[2236] | 1 | ///////////////////////////////////////////////////////////////////////////////
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| 2 | //
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| 3 | // ## ######
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| 4 | // ###### ###
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| 5 | // ## ############### Shark 3D Engine (www.shark3d.com)
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| 6 | // ########## # # #
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| 7 | // ######## Copyright (c) 1996-2006 Spinor GmbH.
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| 8 | // ######### # # # All rights reserved.
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| 9 | // ## ##########
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| 10 | // ##
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| 11 | //
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| 12 | ///////////////////////////////////////////////////////////////////////////////
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| 13 |
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| 14 | #include "drv_d3d9_eng.h"
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| 15 | #include "drv_d3d9_mmx.h"
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| 16 | #include "drv_d3d9_types.h"
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| 17 | #include "drv_d3d9_util.h"
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| 18 | #include "drv_d3d9_enum.h"
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| 19 | #include "drv_d3d9_progutil.h"
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| 20 | #include "drv_d3d9_paramblk.h"
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| 21 | #include "drv_d3d9_inspect.h"
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| 22 | #include "drv/util/drv_util_gfxutil.h"
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| 23 | #include "sys/core/sys_util.h"
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| 24 | #include "general/general_def.h"
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| 25 | #include "util/base/util_strutil.h"
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| 26 | #include "util/base/util_strbuf.h"
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| 27 | #include "util/base/util_rawstrutil.h"
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| 28 | #include "util/snk/util_snk_work.h"
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| 29 | #include "util/snk/util_snk_extractutil.h"
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| 30 |
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| 31 | ///////////////////////////////////////////////////////////////////////////////
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| 32 |
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| 33 | S3D_UTIL_RECOG_DEFINEINFO(s3d_CDrvD3d9Batch);
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| 34 |
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| 35 | s3d_CDrvD3d9Batch::s3d_CDrvD3d9Batch(
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| 36 | s3d_CUtilMsgHandler *ReportMsgHandler)
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| 37 | {
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| 38 | S3D_UTIL_RECOG_INITOBJ(s3d_CDrvD3d9Batch);
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| 39 |
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| 40 | m_ReportMsgHandler = ReportMsgHandler;
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| 41 | // use_triangle_strips = false;
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| 42 | }
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| 43 |
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| 44 | s3d_CDrvD3d9Batch::~s3d_CDrvD3d9Batch()
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| 45 | {
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| 46 | if(m_ReportMsgHandler)
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| 47 | {
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| 48 | s3d_CUtilMsg m;
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| 49 | m.m_Code = "drv/imp/directx/d3d9/drv_d3d9_eng.report_batch_destroy";
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| 50 | m.m_StdTempl = "D3D: "
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| 51 | "Destroying batch Addr=[1].";
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| 52 | m.AddInfo("");
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| 53 | m.AddInfo(s3d_CUtilStrUtil::StrOfPtr(this));
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| 54 | s3d_UtilMsgReportNote(m_ReportMsgHandler, m);
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| 55 | }
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| 56 | }
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| 57 |
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| 58 | ///////////////////////////////////////////////////////////////////////////////
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| 59 |
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| 60 | s3d_CDrvD3d9GfxEngCLOD::s3d_CDrvD3d9GfxEngCLOD(
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| 61 | s3d_CUtilMsgHandler *MsgHandler, s3d_CUtilStr_cr Info,
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| 62 | bool Bare, s3d_CCompSuppl *CompSuppl,
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| 63 | s3d_CUtilAtomMgr *AtomMgr, s3d_CUtilMemPool *MemPool,
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| 64 | s3d_CUtilStorageMgr *StorageMgr, s3d_CCompResMgr *ResMgr,
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| 65 | s3d_CCompSuppl *UnivProgSuppl, s3d_CCompSuppl *UnivProgGivenSuppl,
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| 66 | s3d_CUtilSnkChunk *DefaultOutParam)
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| 67 | {
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| 68 | m_MsgHandler = MsgHandler;
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| 69 | m_Info = Info;
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| 70 | m_AtomMgr = AtomMgr;
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| 71 | m_MemPool = MemPool;
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| 72 | m_ResMgr = ResMgr;
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| 73 | m_StorageMgr = StorageMgr;
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| 74 | m_UnivProgSuppl = UnivProgSuppl;
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| 75 | m_UnivProgGivenSuppl = UnivProgGivenSuppl;
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| 76 | m_DefaultOutParam = DefaultOutParam;
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| 77 |
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| 78 | m_CtxWin32 = 0;
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| 79 | m_hWnd = 0;
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| 80 |
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| 81 | m_Prop = 0;
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| 82 | m_BufWidth = 0;
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| 83 | m_BufHeight = 0;
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| 84 |
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| 85 | m_BufColorAlphaBits = 0;
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| 86 | m_BufDepthBits = 0;
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| 87 | m_BufStencilBits = 0;
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| 88 | m_BufDepthBiasScale = 0;
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| 89 |
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| 90 | m_SWVertProc = false;
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| 91 | m_DevFlags = 0;
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| 92 | m_DevType = D3DDEVTYPE_NULLREF;
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| 93 | m_BackBufFmt = D3DFMT_UNKNOWN;
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| 94 | m_DepthStencilFmt = D3DFMT_UNKNOWN;
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| 95 | m_MainSurfCol = 0;
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| 96 | m_MainSurfDepth = 0;
