[1092] | 1 | /* ==========================================================================
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| 2 | * (C) 2006 Universitat Jaume I
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| 3 | * ==========================================================================
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| 4 | * PROYECT: GAME TOOLS
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| 5 | * ==========================================================================*/
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| 6 | /** CONTENT:
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| 7 | *
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| 8 | *
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| 9 | * @file main.cpp
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| 10 | /** COMMENTS:
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| 11 | * Model must be in "media/models" folder.
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| 12 | * Lod file must be in "media/GT" folder.
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| 13 | /*===========================================================================*/
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| 14 | #include "ExampleApplication.h"
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| 15 | //#include "OgreLodStripsLibrary.h"
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| 16 | #include "GeoLodStripsLibrary.h"
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| 17 | #include "GeoMeshLoader.h"
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| 18 |
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| 19 |
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| 20 | // Distance values
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[1113] | 21 | #define dist_min 1200
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| 22 | #define dist_max 2000
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[1092] | 23 |
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| 24 | // Model name
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| 25 | #define model_name "dwarf2"
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| 26 |
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| 27 |
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| 28 | //Global variables
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| 29 | Entity* entity;
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| 30 | Geometry::LodStripsLibrary* myStrips;
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| 31 | Ogre::Mesh *ogreMesh=NULL;
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| 32 | Geometry::GeoMeshLoader *meshloader=NULL;
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| 33 | SceneNode* node;
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| 34 |
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| 35 | MaterialPtr *mat;
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| 36 |
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| 37 | ColourValue color=ColourValue::Red;
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| 38 |
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| 39 | Camera* theCam;
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| 40 | Entity* pPlaneEnt;
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| 41 | std::vector<Entity*> belowWaterEnts;
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| 42 | std::vector<Entity*> aboveWaterEnts;
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| 43 |
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| 44 | Plane reflectionPlane;
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| 45 |
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| 46 | OverlayElement* mInfo;
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| 47 | OverlayElement* mInfo2;
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| 48 |
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| 49 | class RefractionTextureListener : public RenderTargetListener
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| 50 | {
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| 51 | public:
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| 52 | void preRenderTargetUpdate(const RenderTargetEvent& evt)
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| 53 | {
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| 54 | // Hide plane and objects above the water
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| 55 | pPlaneEnt->setVisible(false);
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| 56 | std::vector<Entity*>::iterator i, iend;
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| 57 | iend = aboveWaterEnts.end();
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| 58 | for (i = aboveWaterEnts.begin(); i != iend; ++i)
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| 59 | {
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| 60 | (*i)->setVisible(false);
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| 61 | }
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| 62 |
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| 63 | }
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| 64 | void postRenderTargetUpdate(const RenderTargetEvent& evt)
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| 65 | {
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| 66 | // Show plane and objects above the water
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| 67 | pPlaneEnt->setVisible(true);
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| 68 | std::vector<Entity*>::iterator i, iend;
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| 69 | iend = aboveWaterEnts.end();
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| 70 | for (i = aboveWaterEnts.begin(); i != iend; ++i)
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| 71 | {
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| 72 | (*i)->setVisible(true);
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| 73 | }
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| 74 | }
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| 75 |
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| 76 | };
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| 77 | class ReflectionTextureListener : public RenderTargetListener
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| 78 | {
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| 79 | public:
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| 80 | void preRenderTargetUpdate(const RenderTargetEvent& evt)
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| 81 | {
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| 82 | // Hide plane and objects below the water
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| 83 | pPlaneEnt->setVisible(false);
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| 84 | std::vector<Entity*>::iterator i, iend;
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| 85 | iend = belowWaterEnts.end();
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| 86 | for (i = belowWaterEnts.begin(); i != iend; ++i)
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| 87 | {
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| 88 | (*i)->setVisible(false);
