source: GTP/trunk/App/Demos/Geom/OgreStuff/include/OgrePredefinedControllers.h @ 1092

Revision 1092, 9.9 KB checked in by gumbau, 18 years ago (diff)

LodStrips? and LODTrees demos

Line 
1/*
2-----------------------------------------------------------------------------
3This source file is part of OGRE
4    (Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org/
6
7Copyright (c) 2000-2005 The OGRE Team
8Also see acknowledgements in Readme.html
9
10This program is free software; you can redistribute it and/or modify it under
11the terms of the GNU Lesser General Public License as published by the Free Software
12Foundation; either version 2 of the License, or (at your option) any later
13version.
14
15This program is distributed in the hope that it will be useful, but WITHOUT
16ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
18
19You should have received a copy of the GNU Lesser General Public License along with
20this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21Place - Suite 330, Boston, MA 02111-1307, USA, or go to
22http://www.gnu.org/copyleft/lesser.txt.
23-----------------------------------------------------------------------------
24*/
25#ifndef __PredefinedControllers_H__
26#define __PredefinedControllers_H__
27
28#include "OgrePrerequisites.h"
29
30#include "OgreCommon.h"
31#include "OgreController.h"
32#include "OgreFrameListener.h"
33#include "OgreGpuProgram.h"
34
35namespace Ogre {
36
37    //-----------------------------------------------------------------------
38    // Controller Values
39    //-----------------------------------------------------------------------
40    /** Predefined controller value for getting the latest frame time.
41    */
42    class _OgreExport FrameTimeControllerValue : public ControllerValue<Real>, public FrameListener
43    {
44    protected:
45        Real mFrameTime;
46                Real mTimeFactor;
47                Real mElapsedTime;
48
49    public:
50        FrameTimeControllerValue();
51        bool frameEnded(const FrameEvent &evt);
52        bool frameStarted(const FrameEvent &evt);
53        Real getValue(void) const;
54        void setValue(Real value);
55                Real getTimeFactor(void) const;
56                void setTimeFactor(Real tf);
57                Real getElapsedTime(void) const;
58                void setElapsedTime(Real elapsedTime);
59    };
60
61    //-----------------------------------------------------------------------
62    /** Predefined controller value for getting / setting the frame number of a texture layer
63    */
64    class _OgreExport TextureFrameControllerValue : public ControllerValue<Real>
65    {
66    protected:
67        TextureUnitState* mTextureLayer;
68    public:
69        TextureFrameControllerValue(TextureUnitState* t);
70
71        /** Gets the frame number as a parametric value in the range [0,1]
72        */
73        Real getValue(void) const;
74        /** Sets the frame number as a parametric value in the range [0,1]; the actual frame number is value * (numFrames-1).
75        */
76        void setValue(Real value);
77
78    };
79    //-----------------------------------------------------------------------
80    /** Predefined controller value for getting / setting a texture coordinate modifications (scales and translates).
81        @remarks
82            Effects can be applied to the scale or the offset of the u or v coordinates, or both. If separate
83            modifications are required to u and v then 2 instances are required to control both independently, or 4
84            if you ant separate u and v scales as well as separate u and v offsets.
85        @par
86            Because of the nature of this value, it can accept values outside the 0..1 parametric range.
87    */
88    class _OgreExport TexCoordModifierControllerValue : public ControllerValue<Real>
89    {
90    protected:
91        bool mTransU, mTransV;
92        bool mScaleU, mScaleV;
93        bool mRotate;
94        TextureUnitState* mTextureLayer;
95    public:
96        /** Constructor.
97            @param
98                t TextureUnitState to apply the modification to.
99            @param
100                translateU If true, the u coordinates will be translated by the modification.
101            @param
102                translateV If true, the v coordinates will be translated by the modification.
103            @param
104                scaleU If true, the u coordinates will be scaled by the modification.
105            @param
106                scaleV If true, the v coordinates will be scaled by the modification.
107            @param
108                rotate If true, the texture will be rotated by the modification.
109        */
110        TexCoordModifierControllerValue(TextureUnitState* t, bool translateU = false, bool translateV = false,
111            bool scaleU = false, bool scaleV = false, bool rotate = false );
112
113        Real getValue(void) const;
114        void setValue(Real value);
115
116    };
117
118    //-----------------------------------------------------------------------
119    /** Predefined controller value for setting a single floating-
120            point value in a constant paramter of a vertex or fragment program.
121    @remarks
122                Any value is accepted, it is propagated into the 'x'
123                component of the constant register identified by the index. If you