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| 97 |
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| 98 | m_FrmIdx = 0;
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| 99 |
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| 100 | m_CurSurfColUsedCnt = 0;
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| 101 | m_MaxSimRTCnt = 0;
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| 102 | m_CurSurfDepth = 0;
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| 103 | m_DestProp = 0;
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| 104 | m_DestCnt = -1;
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| 105 |
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| 106 | m_Adapter = 0;
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| 107 | s3d_SysMemset(&m_DevCaps, 0, S3D_SYS_SIZEOFS(m_DevCaps));
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| 108 | s3d_SysMemset(&m_PresentParam, 0, S3D_SYS_SIZEOFS(m_PresentParam));
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| 109 | m_UseMSAA = false;
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| 110 | s3d_SysMemset(&m_Viewport, 0, S3D_SYS_SIZEOFS(m_Viewport));
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| 111 | s3d_SysMemset(&m_ScissorRect, 0, S3D_SYS_SIZEOFS(m_ScissorRect));
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| 112 | m_CurScissorEnabled = false;
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| 113 |
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| 114 | m_CullMode = 0;
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| 115 | m_DepthTestMode = 0;
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| 116 | m_DepthBiasOverlay = 0;
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| 117 | m_DepthBiasOffs = 0;
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| 118 | m_BlendColSrcFac = 0;
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| 119 | m_BlendColDestFac = 0;
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| 120 | m_BlendColOp = 0;
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| 121 | m_BlendAlphaSrcFac = 0;
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| 122 | m_BlendAlphaDestFac = 0;
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| 123 | m_BlendAlphaOp = 0;
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| 124 | m_PaintMode = 0;
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| 125 | m_StencilTestModeFront = 0;
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| 126 | m_StencilTestModeBack = 0;
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| 127 | m_StencilOpFailFront = 0;
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| 128 | m_StencilOpDepthFailFront = 0;
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| 129 | m_StencilOpDepthPassFront = 0;
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| 130 | m_StencilOpFailBack = 0;
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| 131 | m_StencilOpDepthFailBack = 0;
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| 132 | m_StencilOpDepthPassBack = 0;
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| 133 | m_AlphaTestMode = 0;
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| 134 | m_AlphaTestRef = 0;
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| 135 | m_PrevUsedFFP = false;
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| 136 |
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| 137 | m_MainProjOffsX = 0;
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| 138 | m_MainProjOffsY = 0;
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| 139 | m_CurProjOffsX = 0;
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| 140 | m_CurProjOffsY = 0;
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| 141 | m_MatProjDirty = false;
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| 142 | s3d_SysMemset(&m_MatProj, 0, S3D_SYS_SIZEOFS(m_MatProj));
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| 143 |
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| 144 | m_ParamBlk.Reset();
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| 145 | m_ParamStateProg.Done();
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| 146 | m_ParamStateFFP.Done();
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| 147 |
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| 148 | m_MaxAttrCnt = 0;
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| 149 | s3d_CSysIntps iAttr;
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| 150 | for(iAttr = 0; iAttr < S3D_DRV_D3D9_MAX_ATTR_CNT; iAttr++)
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| 151 | {
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| 152 | m_CurTexTransfFlagsArray[iAttr] = D3DTTFF_DISABLE;
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| 153 | m_CurTexOpArray[iAttr] = D3DTOP_DISABLE ;
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| 154 | }
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| 155 | m_MaxSampCnt = 0;
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| 156 | s3d_CSysIntps iSamp;
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| 157 | for(iSamp = 0; iSamp < S3D_DRV_D3D9_MAX_SAMPLER_CNT; iSamp++)
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| 158 | {
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| 159 | m_CurSampParamArray[iSamp].m_FilterMin = D3DTEXF_POINT;
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| 160 | m_CurSampParamArray[iSamp].m_FilterMag = D3DTEXF_POINT;
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| 161 | m_CurSampParamArray[iSamp].m_FilterMip = D3DTEXF_NONE;
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| 162 | m_CurSampParamArray[iSamp].m_AddrX = D3DTADDRESS_WRAP;
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| 163 | m_CurSampParamArray[iSamp].m_AddrY = D3DTADDRESS_WRAP;
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| 164 | m_CurSampParamArray[iSamp].m_AddrZ = D3DTADDRESS_WRAP;
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| 165 | m_CurSampParamArray[iSamp].m_SRGBTex = FALSE;
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| 166 | m_SampModeArray[iSamp] = 0;
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| 167 | }
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| 168 | m_ParamBlk.m_SampMaxUsedCnt = 0;
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| 169 | m_SampMaxWantCnt = 0;
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| 170 | m_MinLbTexWidth = 0;
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| 171 | m_MaxLbTexWidth = 0;
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| 172 | m_MinLbTexHeight = 0;
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| 173 | m_MaxLbTexHeight = 0;
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| 174 | m_MinLbVolTexExt = 0;
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| 175 | m_MaxLbVolTexExt = 0;
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| 176 | m_MaxFilterMinStd = D3DTEXF_LINEAR;
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| 177 | m_MaxFilterMagStd = D3DTEXF_LINEAR;
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| 178 | m_MaxFilterMinCube = D3DTEXF_LINEAR;
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| 179 | m_MaxFilterMagCube = D3DTEXF_LINEAR;
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| 180 | m_MaxFilterMinVol = D3DTEXF_LINEAR;
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| 181 | m_MaxFilterMagVol = D3DTEXF_LINEAR;
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| 182 | m_MaxFilterMipStd = D3DTEXF_POINT;
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| 183 | m_MaxFilterMipCube = D3DTEXF_POINT;
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| 184 | m_MaxFilterMipVol = D3DTEXF_POINT;
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| 185 |
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| 186 | m_MatBoneDirty = false;
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| 187 |
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| 188 | m_MaxLightCnt = 0;
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| 189 | m_LightingEnabled = false;
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| 190 | m_WantLighting = false;
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| 191 | m_WantLightCnt = 0;