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| 89 | }
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| 90 | theCam->enableReflection(reflectionPlane);
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| 91 |
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| 92 | }
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| 93 | void postRenderTargetUpdate(const RenderTargetEvent& evt)
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| 94 | {
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| 95 | // Show plane and objects below the water
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| 96 | pPlaneEnt->setVisible(true);
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| 97 | std::vector<Entity*>::iterator i, iend;
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| 98 | iend = belowWaterEnts.end();
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| 99 | for (i = belowWaterEnts.begin(); i != iend; ++i)
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| 100 | {
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| 101 | (*i)->setVisible(true);
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| 102 | }
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| 103 | theCam->disableReflection();
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| 104 | }
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| 105 |
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| 106 | };
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| 107 |
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| 108 | void DumpDataToOgreBuffers(Ogre::Mesh *original_mesh, Geometry::LodStripsLibrary *lodStripsLib)
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| 109 | {
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| 110 | // Copy to Ogre buffers including the degenerated triangles
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| 111 |
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| 112 | Ogre::HardwareIndexBufferSharedPtr ibuf;
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| 113 | Ogre::IndexData *indexes;
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| 114 | Ogre::RenderOperation mRenderOp;
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| 115 |
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| 116 | for (int submesh=0; submesh < original_mesh->getNumSubMeshes(); submesh++)
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| 117 | {
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| 118 | int indices_to_render = lodStripsLib->GetValidIndexCount(submesh);
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| 119 | int offset = lodStripsLib->GetValidOffset(submesh);
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| 120 |
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| 121 | original_mesh->getSubMesh(submesh)->_getRenderOperation(mRenderOp,0);
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| 122 |
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| 123 | ibuf = Ogre::HardwareBufferManager::getSingleton().createIndexBuffer(
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| 124 | Ogre::HardwareIndexBuffer::IT_32BIT, // type of index
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| 125 | indices_to_render, // number of indexes
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| 126 | Ogre::HardwareBuffer::HBU_DISCARDABLE , // usage
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| 127 | false); // no shadow buffer
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| 128 |
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| 129 | mRenderOp.indexData->indexBuffer = ibuf;
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| 130 | mRenderOp.indexData->indexStart = 0;//offset;
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| 131 | mRenderOp.indexData->indexCount = indices_to_render;
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| 132 |
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| 133 | unsigned long* pIdx = static_cast<unsigned long*>(ibuf->lock(Ogre::HardwareBuffer::HBL_NORMAL));
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| 134 |
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| 135 | for (int k=0; k<indices_to_render; k++)
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| 136 | pIdx[k] = lodStripsLib->dataRetrievalInterface->GetIndex(k+offset);
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| 137 |
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| 138 | ibuf->unlock();
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| 139 |
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| 140 | }
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| 141 | }
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| 142 |
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| 143 | class FresnelFrameListener : public ExampleFrameListener
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| 144 | {
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| 145 | int manage;
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| 146 |
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| 147 | public:
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| 148 |
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| 149 | FresnelFrameListener(RenderWindow* win, Camera* cam)
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| 150 | : ExampleFrameListener(win, cam, false, false)
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| 151 | {
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| 152 | manage=1;
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| 153 | }
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| 154 |
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| 155 | bool frameStarted(const FrameEvent& evt)
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| 156 | {
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| 157 | Vector3 dist;
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| 158 | int distance=0,inc2=0,d;
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| 159 | unsigned int nlod,diflods;
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| 160 |
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| 161 | // Move upto 80 units/second
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| 162 | Real MoveFactor = 180.0 * evt.timeSinceLastFrame;
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| 163 |
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| 164 | // Copy the current state of the input devices
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| 165 | mInputDevice->capture();
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| 166 |
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| 167 | // If this is the first frame, pick a speed
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| 168 | if (evt.timeSinceLastFrame == 0)
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| 169 | {
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| 170 | mMoveScale = 1;
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| 171 | mRotScale = 0.1;
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| 172 | }
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| 173 | // Otherwise scale movement units by time passed since last frame
