[1092] | 1 | /* ==========================================================================
|
---|
| 2 | * (C) 2006 Universitat Jaume I
|
---|
| 3 | * ==========================================================================
|
---|
| 4 | * PROYECT: GAME TOOLS
|
---|
| 5 | * ==========================================================================*/
|
---|
| 6 | /** CONTENT:
|
---|
| 7 | *
|
---|
| 8 | *
|
---|
| 9 | * @file main.cpp
|
---|
| 10 | /** COMMENTS:
|
---|
| 11 | * Model must be in "media/models" folder.
|
---|
| 12 | * Lod file must be in "media/GT" folder.
|
---|
| 13 | /*===========================================================================*/
|
---|
| 14 | #include "ExampleApplication.h"
|
---|
| 15 | //#include "OgreLodStripsLibrary.h"
|
---|
| 16 | #include "GeoLodStripsLibrary.h"
|
---|
| 17 | #include "GeoMeshLoader.h"
|
---|
| 18 |
|
---|
| 19 |
|
---|
| 20 | // Distance values
|
---|
| 21 | #define dist_min 300
|
---|
| 22 | #define dist_max 700
|
---|
| 23 |
|
---|
| 24 | // Model name
|
---|
| 25 | #define model_name "dwarf2"
|
---|
| 26 |
|
---|
| 27 |
|
---|
| 28 | //Global variables
|
---|
| 29 | Entity* entity;
|
---|
| 30 | Geometry::LodStripsLibrary* myStrips;
|
---|
| 31 | Ogre::Mesh *ogreMesh=NULL;
|
---|
| 32 | Geometry::GeoMeshLoader *meshloader=NULL;
|
---|
| 33 | SceneNode* node;
|
---|
| 34 |
|
---|
| 35 | MaterialPtr *mat;
|
---|
| 36 |
|
---|
| 37 | ColourValue color=ColourValue::Red;
|
---|
| 38 |
|
---|
| 39 | Camera* theCam;
|
---|
| 40 | Entity* pPlaneEnt;
|
---|
| 41 | std::vector<Entity*> belowWaterEnts;
|
---|
| 42 | std::vector<Entity*> aboveWaterEnts;
|
---|
| 43 |
|
---|
| 44 | Plane reflectionPlane;
|
---|
| 45 |
|
---|
| 46 | OverlayElement* mInfo;
|
---|
| 47 | OverlayElement* mInfo2;
|
---|
| 48 |
|
---|
| 49 | class RefractionTextureListener : public RenderTargetListener
|
---|
| 50 | {
|
---|
| 51 | public:
|
---|
| 52 | void preRenderTargetUpdate(const RenderTargetEvent& evt)
|
---|
| 53 | {
|
---|
| 54 | // Hide plane and objects above the water
|
---|
| 55 | pPlaneEnt->setVisible(false);
|
---|
| 56 | std::vector<Entity*>::iterator i, iend;
|
---|
| 57 | iend = aboveWaterEnts.end();
|
---|
| 58 | for (i = aboveWaterEnts.begin(); i != iend; ++i)
|
---|
| 59 | {
|
---|
| 60 | (*i)->setVisible(false);
|
---|
| 61 | }
|
---|
| 62 |
|
---|
| 63 | }
|
---|
| 64 | void postRenderTargetUpdate(const RenderTargetEvent& evt)
|
---|
| 65 | {
|
---|
| 66 | // Show plane and objects above the water
|
---|
| 67 | pPlaneEnt->setVisible(true);
|
---|
| 68 | std::vector<Entity*>::iterator i, iend;
|
---|
| 69 | iend = aboveWaterEnts.end();
|
---|
| 70 | for (i = aboveWaterEnts.begin(); i != iend; ++i)
|
---|
| 71 | {
|
---|
| 72 | (*i)->setVisible(true);
|
---|
| 73 | }
|
---|
| 74 | }
|
---|
| 75 |
|
---|
| 76 | };
|
---|
| 77 | class ReflectionTextureListener : public RenderTargetListener
|
---|
| 78 | {
|
---|
| 79 | public:
|
---|