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| 192 | int iLight;
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| 193 | for(iLight = 0; iLight < S3D_DRV_D3D9_MAX_LIGHT_CNT; iLight++)
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| 194 | {
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| 195 | m_LightEnabledArray[iLight] = false;
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| 196 | m_LightDirtyArray[iLight] = false;
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| 197 | }
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| 198 |
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| 199 | m_IdxFlushCnt = 0;
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| 200 | }
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| 201 |
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| 202 | s3d_CDrvD3d9GfxEngCLOD::~s3d_CDrvD3d9GfxEngCLOD()
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| 203 | {
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| 204 | Done();
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| 205 | }
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| 206 |
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| 207 | void s3d_CDrvD3d9GfxEngCLOD::Done()
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| 208 | {
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| 209 | /*
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| 210 | if(m_CtxWin32)
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| 211 | m_CtxWin32->Win32NotifDestroyGfx();
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| 212 | m_CtxWin32 = 0;
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| 213 | m_Ctx = 0;
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| 214 | */
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| 215 | if(m_D3dDev)
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| 216 | {
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| 217 | S3D_DRV_D3D9_CHECK(
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| 218 | &m_Env, m_D3dDev->EvictManagedResources());
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| 219 | }
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| 220 | m_D3dDev.Reset();
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| 221 | m_D3d.Reset();
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| 222 | }
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| 223 |
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| 224 | s3d_CUtilStr s3d_CDrvD3d9GfxEngCLOD::GetDesc() const
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| 225 | {
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| 226 | s3d_CUtilStrBuf Result;
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| 227 | Result.Append("D3D v0x");
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| 228 | DWORD D3dVers = DIRECT3D_VERSION | D3D_SDK_VERSION;
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| 229 | #ifdef D3D_DEBUG_INFO
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| 230 | D3dVers &= ~0x80000000;
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| 231 | #endif
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| 232 | Result.AppendInt(D3dVers, 0, s3d_CUtilStrNum::Format_Hex);
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| 233 | Result.Append(" \"");
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| 234 | Result.Append(m_AdapterDesc);
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| 235 | Result.Append("\" ");
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| 236 | if(m_DevType == D3DDEVTYPE_REF)
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| 237 | Result.Append("REF ");
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| 238 | if(m_DevFlags & D3DCREATE_SOFTWARE_VERTEXPROCESSING)
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| 239 | Result.Append("SWVB ");
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| 240 | if(m_DevFlags & D3DCREATE_HARDWARE_VERTEXPROCESSING)
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| 241 | Result.Append("HWVB ");
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| 242 | if(m_DevFlags & D3DCREATE_MIXED_VERTEXPROCESSING)
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| 243 | Result.Append("MXVB ");
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| 244 | if(m_DevFlags & D3DCREATE_PUREDEVICE)
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| 245 | Result.Append("PURE ");
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| 246 | Result.Append(s3d_CDrvD3d9Util::StrOfMutliSampleType(
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| 247 | m_PresentParam.MultiSampleType));
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| 248 | Result = s3d_CUtilStrUtil::Trim(Result);
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| 249 | return Result;
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| 250 | }
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| 251 |
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| 252 | s3d_CDrvGfxOutPtr s3d_CDrvD3d9GfxEngCLOD::CreateOut(
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| 253 | s3d_CUtilStr_cr Info, s3d_CDrvCtx *Ctx,
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| 254 | s3d_CUtilStr_cr Device, int Prop,
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| 255 | int Left, int Top, int Width, int Height,
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| 256 | int Depth, int Frequency,
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| 257 | s3d_CUtilSnkChunk *Param)
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| 258 | {
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| 259 | s3d_CDrvD3d9ParamPtr D3dParam = S3D_SYS_NEW s3d_CDrvD3d9Param;
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| 260 | D3dParam->Init(m_MsgHandler, Param);
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| 261 | return CreateOut(
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| 262 | Info, Ctx, Device, Prop, Top, Left, Width, Height,
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| 263 | Depth, Frequency, D3dParam);
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| 264 | }
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| 265 |
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| 266 | s3d_CDrvGfxOutPtr s3d_CDrvD3d9GfxEngCLOD::CreateOut(
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| 267 | s3d_CUtilStr_cr Info, s3d_CDrvCtx *Ctx,
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| 268 | s3d_CUtilStr_cr Device, int Prop,
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| 269 | int Left, int Top, int Width, int Height,
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| 270 | int Depth, int Frequency, s3d_CUtilRecogBase *Param)
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| 271 | {
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| 272 | s3d_CDrvD3d9ParamPtr D3dParam
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| 273 | = s3d_UtilRecogCastCheck<s3d_CDrvD3d9Param>(
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| 274 | m_MsgHandler, Info, Param);
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| 275 | return CreateOut(
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| 276 | Info, Ctx, Device, Prop, Top, Left, Width, Height,
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| 277 | Depth, Frequency, D3dParam);
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| 278 | }
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| 279 |
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| 280 | s3d_CDrvGfxOutPtr s3d_CDrvD3d9GfxEngCLOD::CreateOut(
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| 281 | s3d_CUtilStr_cr Info, s3d_CDrvCtx *Ctx,
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| 282 | s3d_CUtilStr_cr Device, int Prop,
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| 283 | int Left, int Top, int Width, int Height,
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| 284 | int Depth, int Frequency, s3d_CDrvD3d9Param *D3dParam)
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| 285 | {
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| 286 | if(m_Ctx)
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| 287 | return 0; // Already created.
