source: GTP/trunk/App/Demos/Geom/OgreStuff/include/OgreRenderTargetListener.h @ 1812

Revision 1812, 5.8 KB checked in by gumbau, 18 years ago (diff)
Line 
1/*
2-----------------------------------------------------------------------------
3This source file is part of OGRE
4    (Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org/
6
7Copyright (c) 2000-2005 The OGRE Team
8Also see acknowledgements in Readme.html
9
10This program is free software; you can redistribute it and/or modify it under
11the terms of the GNU Lesser General Public License as published by the Free Software
12Foundation; either version 2 of the License, or (at your option) any later
13version.
14
15This program is distributed in the hope that it will be useful, but WITHOUT
16ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
18
19You should have received a copy of the GNU Lesser General Public License along with
20this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21Place - Suite 330, Boston, MA 02111-1307, USA, or go to
22http://www.gnu.org/copyleft/lesser.txt.
23-----------------------------------------------------------------------------
24*/
25#ifndef __RenderTargetListener_H__
26#define __RenderTargetListener_H__
27
28
29#include "OgrePrerequisites.h"
30
31namespace Ogre {
32
33    /** Struct containing information about a RenderTarget event.
34    */
35    struct RenderTargetEvent
36    {
37        /// The source of the event being raised
38        RenderTarget* source;
39    };
40
41    /** Struct containing information about a RenderTarget Viewport-specific event.
42    */
43    struct RenderTargetViewportEvent
44    {
45        /// The source of the event being raised
46        Viewport* source;
47    };
48
49    /** A interface class defining a listener which can be used to receive
50        notifications of RenderTarget events.
51        @remarks
52            A 'listener' is an interface designed to be called back when
53            particular events are called. This class defines the
54            interface relating to RenderTarget events. In order to receive
55            notifications of RenderTarget events, you should create a subclass of
56            RenderTargetListener and override the methods for which you would like
57            to customise the resulting processing. You should then call
58            RenderTarget::addListener passing an instance of this class.
59            There is no limit to the number of RenderTarget listeners you can register,
60            allowing you to register multiple listeners for different purposes.
61            </p>
62            RenderTarget events occur before and after the target is updated as a whole,
63            and before and after each viewport on that target is updated. Each RenderTarget
64            holds it's own set of listeners, but you can register the same listener on
65            multiple render targets if you like since the event contains details of the
66            originating RenderTarget.
67    */
68    class _OgreExport RenderTargetListener
69    {
70        /*
71        Note that this could have been an abstract class, but I made
72        the explicit choice not to do this, because I wanted to give
73        people the option of only implementing the methods they wanted,
74        rather than having to create 'do nothing' implementations for
75        those they weren't interested in. As such this class follows
76        the 'Adapter' classes in Java rather than pure interfaces.
77        */
78    public:
79                virtual ~RenderTargetListener() {}
80        /** Called just before a RenderTarget is about to be rendered into.
81        @remarks
82            This event is raised just before any of the viewports on the target
83            are rendered to. You can perform manual rendering operations here if
84            you want, but please note that if the Viewport objects attached to this
85            target are set up to clear the background, you will lose whatever you
86            render. If you want some kind of backdrop in this event
87            you should turn off background clearing off on the viewports, and either
88            clear the viewports yourself in this event handler before doing your rendering
89            or just render over the top if you don't need to.
90        */
91        virtual void preRenderTargetUpdate(const RenderTargetEvent& evt) { }
92        /** Called just after a RenderTarget has been rendered to.
93        @remarks
94            This event is called just after all the viewports attached to the target
95            in question have been rendered to. You can perform your own manual rendering
96            commands in this event handler if you like, these will be composited with
97            the contents of the target already there (depending on the material settings
98            you use etc).
99        */
100        virtual void postRenderTargetUpdate(const RenderTargetEvent& evt) { }
101
102        /* Called just before a Viewport on a RenderTarget is to be updated.
103        @remarks
104            This method is called before each viewport on the RenderTarget is
105            rendered to. You can use this to perform per-viewport settings changes,
106            such as showing / hiding particular overlays.
107        */
108        virtual void preViewportUpdate(const RenderTargetViewportEvent& evt) { }
109
110        /* Called just after a Viewport on a RenderTarget is to be updated.
111        @remarks
112            This method is called after each viewport on the RenderTarget is
113            rendered to.
114        */
115        virtual void postViewportUpdate(const RenderTargetViewportEvent& evt) { }
116
117                /** Called to notify listener that a Viewport has been added to the
118                        target in question.
119                */
120                virtual void viewportAdded(const RenderTargetViewportEvent& evt) {}
121                /** Called to notify listener that a Viewport has been removed from the
122                        target in question.
123                */
124                virtual void viewportRemoved(const RenderTargetViewportEvent& evt) {}
125    };
126}
127
128#endif
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