[1812] | 1 | /************************************************************************
|
---|
| 2 | filename: CEGUIWindowManager.h
|
---|
| 3 | created: 21/2/2004
|
---|
| 4 | author: Paul D Turner
|
---|
| 5 |
|
---|
| 6 | purpose: Defines the interface for the WindowManager object
|
---|
| 7 | *************************************************************************/
|
---|
| 8 | /*************************************************************************
|
---|
| 9 | Crazy Eddie's GUI System (http://www.cegui.org.uk)
|
---|
| 10 | Copyright (C)2004 - 2005 Paul D Turner (paul@cegui.org.uk)
|
---|
| 11 |
|
---|
| 12 | This library is free software; you can redistribute it and/or
|
---|
| 13 | modify it under the terms of the GNU Lesser General Public
|
---|
| 14 | License as published by the Free Software Foundation; either
|
---|
| 15 | version 2.1 of the License, or (at your option) any later version.
|
---|
| 16 |
|
---|
| 17 | This library is distributed in the hope that it will be useful,
|
---|
| 18 | but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
| 19 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
---|
| 20 | Lesser General Public License for more details.
|
---|
| 21 |
|
---|
| 22 | You should have received a copy of the GNU Lesser General Public
|
---|
| 23 | License along with this library; if not, write to the Free Software
|
---|
| 24 | Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
---|
| 25 | *************************************************************************/
|
---|
| 26 | #ifndef _CEGUIWindowManager_h_
|
---|
| 27 | #define _CEGUIWindowManager_h_
|
---|
| 28 |
|
---|
| 29 | #include "CEGUIBase.h"
|
---|
| 30 | #include "CEGUIString.h"
|
---|
| 31 | #include "CEGUISingleton.h"
|
---|
| 32 | #include "CEGUILogger.h"
|
---|
| 33 | #include "CEGUIIteratorBase.h"
|
---|
| 34 | #include <map>
|
---|
| 35 | #include <vector>
|
---|
| 36 |
|
---|
| 37 | #if defined(_MSC_VER)
|
---|
| 38 | # pragma warning(push)
|
---|
| 39 | # pragma warning(disable : 4275)
|
---|
| 40 | # pragma warning(disable : 4251)
|
---|
| 41 | #endif
|
---|
| 42 |
|
---|
| 43 |
|
---|
| 44 | // Start of CEGUI namespace section
|
---|
| 45 | namespace CEGUI
|
---|
| 46 | {
|
---|
| 47 | /*!
|
---|
| 48 | \brief
|
---|
| 49 | The WindowManager class describes an object that manages creation and lifetime of Window objects.
|
---|
| 50 |
|
---|
| 51 | The WindowManager is the means by which Window objects are created and destroyed. For each sub-class
|
---|
| 52 | of Window that is to be created, there must exist a WindowFactory object which is registered with the
|
---|
| 53 | WindowFactoryManager. Additionally, the WindowManager tracks every Window object created, and can be
|
---|
| 54 | used to access those Window objects by name.
|
---|
| 55 | */
|
---|
| 56 | class CEGUIEXPORT WindowManager : public Singleton <WindowManager>
|
---|
| 57 | {
|
---|
| 58 | public:
|
---|
| 59 | /*************************************************************************
|
---|
| 60 | Public static data
|
---|
| 61 | *************************************************************************/
|
---|
| 62 | static const String GeneratedWindowNameBase; //!< Base name to use for generated window names.
|
---|
| 63 |
|
---|
| 64 | /*!
|
---|
| 65 | \brief
|
---|
| 66 | Function type that is used as a callback when loading layouts from XML; the function is called
|
---|
| 67 | for each Property element encountered.
|
---|
| 68 |
|
---|
| 69 | \param window
|
---|
| 70 | Window object that the property is to be applied to.
|
---|
| 71 |
|
---|
| 72 | \param propname
|
---|
| 73 | String holding the name of the property that is being set.
