source: GTP/trunk/App/Demos/Geom/OgreStuff/include/OgreTextAreaOverlayElement.h @ 1092

Revision 1092, 9.7 KB checked in by gumbau, 18 years ago (diff)

LodStrips? and LODTrees demos

Line 
1/*-------------------------------------------------------------------------
2This source file is a part of OGRE
3(Object-oriented Graphics Rendering Engine)
4
5For the latest info, see http://www.ogre3d.org/
6
7Copyright (c) 2000-2005 The OGRE Team
8Also see acknowledgements in Readme.html
9
10This library is free software; you can redistribute it and/or modify it
11under the terms of the GNU Lesser General Public License (LGPL) as
12published by the Free Software Foundation; either version 2.1 of the
13License, or (at your option) any later version.
14
15This library is distributed in the hope that it will be useful, but
16WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
17or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public
18License for more details.
19
20You should have received a copy of the GNU Lesser General Public License
21along with this library; if not, write to the Free Software Foundation,
22Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA or go to
23http://www.gnu.org/copyleft/lesser.txt
24-------------------------------------------------------------------------*/
25
26#ifndef _TextAreaOverlayElement_H__
27#define _TextAreaOverlayElement_H__
28
29#include "OgreOverlayElement.h"
30#include "OgreFont.h"
31
32namespace Ogre
33{
34    /** OverlayElement representing a flat, single-material (or transparent) panel which can contain other elements.
35    @remarks
36    This class subclasses OverlayContainer because it can contain other elements. Like other
37    containers, if hidden it's contents are also hidden, if moved it's contents also move etc.
38    The panel itself is a 2D rectangle which is either completely transparent, or is rendered
39    with a single material. The texture(s) on the panel can be tiled depending on your requirements.
40    @par
41    This component is suitable for backgrounds and grouping other elements. Note that because
42    it has a single repeating material it cannot have a discrete border (unless the texture has one and
43    the texture is tiled only once). For a bordered panel, see it's subclass BorderTextAreaOverlayElement.
44    @par
45    Note that the material can have all the usual effects applied to it like multiple texture
46    layers, scrolling / animated textures etc. For multiple texture layers, you have to set
47    the tiling level for each layer.
48    */
49    class _OgreExport TextAreaOverlayElement : public OverlayElement
50    {
51    public:
52        enum Alignment
53        {
54            Left,
55            Right,
56            Center
57        };
58
59    public:
60        /** Constructor. */
61        TextAreaOverlayElement(const String& name);
62        virtual ~TextAreaOverlayElement();
63
64        virtual void initialise(void);
65        void setCaption( const String& caption );
66        const String& getCaption() const;
67
68        void setCharHeight( Real height );
69        Real getCharHeight() const;
70
71        void setSpaceWidth( Real width );
72        Real getSpaceWidth() const;
73
74        void setFontName( const String& font );
75        const String& getFontName() const;
76
77        /** See OverlayElement. */
78        virtual const String& getTypeName(void) const;
79        /** See Renderable. */
80        void getRenderOperation(RenderOperation& op);
81        /** Overridden from OverlayElement */
82        void setMaterialName(const String& matName);
83
84        /** Sets the colour of the text.
85        @remarks
86            This method establishes a constant colour for
87            the entire text. Also see setColourBottom and
88            setColourTop which allow you to set a colour gradient.
89        */
90        void setColour(const ColourValue& col);
91
92        /** Gets the colour of the text. */
93        const ColourValue& getColour(void) const;
94        /** Sets the colour of the bottom of the letters.
95        @remarks
96            By setting a separate top and bottom colour, you
97            can create a text area which has a graduated colour
98            effect to it.
99        */
100        void setColourBottom(const ColourValue& col);
101        /** Gets the colour of the bottom of the letters. */
102        const ColourValue& getColourBottom(void) const;
103        /** Sets the colour of the top of the letters.
104        @remarks
105            By setting a separate top and bottom colour, you
106            can create a text area which has a graduated colour
107            effect to it.
108        */
109        void setColourTop(const ColourValue& col);
110        /** Gets the colour of the top of the letters. */
111        const ColourValue& getColourTop(void) const;
112
113        inline void setAlignment( Alignment a )
114        {
115            mAlignment = a;
116                        mGeomPositionsOutOfDate = true;
117        }
118        inline Alignment getAlignment() const
119        {
120            return mAlignment;
121        }
122
123        /** Overridden from OverlayElement */
124        void setMetricsMode(GuiMetricsMode gmm);
125
