/////////////////////////////////////////////////////////////////////////////// // // ## ###### // ###### ### // ## ############### Shark 3D Engine (www.shark3d.com) // ########## # # # // ######## Copyright (c) 1996-2006 Spinor GmbH. // ######### # # # All rights reserved. // ## ########## // ## // /////////////////////////////////////////////////////////////////////////////// modules { name "drv_stdres" path "shark3d_drv_stdres.dll" } { name "gui_stdilk" path "shark3d_gui_stdilk.dll" } { name "gui_stdnode" path "shark3d_gui_stdnode.dll" } { name "gui_stdedit" path "shark3d_gui_stdedit.dll" } { name "gui_stdprop" path "shark3d_gui_stdprop.dll" } { name "gui_actor" path "shark3d_gui_actor.dll" } msg_eval { msg_output_target_note "editor" msg_output_target_error "editor" } resmgr { ident "drv_stdres.resmgr_dispatch" param { env "env" log_enabled 0 entry_array { prefix "" ident "drv_stdres.resmgr_file" param { env "env" // Prefix added to the resource name for infos and errors: name_prefix "" // Location to load the files from: ref_dir "[homedir]" // Convertor for the ref_dir, for replacing placeholders. ref_dir_conv "path_conv" // Don't allow resource names to start with ".." or "/": allow_any_path 0 // Case sensitive file name on Win32 platform. // Should be enabled to avoid problems // with non-Win32 platforms, packfiles or DRU. non_strict_path 1 resinfo_uses_path 1 // Cache size not too large to avoid stuttering: file_cache_size 4096 // Log all file accesses: log_enabled 1 } } { prefix "images:" ident "drv_stdres.resmgr_file" param { env "env" // Prefix added to the resource name for infos and errors: name_prefix "" // Location to load the files from: ref_dir "[appdir]shark3d/external/" // Convertor for the ref_dir, for replacing placeholders. ref_dir_conv "path_conv" // Don't allow resource names to start with ".." or "/": allow_any_path 0 // Case sensitive file name on Win32 platform. // Should be enabled to avoid problems // with non-Win32 platforms, packfiles or DRU. non_strict_path 1 resinfo_uses_path 1 // Cache size not too large to avoid stuttering: file_cache_size 4096 // Log all file accesses: log_enabled 1 } } { prefix "help:" ident "drv_stdres.resmgr_file" param { env "env" // Prefix added to the resource name for infos and errors: name_prefix "" // Location to load the files from: ref_dir "[appdir]shark3d/doc/" // Convertor for the ref_dir, for replacing placeholders. ref_dir_conv "path_conv" // Don't allow resource names to start with ".." or "/": allow_any_path 0 // Case sensitive file name on Win32 platform. // Should be enabled to avoid problems // with non-Win32 platforms, packfiles or DRU. non_strict_path 1 resinfo_uses_path 1 // Cache size not too large to avoid stuttering: file_cache_size 4096 // Log all file accesses: log_enabled 1 } } { prefix "cfg:" ident "drv_stdres.resmgr_file" param { env "env" // Prefix added to the resource name for infos and errors: name_prefix "" // Location to load the files from: ref_dir "[appdir]shark3d/src/gui/cfg" // Convertor for the ref_dir, for replacing placeholders. ref_dir_conv "path_conv" // Don't allow resource names to start with ".." or "/": allow_any_path 1 // Case sensitive file name on Win32 platform. // Should be enabled to avoid problems // with non-Win32 platforms, packfiles or DRU. non_strict_path 1 resinfo_uses_path 1 // Cache size not too large to avoid stuttering: file_cache_size 4096 // Log all file accesses: log_enabled 1 } } } } res { str_table_name "cfg:strtable.cfg" param_table_name "cfg:paramtable.cfg" help_icon "images:icons/16x16/info.png" help_start "help:index.html" cfg_show_templ_ident "launch_templ_text" } update { pending_delay 0.1 res_head "update." com_buf_size 1000000 // Only needed if not using a local server connect_addrport "" res_targets_cfg "res_targets.cfg" } propwnd { prop_ident "gui_stdprop.prop_chunk" prop_param { } ilk "cfg:ilk_shader.cfg" }