|
---|
| 74 |
|
---|
| 75 | \param propvalue
|
---|
| 76 | String holding the new value that will be applied to the property specified by /a propname.
|
---|
| 77 |
|
---|
| 78 | \param userdata
|
---|
| 79 | Some client code supplied data.
|
---|
| 80 |
|
---|
| 81 | \return
|
---|
| 82 | - true if the property should be set.
|
---|
| 83 | - false if the property should not be set,
|
---|
| 84 | */
|
---|
| 85 | typedef bool PropertyCallback(Window* window, String& propname, String& propvalue, void* userdata);
|
---|
| 86 |
|
---|
| 87 | /*************************************************************************
|
---|
| 88 | Construction and Destruction
|
---|
| 89 | *************************************************************************/
|
---|
| 90 | /*!
|
---|
| 91 | \brief
|
---|
| 92 | Constructs a new WindowManager object.
|
---|
| 93 |
|
---|
| 94 | NB: Client code should not create WindowManager objects - they are of limited use to you! The
|
---|
| 95 | intended pattern of access is to get a pointer to the GUI system's WindowManager via the System
|
---|
| 96 | object, and use that.
|
---|
| 97 | */
|
---|
| 98 | WindowManager(void);
|
---|
| 99 |
|
---|
| 100 |
|
---|
| 101 | /*!
|
---|
| 102 | \brief
|
---|
| 103 | Destructor for WindowManager objects
|
---|
| 104 |
|
---|
| 105 | This will properly destry all remaining Window objects. Note that WindowFactory objects will not
|
---|
| 106 | be destroyed (since they are owned by whoever created them).
|
---|
| 107 | */
|
---|
| 108 | ~WindowManager(void);
|
---|
| 109 |
|
---|
| 110 |
|
---|
| 111 | /*!
|
---|
| 112 | \brief
|
---|
| 113 | Return singleton WindowManager object
|
---|
| 114 |
|
---|
| 115 | \return
|
---|
| 116 | Singleton WindowManager object
|
---|
| 117 | */
|
---|
| 118 | static WindowManager& getSingleton(void);
|
---|
| 119 |
|
---|
| 120 |
|
---|
| 121 | /*!
|
---|
| 122 | \brief
|
---|
| 123 | Return pointer to singleton WindowManager object
|
---|
| 124 |
|
---|
| 125 | \return
|
---|
| 126 | Pointer to singleton WindowManager object
|
---|
| 127 | */
|
---|
| 128 | static WindowManager* getSingletonPtr(void);
|
---|
| 129 |
|
---|
| 130 |
|
---|
| 131 | /*************************************************************************
|
---|
| 132 | Window Related Methods
|
---|
| 133 | *************************************************************************/
|
---|
| 134 | /*!
|
---|
| 135 | \brief
|
---|
| 136 | Creates a new Window object of the specified type, and gives it the specified unique name.
|
---|
| 137 |
|
---|
| 138 | \param type
|
---|
| 139 | String that describes the type of Window to be created. A valid WindowFactory for the specified type must be registered.
|
---|
| 140 |
|
---|
| 141 | \param name
|
---|
| 142 | String that holds a unique name that is to be given to the new window. If this string is empty (""), a name
|
---|
| 143 | will be generated for the window.
|
---|
| 144 |
|
---|
| 145 | \return
|
---|
| 146 | Pointer to the newly created Window object.
|
---|
| 147 |
|
---|
| 148 | \exception AlreadyExistsException A Window object with the name \a name already exists.
|
---|
| 149 | \exception UnknownObjectException No WindowFactory is registered for \a type Window objects.
|
---|
| 150 | \exception GenericException Some other error occurred (Exception message has details).
|
---|
| 151 | */
|
---|
| 152 | Window* createWindow(const String& type, const String& name = "");
|
---|
| 153 |
|
---|
| 154 |
|
---|
| 155 | /*!
|
---|
| 156 | \brief
|
---|
| 157 | Destroy the specified Window object.
