1 | /************************************************************************
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2 | filename: CEGUIRect.h
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3 | created: 8/3/2004
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4 | author: Paul D Turner
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5 |
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6 | purpose: Defines 'Rect' class
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7 | *************************************************************************/
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8 | /*************************************************************************
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9 | Crazy Eddie's GUI System (http://www.cegui.org.uk)
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10 | Copyright (C)2004 - 2005 Paul D Turner (paul@cegui.org.uk)
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11 |
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12 | This library is free software; you can redistribute it and/or
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13 | modify it under the terms of the GNU Lesser General Public
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14 | License as published by the Free Software Foundation; either
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15 | version 2.1 of the License, or (at your option) any later version.
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16 |
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17 | This library is distributed in the hope that it will be useful,
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18 | but WITHOUT ANY WARRANTY; without even the implied warranty of
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19 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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20 | Lesser General Public License for more details.
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21 |
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22 | You should have received a copy of the GNU Lesser General Public
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23 | License along with this library; if not, write to the Free Software
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24 | Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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25 | *************************************************************************/
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26 | #ifndef _CEGUIRect_h_
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27 | #define _CEGUIRect_h_
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28 |
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29 | #include "CEGUIBase.h"
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30 | #include "CEGUIVector.h"
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31 | #include "CEGUISize.h"
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32 |
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33 | // Start of CEGUI namespace section
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34 | namespace CEGUI
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35 | {
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36 | /*!
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37 | \brief
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38 | Class encapsulating operations on a Rectangle
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39 | */
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40 | class CEGUIEXPORT Rect
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41 | {
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42 | public:
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43 | Rect(void) {}
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44 |
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45 |
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46 | /*!
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47 | \brief
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48 | Constructor for a Rect.
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49 | */
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50 | Rect(float left, float top, float right, float bottom);
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51 |
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52 |
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53 | /*!
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54 | \brief
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55 | Return top-left postion of Rect as a Point
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56 | */
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57 | Point getPosition(void) const {return Point(d_left, d_top);}
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58 |
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59 | /*!
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60 | \brief
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61 | return width of Rect area
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62 | */
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63 | float getWidth(void) const {return d_right - d_left;}
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64 |
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65 |
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66 | /*!
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67 | \brief
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68 | return height of Rect area
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69 | */
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70 | float getHeight(void) const {return d_bottom - d_top;}
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71 |
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72 |
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73 | /*!
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74 | \brief
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75 | return the size of the Rect area
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76 | */
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77 | Size getSize(void) const {return Size(getWidth(), getHeight());}
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78 |
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79 |
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80 | /*!
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81 | \brief
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82 | set the position of the Rect (leaves size in tact)
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83 | */
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84 | void setPosition(const Point& pt);
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85 |
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86 |
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87 | /*!
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88 | \brief
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89 | set the width of the Rect object
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90 | */
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91 | void setWidth(float width) {d_right = d_left + width;}
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92 |
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93 | /*!
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94 | \brief
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95 | set the height of the Rect object
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96 | */
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97 | void setHeight(float height) {d_bottom = d_top + height;}
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98 |
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99 |
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100 | /*!
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101 | \brief
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102 | set the size of the Rect area
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103 | */
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104 | void setSize(const Size& sze) {setWidth(sze.d_width); setHeight(sze.d_height);}
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105 |
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106 |
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107 | /*!
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108 | \brief
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109 | return a Rect that is the intersection of 'this' Rect with the Rect 'rect'
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110 |
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111 | \note
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112 | It can be assumed that if d_left == d_right, or d_top == d_bottom, or getWidth() == 0, or getHeight() == 0, then
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113 | 'this' rect was totally outside 'rect'.
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114 | */
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115 | Rect getIntersection(const Rect& rect) const;
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116 |
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117 |
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118 | /*!
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119 | \brief
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120 | Applies an offset the Rect object
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121 |
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122 | \param pt
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123 | Point object containing the offsets to be applied to the Rect.
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124 |
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125 | \return
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126 | this Rect after the offset is performed
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127 | */
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128 | Rect& offset(const Point& pt);
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129 |
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130 |
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131 | /*!
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132 | \brief
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133 | Return true if the given Point falls within this Rect
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134 |
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135 | \param pt
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136 | Point object describing the position to test.
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137 |
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138 | \return
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139 | true if position \a pt is within this Rect's area, else false
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140 | */
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141 | bool isPointInRect(const Point& pt) const;
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142 |
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143 |
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144 | /*!
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145 | \brief
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146 | check the size of the Rect object and if it is bigger than \a sz, resize it so it isn't.
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147 |
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148 | \param sz
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149 | Size object that describes the maximum dimensions that this Rect should be limited to.
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150 |
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151 | \return
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152 | 'this' Rect object after the constrain operation
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153 | */
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154 | Rect& constrainSizeMax(const Size& sz);
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155 |
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156 |
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157 | /*!
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158 | \brief
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159 | check the size of the Rect object and if it is smaller than \a sz, resize it so it isn't.
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160 |
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161 | \param sz
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162 | Size object that describes the minimum dimensions that this Rect should be limited to.
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163 |
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164 | \return
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165 | 'this' Rect object after the constrain operation
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166 | */
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167 | Rect& constrainSizeMin(const Size& sz);
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168 |
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169 |
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170 | /*!
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171 | \brief
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172 | check the size of the Rect object and if it is bigger than \a max_sz or smaller than \a min_sz, resize it so it isn't.
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173 |
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174 | \param max_sz
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175 | Size object that describes the maximum dimensions that this Rect should be limited to.
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176 |
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177 | \param min_sz
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178 | Size object that describes the minimum dimensions that this Rect should be limited to.
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179 |
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180 | \return
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181 | 'this' Rect object after the constrain operation
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182 | */
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183 | Rect& constrainSize(const Size& max_sz, const Size& min_sz);
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184 |
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185 |
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186 | /*************************************************************************
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187 | Operators
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188 | *************************************************************************/
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189 | bool operator==(const Rect& rhs) const
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190 | {
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191 | return ((d_left == rhs.d_left) && (d_right == rhs.d_right) && (d_top == rhs.d_top) && (d_bottom == rhs.d_bottom));
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192 | }
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193 |
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194 | bool operator!=(const Rect& rhs) const {return !operator==(rhs);}
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195 |
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196 | Rect& operator=(const Rect& rhs);
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197 |
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198 |
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199 | /*************************************************************************
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200 | Data Fields
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201 | *************************************************************************/
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202 | float d_top, d_bottom, d_left, d_right;
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203 | };
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204 |
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205 | } // End of CEGUI namespace section
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206 |
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207 |
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208 | #endif // end of guard _CEGUIRect_h_
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