| 80 | void preRenderTargetUpdate(const RenderTargetEvent& evt)
|
---|
| 81 | {
|
---|
| 82 | // Hide plane and objects below the water
|
---|
| 83 | pPlaneEnt->setVisible(false);
|
---|
| 84 | std::vector<Entity*>::iterator i, iend;
|
---|
| 85 | iend = belowWaterEnts.end();
|
---|
| 86 | for (i = belowWaterEnts.begin(); i != iend; ++i)
|
---|
| 87 | {
|
---|
| 88 | (*i)->setVisible(false);
|
---|
| 89 | }
|
---|
| 90 | theCam->enableReflection(reflectionPlane);
|
---|
| 91 |
|
---|
| 92 | }
|
---|
| 93 | void postRenderTargetUpdate(const RenderTargetEvent& evt)
|
---|
| 94 | {
|
---|
| 95 | // Show plane and objects below the water
|
---|
| 96 | pPlaneEnt->setVisible(true);
|
---|
| 97 | std::vector<Entity*>::iterator i, iend;
|
---|
| 98 | iend = belowWaterEnts.end();
|
---|
| 99 | for (i = belowWaterEnts.begin(); i != iend; ++i)
|
---|
| 100 | {
|
---|
| 101 | (*i)->setVisible(true);
|
---|
| 102 | }
|
---|
| 103 | theCam->disableReflection();
|
---|
| 104 | }
|
---|
| 105 |
|
---|
| 106 | };
|
---|
| 107 |
|
---|
| 108 | void DumpDataToOgreBuffers(Ogre::Mesh *original_mesh, Geometry::LodStripsLibrary *lodStripsLib)
|
---|
| 109 | {
|
---|
| 110 | // Copy to Ogre buffers including the degenerated triangles
|
---|
| 111 |
|
---|
| 112 | Ogre::HardwareIndexBufferSharedPtr ibuf;
|
---|
| 113 | Ogre::IndexData *indexes;
|
---|
| 114 | Ogre::RenderOperation mRenderOp;
|
---|
| 115 |
|
---|
| 116 | for (int submesh=0; submesh < original_mesh->getNumSubMeshes(); submesh++)
|
---|
| 117 | {
|
---|
| 118 | int indices_to_render = lodStripsLib->GetValidIndexCount(submesh);
|
---|
| 119 | int offset = lodStripsLib->GetValidOffset(submesh);
|
---|
| 120 |
|
---|
| 121 | original_mesh->getSubMesh(submesh)->_getRenderOperation(mRenderOp,0);
|
---|
| 122 |
|
---|
| 123 | ibuf = Ogre::HardwareBufferManager::getSingleton().createIndexBuffer(
|
---|
| 124 | Ogre::HardwareIndexBuffer::IT_32BIT, // type of index
|
---|
| 125 | indices_to_render, // number of indexes
|
---|
| 126 | Ogre::HardwareBuffer::HBU_DISCARDABLE , // usage
|
---|
| 127 | false); // no shadow buffer
|
---|
| 128 |
|
---|
| 129 | mRenderOp.indexData->indexBuffer = ibuf;
|
---|
| 130 | mRenderOp.indexData->indexStart = 0;//offset;
|
---|
| 131 | mRenderOp.indexData->indexCount = indices_to_render;
|
---|
| 132 |
|
---|
| 133 | unsigned long* pIdx = static_cast<unsigned long*>(ibuf->lock(Ogre::HardwareBuffer::HBL_NORMAL));
|
---|
| 134 |
|
---|
| 135 | for (int k=0; k<indices_to_render; k++)
|
---|
| 136 | pIdx[k] = lodStripsLib->dataRetrievalInterface->GetIndex(k+offset);
|
---|
| 137 |
|
---|
| 138 | ibuf->unlock();
|
---|
| 139 |
|
---|
| 140 | }
|
---|
| 141 | }
|
---|
| 142 |
|
---|
| 143 | class FresnelFrameListener : public ExampleFrameListener
|
---|
| 144 | {
|
---|
| 145 | int manage;
|
---|
| 146 |
|
---|
| 147 | public:
|
---|
| 148 |
|
---|
| 149 | FresnelFrameListener(RenderWindow* win, Camera* cam)
|
---|
