source: GTP/trunk/App/Demos/Geom/OgreStuff/include/OgrePositionTarget.h @ 1812

Revision 1812, 2.3 KB checked in by gumbau, 18 years ago (diff)
Line 
1/*
2-----------------------------------------------------------------------------
3This source file is part of OGRE
4    (Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org/
6
7Copyright (c) 2000-2005 The OGRE Team
8Also see acknowledgements in Readme.html
9
10This program is free software; you can redistribute it and/or modify it under
11the terms of the GNU Lesser General Public License as published by the Free Software
12Foundation; either version 2 of the License, or (at your option) any later
13version.
14
15This program is distributed in the hope that it will be useful, but WITHOUT
16ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
18
19You should have received a copy of the GNU Lesser General Public License along with
20this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21Place - Suite 330, Boston, MA 02111-1307, USA, or go to
22http://www.gnu.org/copyleft/lesser.txt.
23-----------------------------------------------------------------------------
24*/
25/***************************************************************************
26OgrePositionTarget.h  - 
27        A position target is a component that can be targeted by any mouse click or
28        event that relies on an xy position.
29
30        It supports nesting, so the left and top are relative to its parent.
31
32-------------------
33begin                : Nov 19 2002
34copyright            : (C) 2002 by Kenny Sabir
35email                : kenny@sparksuit.com
36***************************************************************************/
37
38
39#ifndef __PositionTarget_H__
40#define __PositionTarget_H__
41
42#include "OgrePrerequisites.h"
43#include "OgreEventTarget.h"
44
45namespace Ogre {
46
47    class _OgreExport PositionTarget : public EventTarget
48    {
49        public:
50                virtual ~PositionTarget() {}
51        /** Gets the left of this element in relation to the screen (where 0 = far left, 1.0 = far right)  */
52        virtual Real getLeft(void) const = 0;
53
54        /** Gets the top of this element in relation to the screen (where 0 = top, 1.0 = bottom)  */
55        virtual Real getTop(void) const = 0;
56
57                virtual PositionTarget* getPositionTargetParent() const = 0;
58
59                virtual bool isKeyEnabled() const = 0;
60
61    };
62}
63
64
65#endif //__EventTarget_H__
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