source: GTP/branches/IllumWPdeliver2008dec/IlluminationWP/precompiled/include/IllumModule/RenderTechniques/SBBRenderTechnique.h @ 3255

Revision 3255, 745 bytes checked in by szirmay, 15 years ago (diff)
Line 
1#pragma once
2#include "RenderTechnique.h"
3
4/**
5        @brief Base abstract class __declspec( dllexport ) of rendering a particle system with the spherical billboard method. 
6
7        This technique only defines that the rendering of the object needs depth information of the scene from the player camera's view.
8*/
9class __declspec( dllexport ) SBBRenderTechnique : virtual public RenderTechnique
10{
11public:
12        /**
13                @brief Constructor.
14
15                @param parentRenderable the object to operate on
16                @param parentTechniqueGroup the TechniqueGroup this RenderedTechnique is attached to
17        */
18        SBBRenderTechnique(
19                                                        ElementaryRenderable* parentRenderable,
20                                                        TechniqueGroup* parentTechniqueGroup
21                                                        );
22        virtual ~SBBRenderTechnique(); 
23};
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