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| 288 |
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| 289 | if(!D3dParam)
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| 290 | return 0;
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| 291 |
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| 292 | m_Ctx = Ctx;
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| 293 | m_Prop = Prop;
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| 294 | m_D3dParam = D3dParam;
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| 295 |
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| 296 | m_StateMgr.m_MsgHandler = m_MsgHandler;
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| 297 | m_StateMgr.m_Env = &m_Env;
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| 298 |
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| 299 | if(!D3DXCheckVersion(D3D_SDK_VERSION, D3DX_SDK_VERSION))
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| 300 | {
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| 301 | s3d_CDrvD3d9Error e;
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| 302 | e.m_Code = "drv/imp/directx/d3d9/drv_d3d9_eng.wrong_d3dx_version";
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| 303 | e.m_StdTempl = "D3D: Wrong d3d version. "
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| 304 | "Expecting D3D_SDK_VERSION=0x[1] "
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| 305 | "and D3DX_SDK_VERSION=0x[2]. ";
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| 306 | e.AddInfo(m_Info);
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| 307 | e.AddInfo(s3d_CUtilStrUtil::StrOfInt(
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| 308 | D3D_SDK_VERSION, 0, s3d_CUtilStrNum::Format_HexPadding));
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| 309 | e.AddInfo(s3d_CUtilStrUtil::StrOfInt(
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| 310 | D3DX_SDK_VERSION, 0, s3d_CUtilStrNum::Format_HexPadding));
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| 311 | s3d_UtilMsgReportError(m_MsgHandler, e);
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| 312 | return 0;
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| 313 | }
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| 314 |
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| 315 | m_D3d.EmptyRef() = Direct3DCreate9(D3D_SDK_VERSION);
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| 316 | if(!m_D3d)
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| 317 | {
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| 318 | s3d_CDrvD3d9Error e;
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| 319 | e.m_Code = "drv/imp/directx/d3d9/drv_d3d9_eng.dev_err";
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| 320 | e.m_StdTempl = "D3D: Error creating direct3d.";
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| 321 | e.AddInfo(m_Info);
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| 322 | s3d_UtilMsgReportError(m_MsgHandler, e);
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| 323 | return 0;
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| 324 | }
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| 325 |
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| 326 | #ifdef S3D_GENERAL_DEBUG
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| 327 | D3DXDebugMute(FALSE);
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| 328 | #else
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| 329 | D3DXDebugMute(TRUE);
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| 330 | #endif
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| 331 |
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| 332 | // Create window.
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| 333 | m_CtxWin32 = s3d_UtilRttiCastCheck<s3d_CDrvWin32CtxInterf>(
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| 334 | m_MsgHandler, m_Info, Ctx);
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| 335 | if(!m_CtxWin32)
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| 336 | {
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| 337 | s3d_CDrvD3d9Error e;
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| 338 | e.m_Code = "drv/imp/directx/d3d9/drv_d3d9_eng.no_context";
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| 339 | e.m_StdTempl = "D3D: No Win32 context.";
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| 340 | e.AddInfo(m_Info);
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| 341 | s3d_UtilMsgReportError(m_MsgHandler, e);
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| 342 | return 0;
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| 343 | }
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| 344 |
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| 345 | // Init d3d environment
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| 346 | m_Env.Init(m_MsgHandler, D3dParam);
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| 347 |
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| 348 | bool IsFullscreen = false;
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| 349 | bool IsFullscreenWindow = false;
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| 350 | if(m_Prop & s3d_CDrvGfxMgr::Prop_Fullscreen)
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| 351 | {
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| 352 | if(D3dParam->m_FakedFullscreen)
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| 353 | IsFullscreenWindow = true;
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| 354 | else
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| 355 | IsFullscreen = true;
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| 356 | }
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| 357 |
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| 358 | bool NoStencil = false;
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| 359 | if(m_Prop & s3d_CDrvGfxMgr::Prop_NoStencil)
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| 360 | NoStencil = true;
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| 361 |
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| 362 | m_Adapter = D3DADAPTER_DEFAULT;
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| 363 | if(!Device.IsEmpty())
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| 364 | {
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| 365 | int DevId = 0;
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| 366 | if(s3d_CUtilStrUtil::ParseInt(DevId, Device))
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| 367 | m_Adapter = DevId;
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| 368 | if(m_Adapter >= m_D3d->GetAdapterCount())
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| 369 | {
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| 370 | s3d_CDrvD3d9Error e;
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| 371 | e.m_Code = "drv/imp/directx/d3d9/drv_d3d9_eng.invalid_device";
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| 372 | e.m_StdTempl = "D3D: No such d3d device ([1]).";
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| 373 | e.AddInfo(m_Info);
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| 374 | e.AddInfo(Device);
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| 375 | s3d_UtilMsgReportError(m_MsgHandler, e);
|
---|
| 376 |
|
---|
| 377 | m_Adapter = D3DADAPTER_DEFAULT;
|
---|
| 378 | }
|
---|
| 379 | }
|
---|
| 380 | D3DADAPTER_IDENTIFIER9 AdapterIdentifier;
|
---|
| 381 | DWORD Flags = 0;
|
---|
| 382 | S3D_DRV_D3D9_CHECK(
|
---|
| 383 | &m_Env, m_D3d->GetAdapterIdentifier(
|
---|
| 384 | m_Adapter, Flags, &AdapterIdentifier));
|
---|
| 385 | m_AdapterDesc = s3d_CUtilStrUtil::Trim(AdapterIdentifier.Description);
|
---|
| 386 |
|
---|
| 387 | HMONITOR hMonitor = m_D3d->GetAdapterMonitor(m_Adapter);
|
---|
| 388 | m_CtxWin32->Win32CreateWindow(
|
---|
| 389 | m_MsgHandler, m_Info, 0, IsFullscreenWindow, hMonitor,
|
---|
| 390 | Top, Left, Width, Height, Depth, Frequency);
|
---|
| 391 | m_hWnd = m_CtxWin32->Win32GetWndHandle();
|
---|
| 392 | if(!m_hWnd)
|
---|
| 393 | {
|
---|
| 394 | s3d_CUtilMsg e;
|
---|
| 395 | e.m_Code = "drv/imp/directx/d3d9/drv_d3d_eng.no_wnd_handle";
|
---|
| 396 | e.m_StdTempl = "No window created yet.";
|
---|
| 397 | e.AddInfo(Info);
|
---|
| 398 | s3d_UtilMsgReportError(m_MsgHandler, e);
|
---|
| 399 | return 0;
|
---|
| 400 | }
|
---|
| 401 |
|
---|
| 402 | // Create d3d device.