| 150 | : ExampleFrameListener(win, cam, false, false)
|
---|
| 151 | {
|
---|
| 152 | manage=1;
|
---|
| 153 | }
|
---|
| 154 |
|
---|
| 155 | bool frameStarted(const FrameEvent& evt)
|
---|
| 156 | {
|
---|
| 157 | Vector3 dist;
|
---|
| 158 | int distance=0,inc2=0,d;
|
---|
| 159 | unsigned int nlod,diflods;
|
---|
| 160 |
|
---|
| 161 | // Move upto 80 units/second
|
---|
| 162 | Real MoveFactor = 180.0 * evt.timeSinceLastFrame;
|
---|
| 163 |
|
---|
| 164 | // Copy the current state of the input devices
|
---|
| 165 | mInputDevice->capture();
|
---|
| 166 |
|
---|
| 167 | // If this is the first frame, pick a speed
|
---|
| 168 | if (evt.timeSinceLastFrame == 0)
|
---|
| 169 | {
|
---|
| 170 | mMoveScale = 1;
|
---|
| 171 | mRotScale = 0.1;
|
---|
| 172 | }
|
---|
| 173 | // Otherwise scale movement units by time passed since last frame
|
---|
| 174 | else
|
---|
| 175 | {
|
---|
| 176 | // Move about 100 units per second,
|
---|
| 177 | mMoveScale = mMoveSpeed * evt.timeSinceLastFrame;
|
---|
| 178 | // Take about 10 seconds for full rotation
|
---|
| 179 | mRotScale = mRotateSpeed * evt.timeSinceLastFrame;
|
---|
| 180 | }
|
---|
| 181 |
|
---|
| 182 | mRotX = 0;
|
---|
| 183 | mRotY = 0;
|
---|
| 184 | mTranslateVector = Vector3::ZERO;
|
---|
| 185 |
|
---|
| 186 | //LOD selection
|
---|
| 187 | int difdist = dist_max - dist_min;
|
---|
| 188 |
|
---|
| 189 | int i=0;
|
---|
| 190 |
|
---|
| 191 | dist = node->getPosition() - mCamera->getPosition();
|
---|
| 192 | distance =dist.length();
|
---|
| 193 |
|
---|
| 194 | DumpDataToOgreBuffers(ogreMesh,myStrips);
|
---|
| 195 |
|
---|
| 196 | float lodfactor = (float)(distance - dist_min) / (float)(dist_max - dist_min);
|
---|
| 197 | lodfactor = 1.0f - lodfactor;
|
---|
| 198 |
|
---|
| 199 | if (lodfactor >= 0.0f && lodfactor <= 1.0f)
|
---|
| 200 | {
|
---|
| 201 | myStrips->GoToLod(lodfactor);
|
---|
| 202 |
|
---|
| 203 | /* diflods = 10.0f;//myStrips->MaxLod()-myStrips->MinLod();
|
---|
| 204 | inc2=diflods/difdist;
|
---|
| 205 | inc2++;
|
---|
| 206 |
|
---|
| 207 | d = distance - dist_min;
|
---|
| 208 |
|
---|
| 209 | nlod = d*inc2;*/
|
---|
| 210 |
|
---|
| 211 | // if ((nlod!=myStrips->mCurrentLod)&&(nlod>=myStrips->MinLod())&&(nlod<=myStrips->MaxLod()))
|
---|
| 212 | // {
|
---|
| 213 | if (lodfactor < 0.333f)
|
---|
| 214 | {
|
---|
| 215 | color.r=0.0;
|
---|
| 216 | color.g=(lodfactor)*3.0f;//nlod*1.0/(diflods/3);
|
---|
| 217 | color.b=(1.0-lodfactor)*3.0f;//(nlod*1.0/(diflods/3));
|
---|
| 218 | }
|
---|
| 219 | else
|
---|
| 220 | {
|
---|
| 221 | if (lodfactor<0.666f)
|
---|
| 222 | {
|
---|
| 223 | color.r=(lodfactor-0.333f)*3.0f;//(nlod-diflods/3)*1.0/(diflods/3);
|
---|
| 224 | color.g=1.0;
|
---|
| 225 | color.b=0.0;
|
---|
| 226 | }
|
---|
| 227 | else
|
---|
| 228 | {
|
---|
| 229 | color.r=1.0;
|
---|
| 230 | color.g=(1.0-lodfactor)*3.0f;//(nlod-(2*diflods/3))*1.0/(diflods/3);
|
---|
| 231 | color.b=0.0;
|
