[1812] | 1 | /*************************************************************************
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| 2 | * *
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| 3 | * Open Dynamics Engine, Copyright (C) 2001,2002 Russell L. Smith. *
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| 4 | * All rights reserved. Email: russ@q12.org Web: www.q12.org *
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| 5 | * *
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| 6 | * This library is free software; you can redistribute it and/or *
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| 7 | * modify it under the terms of EITHER: *
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| 8 | * (1) The GNU Lesser General Public License as published by the Free *
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| 9 | * Software Foundation; either version 2.1 of the License, or (at *
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| 10 | * your option) any later version. The text of the GNU Lesser *
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| 11 | * General Public License is included with this library in the *
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| 12 | * file LICENSE.TXT. *
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| 13 | * (2) The BSD-style license that is included with this library in *
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| 14 | * the file LICENSE-BSD.TXT. *
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| 15 | * *
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| 16 | * This library is distributed in the hope that it will be useful, *
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| 17 | * but WITHOUT ANY WARRANTY; without even the implied warranty of *
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| 18 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files *
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| 19 | * LICENSE.TXT and LICENSE-BSD.TXT for more details. *
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| 20 | * *
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| 21 | *************************************************************************/
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| 22 |
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| 23 | /* C++ interface for non-collision stuff */
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| 24 |
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| 25 |
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| 26 | #ifndef _ODE_ODECPP_H_
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| 27 | #define _ODE_ODECPP_H_
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| 28 | #ifdef __cplusplus
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| 29 |
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| 30 | #include <ode/error.h>
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| 31 |
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| 32 |
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| 33 | class dWorld {
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| 34 | dWorldID _id;
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| 35 |
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| 36 | // intentionally undefined, don't use these
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| 37 | dWorld (const dWorld &);
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| 38 | void operator= (const dWorld &);
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| 39 |
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| 40 | public:
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| 41 | dWorld()
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| 42 | { _id = dWorldCreate(); }
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| 43 | ~dWorld()
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| 44 | { dWorldDestroy (_id); }
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| 45 |
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| 46 | dWorldID id() const
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| 47 | { return _id; }
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| 48 | operator dWorldID() const
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| 49 | { return _id; }
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| 50 |
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| 51 | void setGravity (dReal x, dReal y, dReal z)
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| 52 | { dWorldSetGravity (_id,x,y,z); }
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| 53 | void getGravity (dVector3 g) const
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| 54 | { dWorldGetGravity (_id,g); }
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| 55 |
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| 56 | void setERP (dReal erp)
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| 57 | { dWorldSetERP(_id, erp); }
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| 58 | dReal getERP() const
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| 59 | { return dWorldGetERP(_id); }
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| 60 |
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| 61 | void setCFM (dReal cfm)
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| 62 | { dWorldSetCFM(_id, cfm); }
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| 63 | dReal getCFM() const
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| 64 | { return dWorldGetCFM(_id); }
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| 65 |
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| 66 | void step (dReal stepsize)
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| 67 | { dWorldStep (_id,stepsize); }
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| 68 |
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| 69 | void stepFast1 (dReal stepsize, int maxiterations)
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| 70 | { dWorldStepFast1 (_id,stepsize,maxiterations); }