|
---|
| 403 |
|
---|
| 404 | m_BufWidth = -1;
|
---|
| 405 | m_BufHeight = -1;
|
---|
| 406 | m_BufColorAlphaBits = 0;
|
---|
| 407 | m_BufDepthBits = 0;
|
---|
| 408 | m_BufStencilBits = 0;
|
---|
| 409 | m_BufDepthBiasScale = 0;
|
---|
| 410 |
|
---|
| 411 | m_DevType = D3DDEVTYPE_HAL;
|
---|
| 412 | if(D3dParam->m_RefDriver)
|
---|
| 413 | m_DevType = D3DDEVTYPE_REF;
|
---|
| 414 |
|
---|
| 415 | HRESULT Result;
|
---|
| 416 | S3D_DRV_D3D9_CALLCHECK(
|
---|
| 417 | &m_Env, Result, m_D3d->GetDeviceCaps(
|
---|
| 418 | m_Adapter, m_DevType, &m_DevCaps));
|
---|
| 419 | if(FAILED(Result))
|
---|
| 420 | return 0;
|
---|
| 421 |
|
---|
| 422 | m_DevFlags = 0;
|
---|
| 423 | if(!D3dParam->m_DisableFPUPreserve)
|
---|
| 424 | m_DevFlags |= D3DCREATE_FPU_PRESERVE;
|
---|
| 425 | if(D3dParam->m_PureDevice)
|
---|
| 426 | m_DevFlags |= D3DCREATE_PUREDEVICE;
|
---|
| 427 |
|
---|
| 428 | int ReqVertShadVerMajor, ReqVertShadVerMinor;
|
---|
| 429 | s3d_CDrvD3d9ProgUtil::ParseMajorMinor(
|
---|
| 430 | ReqVertShadVerMajor, ReqVertShadVerMinor,
|
---|
| 431 | D3dParam->m_ReqVertShadVer.GetLen(),
|
---|
| 432 | D3dParam->m_ReqVertShadVer.GetChars());
|
---|
| 433 |
|
---|
| 434 | if(s3d_CDrvD3d9ProgUtil::CompVer(
|
---|
| 435 | ReqVertShadVerMajor, ReqVertShadVerMinor,
|
---|
| 436 | D3DSHADER_VERSION_MAJOR(m_DevCaps.VertexShaderVersion),
|
---|
| 437 | D3DSHADER_VERSION_MINOR(m_DevCaps.VertexShaderVersion))
|
---|
| 438 | > 0)
|
---|
| 439 | {
|
---|
| 440 | m_DevFlags |= D3DCREATE_SOFTWARE_VERTEXPROCESSING;
|
---|
| 441 | S3D_SYS_ASSERT(D3dParam->m_ForceHWVertexBuf == false);
|
---|
| 442 | }
|
---|
| 443 | else
|
---|
| 444 | {
|
---|
| 445 | if(D3dParam->m_ForceHWVertexBuf)
|
---|
| 446 | m_DevFlags |= D3DCREATE_HARDWARE_VERTEXPROCESSING;
|
---|
| 447 | else if(D3dParam->m_ForceSWVertexBuf)
|
---|
| 448 | m_DevFlags |= D3DCREATE_SOFTWARE_VERTEXPROCESSING;
|
---|
| 449 | else
|
---|
| 450 | m_DevFlags |= D3DCREATE_HARDWARE_VERTEXPROCESSING;
|
---|
| 451 | }
|
---|
| 452 | m_SWVertProc = (m_DevFlags & D3DCREATE_SOFTWARE_VERTEXPROCESSING) != 0;
|
---|
| 453 |
|
---|
| 454 | int AdapterDepth = Depth;
|
---|
| 455 | BOOL Windowed = FALSE;
|
---|
| 456 | if(!IsFullscreen || IsFullscreenWindow)
|
---|
| 457 | {
|
---|
| 458 | // Windowed device.
|
---|
| 459 |
|
---|
| 460 | RECT ClientRect;
|
---|
| 461 | s3d_SysMemset(&ClientRect, 0, S3D_SYS_SIZEOFS(ClientRect));
|
---|
| 462 | GetClientRect(m_hWnd, &ClientRect);
|
---|
| 463 |
|
---|
| 464 | Windowed = TRUE;
|
---|
| 465 | Width = ClientRect.right - ClientRect.left;
|
---|
| 466 | Height = ClientRect.bottom - ClientRect.top;
|
---|
| 467 |
|
---|
| 468 | D3DDISPLAYMODE AdapterMode;
|
---|
| 469 | S3D_DRV_D3D9_CHECK(
|
---|
| 470 | &m_Env, m_D3d->GetAdapterDisplayMode(
|
---|
| 471 | m_Adapter, &AdapterMode));
|
---|
| 472 |
|
---|
| 473 | AdapterDepth = s3d_CDrvD3d9Util::ColBitsOfFmt(AdapterMode.Format);
|
---|
| 474 | if(AdapterDepth > 16)
|
---|
| 475 | AdapterDepth = 32;
|
---|
| 476 | }
|
---|
| 477 | else
|
---|
| 478 | {
|
---|
| 479 | // Fullscreen device.