|
---|
| 158 |
|
---|
| 159 | \param window
|
---|
| 160 | Pointer to the Window object to be destroyed. If the \a window is null, or is not recognised, nothing happens.
|
---|
| 161 |
|
---|
| 162 | \return
|
---|
| 163 | Nothing
|
---|
| 164 |
|
---|
| 165 | \exception InvalidRequestException Can be thrown if the WindowFactory for \a window's object type was removed.
|
---|
| 166 | */
|
---|
| 167 | void destroyWindow(Window* window);
|
---|
| 168 |
|
---|
| 169 |
|
---|
| 170 | /*!
|
---|
| 171 | \brief
|
---|
| 172 | Destroy the specified Window object.
|
---|
| 173 |
|
---|
| 174 | \param
|
---|
| 175 | window String containing the name of the Window object to be destroyed. If \a window is not recognised, nothing happens.
|
---|
| 176 |
|
---|
| 177 | \return
|
---|
| 178 | Nothing.
|
---|
| 179 |
|
---|
| 180 | \exception InvalidRequestException Can be thrown if the WindowFactory for \a window's object type was removed.
|
---|
| 181 | */
|
---|
| 182 | void destroyWindow(const String& window);
|
---|
| 183 |
|
---|
| 184 |
|
---|
| 185 | /*!
|
---|
| 186 | \brief
|
---|
| 187 | Return a pointer to the specified Window object.
|
---|
| 188 |
|
---|
| 189 | \param name
|
---|
| 190 | String holding the name of the Window object to be returned.
|
---|
| 191 |
|
---|
| 192 | \return
|
---|
| 193 | Pointer to the Window object with the name \a name.
|
---|
| 194 |
|
---|
| 195 | \exception UnknownObjectException No Window object with a name matching \a name was found.
|
---|
| 196 | */
|
---|
| 197 | Window* getWindow(const String& name) const;
|
---|
| 198 |
|
---|
| 199 |
|
---|
| 200 | /*!
|
---|
| 201 | \brief
|
---|
| 202 | Examines the list of Window objects to see if one exists with the given name
|
---|
| 203 |
|
---|
| 204 | \param name
|
---|
| 205 | String holding the name of the Window object to look for.
|
---|
| 206 |
|
---|
| 207 | \return
|
---|
| 208 | true if a Window object was found with a name matching \a name. false if no matching Window object was found.
|
---|
| 209 | */
|
---|
| 210 | bool isWindowPresent(const String& name) const;
|
---|
| 211 |
|
---|
| 212 |
|
---|
| 213 | /*!
|
---|
| 214 | \brief
|
---|
| 215 | Destroys all Window objects within the system
|
---|
| 216 |
|
---|
| 217 | \return
|
---|
| 218 | Nothing.
|
---|
| 219 |
|
---|
| 220 | \exception InvalidRequestException Thrown if the WindowFactory for any Window object type has been removed.
|
---|
| 221 | */
|
---|
| 222 | void destroyAllWindows(void);
|
---|
| 223 |
|
---|
| 224 |
|
---|
| 225 | /*!
|
---|
| 226 | \brief
|
---|
| 227 | Creates a set of windows (a Gui layout) from the information in the specified XML file.
|
---|
| 228 |
|
---|
| 229 | \param filename
|
---|
| 230 | String object holding the filename of the XML file to be processed.
|
---|
| 231 |
|
---|
| 232 | \param name_prefix
|
---|
| 233 | String object holding the prefix that is to be used when creating the windows in the layout file, this
|
---|
| 234 | function allows a layout to be loaded multiple times without having name clashes. Note that if you use
|
---|
| 235 | this facility, then all windows defined within the layout must have names assigned; you currently can not
|
---|
| 236 | use this feature in combination with automatically generated window names.
|
---|
| 237 |
|
---|
| 238 | \param resourceGroup
|
---|
| 239 | Resource group identifier to be passed to the resource provider when loading the layout file.
