1 | /*
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2 | -----------------------------------------------------------------------------
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3 | This source file is part of OGRE
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4 | (Object-oriented Graphics Rendering Engine)
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5 | For the latest info, see http://www.ogre3d.org/
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6 |
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7 | Copyright (c) 2000-2005 The OGRE Team
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8 | Also see acknowledgements in Readme.html
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9 |
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10 | This program is free software; you can redistribute it and/or modify it under
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11 | the terms of the GNU Lesser General Public License as published by the Free Software
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12 | Foundation; either version 2 of the License, or (at your option) any later
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13 | version.
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14 |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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18 |
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19 | You should have received a copy of the GNU Lesser General Public License along with
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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22 | http://www.gnu.org/copyleft/lesser.txt.
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23 | -----------------------------------------------------------------------------
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24 | */
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25 | #ifndef _COLOURVALUE_H__
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26 | #define _COLOURVALUE_H__
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27 |
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28 | #include "OgrePrerequisites.h"
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29 |
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30 | namespace Ogre {
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31 |
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32 | typedef uint32 RGBA;
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33 | typedef uint32 ARGB;
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34 | typedef uint32 ABGR;
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35 |
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36 | /** Class representing colour.
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37 | @remarks
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38 | Colour is represented as 4 components, each of which is a
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39 | floating-point value from 0.0 to 1.0.
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40 | @par
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41 | The 3 'normal' colour components are red, green and blue, a higher
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42 | number indicating greater amounts of that component in the colour.
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43 | The forth component is the 'alpha' value, which represents
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44 | transparency. In this case, 0.0 is completely transparent and 1.0 is
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45 | fully opaque.
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46 | */
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47 | class _OgreExport ColourValue
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48 | {
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49 | public:
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50 | static ColourValue Black;
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51 | static ColourValue White;
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52 | static ColourValue Red;
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53 | static ColourValue Green;
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54 | static ColourValue Blue;
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55 |
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56 | explicit ColourValue( float red = 1.0f,
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57 | float green = 1.0f,
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58 | float blue = 1.0f,
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59 | float alpha = 1.0f ) : r(red), g(green), b(blue), a(alpha)
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60 | { }
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61 |
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62 | bool operator==(const ColourValue& rhs) const;
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63 | bool operator!=(const ColourValue& rhs) const;
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64 |
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65 | union {
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66 | struct {
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67 | float r,g,b,a;
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68 | };
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69 | float val[4];
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70 | };
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71 |
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72 | /** Retrieves colour as RGBA.
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73 | */
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74 | RGBA getAsRGBA(void) const;
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75 |
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76 | /** Retrieves colour as ARGB.
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77 | */
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78 | ARGB getAsARGB(void) const;
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79 |
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80 | /** Retrieves colours as ABGR */
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81 | ABGR getAsABGR(void) const;
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82 |
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83 | /** Sets colour as RGBA.
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84 | */
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85 | void setAsRGBA(const RGBA val);
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86 |
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87 | /** Sets colour as ARGB.
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88 | */
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89 | void setAsARGB(const ARGB val);
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90 |
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91 | /** Sets colour as ABGR.
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92 | */
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93 | void setAsABGR(const ABGR val);
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94 |
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95 | // arithmetic operations
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96 | inline ColourValue operator + ( const ColourValue& rkVector ) const
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97 | {
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98 | ColourValue kSum;
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99 |
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100 | kSum.r = r + rkVector.r;
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101 | kSum.g = g + rkVector.g;
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102 | kSum.b = b + rkVector.b;
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103 | kSum.a = a + rkVector.a;
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104 |
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105 | return kSum;
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106 | }
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107 |
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108 | inline ColourValue operator - ( const ColourValue& rkVector ) const
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109 | {
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110 | ColourValue kDiff;
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111 |
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112 | kDiff.r = r - rkVector.r;
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113 | kDiff.g = g - rkVector.g;
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114 | kDiff.b = b - rkVector.b;
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115 | kDiff.a = a - rkVector.a;
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116 |
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117 | return kDiff;
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118 | }
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119 |
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120 | inline ColourValue operator * (const float fScalar ) const
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121 | {
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122 | ColourValue kProd;
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123 |
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124 | kProd.r = fScalar*r;
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125 | kProd.g = fScalar*g;
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126 | kProd.b = fScalar*b;
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127 | kProd.a = fScalar*a;
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128 |
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129 | return kProd;
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130 | }
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131 |
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132 | inline ColourValue operator * ( const ColourValue& rhs) const
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133 | {
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134 | ColourValue kProd;
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135 |
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136 | kProd.r = rhs.r * r;
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137 | kProd.g = rhs.g * g;
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138 | kProd.b = rhs.b * b;
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139 | kProd.a = rhs.a * a;
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140 |
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141 | return kProd;
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142 | }
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143 |
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144 | inline ColourValue operator / ( const ColourValue& rhs) const
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145 | {
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146 | ColourValue kProd;
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147 |
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148 | kProd.r = rhs.r / r;
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149 | kProd.g = rhs.g / g;
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150 | kProd.b = rhs.b / b;
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151 | kProd.a = rhs.a / a;
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152 |
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153 | return kProd;
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154 | }
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155 |
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156 | inline ColourValue operator / (const float fScalar ) const
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157 | {
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158 | assert( fScalar != 0.0 );
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159 |
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160 | ColourValue kDiv;
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161 |
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162 | float fInv = 1.0 / fScalar;
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163 | kDiv.r = r * fInv;
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164 | kDiv.g = g * fInv;
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165 | kDiv.b = b * fInv;
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166 | kDiv.a = a * fInv;
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167 |
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168 | return kDiv;
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169 | }
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170 |
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171 | inline friend ColourValue operator * (const float fScalar, const ColourValue& rkVector )
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172 | {
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173 | ColourValue kProd;
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174 |
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175 | kProd.r = fScalar * rkVector.r;
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176 | kProd.g = fScalar * rkVector.g;
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177 | kProd.b = fScalar * rkVector.b;
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178 | kProd.a = fScalar * rkVector.a;
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179 |
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180 | return kProd;
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181 | }
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182 |
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183 | // arithmetic updates
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184 | inline ColourValue& operator += ( const ColourValue& rkVector )
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185 | {
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186 | r += rkVector.r;
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187 | g += rkVector.g;
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188 | b += rkVector.b;
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189 | a += rkVector.a;
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190 |
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191 | return *this;
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192 | }
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193 |
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194 | inline ColourValue& operator -= ( const ColourValue& rkVector )
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195 | {
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196 | r -= rkVector.r;
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197 | g -= rkVector.g;
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198 | b -= rkVector.b;
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199 | a -= rkVector.a;
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200 |
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201 | return *this;
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202 | }
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203 |
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204 | inline ColourValue& operator *= (const float fScalar )
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205 | {
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206 | r *= fScalar;
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207 | g *= fScalar;
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208 | b *= fScalar;
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209 | a *= fScalar;
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210 | return *this;
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211 | }
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212 |
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213 | inline ColourValue& operator /= (const float fScalar )
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214 | {
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215 | assert( fScalar != 0.0 );
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216 |
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217 | float fInv = 1.0 / fScalar;
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218 |
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219 | r *= fInv;
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220 | g *= fInv;
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221 | b *= fInv;
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222 | a *= fInv;
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223 |
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224 | return *this;
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225 | }
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226 |
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227 |
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228 | };
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229 |
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230 | } // namespace
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231 |
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232 | #endif
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