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| 71 | void setAutoEnableDepthSF1(dWorldID, int depth)
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| 72 | { dWorldSetAutoEnableDepthSF1 (_id, depth); }
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| 73 | int getAutoEnableDepthSF1(dWorldID)
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| 74 | { return dWorldGetAutoEnableDepthSF1 (_id); }
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| 75 |
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| 76 | void setAutoDisableLinearThreshold (dReal threshold)
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| 77 | { dWorldSetAutoDisableLinearThreshold (_id,threshold); }
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| 78 | dReal getAutoDisableLinearThreshold()
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| 79 | { return dWorldGetAutoDisableLinearThreshold (_id); }
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| 80 | void setAutoDisableAngularThreshold (dReal threshold)
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| 81 | { dWorldSetAutoDisableAngularThreshold (_id,threshold); }
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| 82 | dReal getAutoDisableAngularThreshold()
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| 83 | { return dWorldGetAutoDisableAngularThreshold (_id); }
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| 84 | void setAutoDisableSteps (int steps)
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| 85 | { dWorldSetAutoDisableSteps (_id,steps); }
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| 86 | int getAutoDisableSteps()
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| 87 | { return dWorldGetAutoDisableSteps (_id); }
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| 88 | void setAutoDisableTime (dReal time)
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| 89 | { dWorldSetAutoDisableTime (_id,time); }
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| 90 | dReal getAutoDisableTime()
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| 91 | { return dWorldGetAutoDisableTime (_id); }
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| 92 | void setAutoDisableFlag (int do_auto_disable)
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| 93 | { dWorldSetAutoDisableFlag (_id,do_auto_disable); }
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| 94 | int getAutoDisableFlag()
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| 95 | { return dWorldGetAutoDisableFlag (_id); }
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| 96 |
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| 97 | void impulseToForce (dReal stepsize, dReal ix, dReal iy, dReal iz,
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| 98 | dVector3 force)
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| 99 | { dWorldImpulseToForce (_id,stepsize,ix,iy,iz,force); }
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| 100 | };
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| 101 |
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| 102 |
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| 103 | class dBody {
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| 104 | dBodyID _id;
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| 105 |
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| 106 | // intentionally undefined, don't use these
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| 107 | dBody (const dBody &);
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| 108 | void operator= (const dBody &);
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| 109 |
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| 110 | public:
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| 111 | dBody()
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| 112 | { _id = 0; }
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| 113 | dBody (dWorldID world)
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| 114 | { _id = dBodyCreate (world); }
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| 115 | ~dBody()
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| 116 | { if (_id) dBodyDestroy (_id); }
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| 117 |
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| 118 | void create (dWorldID world) {
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| 119 | if (_id) dBodyDestroy (_id);
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| 120 | _id = dBodyCreate (world);
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| 121 | }
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| 122 |
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| 123 | dBodyID id() const
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| 124 | { return _id; }
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| 125 | operator dBodyID() const
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| 126 | { return _id; }
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| 127 |
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| 128 | void setData (void *data)
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| 129 | { dBodySetData (_id,data); }
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| 130 | void *getData() const
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| 131 | { return dBodyGetData (_id); }
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| 132 |
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| 133 | void setPosition (dReal x, dReal y, dReal z)
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| 134 | { dBodySetPosition (_id,x,y,z); }
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| 135 | void setRotation (const dMatrix3 R)
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| 136 | { dBodySetRotation (_id,R); }
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| 137 | void setQuaternion (const dQuaternion q)
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| 138 | { dBodySetQuaternion (_id,q); }