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| 174 | else
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| 175 | {
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| 176 | // Move about 100 units per second,
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| 177 | mMoveScale = mMoveSpeed * evt.timeSinceLastFrame;
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| 178 | // Take about 10 seconds for full rotation
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| 179 | mRotScale = mRotateSpeed * evt.timeSinceLastFrame;
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| 180 | }
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| 181 |
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| 182 | mRotX = 0;
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| 183 | mRotY = 0;
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| 184 | mTranslateVector = Vector3::ZERO;
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| 185 |
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| 186 | //LOD selection
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| 187 | int difdist = dist_max - dist_min;
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| 188 |
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| 189 | int i=0;
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| 190 |
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| 191 | dist = node->getPosition() - mCamera->getPosition();
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| 192 | distance =dist.length();
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| 193 |
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| 194 | float lodfactor = (float)(distance - dist_min) / (float)(dist_max - dist_min);
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| 195 | lodfactor = 1.0f - lodfactor;
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| 196 |
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[1114] | 197 | if (lodfactor<0.0f)
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| 198 | lodfactor=0.0f;
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| 199 | if (lodfactor>1.0f)
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| 200 | lodfactor=1.0f;
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| 201 |
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| 202 | /* if (lodfactor >= 0.0f && lodfactor <= 1.0f)
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| 203 | {*/
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| 204 | static float lodfactorBefore = -1.0f;
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| 205 | if (fabsf(lodfactorBefore-lodfactor)>0.05f ||
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| 206 | (lodfactorBefore>0.0f && lodfactor==0.0f) ||
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| 207 | (lodfactorBefore<1.0f && lodfactor==1.0f))
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[1092] | 208 | {
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| 209 | myStrips->GoToLod(lodfactor);
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[1114] | 210 | DumpDataToOgreBuffers(ogreMesh,myStrips);
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| 211 | lodfactorBefore=lodfactor;
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[1092] | 212 |
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[1114] | 213 | if (lodfactor < 0.333f)
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| 214 | {
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| 215 | color.r=0.0;
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| 216 | color.g=(lodfactor)*3.0f;//nlod*1.0/(diflods/3);
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| 217 | color.b=(0.3f-lodfactor)*3.0f;//(nlod*1.0/(diflods/3));
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| 218 | }
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| 219 | else
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| 220 | {
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| 221 | if (lodfactor<0.666f)
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[1092] | 222 | {
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[1114] | 223 | color.r=(lodfactor-0.333f)*3.0f;//(nlod-diflods/3)*1.0/(diflods/3);
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| 224 | color.g=1.0;
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| 225 | color.b=0.0;
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[1092] | 226 | }
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| 227 | else
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| 228 | {
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[1114] | 229 | color.r=1.0;
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| 230 | color.g=(0.3f-lodfactor)*3.0f;//(nlod-(2*diflods/3))*1.0/(diflods/3);
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| 231 | color.b=0.0;
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[1092] | 232 | }
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[1114] | 233 | }
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| 234 | mat[0]->setDiffuse(color);
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[1092] | 235 | }
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[1114] | 236 | /* else
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[1092] | 237 | {
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| 238 | if ((distance > dist_max))
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| 239 | {
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| 240 | color.r=0.0;
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| 241 | color.g=0.0;
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| 242 | color.b=1.0;
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| 243 | mat[0]->setDiffuse(color);
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| 244 |
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| 245 | }
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| 246 | else
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| 247 | {
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| 248 | if ((distance < dist_min))
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| 249 | {
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| 250 | color.r=1.0;
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| 251 | color.g=0.0;
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| 252 | color.b=0.0;
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| 253 | mat[0]->setDiffuse(color);
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| 254 | }
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| 255 | }
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| 256 | }
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[1114] | 257 | */
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[1092] | 258 | // Move the node
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| 259 | if(mInputDevice->isKeyDown(Ogre::KC_UP))
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| 260 | mTranslateVector.z = -mMoveScale;
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| 261 |
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| 262 |
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| 263 | if(mInputDevice->isKeyDown(Ogre::KC_DOWN))
