source: GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/doc/index.html @ 2236

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1<html>
2<!-- Generated by: -->
3<!-- shark3d_v5x0x6_t164x12u_c164x12u_enterpr_win32_vc7x1_release_fwin32vc7x1release -->
4<!-- Copyright 1996-2006 Spinor GmbH -->
5
6<link href="css/doc.css" rel="stylesheet" type="text/css" />
7
8<head>
9<title>
10Shark 3D Documentation (Confidential)
11</title>
12</head>
13
14<body>
15
16<p class="top"><img class="top" src="css/top.png"></p>
17
18<p class="header">
19<a href="html/doc/src/about/copyright.html">Copyright</a>.
20        The SDK including this documentation is confidential information.
21        <a href="html/doc/src/about/license_confident.html">License and confidentiality agreement</a>.</p>
22<p class="header-separator" />
23
24
25
26<a name="1"></a><a name="index"></a>
27<h1>
28Shark 3D</h1>
29
30
31
32<img src="html/doc/src/common/shark_logo.png"
33    alt="Shark 3D (tm)"
34    border=0 hspace="32" align="right" />
35
36
37Welcome to Shark 3D!
38<p/>
39
40
41
42<a name="3"></a><a name="2"></a>
43<h2>
44License and confidentiality agreement</h2>
45
46
47
48Important!
49Before you use this SDK in any way or read any information
50provided with this SDK,
51you have to read and agree to the license and confidentiality agreement
52<a href="html/doc/src/about/license_confident.html">License and confidentiality agreement</a>.
53If you do not agree to these legal statements,
54then you are not allowed to use the SDK in any way
55or read any information provided with the SDK.
56<p/>
57
58
59
60<a name="5"></a><a name="4"></a>
61<h2>
62About</h2>
63
64
65
66Shark 3D (<a target=_blank href="http://www.shark3d.com">www.shark3d.com</a>) is a product
67of Spinor GmbH (<a target=_blank href="http://www.spinor.com">www.spinor.com</a>).
68<p/>
69
70
71<ul>
72<li>
73    Variant: <b>Enterprise</b>.
74</li>
75<li>
76    Version: <b>v5x0x6</b>.
77</li>
78<li>
79    Kind (platform): <b>kwin32</b>.
80</li>
81<li>
82    Identification code: <b>shark3d_v5x0x6_t164x12u_enterpr_kwin32</b>.
83</li>
84<li>
85    <a href="html/doc/src/about/copyright.html">Copyright</a>.
86</li>
87<li>
88    <a href="html/doc/src/about/version.html">Version details</a>.
89</li>
90<li>
91    <a href="html/doc/src/about/history.html">Version history</a>.
92</li>
93<li>
94    <a href="html/doc/src/about/porting.html">Porting from older versions</a>.
95</li>
96<li>
97    <a href="html/doc/src/about/contact.html">Contacting us</a>.
98</li>
99</ul>
100<p/>
101
102
103
104<a name="7"></a><a name="6"></a>
105<h2>
106Books</h2>
107
108
109
110<ul>
111<li>
112   
113    <a href="html/doc/src/intro/index.html">Introduction to Shark 3D</a> <br/>
114
115    You should read this first.
116</li>
117<li>
118   
119    <a href="html/doc/src/about/index.html">About Shark 3D</a> <br/>
120
121    General information about the Shark 3D (tm) Engine.
122    This includes a list of required other software.
123</li>
124<li>
125    Programmer books:
126    <ul>
127<li>
128       
129        <a href="html/doc/src/prog_man/index.html">Programmer manual</a> <br/>
130
131        How to assemble and configure components including actors and shaders.
132        Scripting.
133    </li>
134<li>
135       
136        <a href="html/doc/src/prog_tut/index.html">Programmer tutorials</a> <br/>
137
138        Tutorials.
139    </li>
140<li>
141       
142        <a href="html/doc/src/prog_ref/index.html">Programmer reference</a> <br/>
143
144        References for programmers and C++ developers.
145        This includes a reference of actors and shaders.
146    </li>
147</ul>
148</li>
149<li>
150    Designer books:
151    <ul>
152<li>
153       
154        <a href="html/doc/src/des_man/index.html">Designer manual</a> <br/>
155
156        Technical background information about how to create 3d content.
157    </li>
158<li>
159       
160        <a href="html/doc/src/des_tut/index.html">Designer tutorials</a> <br/>
161
162        Tutorials.
163    </li>
164<li>
165       
166        <a href="html/doc/src/des_ref/index.html">Designer reference</a> <br/>
167
168        Technical references for designers.
169    </li>
170</ul>
171</li>
172<li>
173   
174        Developer books:
175        <ul>
176<li>
177           
178            <a href="html/doc/src/dev_man/index.html">Developer manual</a> <br/>
179
180            How to use the features on C++ level
181            and how to develop new components in C++.
182        </li>
183<li>
184           
185            <a href="html/doc/src/dev_tut/index.html">Developer tutorials</a> <br/>
186
187            Tutorials.
188        </li>
189<li>
190           
191            <a href="html/doc/src/dev_ref/index.html">Developer reference</a> <br/>
192
193            Based on the programmer reference,
194            this book contains the C++ reference.
195            This includes a reference of C++ classes and methods.
196        </li>
197</ul>
198</li>
199<li>
200   
201    <a href="html/doc/src/files/index.html">File documentations</a> <br/>
202
203    File documentations.
204</li>
205<li>
206   
207    <a href="html/doc/src/keyword_index/index.html">Keyword index</a> <br/>
208
209    List of keywords.
210</li>
211</ul>
212
213
214<p class="footer-separator" />
215<p class="footer">
216</p>
217
218</body>
219
220</html>
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