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| 139 | void setLinearVel (dReal x, dReal y, dReal z)
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| 140 | { dBodySetLinearVel (_id,x,y,z); }
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| 141 | void setAngularVel (dReal x, dReal y, dReal z)
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| 142 | { dBodySetAngularVel (_id,x,y,z); }
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| 143 |
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| 144 | const dReal * getPosition() const
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| 145 | { return dBodyGetPosition (_id); }
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| 146 | const dReal * getRotation() const
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| 147 | { return dBodyGetRotation (_id); }
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| 148 | const dReal * getQuaternion() const
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| 149 | { return dBodyGetQuaternion (_id); }
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| 150 | const dReal * getLinearVel() const
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| 151 | { return dBodyGetLinearVel (_id); }
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| 152 | const dReal * getAngularVel() const
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| 153 | { return dBodyGetAngularVel (_id); }
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| 154 |
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| 155 | void setMass (const dMass *mass)
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| 156 | { dBodySetMass (_id,mass); }
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| 157 | void getMass (dMass *mass) const
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| 158 | { dBodyGetMass (_id,mass); }
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| 159 |
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| 160 | void addForce (dReal fx, dReal fy, dReal fz)
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| 161 | { dBodyAddForce (_id, fx, fy, fz); }
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| 162 | void addTorque (dReal fx, dReal fy, dReal fz)
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| 163 | { dBodyAddTorque (_id, fx, fy, fz); }
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| 164 | void addRelForce (dReal fx, dReal fy, dReal fz)
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| 165 | { dBodyAddRelForce (_id, fx, fy, fz); }
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| 166 | void addRelTorque (dReal fx, dReal fy, dReal fz)
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| 167 | { dBodyAddRelTorque (_id, fx, fy, fz); }
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| 168 | void addForceAtPos (dReal fx, dReal fy, dReal fz,
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| 169 | dReal px, dReal py, dReal pz)
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| 170 | { dBodyAddForceAtPos (_id, fx, fy, fz, px, py, pz); }
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| 171 | void addForceAtRelPos (dReal fx, dReal fy, dReal fz,
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| 172 | dReal px, dReal py, dReal pz)
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| 173 | { dBodyAddForceAtRelPos (_id, fx, fy, fz, px, py, pz); }
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| 174 | void addRelForceAtPos (dReal fx, dReal fy, dReal fz,
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| 175 | dReal px, dReal py, dReal pz)
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| 176 | { dBodyAddRelForceAtPos (_id, fx, fy, fz, px, py, pz); }
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| 177 | void addRelForceAtRelPos (dReal fx, dReal fy, dReal fz,
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| 178 | dReal px, dReal py, dReal pz)
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| 179 | { dBodyAddRelForceAtRelPos (_id, fx, fy, fz, px, py, pz); }
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| 180 |
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| 181 | const dReal * getForce() const
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| 182 | { return dBodyGetForce(_id); }
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| 183 | const dReal * getTorque() const
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| 184 | { return dBodyGetTorque(_id); }
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| 185 | void setForce (dReal x, dReal y, dReal z)
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| 186 | { dBodySetForce (_id,x,y,z); }
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| 187 | void setTorque (dReal x, dReal y, dReal z)
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| 188 | { dBodySetTorque (_id,x,y,z); }
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| 189 |
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| 190 | void enable()
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| 191 | { dBodyEnable (_id); }
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| 192 | void disable()
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| 193 | { dBodyDisable (_id); }
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| 194 | int isEnabled() const
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| 195 | { return dBodyIsEnabled (_id); }
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| 196 |
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| 197 | void getRelPointPos (dReal px, dReal py, dReal pz, dVector3 result) const
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| 198 | { dBodyGetRelPointPos (_id, px, py, pz, result); }
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| 199 | void getRelPointVel (dReal px, dReal py, dReal pz, dVector3 result) const
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| 200 | { dBodyGetRelPointVel (_id, px, py, pz, result); }
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| 201 | void getPointVel (dReal px, dReal py, dReal pz, dVector3 result) const
