1 | #pragma once
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2 |
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3 | //disable inheritance warning caused by multiple inheritance
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4 | #if _WIN32
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5 | #if _MSC_VER
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6 | #pragma warning(disable: 4250)
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7 | #endif
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8 | #endif
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9 |
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10 | #include "OgreRenderTechnique.h"
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11 | #include "Ogre.h"
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12 |
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13 | using namespace Ogre;
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14 |
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15 | struct PathMapClusters;
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16 | /**
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17 | @brief A technique that defines that the rendering of the object will use the path map technique.
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18 |
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19 | This rendering technique can add indirect lighting to the scene.
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20 | */
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21 | class __declspec( dllexport ) OgrePathMapRenderTechnique : public OgreRenderTechnique
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22 | {
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23 | public:
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24 | /**
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25 | @brief Constructor.
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26 |
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27 | @param passBlendingSRC source blend factor of the new pass
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28 | @param passBlendingDEST destination blend factor of the new pass
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29 | @param pass the pass after which shadowing passes should be added
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30 | @param parentRenderable the object to operate on
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31 | @param parentTechniqueGroup the TechniqueGroup this RenderedTechnique is attached to
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32 | */
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33 | OgrePathMapRenderTechnique(
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34 | SceneBlendFactor passBlendingSRC,
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35 | SceneBlendFactor passBlendingDEST,
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36 | bool createNewPasses,
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37 | int startTextureUnitID,
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38 | Pass* pass,
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39 | OgreRenderable* parentRenderable,
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40 | OgreTechniqueGroup* parentTechniqueGroup
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41 | );
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42 | /**
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43 | @brief Destructor.
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44 | */
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45 | virtual ~OgrePathMapRenderTechnique();
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46 |
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47 | //inherited
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48 | virtual void update(unsigned long frameNum);
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49 |
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50 | protected:
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51 | /**
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52 | @brief the new pass created by this technique
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53 | */
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54 | Pass* pathMapPass;
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55 | /**
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56 | @brief the PathMapClusters structure that belongs to the subentity renderable
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57 | */
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58 | PathMapClusters* clusters;
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59 | /**
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60 | @brief the weight index lookup map created by this technique
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61 | */
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62 | Texture* weightIndexTexture;
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63 | /**
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64 | @brief create a weight index lookup map
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65 | */
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66 | void createWeightIndexTexture();
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67 | /**
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68 | @brief source blend factor of the new pass
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69 | */
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70 | SceneBlendFactor passBlendingSRC;
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71 | /**
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72 | @brief destination blend factor of the new pass
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73 | */
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74 | SceneBlendFactor passBlendingDEST;
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75 | bool createNewPasses;
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76 | int startTextureUnitID;
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77 | };
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78 |
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79 | /**
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80 | @brief RenderTechniqueFactory to create OgrePathMapRenderTechnique instances.
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81 | */
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82 | class __declspec( dllexport ) OgrePathMapRenderTechniqueFactory : public RenderTechniqueFactory
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83 | {
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84 | public:
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85 |
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86 | OgrePathMapRenderTechniqueFactory();
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87 |
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88 | OgreRenderTechnique* createInstance(IllumTechniqueParams* params,
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89 | Pass* pass,
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90 | OgreRenderable* parentRenderable,
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91 | OgreTechniqueGroup* parentTechniqueGroup);
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92 |
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93 | virtual bool needMaterialCopy(IllumTechniqueParams* params){return true;}
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94 |
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95 | SceneBlendFactor passBlendingSRC;
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96 | SceneBlendFactor passBlendingDEST;
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97 | bool createNewPasses;
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98 | int startTextureUnitID;
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99 | };
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100 |
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