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| 8 | public:
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| 9 |
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| 10 | /**
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| 11 | @brief Shows or hides the renderable.
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| 12 |
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| 13 | @param visible visibility
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| 14 | */
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| 15 | virtual void setVisible(bool visible) = 0;
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| 16 | /**
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| 17 | @brief Sets the rendering group this renderable belongs to.
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| 18 |
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| 19 | Rendering groups are to distinguish groups of rendering types
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| 20 | (eg.: caustic casters, caustic receivers, shadow casters) if needed.
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| 21 | Each group has a unique ID.
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| 22 |
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| 23 | @param groupID the ID of the group to use
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| 24 | */
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| 25 | virtual void setRenderGroup (unsigned char groupID) = 0;
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| 26 | /**
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| 27 | @brief Retrieves if the renderable is hided or shown.
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| 28 | */
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| 29 | virtual bool isVisible() = 0;
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| 30 | /**
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| 31 | @brief Updates bounding volumes.
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| 32 | */
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| 33 | virtual void updateBounds() = 0;
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| 34 | };
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