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| 264 | mTranslateVector.z = mMoveScale;
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| 265 |
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| 266 | // Instead of moving the ship left and right, rotate it using yaw()
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| 267 | if(mInputDevice->isKeyDown(Ogre::KC_LEFT))
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| 268 | mCamera->yaw(mRotScale);
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| 269 |
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| 270 | if(mInputDevice->isKeyDown(Ogre::KC_RIGHT))
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| 271 | mCamera->yaw(-mRotScale);
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| 272 |
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| 273 | // Move the node
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| 274 | if(mInputDevice->isKeyDown(Ogre::KC_W))
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| 275 | node->translate(0,mMoveScale,0);
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| 276 |
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| 277 | if(mInputDevice->isKeyDown(Ogre::KC_S))
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| 278 | node->translate(0,-mMoveScale,0);
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| 279 |
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| 280 | if(mInputDevice->isKeyDown(Ogre::KC_Z))
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| 281 | node->scale(1.01,1.01,1.01);
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| 282 |
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| 283 | if(mInputDevice->isKeyDown(Ogre::KC_X))
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| 284 | node->scale(0.99,0.99,0.99);
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| 285 |
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| 286 | // Rotate
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| 287 | if(mInputDevice->isKeyDown(Ogre::KC_A))
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| 288 | node->yaw(mRotScale);
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| 289 |
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| 290 | if(mInputDevice->isKeyDown(Ogre::KC_D))
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| 291 | node->yaw(-mRotScale);
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| 292 |
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| 293 | if(mInputDevice->isKeyDown(Ogre::KC_ESCAPE))
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| 294 | {
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| 295 | delete myStrips;
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| 296 |
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| 297 | delete [] mat;
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| 298 |
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| 299 | return false;
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| 300 | }
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| 301 |
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| 302 | if( mInputDevice->getMouseButton( 1 ) )
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| 303 | {
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| 304 | mTranslateVector.x += mInputDevice->getMouseRelativeX() * 0.13;
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| 305 | mTranslateVector.y -= mInputDevice->getMouseRelativeY() * 0.13;
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| 306 | }
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| 307 | else
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| 308 | {
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| 309 | mRotX = Degree(-mInputDevice->getMouseRelativeX() * 0.13);
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| 310 | mRotY = Degree(-mInputDevice->getMouseRelativeY() * 0.13);
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| 311 | }
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| 312 |
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| 313 |
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| 314 | char cadena[256];
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| 315 |
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| 316 |
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| 317 | sprintf(cadena,"Distance: %d",distance);
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| 318 |
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| 319 | mInfo->setCaption(cadena);
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| 320 |
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| 321 | sprintf(cadena,"LOD factor: %f",lodfactor);
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| 322 |
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| 323 | mInfo2->setCaption(cadena);
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| 324 |
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| 325 | mCamera->yaw(mRotX);
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| 326 | mCamera->pitch(mRotY);
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| 327 | mCamera->moveRelative(mTranslateVector);
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| 328 |
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| 329 | return true;
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| 330 | }
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| 331 | };
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| 332 |
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| 333 | class FresnelApplication : public ExampleApplication
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| 334 | {
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| 335 | protected:
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| 336 | RefractionTextureListener mRefractionListener;
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| 337 | ReflectionTextureListener mReflectionListener;
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| 338 | public:
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| 339 | FresnelApplication() {
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| 340 |
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| 341 |
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| 342 | }
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| 343 |
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| 344 | ~FresnelApplication()
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| 345 | {
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| 346 | }
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| 347 | protected:
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| 348 |
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| 349 |
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| 350 |
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| 351 | // Just override the mandatory create scene method
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| 352 | void createScene(void)
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| 353 | {
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| 354 | Entity* pEnt;
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| 355 |
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| 356 | mat = new MaterialPtr[1];