|
---|
| 480 | }
|
---|
| 481 |
|
---|
| 482 | s3d_CDrvD3d9Enum Enum;
|
---|
| 483 | Enum.Enumerate(
|
---|
| 484 | m_MsgHandler, Info, m_MemPool, D3dParam,
|
---|
| 485 | m_D3d, IsFullscreen, NoStencil);
|
---|
| 486 |
|
---|
| 487 | s3d_CDrvD3d9EnumEntry EnumEntry;
|
---|
| 488 | if(!Enum.SearchEntry(
|
---|
| 489 | EnumEntry, m_Adapter, Prop, Width, Height,
|
---|
| 490 | AdapterDepth, Frequency, IsFullscreen || IsFullscreenWindow))
|
---|
| 491 | {
|
---|
| 492 | s3d_CDrvD3d9Error e;
|
---|
| 493 | e.m_Code = "drv/imp/directx/d3d9/drv_d3d9_eng.no_valid_adapter";
|
---|
| 494 | e.m_StdTempl = "D3D: No valid adapter found.";
|
---|
| 495 | e.AddInfo(m_Info);
|
---|
| 496 | s3d_UtilMsgReportError(m_MsgHandler, e);
|
---|
| 497 | return 0;
|
---|
| 498 | }
|
---|
| 499 |
|
---|
| 500 | Enum.GetBufferFmts(Depth, m_BackBufFmt, m_DepthStencilFmt, EnumEntry);
|
---|
| 501 |
|
---|
| 502 | if(m_BackBufFmt == D3DFMT_UNKNOWN)
|
---|
| 503 | {
|
---|
| 504 | s3d_CDrvD3d9Error e;
|
---|
| 505 | e.m_Code = "drv/imp/directx/d3d9/drv_d3d9_eng.backbuf_fmt_err";
|
---|
| 506 | e.m_StdTempl = "D3D: No valid backbuffer format found.";
|
---|
| 507 | e.AddInfo(m_Info);
|
---|
| 508 | s3d_UtilMsgReportError(m_MsgHandler, e);
|
---|
| 509 | return 0;
|
---|
| 510 | }
|
---|
| 511 |
|
---|
| 512 | if(m_DepthStencilFmt == D3DFMT_UNKNOWN)
|
---|
| 513 | {
|
---|
| 514 | s3d_CDrvD3d9Error e;
|
---|
| 515 | e.m_Code = "drv/imp/directx/d3d9/drv_d3d9_eng.depthstencil_fmt_err";
|
---|
| 516 | e.m_StdTempl = "D3D: No valid depthstencil format found.";
|
---|
| 517 | e.AddInfo(m_Info);
|
---|
| 518 | s3d_UtilMsgReportError(m_MsgHandler, e);
|
---|
| 519 | return 0;
|
---|
| 520 | }
|
---|
| 521 |
|
---|
| 522 | m_BufColorAlphaBits = s3d_CDrvD3d9Util::ColBitsOfFmt(m_BackBufFmt);
|
---|
| 523 | m_BufDepthBits = s3d_CDrvD3d9Util::DepthBitsOfFmt(m_DepthStencilFmt);
|
---|
| 524 | m_BufStencilBits = s3d_CDrvD3d9Util::StencilBitsOfFmt(m_DepthStencilFmt);
|
---|
| 525 | int ScaleZInt = s3d_CSysInt32u(-1) >> (32 - m_BufDepthBits);
|
---|
| 526 | m_BufDepthBiasScale = -1.f / s3d_SysFloatOfInt<float>(ScaleZInt);
|
---|
| 527 |
|
---|
| 528 | const D3DMULTISAMPLE_TYPE s3d_MultiSampleType[] =
|
---|
| 529 | {
|
---|
| 530 | D3DMULTISAMPLE_NONE,
|
---|
| 531 | D3DMULTISAMPLE_NONE, //D3DMULTISAMPLE_NONMASKABLE
|
---|
| 532 | D3DMULTISAMPLE_2_SAMPLES,
|
---|
| 533 | D3DMULTISAMPLE_3_SAMPLES,
|
---|
| 534 | D3DMULTISAMPLE_4_SAMPLES,
|
---|
| 535 | D3DMULTISAMPLE_5_SAMPLES,
|
---|
| 536 | D3DMULTISAMPLE_6_SAMPLES,
|
---|
| 537 | D3DMULTISAMPLE_7_SAMPLES,
|
---|
| 538 | D3DMULTISAMPLE_8_SAMPLES,
|
---|
| 539 | D3DMULTISAMPLE_9_SAMPLES,
|
---|
| 540 | D3DMULTISAMPLE_10_SAMPLES,
|
---|
| 541 | D3DMULTISAMPLE_11_SAMPLES,
|
---|
| 542 | D3DMULTISAMPLE_12_SAMPLES,
|
---|
| 543 | D3DMULTISAMPLE_13_SAMPLES,
|
---|
| 544 | D3DMULTISAMPLE_14_SAMPLES,
|
---|
| 545 | D3DMULTISAMPLE_15_SAMPLES,
|
---|
| 546 | D3DMULTISAMPLE_16_SAMPLES,
|
---|
| 547 | };
|
---|
| 548 | int MaxMultiSample = S3D_SYS_ARRAYCNTS(s3d_MultiSampleType) - 1;
|
---|
| 549 | int WantMultiSample = D3dParam->m_MultiSample;
|
---|
| 550 | if(WantMultiSample == 0)
|
---|
| 551 | WantMultiSample = MaxMultiSample;
|
---|
