1 | /************************************************************************
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2 | filename: CEGUIScriptModule.h
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3 | created: 16/7/2004
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4 | author: Paul D Turner
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5 |
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6 | purpose: Abstract class interface for scripting support
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7 | *************************************************************************/
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8 | /*************************************************************************
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9 | Crazy Eddie's GUI System (http://www.cegui.org.uk)
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10 | Copyright (C)2004 - 2005 Paul D Turner (paul@cegui.org.uk)
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11 |
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12 | This library is free software; you can redistribute it and/or
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13 | modify it under the terms of the GNU Lesser General Public
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14 | License as published by the Free Software Foundation; either
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15 | version 2.1 of the License, or (at your option) any later version.
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16 |
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17 | This library is distributed in the hope that it will be useful,
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18 | but WITHOUT ANY WARRANTY; without even the implied warranty of
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19 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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20 | Lesser General Public License for more details.
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21 |
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22 | You should have received a copy of the GNU Lesser General Public
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23 | License along with this library; if not, write to the Free Software
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24 | Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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25 | *************************************************************************/
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26 | #ifndef _CEGUIScriptModule_h_
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27 | #define _CEGUIScriptModule_h_
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28 |
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29 | #include "CEGUIBase.h"
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30 | #include "CEGUIString.h"
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31 | #include "CEGUIEvent.h"
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32 |
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33 |
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34 | // Start of CEGUI namespace section
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35 | namespace CEGUI
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36 | {
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37 | /*!
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38 | \brief
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39 | Abstract interface required for all scripting support modules to be used with
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40 | the CEGUI system.
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41 | */
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42 | class CEGUIEXPORT ScriptModule
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43 | {
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44 | public:
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45 | /*************************************************************************
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46 | Construction and Destruction
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47 | *************************************************************************/
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48 | /*!
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49 | \brief
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50 | Constructor for ScriptModule base class
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51 | */
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52 | ScriptModule(void) {}
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53 |
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54 |
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55 | /*!
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56 | \brief
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57 | Destructor for ScriptModule base class.
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58 | */
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59 | virtual ~ScriptModule(void) {}
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60 |
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61 |
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62 | /*************************************************************************
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63 | Abstract interface
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64 | *************************************************************************/
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65 | /*!
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66 | \brief
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67 | Execute a script file.
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68 |
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69 | \param filename
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70 | String object holding the filename of the script file that is to be executed
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71 |
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72 | \param resourceGroup
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73 | Resource group idendifier to be passed to the ResourceProvider when loading the script file.
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74 | */
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75 | virtual void executeScriptFile(const String& filename, const String& resourceGroup = "") = 0;
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76 |
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77 |
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78 | /*!
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79 | \brief
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80 | Execute a scripted global function. The function should not take any parameters and should return an integer.
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81 |
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82 | \param function_name
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83 | String object holding the name of the function, in the global script environment, that
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84 | is to be executed.
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85 |
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86 | \return
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87 | The integer value returned from the script function.
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88 | */
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89 | virtual int executeScriptGlobal(const String& function_name) = 0;
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90 |
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91 |
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92 | /*!
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93 | \brief
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94 | Execute a scripted global 'event handler' function. The function should take some kind of EventArgs like parameter
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95 | that the concrete implementation of this function can create from the passed EventArgs based object. The function
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96 | should not return anything.
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97 |
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98 | \param handler_name
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99 | String object holding the name of the scripted handler function.
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100 |
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101 | \param e
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102 | EventArgs based object that should be passed, by any appropriate means, to the scripted function.
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103 |
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104 | \return
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105 | - true if the event was handled.
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106 | - false if the event was not handled.
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107 | */
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108 | virtual bool executeScriptedEventHandler(const String& handler_name, const EventArgs& e) = 0;
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109 |
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110 |
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111 | /*!
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112 | \brief
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113 | Execute script code contained in the given CEGUI::String object.
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114 |
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115 | \param str
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116 | String object holding the valid script code that should be executed.
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117 |
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118 | \return
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119 | Nothing.
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120 | */
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121 | virtual void executeString(const String& str) = 0;
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122 |
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123 |
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124 | /*!
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125 | \brief
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126 | Method called during system initialisation, prior to running any scripts via the ScriptModule, to enable the ScriptModule
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127 | to perform any operations required to complete initialisation or binding of the script language to the gui system objects.
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128 |
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129 | \return
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130 | Nothing.
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131 | */
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132 | virtual void createBindings(void) {}
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133 |
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134 |
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135 | /*!
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136 | \brief
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137 | Method called during system destruction, after all scripts have been run via the ScriptModule, to enable the ScriptModule
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138 | to perform any operations required to cleanup bindings of the script language to the gui system objects, as set-up in the
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139 | earlier createBindings call.
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140 |
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141 | \return
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142 | Nothing.
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143 | */
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144 | virtual void destroyBindings(void) {}
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145 | };
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146 |
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147 |
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148 | /*!
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149 | \brief
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150 | Functor class used for binding named script functions to events
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151 | */
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152 | class ScriptFunctor
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153 | {
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154 | public:
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155 | ScriptFunctor(const String functionName) : scriptFunctionName(functionName) {}
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156 | ScriptFunctor(const ScriptFunctor& obj) : scriptFunctionName(obj.scriptFunctionName) {}
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157 | bool operator()(const EventArgs& e) const;
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158 |
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159 | private:
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160 | // no assignment possible
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161 | ScriptFunctor& operator=(const ScriptFunctor& rhs);
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162 |
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163 | const String scriptFunctionName;
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164 | };
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165 |
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166 | } // End of CEGUI namespace section
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167 |
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168 |
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169 | #endif // end of guard _CEGUIScriptModule_h_
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