---|
| 232 | }
|
---|
| 233 | }
|
---|
| 234 | mat[0]->setDiffuse(color);
|
---|
| 235 | // }
|
---|
| 236 | }
|
---|
| 237 | else
|
---|
| 238 | {
|
---|
| 239 | if ((distance > dist_max))
|
---|
| 240 | {
|
---|
| 241 | // myStrips->GoToLod(1.0f);
|
---|
| 242 |
|
---|
| 243 | color.r=0.0;
|
---|
| 244 | color.g=0.0;
|
---|
| 245 | color.b=1.0;
|
---|
| 246 | mat[0]->setDiffuse(color);
|
---|
| 247 |
|
---|
| 248 | }
|
---|
| 249 | else
|
---|
| 250 | {
|
---|
| 251 | if ((distance < dist_min))
|
---|
| 252 | {
|
---|
| 253 | // myStrips->GoToLod(0.0f);
|
---|
| 254 |
|
---|
| 255 | color.r=1.0;
|
---|
| 256 | color.g=0.0;
|
---|
| 257 | color.b=0.0;
|
---|
| 258 | mat[0]->setDiffuse(color);
|
---|
| 259 | }
|
---|
| 260 | }
|
---|
| 261 | }
|
---|
| 262 |
|
---|
| 263 | // Move the node
|
---|
| 264 | if(mInputDevice->isKeyDown(Ogre::KC_UP))
|
---|
| 265 | mTranslateVector.z = -mMoveScale;
|
---|
| 266 |
|
---|
| 267 |
|
---|
| 268 | if(mInputDevice->isKeyDown(Ogre::KC_DOWN))
|
---|
| 269 | mTranslateVector.z = mMoveScale;
|
---|
| 270 |
|
---|
| 271 | // Instead of moving the ship left and right, rotate it using yaw()
|
---|
| 272 | if(mInputDevice->isKeyDown(Ogre::KC_LEFT))
|
---|
| 273 | mCamera->yaw(mRotScale);
|
---|
| 274 |
|
---|
| 275 | if(mInputDevice->isKeyDown(Ogre::KC_RIGHT))
|
---|
| 276 | mCamera->yaw(-mRotScale);
|
---|
| 277 |
|
---|
| 278 | // Move the node
|
---|
| 279 | if(mInputDevice->isKeyDown(Ogre::KC_W))
|
---|
| 280 | node->translate(0,mMoveScale,0);
|
---|
| 281 |
|
---|
| 282 | if(mInputDevice->isKeyDown(Ogre::KC_S))
|
---|
| 283 | node->translate(0,-mMoveScale,0);
|
---|
| 284 |
|
---|
| 285 | if(mInputDevice->isKeyDown(Ogre::KC_Z))
|
---|
| 286 | node->scale(1.01,1.01,1.01);
|
---|
| 287 |
|
---|
| 288 | if(mInputDevice->isKeyDown(Ogre::KC_X))
|
---|
| 289 | node->scale(0.99,0.99,0.99);
|
---|
| 290 |
|
---|
| 291 | // Rotate
|
---|
| 292 | if(mInputDevice->isKeyDown(Ogre::KC_A))
|
---|
| 293 | node->yaw(mRotScale);
|
---|
| 294 |
|
---|
| 295 | if(mInputDevice->isKeyDown(Ogre::KC_D))
|
---|
| 296 | node->yaw(-mRotScale);
|
---|
| 297 |
|
---|
| 298 | if(mInputDevice->isKeyDown(Ogre::KC_ESCAPE))
|
---|
| 299 | {
|
---|
| 300 | delete myStrips;
|
---|
| 301 |
|
---|
| 302 | delete [] mat;
|
---|
| 303 |
|
---|
| 304 | return false;
|
---|
| 305 | }
|
---|
| 306 |
|
---|
| 307 | if( mInputDevice->getMouseButton( 1 ) )
|
---|
| 308 | {
|
---|
| 309 | mTranslateVector.x += mInputDevice->getMouseRelativeX() * 0.13;
|
---|
| 310 | mTranslateVector.y -= mInputDevice->getMouseRelativeY() * 0.13;
|
---|
| 311 | }
|
---|
| 312 | else
|
---|
| 313 | {
|
---|
| 314 | mRotX = Degree(-mInputDevice->getMouseRelativeX() * 0.13);
|
---|
| 315 | mRotY = Degree(-mInputDevice->getMouseRelativeY() * 0.13);
|
---|
| 316 | }
|
---|
| 317 |
|
---|
| 318 |
|
---|
| 319 | char cadena[256];
|
---|
| 320 |
|
---|
| 321 |
|
---|
| 322 | sprintf(cadena,"Distance: %d",distance);
|
