/************************************************************************ filename: CEGUISingleton.h created: 22/2/2004 author: Paul D Turner purpose: Singleton Base Class *************************************************************************/ /************************************************************************* Crazy Eddie's GUI System (http://www.cegui.org.uk) Copyright (C)2004 - 2005 Paul D Turner (paul@cegui.org.uk) This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA *************************************************************************/ /************************************************************************* The code in this file is taken from article 1.3 in the the book: Game Programming Gems from Charles River Media *************************************************************************/ #ifndef _CEGUISingleton_h_ #define _CEGUISingleton_h_ #include "CEGUIBase.h" #include // Start of CEGUI namespace section namespace CEGUI { /* Copyright (C) Scott Bilas, 2000. * All rights reserved worldwide. * * This software is provided "as is" without express or implied * warranties. You may freely copy and compile this source into * applications you distribute provided that the copyright text * below is included in the resulting source code, for example: * "Portions Copyright (C) Scott Bilas, 2000" */ template class CEGUIEXPORT Singleton { protected: static T* ms_Singleton; public: Singleton( void ) { assert( !ms_Singleton ); ms_Singleton = static_cast(this); } ~Singleton( void ) { assert( ms_Singleton ); ms_Singleton = 0; } static T& getSingleton( void ) { assert( ms_Singleton ); return ( *ms_Singleton ); } static T* getSingletonPtr( void ) { return ( ms_Singleton ); } }; } // End of CEGUI namespace section #endif // end of guard _CEGUISingleton_h_