1 | /*
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2 | -----------------------------------------------------------------------------
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3 | This source file is part of OGRE
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4 | (Object-oriented Graphics Rendering Engine)
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5 | For the latest info, see http://www.ogre3d.org/
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6 |
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7 | Copyright (c) 2000-2005 The OGRE Team
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8 | Also see acknowledgements in Readme.html
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9 |
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10 | This program is free software; you can redistribute it and/or modify it under
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11 | the terms of the GNU Lesser General Public License as published by the Free Software
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12 | Foundation; either version 2 of the License, or (at your option) any later
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13 | version.
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14 |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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18 |
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19 | You should have received a copy of the GNU Lesser General Public License along with
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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22 | http://www.gnu.org/copyleft/lesser.txt.
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23 | -----------------------------------------------------------------------------
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24 | */
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25 | #ifndef _OgreExternalTextureSource_H
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26 | #define _OgreExternalTextureSource_H
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27 |
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28 | /***************************************************************************
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29 | OgreExternalTextureSource.h -
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30 | Base class that texture plugins need to derive from. This provides the hooks
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31 | neccessary for a plugin developer to easily extend the functionality of dynamic textures.
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32 | It makes creation/destruction of dynamic textures more streamlined. While the plugin
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33 | will need to talk with Ogre for the actual modification of textures, this class allows
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34 | easy integration with Ogre apps. Material script files can be used to aid in the
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35 | creation of dynamic textures. Functionality can be added that is not defined here
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36 | through the use of the base dictionary. For an exmaple of how to use this class and the
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37 | string interface see ffmpegVideoPlugIn.
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38 |
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39 | -------------------
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40 | date : Jan 1 2004
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41 | email : pjcast@yahoo.com
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42 | ***************************************************************************/
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43 |
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44 | #include "OgreStringInterface.h"
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45 | #include "OgreResourceGroupManager.h"
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46 |
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47 | namespace Ogre
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48 | {
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49 | /** Enum for type of texture play mode */
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50 | enum eTexturePlayMode
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51 | {
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52 | TextureEffectPause = 0, //! Video starts out paused
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53 | TextureEffectPlay_ASAP = 1, //! Video starts playing as soon as posible
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54 | TextureEffectPlay_Looping = 2 //! Video Plays Instantly && Loops
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55 | };
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56 |
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57 | /** IMPORTANT: **Plugins must override default dictionary name!**
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58 | Base class that texture plugins derive from. Any specific
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59 | requirements that the plugin needs to have defined before
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60 | texture/material creation must be define using the stringinterface
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61 | before calling create defined texture... or it will fail, though, it
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62 | is up to the plugin to report errors to the log file, or raise an
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63 | exception if need be. */
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64 | class _OgreExport ExternalTextureSource : public StringInterface
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65 | {
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66 | public:
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67 | /** Constructor */
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68 | ExternalTextureSource();
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69 | /** Virtual destructor */
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70 | virtual ~ExternalTextureSource() {}
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71 |
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72 | //------------------------------------------------------------------------------//
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73 | /* Command objects for specifying some base features */
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74 | /* Any PlugIns wishing to add more specific params to "ExternalTextureSourcePlugins"*/
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75 | /* dictionary, feel free to do so, that's why this is here */
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76 | class _OgrePrivate CmdInputFileName : public ParamCommand
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77 | {
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78 | public:
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79 | String doGet(const void* target) const;
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80 | void doSet(void* target, const String& val);
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81 | };
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82 | class _OgrePrivate CmdFPS : public ParamCommand
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83 | {
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84 | public:
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85 | String doGet(const void* target) const;
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86 | void doSet(void* target, const String& val);
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87 | };
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88 | class _OgrePrivate CmdPlayMode : public ParamCommand
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89 | {
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90 | public:
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91 | String doGet(const void* target) const;
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92 | void doSet(void* target, const String& val);
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93 | };