---|
| 323 |
|
---|
| 324 | mInfo->setCaption(cadena);
|
---|
| 325 |
|
---|
| 326 | if (lodfactor<0.0f)
|
---|
| 327 | lodfactor=0.0f;
|
---|
| 328 | if (lodfactor>1.0f)
|
---|
| 329 | lodfactor=1.0f;
|
---|
| 330 | sprintf(cadena,"LOD factor: %f",lodfactor);
|
---|
| 331 |
|
---|
| 332 | mInfo2->setCaption(cadena);
|
---|
| 333 |
|
---|
| 334 | mCamera->yaw(mRotX);
|
---|
| 335 | mCamera->pitch(mRotY);
|
---|
| 336 | mCamera->moveRelative(mTranslateVector);
|
---|
| 337 |
|
---|
| 338 | return true;
|
---|
| 339 | }
|
---|
| 340 | };
|
---|
| 341 |
|
---|
| 342 | class FresnelApplication : public ExampleApplication
|
---|
| 343 | {
|
---|
| 344 | protected:
|
---|
| 345 | RefractionTextureListener mRefractionListener;
|
---|
| 346 | ReflectionTextureListener mReflectionListener;
|
---|
| 347 | public:
|
---|
| 348 | FresnelApplication() {
|
---|
| 349 |
|
---|
| 350 |
|
---|
| 351 | }
|
---|
| 352 |
|
---|
| 353 | ~FresnelApplication()
|
---|
| 354 | {
|
---|
| 355 | }
|
---|
| 356 | protected:
|
---|
| 357 |
|
---|
| 358 |
|
---|
| 359 |
|
---|
| 360 | // Just override the mandatory create scene method
|
---|
| 361 | void createScene(void)
|
---|
| 362 | {
|
---|
| 363 | Entity* pEnt;
|
---|
| 364 |
|
---|
| 365 | mat = new MaterialPtr[1];
|
---|
| 366 |
|
---|
| 367 | // Check prerequisites first
|
---|
| 368 | const RenderSystemCapabilities* caps = Root::getSingleton().getRenderSystem()->getCapabilities();
|
---|
| 369 | if (!caps->hasCapability(RSC_VERTEX_PROGRAM) || !(caps->hasCapability(RSC_FRAGMENT_PROGRAM)))
|
---|
| 370 | {
|
---|
| 371 | OGRE_EXCEPT(1, "Your card does not support vertex and fragment programs, so cannot "
|
---|
| 372 | "run this demo. Sorry!",
|
---|
| 373 | "Fresnel::createScene");
|
---|
| 374 | }
|
---|
| 375 | else
|
---|
| 376 | {
|
---|
| 377 | if (!GpuProgramManager::getSingleton().isSyntaxSupported("arbfp1") &&
|
---|
| 378 | !GpuProgramManager::getSingleton().isSyntaxSupported("ps_2_0") &&
|
---|
| 379 | !GpuProgramManager::getSingleton().isSyntaxSupported("ps_1_4")
|
---|
| 380 | )
|
---|
| 381 | {
|
---|
| 382 | OGRE_EXCEPT(1, "Your card does not support advanced fragment programs, "
|
---|
| 383 | "so cannot run this demo. Sorry!",
|
---|
| 384 | "Fresnel::createScene");
|
---|
| 385 | }
|
---|
| 386 | }
|
---|
| 387 |
|
---|
| 388 | theCam = mCamera;
|
---|
| 389 | theCam->setPosition(0,20,dist_max+50);
|
---|
| 390 | // Set ambient light
|
---|
| 391 | mSceneMgr->setAmbientLight(ColourValue(0.3, 0.3, 0.3));
|
---|
| 392 |
|
---|
| 393 | // Create a point light
|
---|
| 394 | Light* l = mSceneMgr->createLight("MainLight");
|
---|
| 395 | l->setType(Light::LT_DIRECTIONAL);
|
---|
| 396 | l->setDirection(0.0,0.0,-1.0);
|
---|
| 397 |
|
---|
| 398 |
|
---|
| 399 | RenderTexture* rttTex = mRoot->getRenderSystem()->createRenderTexture( "Refraction", 512, 512 );
|
---|
| 400 |
|
---|
| 401 | {
|
---|
| 402 | Viewport *v = rttTex->addViewport( mCamera );