124                need to use named parameters, retrieve the index from the param
125                object before setting this controller up.
126        @note
127                Retrieving a value from the program parameters is not currently
128                supported, therefore do not use this controller value as a source,
129                only as a target.
130    */
131    class _OgreExport FloatGpuParameterControllerValue : public ControllerValue<Real>
132    {
133    protected:
134                /// The parameters to access
135                GpuProgramParameters* mParams;
136                /// The index of the parameter to e read or set
137                size_t mParamIndex;
138    public:
139        /** Constructor.
140                    @param
141                                params The parameters object to access
142            @param
143                index The index of the parameter to be set
144        */
145        FloatGpuParameterControllerValue(GpuProgramParameters* params,
146                                size_t index );
147
148        ~FloatGpuParameterControllerValue() {}
149
150        Real getValue(void) const;
151        void setValue(Real value);
152
153    };
154    //-----------------------------------------------------------------------
155    // Controller functions
156    //-----------------------------------------------------------------------
157
158    /** Predefined controller function for dealing with animation.
159    */
160    class _OgreExport AnimationControllerFunction : public ControllerFunction<Real>
161    {
162    protected:
163        Real mSeqTime;
164        Real mTime;
165    public:
166        /** Constructor.
167            @param
168                sequenceTime The amount of time in seconds it takes to loop through the whole animation sequence.
169            @param
170                timeOffset The offset in seconds at which to start (default is start at 0)
171        */
172        AnimationControllerFunction(Real sequenceTime, Real timeOffset = 0.0f);
173
174        /** Overriden function.
175        */
176        Real calculate(Real source);
177    };
178
179    //-----------------------------------------------------------------------
180    /** Predefined controller function which simply scales an input to an output value.
181    */
182    class _OgreExport ScaleControllerFunction : public ControllerFunction<Real>
183    {
184    protected:
185        Real mScale;
186    public:
187        /** Constructor, requires a scale factor.
188            @param
189                scalefactor The multipier applied to the input to produce the output.
190            @param
191                deltaInput If true, signifies that the input will be a delta value such that the function should
192                 add it to an internal counter before calculating the output.
193        */
194        ScaleControllerFunction(Real scalefactor, bool deltaInput);
195
196        /** Overriden method.
197        */
198        Real calculate(Real source);
199
200    };
201
202    //-----------------------------------------------------------------------
203    /** Predefined controller function based on a waveform.
204        @remarks
205            A waveform function translates parametric intput to parametric output based on a wave. The factors
206            affecting the function are:
207            - wave type - the shape of the wave
208            - base - the base value of the output from the wave
209            - frequency - the speed of the wave in cycles per second
210            - phase - the offset of the start of the wave, e.g. 0.5 to start half-way through the wave
211            - amplitude - scales the output so that instead of lying within [0,1] it lies within [0,1] * amplitude
212        @par
213            Note that for simplicity of integration with the rest of the controller insfrastructure, the output of
214            the wave is parametric i.e. 0..1, rather than the typical wave output of [-1,1]. To compensate for this, the
215            traditional output of the wave is scaled by the following function before output:
216        @par
217            output = (waveoutput + 1) * 0.5
218        @par
219            Hence a wave output of -1 becomes 0, a wave ouput of 1 becomes 1, and a wave output of 0 becomes 0.5.
220    */
221    class _OgreExport WaveformControllerFunction : public ControllerFunction<Real>
222    {
223    protected:
224        WaveformType mWaveType;
225        Real mBase;
226        Real mFrequency;
227        Real mPhase;
228        Real mAmplitude;
229
230        /** Overridden from ControllerFunction. */
231        Real getAdjustedInput(Real input);
232
233    public:
234        /** Default contructor, requires at least a wave type, other parameters can be defaulted unless required.
235            @param
236                deltaInput If true, signifies that the input will be a delta value such that the function should
237                add it to an internal counter before calculating the output.
238        */
239        WaveformControllerFunction(WaveformType wType, Real base = 0, Real frequency = 1, Real phase = 0, Real amplitude = 1, bool deltaInput = true);
240
241        /** Overriden function.
242        */
243        Real calculate(Real source);
244
245    };
246    //-----------------------------------------------------------------------
247
248}
249
250#endif
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