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| 357 |
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| 358 | // Check prerequisites first
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| 359 | const RenderSystemCapabilities* caps = Root::getSingleton().getRenderSystem()->getCapabilities();
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| 360 | if (!caps->hasCapability(RSC_VERTEX_PROGRAM) || !(caps->hasCapability(RSC_FRAGMENT_PROGRAM)))
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| 361 | {
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| 362 | OGRE_EXCEPT(1, "Your card does not support vertex and fragment programs, so cannot "
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| 363 | "run this demo. Sorry!",
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| 364 | "Fresnel::createScene");
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| 365 | }
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| 366 | else
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| 367 | {
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| 368 | if (!GpuProgramManager::getSingleton().isSyntaxSupported("arbfp1") &&
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| 369 | !GpuProgramManager::getSingleton().isSyntaxSupported("ps_2_0") &&
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| 370 | !GpuProgramManager::getSingleton().isSyntaxSupported("ps_1_4")
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| 371 | )
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| 372 | {
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| 373 | OGRE_EXCEPT(1, "Your card does not support advanced fragment programs, "
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| 374 | "so cannot run this demo. Sorry!",
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| 375 | "Fresnel::createScene");
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| 376 | }
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| 377 | }
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| 378 |
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| 379 | theCam = mCamera;
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[1113] | 380 | theCam->setPosition(0,20,dist_min-600.0f);
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[1092] | 381 | // Set ambient light
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| 382 | mSceneMgr->setAmbientLight(ColourValue(0.3, 0.3, 0.3));
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| 383 |
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| 384 | // Create a point light
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| 385 | Light* l = mSceneMgr->createLight("MainLight");
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| 386 | l->setType(Light::LT_DIRECTIONAL);
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| 387 | l->setDirection(0.0,0.0,-1.0);
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| 388 |
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| 389 |
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| 390 | RenderTexture* rttTex = mRoot->getRenderSystem()->createRenderTexture( "Refraction", 512, 512 );
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| 391 |
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| 392 | {
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| 393 | Viewport *v = rttTex->addViewport( mCamera );
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| 394 | MaterialPtr mat = MaterialManager::getSingleton().getByName("Examples/FresnelReflectionRefraction");
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| 395 | mat->getTechnique(0)->getPass(0)->getTextureUnitState(2)->setTextureName("Refraction");
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| 396 | v->setOverlaysEnabled(false);
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| 397 | rttTex->addListener(&mRefractionListener);
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| 398 | }
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| 399 |
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| 400 |
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| 401 | rttTex = mRoot->getRenderSystem()->createRenderTexture( "Reflection", 512, 512 );
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| 402 | {
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| 403 | Viewport *v = rttTex->addViewport( mCamera );
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| 404 | MaterialPtr mat = MaterialManager::getSingleton().getByName("Examples/FresnelReflectionRefraction");
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| 405 | mat->getTechnique(0)->getPass(0)->getTextureUnitState(1)->setTextureName("Reflection");
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| 406 | v->setOverlaysEnabled(false);
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| 407 | rttTex->addListener(&mReflectionListener);
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| 408 | }
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| 409 |
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| 410 |
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| 411 | // Define a floor plane mesh
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| 412 | reflectionPlane.normal = Vector3::UNIT_Y;
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| 413 | reflectionPlane.d = 0;
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| 414 | MeshManager::getSingleton().createPlane("ReflectPlane",
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| 415 | ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME,
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| 416 | reflectionPlane,
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| 417 | 9000,9000,10,10,true,1,5,5,Vector3::UNIT_Z);
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| 418 | pPlaneEnt = mSceneMgr->createEntity( "plane", "ReflectPlane" );
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| 419 | pPlaneEnt->setMaterialName("Examples/FresnelReflectionRefraction");
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| 420 | mSceneMgr->getRootSceneNode()->createChildSceneNode()->attachObject(pPlaneEnt);
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| 421 |
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| 422 |
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| 423 | mSceneMgr->setSkyBox(true, "Examples/CloudyNoonSkyBox");
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| 424 |
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| 425 | // My node to which all objects will be attached
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| 426 | SceneNode* myRootNode = mSceneMgr->getRootSceneNode()->createChildSceneNode();
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| 427 |
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| 428 |
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| 429 | // Now the below water ents
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| 430 | pEnt = mSceneMgr->createEntity( "PoolFloor", "PoolFloor.mesh" );
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| 431 | myRootNode->attachObject(pEnt);
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| 432 | belowWaterEnts.push_back(pEnt);
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| 433 | myRootNode->scale(6.0,6.0,6.0);