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| 202 | { dBodyGetPointVel (_id,px,py,pz,result); }
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| 203 | void getPosRelPoint (dReal px, dReal py, dReal pz, dVector3 result) const
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| 204 | { dBodyGetPosRelPoint (_id,px,py,pz,result); }
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| 205 | void vectorToWorld (dReal px, dReal py, dReal pz, dVector3 result) const
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| 206 | { dBodyVectorToWorld (_id,px,py,pz,result); }
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| 207 | void vectorFromWorld (dReal px, dReal py, dReal pz, dVector3 result) const
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| 208 | { dBodyVectorFromWorld (_id,px,py,pz,result); }
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| 209 |
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| 210 | void setFiniteRotationMode (int mode)
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| 211 | { dBodySetFiniteRotationMode (_id, mode); }
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| 212 | void setFiniteRotationAxis (dReal x, dReal y, dReal z)
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| 213 | { dBodySetFiniteRotationAxis (_id, x, y, z); }
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| 214 |
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| 215 | int getFiniteRotationMode() const
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| 216 | { return dBodyGetFiniteRotationMode (_id); }
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| 217 | void getFiniteRotationAxis (dVector3 result) const
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| 218 | { dBodyGetFiniteRotationAxis (_id, result); }
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| 219 |
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| 220 | int getNumJoints() const
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| 221 | { return dBodyGetNumJoints (_id); }
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| 222 | dJointID getJoint (int index) const
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| 223 | { return dBodyGetJoint (_id, index); }
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| 224 |
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| 225 | void setGravityMode (int mode)
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| 226 | { dBodySetGravityMode (_id,mode); }
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| 227 | int getGravityMode() const
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| 228 | { return dBodyGetGravityMode (_id); }
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| 229 |
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| 230 | int isConnectedTo (dBodyID body) const
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| 231 | { return dAreConnected (_id, body); }
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| 232 |
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| 233 | void setAutoDisableLinearThreshold (dReal threshold)
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| 234 | { dBodySetAutoDisableLinearThreshold (_id,threshold); }
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| 235 | dReal getAutoDisableLinearThreshold()
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| 236 | { return dBodyGetAutoDisableLinearThreshold (_id); }
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| 237 | void setAutoDisableAngularThreshold (dReal threshold)
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| 238 | { dBodySetAutoDisableAngularThreshold (_id,threshold); }
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| 239 | dReal getAutoDisableAngularThreshold()
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| 240 | { return dBodyGetAutoDisableAngularThreshold (_id); }
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| 241 | void setAutoDisableSteps (int steps)
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| 242 | { dBodySetAutoDisableSteps (_id,steps); }
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| 243 | int getAutoDisableSteps()
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| 244 | { return dBodyGetAutoDisableSteps (_id); }
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| 245 | void setAutoDisableTime (dReal time)
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| 246 | { dBodySetAutoDisableTime (_id,time); }
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| 247 | dReal getAutoDisableTime()
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| 248 | { return dBodyGetAutoDisableTime (_id); }
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| 249 | void setAutoDisableFlag (int do_auto_disable)
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| 250 | { dBodySetAutoDisableFlag (_id,do_auto_disable); }
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| 251 | int getAutoDisableFlag()
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| 252 | { return dBodyGetAutoDisableFlag (_id); }
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| 253 | };
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| 254 |
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| 255 |
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| 256 | class dJointGroup {
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| 257 | dJointGroupID _id;
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| 258 |
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| 259 | // intentionally undefined, don't use these
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| 260 | dJointGroup (const dJointGroup &);
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| 261 | void operator= (const dJointGroup &);
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| 262 |
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| 263 | public:
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| 264 | dJointGroup (int dummy_arg=0)
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| 265 | { _id = dJointGroupCreate (0); }