|
---|
| 240 |
|
---|
| 241 | \param callback
|
---|
| 242 | PropertyCallback function to be called for each Property element loaded from the layout. This is
|
---|
| 243 | called prior to the property value being applied to the window enabling client code manipulation of
|
---|
| 244 | properties.
|
---|
| 245 |
|
---|
| 246 | \param userdata
|
---|
| 247 | Client code data pointer passed to the PropertyCallback function.
|
---|
| 248 |
|
---|
| 249 | \return
|
---|
| 250 | Pointer to the root Window object defined in the layout.
|
---|
| 251 |
|
---|
| 252 | \exception FileIOException thrown if something goes wrong while processing the file \a filename.
|
---|
| 253 | \exception InvalidRequestException thrown if \a filename appears to be invalid.
|
---|
| 254 | */
|
---|
| 255 | Window* loadWindowLayout(const String& filename, const String& name_prefix = "", const String& resourceGroup = "", PropertyCallback* callback = NULL, void* userdata = NULL);
|
---|
| 256 |
|
---|
| 257 | /*!
|
---|
| 258 | \brief
|
---|
| 259 | Return whether the window dead pool is empty.
|
---|
| 260 |
|
---|
| 261 | \return
|
---|
| 262 | - true if there are no windows in the dead pool.
|
---|
| 263 | - false if the dead pool contains >=1 window awaiting destruction.
|
---|
| 264 | */
|
---|
| 265 | bool isDeadPoolEmpty(void) const;
|
---|
| 266 |
|
---|
| 267 | /*!
|
---|
| 268 | \brief
|
---|
| 269 | Permanently destroys any windows placed in the dead pool.
|
---|
| 270 |
|
---|
| 271 | \note
|
---|
| 272 | It is probably not a good idea to call this from a Window based event handler
|
---|
| 273 | if the specific window has been or is being destroyed.
|
---|
| 274 |
|
---|
| 275 | \return
|
---|
| 276 | Nothing.
|
---|
| 277 | */
|
---|
| 278 | void cleanDeadPool(void);
|
---|
| 279 |
|
---|
| 280 | /*!
|
---|
| 281 | \brief
|
---|
| 282 | Writes a full XML window layout, starting at the given Window to the given OutStream.
|
---|
| 283 |
|
---|
| 284 | \param window
|
---|
| 285 | Window object to become the root of the layout.
|
---|
| 286 |
|
---|
| 287 | \param out_stream
|
---|
| 288 | OutStream (std::ostream based) object where data is to be sent.
|
---|
| 289 |
|
---|
| 290 | \param writeParent
|
---|
| 291 | If the starting window has a parent window, specifies whether to write the parent name into
|
---|
| 292 | the Parent attribute of the GUILayout XML element.
|
---|
| 293 |
|
---|
| 294 | \return
|
---|
| 295 | Nothing.
|
---|
| 296 | */
|
---|
| 297 | void writeWindowLayoutToStream(const Window& window, OutStream& out_stream, bool writeParent = false) const;
|
---|
| 298 |
|
---|
| 299 | /*!
|
---|
| 300 | \brief
|
---|
| 301 | Writes a full XML window layout, starting at the given Window to the given OutStream.
|
---|
| 302 |
|
---|
| 303 | \param window
|
---|
| 304 | String holding the name of the Window object to become the root of the layout.
|
---|
| 305 |
|
---|
| 306 | \param out_stream
|
---|
| 307 | OutStream (std::ostream based) object where data is to be sent.
|
---|
| 308 |
|
---|
| 309 | \param writeParent
|
---|
| 310 | If the starting window has a parent window, specifies whether to write the parent name into
|
---|
| 311 | the Parent attribute of the GUILayout XML element.
|
---|
| 312 |
|
---|
| 313 | \return
|
---|
| 314 | Nothing.
|
---|
| 315 | */
|
---|
| 316 | void writeWindowLayoutToStream(const String& window, OutStream& out_stream, bool writeParent = false) const;
|
---|
| 317 |
|
---|
| 318 | /*!