| 552 | else if(WantMultiSample > 0)
|
---|
| 553 | s3d_SysSetToMin(WantMultiSample, MaxMultiSample);
|
---|
| 554 |
|
---|
| 555 | D3DMULTISAMPLE_TYPE MultiSampleType = D3DMULTISAMPLE_NONE;
|
---|
| 556 | DWORD MultiSampleQuality = 0;
|
---|
| 557 | int iMultiSample;
|
---|
| 558 | for(iMultiSample = WantMultiSample; WantMultiSample >= 0; iMultiSample--)
|
---|
| 559 | {
|
---|
| 560 | D3DMULTISAMPLE_TYPE WantMultiSampleType
|
---|
| 561 | = s3d_MultiSampleType[iMultiSample];
|
---|
| 562 | HRESULT Result;
|
---|
| 563 | S3D_DRV_D3D9_HRESCALL(
|
---|
| 564 | &m_Env, Result, m_D3d->CheckDeviceMultiSampleType(
|
---|
| 565 | m_Adapter, m_DevType, m_BackBufFmt, Windowed,
|
---|
| 566 | WantMultiSampleType, &MultiSampleQuality));
|
---|
| 567 | if(FAILED(Result))
|
---|
| 568 | continue;
|
---|
| 569 |
|
---|
| 570 | S3D_DRV_D3D9_HRESCALL(
|
---|
| 571 | &m_Env, Result, m_D3d->CheckDeviceMultiSampleType(
|
---|
| 572 | m_Adapter, m_DevType, m_DepthStencilFmt, Windowed,
|
---|
| 573 | WantMultiSampleType, 0));
|
---|
| 574 | if(FAILED(Result))
|
---|
| 575 | continue;
|
---|
| 576 |
|
---|
| 577 | MultiSampleType = WantMultiSampleType;
|
---|
| 578 | break;
|
---|
| 579 | }
|
---|
| 580 | // The valid range is between zero and one less than the level
|
---|
| 581 | // returned by pQualityLevels used by CheckDeviceMultiSampleType().
|
---|
| 582 | if(MultiSampleQuality > 0)
|
---|
| 583 | MultiSampleQuality = MultiSampleQuality - 1;
|
---|
| 584 |
|
---|
| 585 | m_UseMSAA = (MultiSampleType != D3DMULTISAMPLE_NONE);
|
---|
| 586 |
|
---|
| 587 | // Finally create device
|
---|
| 588 | int RefreshRate = Frequency;
|
---|
| 589 | if(Windowed || Frequency < 0)
|
---|
| 590 | RefreshRate = 0;
|
---|
| 591 | else if(RefreshRate > EnumEntry.m_GfxEnumEntry.m_Freq )
|
---|
| 592 | RefreshRate = EnumEntry.m_GfxEnumEntry.m_Freq;
|
---|
| 593 |
|
---|
| 594 | UINT PresentationInterval = D3DPRESENT_INTERVAL_IMMEDIATE;
|
---|
| 595 | if(m_Prop & s3d_CDrvGfxMgr::Prop_Synch)
|
---|
| 596 | PresentationInterval = D3DPRESENT_INTERVAL_ONE;
|
---|
| 597 |
|
---|
| 598 | s3d_SysMemset(&m_PresentParam, 0, S3D_SYS_SIZEOFS(m_PresentParam));
|
---|
| 599 | m_PresentParam.BackBufferWidth = Width;
|
---|
| 600 | m_PresentParam.BackBufferHeight = Height;
|
---|
| 601 | m_PresentParam.BackBufferFormat = m_BackBufFmt;
|
---|
| 602 | m_PresentParam.BackBufferCount = 1;
|
---|
| 603 | if(D3dParam->m_UseTrippleBuffering)
|
---|
| 604 | m_PresentParam.BackBufferCount = 2;
|
---|
| 605 | m_PresentParam.MultiSampleType = MultiSampleType;
|
---|
| 606 | m_PresentParam.MultiSampleQuality = MultiSampleQuality;
|
---|
| 607 | m_PresentParam.SwapEffect = D3DSWAPEFFECT_DISCARD;
|
---|
| 608 | /*
|
---|
| 609 | if((m_Caps.Caps3 & D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD) == 0)
|
---|
| 610 | m_PresentParam.SwapEffect = D3DSWAPEFFECT_COPY;
|
---|
| 611 | */
|
---|
| 612 | m_PresentParam.hDeviceWindow = m_hWnd;
|
---|
| 613 | m_PresentParam.Windowed = Windowed;
|
---|
| 614 | m_PresentParam.EnableAutoDepthStencil = true;
|
---|
| 615 | m_PresentParam.AutoDepthStencilFormat = m_DepthStencilFmt;
|
---|
| 616 | //StretchRects does not support discardable depth/stencil surfaces.