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| 266 | ~dJointGroup()
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| 267 | { dJointGroupDestroy (_id); }
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| 268 | void create (int dummy_arg=0) {
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| 269 | if (_id) dJointGroupDestroy (_id);
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| 270 | _id = dJointGroupCreate (0);
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| 271 | }
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| 272 |
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| 273 | dJointGroupID id() const
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| 274 | { return _id; }
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| 275 | operator dJointGroupID() const
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| 276 | { return _id; }
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| 277 |
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| 278 | void empty()
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| 279 | { dJointGroupEmpty (_id); }
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| 280 | };
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| 281 |
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| 282 |
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| 283 | class dJoint {
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| 284 | private:
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| 285 | // intentionally undefined, don't use these
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| 286 | dJoint (const dJoint &) ;
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| 287 | void operator= (const dJoint &);
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| 288 |
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| 289 | protected:
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| 290 | dJointID _id;
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| 291 |
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| 292 | public:
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| 293 | dJoint()
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| 294 | { _id = 0; }
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| 295 | ~dJoint()
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| 296 | { if (_id) dJointDestroy (_id); }
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| 297 |
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| 298 | dJointID id() const
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| 299 | { return _id; }
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| 300 | operator dJointID() const
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| 301 | { return _id; }
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| 302 |
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| 303 | void attach (dBodyID body1, dBodyID body2)
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| 304 | { dJointAttach (_id, body1, body2); }
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| 305 |
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| 306 | void setData (void *data)
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| 307 | { dJointSetData (_id, data); }
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| 308 | void *getData() const
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| 309 | { return dJointGetData (_id); }
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| 310 |
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| 311 | int getType() const
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| 312 | { return dJointGetType (_id); }
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| 313 |
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| 314 | dBodyID getBody (int index) const
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| 315 | { return dJointGetBody (_id, index); }
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| 316 | };
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| 317 |
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| 318 |
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| 319 | class dBallJoint : public dJoint {
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| 320 | private:
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| 321 | // intentionally undefined, don't use these
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| 322 | dBallJoint (const dBallJoint &);
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| 323 | void operator= (const dBallJoint &);
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| 324 |
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| 325 | public:
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| 326 | dBallJoint() { }
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| 327 | dBallJoint (dWorldID world, dJointGroupID group=0)
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| 328 | { _id = dJointCreateBall (world, group); }
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| 329 |
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| 330 | void create (dWorldID world, dJointGroupID group=0) {
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| 331 | if (_id) dJointDestroy (_id);
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| 332 | _id = dJointCreateBall (world, group);
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| 333 | }
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| 334 |
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| 335 | void setAnchor (dReal x, dReal y, dReal z)
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| 336 | { dJointSetBallAnchor (_id, x, y, z); }
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| 337 | void getAnchor (dVector3 result) const
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| 338 | { dJointGetBallAnchor (_id, result); }
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| 339 | void getAnchor2 (dVector3 result) const
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| 340 | { dJointGetBallAnchor2 (_id, result); }