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94 | class _OgrePrivate CmdTecPassState : public ParamCommand
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95 | {
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96 | public:
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97 | String doGet(const void* target) const;
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98 | void doSet(void* target, const String& val);
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99 | };
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100 | //--------------------------------------------------------//
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101 | //Base Functions that work with Command String Interface... Or can be called
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102 | //manually to create video through code
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103 |
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104 | //! Sets an input file name - if needed by plugin
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105 | void setInputName( String sIN ) { mInputFileName = sIN; }
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106 | //! Gets currently set input file name
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107 | const String& getInputName( ) const { return mInputFileName; }
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108 | //! Sets the frames per second - plugin may or may not use this
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109 | void setFPS( int iFPS ) { mFramesPerSecond = iFPS; }
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110 | //! Gets currently set frames per second
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111 | const int getFPS( ) const { return mFramesPerSecond; }
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112 | //! Sets a play mode
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113 | void setPlayMode( eTexturePlayMode eMode ) { mMode = eMode; }
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114 | //! Gets currently set play mode
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115 | eTexturePlayMode getPlayMode() const { return mMode; }
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116 |
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117 | //! Used for attaching texture to Technique, State, and texture unit layer
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118 | void setTextureTecPassStateLevel( int t, int p, int s )
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119 | { mTechniqueLevel = t;mPassLevel = p;mStateLevel = s; }
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120 | //! Get currently selected Textute attribs.
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121 | void getTextureTecPassStateLevel( int& t, int& p, int& s ) const
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122 | {t = mTechniqueLevel; p = mPassLevel; s = mStateLevel;}
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123 |
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124 | /** Call from derived classes to ensure the dictionary is setup */
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125 | void addBaseParams();
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126 |
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127 | /** Returns the string name of this PlugIn (as set by the PlugIn)*/
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128 | const String& getPlugInStringName( ) { return mPlugInName; }
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129 | /** Returns dictionary name */
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130 | const String& getDictionaryStringName( ) { return mDictionaryName; }
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131 |
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132 | //Pure virtual functions that plugins must Override
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133 | /** Call this function from manager to init system */
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134 | virtual bool initialise() = 0;
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135 | /** Shuts down PlugIn */
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136 | virtual void shutDown() = 0;
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137 |
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138 | /** Creates a texture into an already defined material or one that is created new
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139 | (it's up to plugin to use a material or create one)
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140 | Before calling, ensure that needed params have been defined via the stringInterface
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141 | or regular methods */
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142 | virtual void createDefinedTexture( const String& sMaterialName,
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143 | const String& groupName = ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) = 0;
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144 | /** What this destroys is dependent on the plugin... See specific plugin
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145 | doc to know what is all destroyed (normally, plugins will destroy only
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146 | what they created, or used directly - ie. just texture unit) */
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147 | virtual void destroyAdvancedTexture( const String& sTextureName,
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148 | const String& groupName = ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) = 0;
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149 |
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150 | protected:
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151 | static CmdInputFileName msCmdInputFile; //! Command for setting input file name
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152 | static CmdFPS msCmdFramesPerSecond; //! Command for setting frames per second
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153 | static CmdPlayMode msCmdPlayMode; //! Command for setting play mode
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154 | static CmdTecPassState msCmdTecPassState; //! Command for setting the tecnique, pass, & state level
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155 |
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156 |
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157 | //! String Name of this PlugIn
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158 | String mPlugInName;
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159 |
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160 | //------ Vars used for setting/getting dictionary stuff -----------//
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161 | eTexturePlayMode mMode;
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162 |
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163 | String mInputFileName;
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164 |
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165 | bool mUpdateEveryFrame;
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166 |
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167 | int mFramesPerSecond,
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168 | mTechniqueLevel,
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169 | mPassLevel,
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170 | mStateLevel;
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171 | //------------------------------------------------------------------//
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172 |
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173 | protected:
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174 | /** The string name of the dictionary name - each plugin
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175 | must override default name */
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176 | String mDictionaryName;
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177 | };
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178 | }
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179 |
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180 | #endif
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