126        /** Overridden from OverlayElement */
127        void _update(void);
128
129        //-----------------------------------------------------------------------------------------
130        /** Command object for setting the caption.
131                @see ParamCommand
132        */
133        class _OgrePrivate CmdCaption : public ParamCommand
134        {
135        public:
136            String doGet( const void* target ) const;
137            void doSet( void* target, const String& val );
138        };
139        //-----------------------------------------------------------------------------------------
140        /** Command object for setting the char height.
141                @see ParamCommand
142        */
143        class _OgrePrivate CmdCharHeight : public ParamCommand
144        {
145        public:
146            String doGet( const void* target ) const;
147            void doSet( void* target, const String& val );
148        };
149        //-----------------------------------------------------------------------------------------
150        /** Command object for setting the width of a space.
151                @see ParamCommand
152        */
153        class _OgrePrivate CmdSpaceWidth : public ParamCommand
154        {
155        public:
156            String doGet( const void* target ) const;
157            void doSet( void* target, const String& val );
158        };
159        //-----------------------------------------------------------------------------------------
160        /** Command object for setting the caption.
161                @see ParamCommand
162        */
163        class _OgrePrivate CmdFontName : public ParamCommand
164        {
165        public:
166            String doGet( const void* target ) const;
167            void doSet( void* target, const String& val );
168        };
169        //-----------------------------------------------------------------------------------------
170        /** Command object for setting the top colour.
171                @see ParamCommand
172        */
173        class _OgrePrivate CmdColourTop : public ParamCommand
174        {
175        public:
176            String doGet( const void* target ) const;
177            void doSet( void* target, const String& val );
178        };
179        //-----------------------------------------------------------------------------------------
180        /** Command object for setting the bottom colour.
181                @see ParamCommand
182        */
183        class _OgrePrivate CmdColourBottom : public ParamCommand
184        {
185        public:
186            String doGet( const void* target ) const;
187            void doSet( void* target, const String& val );
188        };
189        //-----------------------------------------------------------------------------------------
190        /** Command object for setting the constant colour.
191                @see ParamCommand
192        */
193        class _OgrePrivate CmdColour : public ParamCommand
194        {
195        public:
196            String doGet( const void* target ) const;
197            void doSet( void* target, const String& val );
198        };
199        //-----------------------------------------------------------------------------------------
200        /** Command object for setting the alignment.
201                @see ParamCommand
202        */
203        class _OgrePrivate CmdAlignment : public ParamCommand
204        {
205        public:
206            String doGet( const void* target ) const;
207            void doSet( void* target, const String& val );
208        };
209
210    protected:
211        /// The text alignment
212        Alignment mAlignment;
213
214        /// Flag indicating if this panel should be visual or just group things
215        bool mTransparent;
216
217        /// Render operation
218        RenderOperation mRenderOp;
219
220        /// Method for setting up base parameters for this class
221        void addBaseParameters(void);
222
223        static String msTypeName;
224
225        // Command objects
226        static CmdCharHeight msCmdCharHeight;
227        static CmdSpaceWidth msCmdSpaceWidth;
228        static CmdFontName msCmdFontName;
229        static CmdColour msCmdColour;
230        static CmdColourTop msCmdColourTop;
231        static CmdColourBottom msCmdColourBottom;
232        static CmdAlignment msCmdAlignment;
233
234
235        FontPtr mpFont;
236        Real mCharHeight;
237        ushort mPixelCharHeight;
238        Real mSpaceWidth;
239        ushort mPixelSpaceWidth;
240        size_t mAllocSize;
241                Real mViewportAspectCoef;
242
243        /// Colours to use for the vertices
244        ColourValue mColourBottom;
245        ColourValue mColourTop;
246        bool mColoursChanged;
247
248
249        /// Internal method to allocate memory, only reallocates when necessary
250        void checkMemoryAllocation( size_t numChars );
251        /// Inherited function
252        virtual void updatePositionGeometry();
253                /// Inherited function
254                virtual void updateTextureGeometry();
255        /// Updates vertex colours
256        virtual void updateColours(void);
257    };
258}
259
260#endif
261
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