|
---|
| 403 | MaterialPtr mat = MaterialManager::getSingleton().getByName("Examples/FresnelReflectionRefraction");
|
---|
| 404 | mat->getTechnique(0)->getPass(0)->getTextureUnitState(2)->setTextureName("Refraction");
|
---|
| 405 | v->setOverlaysEnabled(false);
|
---|
| 406 | rttTex->addListener(&mRefractionListener);
|
---|
| 407 | }
|
---|
| 408 |
|
---|
| 409 |
|
---|
| 410 | rttTex = mRoot->getRenderSystem()->createRenderTexture( "Reflection", 512, 512 );
|
---|
| 411 | {
|
---|
| 412 | Viewport *v = rttTex->addViewport( mCamera );
|
---|
| 413 | MaterialPtr mat = MaterialManager::getSingleton().getByName("Examples/FresnelReflectionRefraction");
|
---|
| 414 | mat->getTechnique(0)->getPass(0)->getTextureUnitState(1)->setTextureName("Reflection");
|
---|
| 415 | v->setOverlaysEnabled(false);
|
---|
| 416 | rttTex->addListener(&mReflectionListener);
|
---|
| 417 | }
|
---|
| 418 |
|
---|
| 419 |
|
---|
| 420 | // Define a floor plane mesh
|
---|
| 421 | reflectionPlane.normal = Vector3::UNIT_Y;
|
---|
| 422 | reflectionPlane.d = 0;
|
---|
| 423 | MeshManager::getSingleton().createPlane("ReflectPlane",
|
---|
| 424 | ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME,
|
---|
| 425 | reflectionPlane,
|
---|
| 426 | 9000,9000,10,10,true,1,5,5,Vector3::UNIT_Z);
|
---|
| 427 | pPlaneEnt = mSceneMgr->createEntity( "plane", "ReflectPlane" );
|
---|
| 428 | pPlaneEnt->setMaterialName("Examples/FresnelReflectionRefraction");
|
---|
| 429 | mSceneMgr->getRootSceneNode()->createChildSceneNode()->attachObject(pPlaneEnt);
|
---|
| 430 |
|
---|
| 431 |
|
---|
| 432 | mSceneMgr->setSkyBox(true, "Examples/CloudyNoonSkyBox");
|
---|
| 433 |
|
---|
| 434 | // My node to which all objects will be attached
|
---|
| 435 | SceneNode* myRootNode = mSceneMgr->getRootSceneNode()->createChildSceneNode();
|
---|
| 436 |
|
---|
| 437 |
|
---|
| 438 | // Now the below water ents
|
---|
| 439 | pEnt = mSceneMgr->createEntity( "PoolFloor", "PoolFloor.mesh" );
|
---|
| 440 | myRootNode->attachObject(pEnt);
|
---|
| 441 | belowWaterEnts.push_back(pEnt);
|
---|
| 442 | myRootNode->scale(6.0,6.0,6.0);
|
---|
| 443 |
|
---|
| 444 | std::string model_file=model_name;
|
---|
| 445 | model_file.append(".mesh");
|
---|
| 446 |
|
---|
| 447 | //Models
|
---|
| 448 | entity = mSceneMgr->createEntity(model_name, "../../../OgreStuff/media/GT/dwarflod.mesh");
|
---|
| 449 |
|
---|
| 450 | ogreMesh = entity->getMesh().getPointer();
|
---|
| 451 |
|
---|
| 452 | // load LOD info from the object
|
---|
| 453 | meshloader=new Geometry::GeoMeshLoader;
|
---|
| 454 | Geometry::Mesh *themesh = meshloader->load("../../../OgreStuff/media/GT/dwarflod.mesh");
|
---|
| 455 |
|
---|
| 456 | node = mSceneMgr->getRootSceneNode()->createChildSceneNode();
|
---|
| 457 | node->attachObject( entity );
|
---|
| 458 |
|
---|
| 459 | std::string lod_file="../../media/GT/";
|
---|
| 460 | lod_file.append(model_name);
|
---|