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| 341 | } ;
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| 342 |
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| 343 |
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| 344 | class dHingeJoint : public dJoint {
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| 345 | // intentionally undefined, don't use these
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| 346 | dHingeJoint (const dHingeJoint &);
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| 347 | void operator = (const dHingeJoint &);
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| 348 |
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| 349 | public:
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| 350 | dHingeJoint() { }
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| 351 | dHingeJoint (dWorldID world, dJointGroupID group=0)
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| 352 | { _id = dJointCreateHinge (world, group); }
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| 353 |
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| 354 | void create (dWorldID world, dJointGroupID group=0) {
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| 355 | if (_id) dJointDestroy (_id);
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| 356 | _id = dJointCreateHinge (world, group);
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| 357 | }
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| 358 |
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| 359 | void setAnchor (dReal x, dReal y, dReal z)
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| 360 | { dJointSetHingeAnchor (_id, x, y, z); }
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| 361 | void getAnchor (dVector3 result) const
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| 362 | { dJointGetHingeAnchor (_id, result); }
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| 363 | void getAnchor2 (dVector3 result) const
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| 364 | { dJointGetHingeAnchor2 (_id, result); }
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| 365 |
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| 366 | void setAxis (dReal x, dReal y, dReal z)
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| 367 | { dJointSetHingeAxis (_id, x, y, z); }
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| 368 | void getAxis (dVector3 result) const
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| 369 | { dJointGetHingeAxis (_id, result); }
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| 370 |
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| 371 | dReal getAngle() const
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| 372 | { return dJointGetHingeAngle (_id); }
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| 373 | dReal getAngleRate() const
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| 374 | { return dJointGetHingeAngleRate (_id); }
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| 375 |
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| 376 | void setParam (int parameter, dReal value)
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| 377 | { dJointSetHingeParam (_id, parameter, value); }
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| 378 | dReal getParam (int parameter) const
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| 379 | { return dJointGetHingeParam (_id, parameter); }
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| 380 |
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| 381 | void addTorque (dReal torque)
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| 382 | { dJointAddHingeTorque(_id, torque); }
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| 383 | };
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| 384 |
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| 385 |
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| 386 | class dSliderJoint : public dJoint {
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| 387 | // intentionally undefined, don't use these
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| 388 | dSliderJoint (const dSliderJoint &);
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| 389 | void operator = (const dSliderJoint &);
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| 390 |
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| 391 | public:
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| 392 | dSliderJoint() { }
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| 393 | dSliderJoint (dWorldID world, dJointGroupID group=0)
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| 394 | { _id = dJointCreateSlider (world, group); }
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| 395 |
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| 396 | void create (dWorldID world, dJointGroupID group=0) {
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| 397 | if (_id) dJointDestroy (_id);
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| 398 | _id = dJointCreateSlider (world, group);
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| 399 | }
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| 400 |
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| 401 | void setAxis (dReal x, dReal y, dReal z)
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| 402 | { dJointSetSliderAxis (_id, x, y, z); }
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| 403 | void getAxis (dVector3 result) const
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| 404 | { dJointGetSliderAxis (_id, result); }
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| 405 |
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| 406 | dReal getPosition() const
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| 407 | { return dJointGetSliderPosition (_id); }
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| 408 | dReal getPositionRate() const