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| 434 |
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| 435 | std::string model_file=model_name;
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| 436 | model_file.append(".mesh");
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| 437 |
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| 438 | //Models
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[1104] | 439 | entity = mSceneMgr->createEntity(model_name, "../../../OgreStuff/media/GT/bunnylod.mesh");
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[1092] | 440 |
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| 441 | ogreMesh = entity->getMesh().getPointer();
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| 442 |
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| 443 | // load LOD info from the object
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| 444 | meshloader=new Geometry::GeoMeshLoader;
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[1104] | 445 | Geometry::Mesh *themesh = meshloader->load("../../../OgreStuff/media/GT/bunnylod.mesh");
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[1092] | 446 |
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| 447 | node = mSceneMgr->getRootSceneNode()->createChildSceneNode();
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| 448 | node->attachObject( entity );
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| 449 |
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| 450 | std::string lod_file="../../media/GT/";
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| 451 | lod_file.append(model_name);
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| 452 | lod_file.append(".lod");
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| 453 |
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| 454 | // myStrips = new LodStripsLibrary(lod_file,entity->getMesh().getPointer());
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| 455 |
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| 456 | if (!meshloader->GetLodStripsData())
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[1113] | 457 | OGRE_EXCEPT(1, "The loaded mesh does not contain any LOD info","LOD Demo");
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[1092] | 458 |
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| 459 | myStrips = new Geometry::LodStripsLibrary(meshloader->GetLodStripsData(),themesh);
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| 460 |
|
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| 461 | entity->setNormaliseNormals(true);
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| 462 |
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| 463 | aboveWaterEnts.push_back(entity);
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| 464 |
|
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| 465 | // Colour-coded material
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| 466 | mat[0] = MaterialManager::getSingleton().create("test_mat",
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| 467 | ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
|
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| 468 | mat[0]->setCullingMode(CULL_ANTICLOCKWISE);
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[1113] | 469 | mat[0]->setAmbient(ColourValue(0.3f,0.3f,0.3f));
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[1092] | 470 | mat[0]->setDiffuse(color);
|
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| 471 | mat[0]->setLightingEnabled(true);
|
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| 472 | entity->setMaterialName("test_mat");
|
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| 473 |
|
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[1104] | 474 |
|
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[1113] | 475 | for (int i=-3; i<2; i++) // 20
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| 476 | for (int j=0; j<5; j++) // 20
|
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[1104] | 477 | {
|
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| 478 | char newObjName[16]="";
|
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| 479 | sprintf(newObjName,"arbol_%d_%d",i,j);
|
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| 480 | Ogre::SceneNode * auxnode = mSceneMgr->getRootSceneNode()->createChildSceneNode();
|
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| 481 | auxnode->attachObject( entity->clone(newObjName) );
|
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| 482 | auxnode->scale(0.8f,0.8f,0.8f);
|
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| 483 | float randomsepx = (float)((rand()%18)-9);
|
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| 484 | float randomsepy = (float)((rand()%12)-6);
|
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[1113] | 485 | auxnode->translate(i*100.0f+randomsepx,40.0f,-j*100.0f-randomsepx);
|
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[1104] | 486 | }
|
---|
| 487 |
|
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[1113] | 488 | node->translate(0,0,-500.0f);
|
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[1104] | 489 |
|
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[1092] | 490 | // show overlay
|
---|
| 491 | Overlay* pOver = OverlayManager::getSingleton().getByName("Demo_LodStrips/Overlay");
|
---|
| 492 | mInfo = OverlayManager::getSingleton().getOverlayElement("Demo_LodStrips/Info_1");
|
---|
| 493 | mInfo2 = OverlayManager::getSingleton().getOverlayElement("Demo_LodStrips/Info_2");
|
---|
| 494 | pOver->show();
|
---|
| 495 |
|
---|
| 496 | }
|
---|
| 497 |
|
---|
| 498 | void createFrameListener(void)
|
---|
| 499 | {
|
---|
| 500 | mFrameListener= new FresnelFrameListener(mWindow, mCamera);
|
---|
| 501 | mFrameListener->showDebugOverlay(true);
|
---|
| 502 | mRoot->addFrameListener(mFrameListener);
|
---|
| 503 | }
|
---|
| 504 |
|
---|
| 505 | };
|
---|
| 506 |
|
---|
| 507 |
|
---|
| 508 |
|
---|
| 509 | #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
|
---|
| 510 | #define WIN32_LEAN_AND_MEAN
|
---|
| 511 | #include "windows.h"
|
---|
| 512 | #endif
|
---|
| 513 |
|
---|
| 514 | #ifdef __cplusplus
|
---|
| 515 | extern "C" {
|
---|
| 516 | #endif
|
---|
| 517 |
|
---|
| 518 | #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
|
---|
| 519 | INT WINAPI WinMain( HINSTANCE hInst, HINSTANCE, LPSTR strCmdLine, INT )
|
---|
| 520 | #else
|
---|
| 521 | int main(int argc, char **argv)
|
---|
| 522 | #endif
|
---|
| 523 | {
|
---|
| 524 | // Create application object
|
---|
| 525 | FresnelApplication app;
|
---|
| 526 |
|
---|
| 527 | try {
|
---|
| 528 | app.go();
|
---|
| 529 | } catch( Exception& e ) {
|
---|
| 530 | #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
|
---|
| 531 | MessageBox( NULL, e.getFullDescription().c_str(), "An exception has occured!", MB_OK | MB_ICONERROR | MB_TASKMODAL);
|
---|
| 532 | #else
|
---|
| 533 | std::cerr << "An exception has occured: " << e.getFullDescription();
|
---|
| 534 | #endif
|
---|
| 535 | }
|
---|
| 536 |
|
---|
| 537 |
|
---|
| 538 | return 0;
|
---|
| 539 | }
|
---|
| 540 |
|
---|
| 541 | #ifdef __cplusplus
|
---|
| 542 | }
|
---|
| 543 | #endif
|
---|