1 | /*
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2 | -----------------------------------------------------------------------------
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3 | This source file is part of OGRE
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4 | (Object-oriented Graphics Rendering Engine)
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5 | For the latest info, see http://www.ogre3d.org/
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6 |
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7 | Copyright (c) 2000-2005 The OGRE Team
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8 | Also see acknowledgements in Readme.html
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9 |
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10 | This program is free software; you can redistribute it and/or modify it under
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11 | the terms of the GNU Lesser General Public License as published by the Free Software
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12 | Foundation; either version 2 of the License, or (at your option) any later
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13 | version.
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14 |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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18 |
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19 | You should have received a copy of the GNU Lesser General Public License along with
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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22 | http://www.gnu.org/copyleft/lesser.txt.
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23 | -----------------------------------------------------------------------------
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24 | */
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25 | #ifndef _Ogre_H__
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26 | #define _Ogre_H__
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27 | // This file includes all the other files which you will need to build a client application
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28 | #include "OgrePrerequisites.h"
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29 |
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30 | #include "OgreAnimation.h"
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31 | #include "OgreAnimationTrack.h"
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32 | #include "OgreArchive.h"
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33 | #include "OgreArchiveManager.h"
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34 | #include "OgreAxisAlignedBox.h"
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35 | #include "OgreBillboardSet.h"
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36 | #include "OgreBone.h"
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37 | #include "OgreCamera.h"
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38 | #include "OgreConfigFile.h"
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39 | #include "OgreControllerManager.h"
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40 | #include "OgreDataStream.h"
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41 | #include "OgreEntity.h"
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42 | #include "OgreEventProcessor.h"
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43 | #include "OgreException.h"
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44 | #include "OgreFrustum.h"
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45 | #include "OgreGpuProgram.h"
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46 | #include "OgreGpuProgramManager.h"
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47 | #include "OgreHardwareBufferManager.h"
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48 | #include "OgreHardwareIndexBuffer.h"
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49 | #include "OgreHardwareOcclusionQuery.h"
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50 | #include "OgreHardwareVertexBuffer.h"
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51 | #include "OgreHardwarePixelBuffer.h"
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52 | #include "OgreHighLevelGpuProgram.h"
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53 | #include "OgreHighLevelGpuProgramManager.h"
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54 | #include "OgreInput.h"
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55 | #include "OgreKeyFrame.h"
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56 | #include "OgreLight.h"
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57 | #include "OgreLogManager.h"
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58 | #include "OgreMaterial.h"
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59 | #include "OgreMaterialManager.h"
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60 | #include "OgreMaterialSerializer.h"
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61 | #include "OgreMath.h"
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62 | #include "OgreMatrix3.h"
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63 | #include "OgreMatrix4.h"
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64 | #include "OgreMesh.h"
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65 | #include "OgreMeshManager.h"
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66 | #include "OgreMeshSerializer.h"
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67 | #include "OgreOverlay.h"
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68 | #include "OgreOverlayContainer.h"
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69 | #include "OgreOverlayElement.h"
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70 | #include "OgreOverlayManager.h"
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71 | #include "OgreParticleAffector.h"
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72 | #include "OgreParticleEmitter.h"
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73 | #include "OgreParticleSystemManager.h"
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74 | #include "OgrePass.h"
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75 | #include "OgrePatchMesh.h"
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76 | #include "OgrePatchSurface.h"
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77 | #include "OgrePlatformManager.h"
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78 | #include "OgreProfiler.h"
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79 | #include "OgreRenderQueueListener.h"
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80 | #include "OgreRenderSystem.h"
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81 | #include "OgreRenderTargetListener.h"
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82 | #include "OgreRenderTexture.h"
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83 | #include "OgreRenderWindow.h"
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84 | #include "OgreResourceGroupManager.h"
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85 | #include "OgreRoot.h"
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86 | #include "OgreSceneManager.h"
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87 | #include "OgreSceneManagerEnumerator.h"
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88 | #include "OgreSceneNode.h"
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89 | #include "OgreSimpleRenderable.h"
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90 | #include "OgreSkeleton.h"
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91 | #include "OgreSkeletonInstance.h"
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92 | #include "OgreSkeletonManager.h"
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93 | #include "OgreSkeletonSerializer.h"
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94 | #include "OgreStaticGeometry.h"
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95 | #include "OgreString.h"
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96 | #include "OgreStringConverter.h"
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97 | #include "OgreStringVector.h"
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98 | #include "OgreSubEntity.h"
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99 | #include "OgreSubMesh.h"
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100 | #include "OgreTechnique.h"
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101 | #include "OgreTextureManager.h"
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102 | #include "OgreTextureManager.h"
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103 | #include "OgreTextureUnitState.h"
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104 | #include "OgreUserDefinedObject.h"
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105 | #include "OgreVector2.h"
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106 | #include "OgreViewport.h"
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107 | // .... more to come
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108 |
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109 | #endif
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