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| 409 | { return dJointGetSliderPositionRate (_id); }
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| 410 |
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| 411 | void setParam (int parameter, dReal value)
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| 412 | { dJointSetSliderParam (_id, parameter, value); }
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| 413 | dReal getParam (int parameter) const
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| 414 | { return dJointGetSliderParam (_id, parameter); }
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| 415 |
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| 416 | void addForce (dReal force)
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| 417 | { dJointAddSliderForce(_id, force); }
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| 418 | };
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| 419 |
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| 420 |
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| 421 | class dUniversalJoint : public dJoint {
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| 422 | // intentionally undefined, don't use these
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| 423 | dUniversalJoint (const dUniversalJoint &);
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| 424 | void operator = (const dUniversalJoint &);
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| 425 |
|
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| 426 | public:
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| 427 | dUniversalJoint() { }
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| 428 | dUniversalJoint (dWorldID world, dJointGroupID group=0)
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| 429 | { _id = dJointCreateUniversal (world, group); }
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| 430 |
|
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| 431 | void create (dWorldID world, dJointGroupID group=0) {
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| 432 | if (_id) dJointDestroy (_id);
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| 433 | _id = dJointCreateUniversal (world, group);
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| 434 | }
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| 435 |
|
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| 436 | void setAnchor (dReal x, dReal y, dReal z)
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| 437 | { dJointSetUniversalAnchor (_id, x, y, z); }
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| 438 | void setAxis1 (dReal x, dReal y, dReal z)
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| 439 | { dJointSetUniversalAxis1 (_id, x, y, z); }
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| 440 | void setAxis2 (dReal x, dReal y, dReal z)
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| 441 | { dJointSetUniversalAxis2 (_id, x, y, z); }
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| 442 | void setParam (int parameter, dReal value)
|
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| 443 | { dJointSetUniversalParam (_id, parameter, value); }
|
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| 444 |
|
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| 445 | void getAnchor (dVector3 result) const
|
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| 446 | { dJointGetUniversalAnchor (_id, result); }
|
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| 447 | void getAnchor2 (dVector3 result) const
|
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| 448 | { dJointGetUniversalAnchor2 (_id, result); }
|
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| 449 | void getAxis1 (dVector3 result) const
|
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| 450 | { dJointGetUniversalAxis1 (_id, result); }
|
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| 451 | void getAxis2 (dVector3 result) const
|
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| 452 | { dJointGetUniversalAxis2 (_id, result); }
|
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| 453 | dReal getParam (int parameter) const
|
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| 454 | { return dJointGetUniversalParam (_id, parameter); }
|
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| 455 | dReal getAngle1() const
|
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| 456 | { return dJointGetUniversalAngle1 (_id); }
|
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| 457 | dReal getAngle1Rate() const
|
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| 458 | { return dJointGetUniversalAngle1Rate (_id); }
|
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| 459 | dReal getAngle2() const
|
---|
| 460 | { return dJointGetUniversalAngle2 (_id); }
|
---|
| 461 | dReal getAngle2Rate() const
|
---|
| 462 | { return dJointGetUniversalAngle2Rate (_id); }
|
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| 463 |
|
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| 464 | void addTorques (dReal torque1, dReal torque2)
|
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| 465 | { dJointAddUniversalTorques(_id, torque1, torque2); }
|
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| 466 | };
|
---|
| 467 |
|
---|
| 468 |
|
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| 469 | class dHinge2Joint : public dJoint {
|
---|
| 470 | // intentionally undefined, don't use these
|
---|
| 471 | dHinge2Joint (const dHinge2Joint &);
|
---|
| 472 | void operator = (const dHinge2Joint &);
|
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| 473 |
|
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| 474 | public:
|
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| 475 | dHinge2Joint() { }
|
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| 476 | dHinge2Joint (dWorldID world, dJointGroupID group=0)
|
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| 477 | { _id = dJointCreateHinge2 (world, group); }
|
---|
| 478 |
|
---|
| 479 | void create (dWorldID world, dJointGroupID group=0) {