|
---|
| 319 | \brief
|
---|
| 320 | Rename a window.
|
---|
| 321 |
|
---|
| 322 | \param window
|
---|
| 323 | String holding the current name of the window to be renamed.
|
---|
| 324 |
|
---|
| 325 | \param new_name
|
---|
| 326 | String holding the new name for the window
|
---|
| 327 |
|
---|
| 328 | \exception UnknownObjectException
|
---|
| 329 | thrown if \a window is not known in the system.
|
---|
| 330 |
|
---|
| 331 | \exception AlreadyExistsException
|
---|
| 332 | thrown if a Window named \a new_name already exists.
|
---|
| 333 | */
|
---|
| 334 | void renameWindow(const String& window, const String& new_name);
|
---|
| 335 |
|
---|
| 336 | /*!
|
---|
| 337 | \brief
|
---|
| 338 | Rename a window.
|
---|
| 339 |
|
---|
| 340 | \param window
|
---|
| 341 | Pointer to the window to be renamed.
|
---|
| 342 |
|
---|
| 343 | \param new_name
|
---|
| 344 | String holding the new name for the window
|
---|
| 345 |
|
---|
| 346 | \exception AlreadyExistsException
|
---|
| 347 | thrown if a Window named \a new_name already exists.
|
---|
| 348 | */
|
---|
| 349 | void renameWindow(Window* window, const String& new_name);
|
---|
| 350 |
|
---|
| 351 | private:
|
---|
| 352 | /*************************************************************************
|
---|
| 353 | Implementation Methods
|
---|
| 354 | *************************************************************************/
|
---|
| 355 | /*!
|
---|
| 356 | \brief
|
---|
| 357 | Implementation method to generate a unique name to use for a window.
|
---|
| 358 | */
|
---|
| 359 | String generateUniqueWindowName();
|
---|
| 360 |
|
---|
| 361 | /*************************************************************************
|
---|
| 362 | Implementation Constants
|
---|
| 363 | *************************************************************************/
|
---|
| 364 | static const char GUILayoutSchemaName[]; //!< Filename of the XML schema used for validating GUILayout files.
|
---|
| 365 |
|
---|
| 366 |
|
---|
| 367 | /*************************************************************************
|
---|
| 368 | Implementation Data
|
---|
| 369 | *************************************************************************/
|
---|
| 370 | typedef std::map<String, Window*> WindowRegistry; //!< Type used to implement registry of Window objects
|
---|
| 371 | typedef std::vector<Window*> WindowVector; //!< Type to use for a collection of Window pointers.
|
---|
| 372 |
|
---|
| 373 | WindowRegistry d_windowRegistry; //!< The container that forms the Window registry
|
---|
| 374 | WindowVector d_deathrow; //!< Collection of 'destroyed' windows.
|
---|
| 375 |
|
---|
| 376 | unsigned long d_uid_counter; //!< Counter used to generate unique window names.
|
---|
| 377 |
|
---|
| 378 | public:
|
---|
| 379 | /*************************************************************************
|
---|
| 380 | Iterator stuff
|
---|
| 381 | *************************************************************************/
|
---|
| 382 | typedef ConstBaseIterator<WindowRegistry> WindowIterator;
|
---|
| 383 |
|
---|
| 384 | /*!
|
---|
| 385 | \brief
|
---|
| 386 | Return a WindowManager::WindowIterator object to iterate over the currently defined Windows.
|
---|
| 387 | */
|
---|
| 388 | WindowIterator getIterator(void) const;
|
---|
| 389 | };
|
---|
| 390 |
|
---|
| 391 | } // End of CEGUI namespace section
|
---|
| 392 |
|
---|
| 393 | #if defined(_MSC_VER)
|
---|
| 394 | # pragma warning(pop)
|
---|
| 395 | #endif
|
---|
| 396 |
|
---|
| 397 | #endif // end of guard _CEGUIWindowManager_h_
|
---|