| 461 | lod_file.append(".lod");
|
---|
| 462 |
|
---|
| 463 | // myStrips = new LodStripsLibrary(lod_file,entity->getMesh().getPointer());
|
---|
| 464 |
|
---|
| 465 | if (!meshloader->GetLodStripsData())
|
---|
| 466 | exit(1);
|
---|
| 467 |
|
---|
| 468 | myStrips = new Geometry::LodStripsLibrary(meshloader->GetLodStripsData(),themesh);
|
---|
| 469 |
|
---|
| 470 | entity->setNormaliseNormals(true);
|
---|
| 471 |
|
---|
| 472 | aboveWaterEnts.push_back(entity);
|
---|
| 473 |
|
---|
| 474 | // Colour-coded material
|
---|
| 475 | mat[0] = MaterialManager::getSingleton().create("test_mat",
|
---|
| 476 | ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
|
---|
| 477 | mat[0]->setCullingMode(CULL_ANTICLOCKWISE);
|
---|
| 478 | mat[0]->setAmbient(ColourValue::Black);
|
---|
| 479 | mat[0]->setDiffuse(color);
|
---|
| 480 | mat[0]->setLightingEnabled(true);
|
---|
| 481 | entity->setMaterialName("test_mat");
|
---|
| 482 |
|
---|
| 483 | // show overlay
|
---|
| 484 | Overlay* pOver = OverlayManager::getSingleton().getByName("Demo_LodStrips/Overlay");
|
---|
| 485 | mInfo = OverlayManager::getSingleton().getOverlayElement("Demo_LodStrips/Info_1");
|
---|
| 486 | mInfo2 = OverlayManager::getSingleton().getOverlayElement("Demo_LodStrips/Info_2");
|
---|
| 487 | pOver->show();
|
---|
| 488 |
|
---|
| 489 | }
|
---|
| 490 |
|
---|
| 491 | void createFrameListener(void)
|
---|
| 492 | {
|
---|
| 493 | mFrameListener= new FresnelFrameListener(mWindow, mCamera);
|
---|
| 494 | mFrameListener->showDebugOverlay(true);
|
---|
| 495 | mRoot->addFrameListener(mFrameListener);
|
---|
| 496 | }
|
---|
| 497 |
|
---|
| 498 | };
|
---|
| 499 |
|
---|
| 500 |
|
---|
| 501 |
|
---|
| 502 | #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
|
---|
| 503 | #define WIN32_LEAN_AND_MEAN
|
---|
| 504 | #include "windows.h"
|
---|
| 505 | #endif
|
---|
| 506 |
|
---|
| 507 | #ifdef __cplusplus
|
---|
| 508 | extern "C" {
|
---|
| 509 | #endif
|
---|
| 510 |
|
---|
| 511 | #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
|
---|
| 512 | INT WINAPI WinMain( HINSTANCE hInst, HINSTANCE, LPSTR strCmdLine, INT )
|
---|
| 513 | #else
|
---|
| 514 | int main(int argc, char **argv)
|
---|
| 515 | #endif
|
---|
| 516 | {
|
---|
| 517 | // Create application object
|
---|
| 518 | FresnelApplication app;
|
---|
| 519 |
|
---|
| 520 | try {
|
---|
| 521 | app.go();
|
---|
| 522 | } catch( Exception& e ) {
|
---|
| 523 | #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
|
---|
| 524 | MessageBox( NULL, e.getFullDescription().c_str(), "An exception has occured!", MB_OK | MB_ICONERROR | MB_TASKMODAL);
|
---|
| 525 | #else
|
---|
| 526 | std::cerr << "An exception has occured: " << e.getFullDescription();
|
---|
| 527 | #endif
|
---|
| 528 | }
|
---|
| 529 |
|
---|
| 530 |
|
---|
| 531 | return 0;
|
---|
| 532 | }
|
---|
| 533 |
|
---|
| 534 | #ifdef __cplusplus
|
---|
| 535 | }
|
---|
| 536 | #endif
|
---|