|
---|
| 480 | if (_id) dJointDestroy (_id);
|
---|
| 481 | _id = dJointCreateHinge2 (world, group);
|
---|
| 482 | }
|
---|
| 483 |
|
---|
| 484 | void setAnchor (dReal x, dReal y, dReal z)
|
---|
| 485 | { dJointSetHinge2Anchor (_id, x, y, z); }
|
---|
| 486 | void setAxis1 (dReal x, dReal y, dReal z)
|
---|
| 487 | { dJointSetHinge2Axis1 (_id, x, y, z); }
|
---|
| 488 | void setAxis2 (dReal x, dReal y, dReal z)
|
---|
| 489 | { dJointSetHinge2Axis2 (_id, x, y, z); }
|
---|
| 490 |
|
---|
| 491 | void getAnchor (dVector3 result) const
|
---|
| 492 | { dJointGetHinge2Anchor (_id, result); }
|
---|
| 493 | void getAnchor2 (dVector3 result) const
|
---|
| 494 | { dJointGetHinge2Anchor2 (_id, result); }
|
---|
| 495 | void getAxis1 (dVector3 result) const
|
---|
| 496 | { dJointGetHinge2Axis1 (_id, result); }
|
---|
| 497 | void getAxis2 (dVector3 result) const
|
---|
| 498 | { dJointGetHinge2Axis2 (_id, result); }
|
---|
| 499 |
|
---|
| 500 | dReal getAngle1() const
|
---|
| 501 | { return dJointGetHinge2Angle1 (_id); }
|
---|
| 502 | dReal getAngle1Rate() const
|
---|
| 503 | { return dJointGetHinge2Angle1Rate (_id); }
|
---|
| 504 | dReal getAngle2Rate() const
|
---|
| 505 | { return dJointGetHinge2Angle2Rate (_id); }
|
---|
| 506 |
|
---|
| 507 | void setParam (int parameter, dReal value)
|
---|
| 508 | { dJointSetHinge2Param (_id, parameter, value); }
|
---|
| 509 | dReal getParam (int parameter) const
|
---|
| 510 | { return dJointGetHinge2Param (_id, parameter); }
|
---|
| 511 |
|
---|
| 512 | void addTorques(dReal torque1, dReal torque2)
|
---|
| 513 | { dJointAddHinge2Torques(_id, torque1, torque2); }
|
---|
| 514 | };
|
---|
| 515 |
|
---|
| 516 |
|
---|
| 517 | class dFixedJoint : public dJoint {
|
---|
| 518 | // intentionally undefined, don't use these
|
---|
| 519 | dFixedJoint (const dFixedJoint &);
|
---|
| 520 | void operator = (const dFixedJoint &);
|
---|
| 521 |
|
---|
| 522 | public:
|
---|
| 523 | dFixedJoint() { }
|
---|
| 524 | dFixedJoint (dWorldID world, dJointGroupID group=0)
|
---|
| 525 | { _id = dJointCreateFixed (world, group); }
|
---|
| 526 |
|
---|
| 527 | void create (dWorldID world, dJointGroupID group=0) {
|
---|
| 528 | if (_id) dJointDestroy (_id);
|
---|
| 529 | _id = dJointCreateFixed (world, group);
|
---|
| 530 | }
|
---|
| 531 |
|
---|
| 532 | void set()
|
---|
| 533 | { dJointSetFixed (_id); }
|
---|
| 534 | };
|
---|
| 535 |
|
---|
| 536 |
|
---|
| 537 | class dContactJoint : public dJoint {
|
---|
| 538 | // intentionally undefined, don't use these
|
---|
| 539 | dContactJoint (const dContactJoint &);
|
---|
| 540 | void operator = (const dContactJoint &);
|
---|
| 541 |
|
---|
| 542 | public:
|
---|
| 543 | dContactJoint() { }
|
---|
| 544 | dContactJoint (dWorldID world, dJointGroupID group, dContact *contact)
|
---|
| 545 | { _id = dJointCreateContact (world, group, contact); }
|
---|
| 546 |
|
---|
| 547 | void create (dWorldID world, dJointGroupID group, dContact *contact) {
|
---|
| 548 | if (_id) dJointDestroy (_id);
|
---|
| 549 | _id = dJointCreateContact (world, group, contact);
|
---|
| 550 | }
|
---|
| 551 | };
|
---|
| 552 |
|
---|
| 553 |
|
---|
| 554 | class dNullJoint : public dJoint {
|
---|
| 555 | // intentionally undefined, don't use these
|
---|
| 556 | dNullJoint (const dNullJoint &);
|
---|
| 557 | void operator = (const dNullJoint &);
|
---|
| 558 |
|
---|
| 559 | public:
|
---|
| 560 | dNullJoint() { }
|
---|
| 561 | dNullJoint (dWorldID world, dJointGroupID group=0)
|
---|
| 562 | { _id = dJointCreateNull (world, group); }
|
---|
| 563 |
|
---|
| 564 | void create (dWorldID world, dJointGroupID group=0) {
|
---|
| 565 | if (_id) dJointDestroy (_id);
|
---|
| 566 | _id = dJointCreateNull (world, group);
|
---|
| 567 | }
|
---|
| 568 | };
|
---|
| 569 |
|
---|
| 570 |
|
---|
| 571 | class dAMotorJoint : public dJoint {
|
---|
| 572 | // intentionally undefined, don't use these
|
---|
| 573 | dAMotorJoint (const dAMotorJoint &);
|
---|
| 574 | void operator = (const dAMotorJoint &);
|
---|
| 575 |
|
---|
| 576 | public:
|
---|
| 577 | dAMotorJoint() { }
|
---|
| 578 | dAMotorJoint (dWorldID world, dJointGroupID group=0)
|
---|
| 579 | { _id = dJointCreateAMotor (world, group); }
|
---|
| 580 |
|
---|
| 581 | void create (dWorldID world, dJointGroupID group=0) {
|
---|
| 582 | if (_id) dJointDestroy (_id);
|
---|
| 583 | _id = dJointCreateAMotor (world, group);
|
---|
| 584 | }
|
---|
| 585 |
|
---|
| 586 | void setMode (int mode)
|
---|
| 587 | { dJointSetAMotorMode (_id, mode); }
|
---|
| 588 | int getMode() const
|
---|
| 589 | { return dJointGetAMotorMode (_id); }
|
---|
| 590 |
|
---|
| 591 | void setNumAxes (int num)
|
---|
| 592 | { dJointSetAMotorNumAxes (_id, num); }
|
---|
| 593 | int getNumAxes() const
|
---|
| 594 | { return dJointGetAMotorNumAxes (_id); }
|
---|
| 595 |
|
---|
| 596 | void setAxis (int anum, int rel, dReal x, dReal y, dReal z)
|
---|
| 597 | { dJointSetAMotorAxis (_id, anum, rel, x, y, z); }
|
---|
| 598 | void getAxis (int anum, dVector3 result) const
|
---|
| 599 | { dJointGetAMotorAxis (_id, anum, result); }
|
---|
| 600 | int getAxisRel (int anum) const
|
---|
| 601 | { return dJointGetAMotorAxisRel (_id, anum); }
|
---|
| 602 |
|
---|
| 603 | void setAngle (int anum, dReal angle)
|
---|
| 604 | { dJointSetAMotorAngle (_id, anum, angle); }
|
---|
| 605 | dReal getAngle (int anum) const
|
---|
| 606 | { return dJointGetAMotorAngle (_id, anum); }
|
---|
| 607 | dReal getAngleRate (int anum)
|
---|
| 608 | { return dJointGetAMotorAngleRate (_id,anum); }
|
---|
| 609 |
|
---|
| 610 | void setParam (int parameter, dReal value)
|
---|
| 611 | { dJointSetAMotorParam (_id, parameter, value); }
|
---|
| 612 | dReal getParam (int parameter) const
|
---|
| 613 | { return dJointGetAMotorParam (_id, parameter); }
|
---|
| 614 |
|
---|
| 615 | void addTorques(dReal torque1, dReal torque2, dReal torque3)
|
---|
| 616 | { dJointAddAMotorTorques(_id, torque1, torque2, torque3); }
|
---|
| 617 | };
|
---|
| 618 |
|
---|
| 619 |
|
---|
| 620 | #endif
|
---|
| 621 | #endif
|
---|