1 | #pragma once
|
---|
2 | #include "ElementaryRenderable.h"
|
---|
3 | #include "SharedRuns.h"
|
---|
4 |
|
---|
5 | class __declspec( dllexport ) TechniqueGroup;
|
---|
6 |
|
---|
7 | /**
|
---|
8 | @brief Base class __declspec( dllexport ) for a rendering technique.
|
---|
9 |
|
---|
10 | A RenderTechnique gives a description about how to render an object, and what kind of resources are needed to do this.
|
---|
11 | A RenderTechnique does not define the whole process of rendering only one property of the display,
|
---|
12 | example: this object will need a cubemap or this object is going to be a caustic caster.
|
---|
13 | RenderTechniques usually operate on one pass of the rendering, and bind some resources to this pass
|
---|
14 | (for example it can bind a texture or cubemap tho the given pass).
|
---|
15 |
|
---|
16 | RenderTechniques are always bound to a Renderable, and a SharedRuns object. The Renderable defines the object to
|
---|
17 | operate on. SharedRuns is to register RenderingRuns which can be shared between other RenderTechniques
|
---|
18 | (example: a cubemap can be used by other techniques too, or even more than one object can share a single cubemap).
|
---|
19 | */
|
---|
20 | class __declspec( dllexport ) RenderTechnique
|
---|
21 | {
|
---|
22 | public:
|
---|
23 | /**
|
---|
24 | @brief Constructor.
|
---|
25 |
|
---|
26 | @param parentRenderable the object to operate on
|
---|
27 | @param parentTechniqueGroup the TechniqueGroup this RenderedTechnique is attached to
|
---|
28 | */
|
---|
29 | RenderTechnique(
|
---|
30 | ElementaryRenderable* parentRenderable,
|
---|
31 | TechniqueGroup* parentTechniqueGroup);
|
---|
32 |
|
---|
33 | /**
|
---|
34 | @brief Updates the resources in the given frame.
|
---|
35 |
|
---|
36 | A RenderTechnique is usually need some resources from several runs, so these runs will be updated.
|
---|
37 |
|
---|
38 | @param frameNum the actual framenumber
|
---|
39 | */
|
---|
40 | virtual void update(unsigned long frameNum){}
|
---|
41 | /**
|
---|
42 | @brief Called after one of he shared runs changes.
|
---|
43 |
|
---|
44 | @param runType enum describing the type of the changed run
|
---|
45 | @param run pointer to the changed RenderingRun
|
---|
46 | */
|
---|
47 | virtual void runChanged(RenderingRunType runType, RenderingRun* run){}
|
---|
48 | /**
|
---|
49 | @brief Called after one of he shared runs updates.
|
---|
50 |
|
---|
51 | @param runType enum describing the type of the updated run
|
---|
52 | @param run pointer to the updated RenderingRun
|
---|
53 | */
|
---|
54 | virtual void runUpdated(RenderingRunType runType, RenderingRun* run){}
|
---|
55 | /**
|
---|
56 | @brief Conversion to OgreRenderTechnique.
|
---|
57 |
|
---|
58 | This function is needed because of virtual inheritance.
|
---|
59 | */
|
---|
60 | virtual class __declspec( dllexport ) OgreRenderTechnique* asOgreRenderTechnique(){return 0;}
|
---|
61 | /**
|
---|
62 | @brief Retrieves the renderable this technique operates on.
|
---|
63 | */
|
---|
64 | ElementaryRenderable* getParentRenderable(){return parentRenderable;}
|
---|
65 |
|
---|
66 | protected:
|
---|
67 |
|
---|
68 | /**
|
---|
69 | @brief The renderable this technique operates on.
|
---|
70 | */
|
---|
71 | ElementaryRenderable* parentRenderable;
|
---|
72 | /**
|
---|
73 | @brief The TechniqueGroup this RenderedTechnique is attached to.
|
---|
74 | */
|
---|
75 | TechniqueGroup* parentTechniqueGroup;
|
---|
76 | /**
|
---|
77 | @brief The SharedRuns this RenderedTechnique is attached to.
|
---|
78 | */
|
---|
79 | SharedRuns* sharedRuns;
|
---|
80 |
|
---|
81 |
|
---|
82 |
|
---|
83 | };
|
---|