1 | /*
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2 | -----------------------------------------------------------------------------
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3 | This source file is part of OGRE
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4 | (Object-oriented Graphics Rendering Engine)
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5 | For the latest info, see http://www.ogre3d.org/
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6 |
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7 | Copyright (c) 2000-2005 The OGRE Team
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8 | Also see acknowledgements in Readme.html
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9 |
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10 | This program is free software; you can redistribute it and/or modify it under
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11 | the terms of the GNU Lesser General Public License as published by the Free Software
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12 | Foundation; either version 2 of the License, or (at your option) any later
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13 | version.
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14 |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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18 |
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19 | You should have received a copy of the GNU Lesser General Public License along with
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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22 | http://www.gnu.org/copyleft/lesser.txt.
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23 | -----------------------------------------------------------------------------
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24 | */
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25 | #ifndef __Config_H_
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26 | #define __Config_H_
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27 |
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28 | // configure options
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29 | #ifdef HAVE_CONFIG_H
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30 | #include "config.h"
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31 | #endif
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32 |
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33 | /** If set to 1, profiling code will be included in the application. When you
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34 | are deploying your application you will probably want to set this to 0 */
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35 | #define OGRE_PROFILING 0
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36 |
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37 | /** If set to 1, stack unwinding code is compiled into the library and called
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38 | in case an exception is thrown in order to show the call stack.
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39 | */
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40 | #define OGRE_STACK_UNWINDING 0
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41 |
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42 | /** There are three modes for handling asserts in OGRE:
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43 | 0 - STANDARD - Standard asserts in debug builds, nothing in release builds
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44 | 1 - RELEASE_EXCEPTIONS - Standard asserts in debug builds, exceptions in release builds
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45 | 2 - EXCEPTIONS - Exceptions in debug builds, exceptions in release builds
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46 | */
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47 | #define OGRE_ASSERT_MODE 0
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48 |
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49 | /** If set to >0, OGRE will always 'think' that the graphics card only has the
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50 | number of texture units specified. Very useful for testing multipass fallback.
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51 | */
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52 | #define OGRE_PRETEND_TEXTURE_UNITS 0
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53 |
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54 | /** If set to 1, Real is typedef'ed to double. Otherwise, Real is typedef'ed
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55 | to float. Setting this allows you to perform mathematical operations in the
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56 | CPU (Quaternion, Vector3 etc) with more precision, but bear in mind that the
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57 | GPU still operates in single-precision mode.
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58 | */
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59 | #ifndef OGRE_DOUBLE_PRECISION
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60 | #define OGRE_DOUBLE_PRECISION 0
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61 | #endif
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62 |
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63 | /** If set to 1, the strings are transforned to Unicode, and char is replaced
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64 | with wchar_t when having to do with strings of any kind.
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65 | */
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66 | #define OGRE_WCHAR_T_STRINGS 0
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67 |
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68 | /** Define number of texture coordinate sets allowed per vertex.
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69 | */
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70 | #define OGRE_MAX_TEXTURE_COORD_SETS 6
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71 |
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72 | /** Define max number of texture layers allowed per pass on any card.
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73 | */
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74 | #define OGRE_MAX_TEXTURE_LAYERS 16
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75 |
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76 | /** Define max number of lights allowed per pass.
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77 | */
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78 | #define OGRE_MAX_SIMULTANEOUS_LIGHTS 8
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79 |
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80 | /** Define max number of blending weights allowed per vertex.
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81 | */
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82 | #define OGRE_MAX_BLEND_WEIGHTS 4
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83 |
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84 | /** Set this to zero if you want to link OGRE as a static lib.
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85 | */
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86 | #define OGRE_DYNAMIC_LINKAGE 1
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87 |
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88 |
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89 | /** Set this to 0 if you want to use the standard memory manager in Debug builds
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90 | Release builds always use the standard memory manager
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91 | */
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92 | #define OGRE_DEBUG_MEMORY_MANAGER 1
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93 |
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94 | /** Indicate general support for multithreading.
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95 | This will enable threading support in certain parts of the
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96 | engine, mainly resource loading and SharedPtr handling.
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97 | The places where threading is available are clearly
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98 | marked, you should assume state is NOT thread safe unless otherwise
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99 | stated in relation to this flag.
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100 | WARNING: highly experimental, use with caution
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101 | */
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102 | #ifndef OGRE_THREAD_SUPPORT
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103 | #define OGRE_THREAD_SUPPORT 0
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104 | #endif
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105 |
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106 | /** Disables use of the DevIL image library for loading images.
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107 | WARNING: Use only when you want to provide your own image loading code via codecs.
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108 | */
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109 | #ifndef OGRE_NO_DEVIL
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110 | #define OGRE_NO_DEVIL 0
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111 | #endif
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112 |
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113 |
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114 | #endif
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