#include "RenderTechnique.h" #include "TechniqueGroup.h" RenderTechnique::RenderTechnique( ElementaryRenderable* parentRenderable, TechniqueGroup* parentTechniqueGroup) { this->parentRenderable = parentRenderable; this->parentTechniqueGroup = parentTechniqueGroup; this->sharedRuns = parentTechniqueGroup->getSharedRuns(); }