|
---|
| 617 | m_PresentParam.Flags = 0;//D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL;
|
---|
| 618 | m_PresentParam.FullScreen_RefreshRateInHz = RefreshRate;
|
---|
| 619 | m_PresentParam.PresentationInterval = PresentationInterval;
|
---|
| 620 |
|
---|
| 621 | //Force NVIDIA PerfHUD
|
---|
| 622 | #if 0
|
---|
| 623 | m_DevType = D3DDEVTYPE_REF;
|
---|
| 624 | S3D_DRV_D3D9_HRESCALL(
|
---|
| 625 | &m_Env, m_Adapter, m_D3d->GetAdapterCount() - 1);
|
---|
| 626 | Flags = 0;
|
---|
| 627 | S3D_DRV_D3D9_CHECK(
|
---|
| 628 | &m_Env, m_D3d->GetAdapterIdentifier(
|
---|
| 629 | m_Adapter, Flags, &AdapterIdentifier));
|
---|
| 630 | m_AdapterDesc = s3d_CUtilStrUtil::Trim(AdapterIdentifier.Description);
|
---|
| 631 | m_DevFlags = D3DCREATE_HARDWARE_VERTEXPROCESSING;
|
---|
| 632 | #endif
|
---|
| 633 |
|
---|
| 634 | D3DPERF_SetOptions(D3dParam->m_PixEnabled ? 0 : 1);
|
---|
| 635 |
|
---|
| 636 | s3d_CDrvD3d9Device D3dDev;
|
---|
| 637 | S3D_DRV_D3D9_CHECK(
|
---|
| 638 | &m_Env, m_D3d->CreateDevice(
|
---|
| 639 | m_Adapter, m_DevType, m_hWnd, m_DevFlags, &m_PresentParam,
|
---|
| 640 | &D3dDev.EmptyRef()));
|
---|
| 641 | if(!D3dDev)
|
---|
| 642 | {
|
---|
| 643 | s3d_CDrvD3d9Error e;
|
---|
| 644 | e.m_Code = "drv/imp/directx/d3d9/drv_d3d9_eng.cannot_create_device";
|
---|
| 645 | e.m_StdTempl = "D3D: Could not create Direct3D device.";
|
---|
| 646 | e.AddInfo(m_Info);
|
---|
| 647 | s3d_UtilMsgReportError(m_MsgHandler, e);
|
---|
| 648 | return 0;
|
---|
| 649 | }
|
---|
| 650 |
|
---|
| 651 | S3D_DRV_D3D9_CALLCHECK(
|
---|
| 652 | &m_Env, Result, D3dDev->GetDeviceCaps(&m_DevCaps));
|
---|
| 653 | if(FAILED(Result))
|
---|
| 654 | return 0;
|
---|
| 655 |
|
---|
| 656 | S3D_DRV_D3D9_CHECK(
|
---|
| 657 | &m_Env, D3dDev->GetSwapChain(
|
---|
| 658 | 0, &m_SwapChain.EmptyRef()));
|
---|
| 659 | if(!m_SwapChain)
|
---|
| 660 | return 0;
|
---|
| 661 |
|
---|
| 662 | m_D3dDev = D3dDev;
|
---|
| 663 | m_StateMgr.m_D3dDev = D3dDev;
|
---|
| 664 |
|
---|
| 665 | m_D3dCtx = S3D_SYS_NEW s3d_CDrvD3d9Ctx;
|
---|
| 666 | m_D3dCtx->m_D3d = m_D3d;
|
---|
| 667 | m_D3dCtx->m_D3dDev = m_D3dDev;
|
---|
| 668 | m_D3dCtx->m_BackBufFmt = m_BackBufFmt;
|
---|
| 669 | m_D3dCtx->m_MultiSampleType = m_PresentParam.MultiSampleType;
|
---|
| 670 | m_D3dCtx->m_MultiSampleQuality = m_PresentParam.MultiSampleQuality;
|
---|
| 671 | m_D3dCtx->m_Adapter = m_Adapter;
|
---|
| 672 | m_D3dCtx->m_DevType = m_DevType;
|
---|
| 673 | m_D3dCtx->m_Windowed = Windowed == TRUE;
|
---|
| 674 |
|
---|
| 675 | m_D3dCtx->m_MsgHandler = m_MsgHandler;
|
---|
| 676 | m_D3dCtx->m_MemPool = m_MemPool;
|
---|
| 677 | m_D3dCtx->m_Env = &m_Env;
|
---|
| 678 | m_D3dCtx->m_D3dParam = D3dParam;
|
---|
| 679 |
|
---|
| 680 | // Texture stuff
|
---|
| 681 | InitTexturing();
|
---|
| 682 |
|
---|
| 683 | m_ParamBlk.Reset();
|
---|
| 684 | D3DXMatrixIdentity(&m_MatProj);
|
---|
| 685 | m_MatProjDirty = false;
|
---|
| 686 | m_Viewport.X = -1;
|
---|
| 687 | m_Viewport.Y = -1;
|
---|
| 688 | m_Viewport.Width = -1;
|
---|
| 689 | m_Viewport.Height = -1;
|
---|
| 690 | m_Viewport.MinZ = 0;
|
---|
| 691 | m_Viewport.MaxZ = 1;
|
---|
| 692 | m_ScissorRect.left = -1;
|
---|
| 693 | m_ScissorRect.top = -1;
|
---|
| 694 | m_ScissorRect.right = -1;
|
---|
| 695 | m_ScissorRect.bottom = -1;
|
---|
| 696 | m_CurScissorEnabled = false;
|
---|
| 697 |
|
---|
| 698 | CalcProjOffs(
|
---|
| 699 | m_MainProjOffsX, m_MainProjOffsY,
|
---|
| 700 | m_PresentParam.BackBufferWidth, m_PresentParam.BackBufferHeight);
|
---|
| 701 | m_CurProjOffsX = m_MainProjOffsX;
|
---|
| 702 | m_CurProjOffsY = m_MainProjOffsY;
|
---|
| 703 |
|
---|
| 704 | // Render to texture
|
---|
| 705 | InitRenderToTex();
|
---|
| 706 |
|
---|
| 707 | // Light
|
---|
| 708 | InitLighting();
|
---|
| 709 |
|
---|
| 710 | // Init all managers
|
---|
| 711 |
|
---|
| 712 | s3d_CDrvD3d9ProgCtxPtr ProgCtx = S3D_SYS_NEW s3d_CDrvD3d9ProgCtx;
|
---|
| 713 | ProgCtx->m_MsgHandler = m_MsgHandler;
|
---|
| 714 | ProgCtx->m_MemPool = m_MemPool;
|
---|
| 715 | ProgCtx->m_ResMgr = m_ResMgr;
|
---|
| 716 | ProgCtx->m_AtomMgr = m_AtomMgr;
|
---|
| 717 | ProgCtx->m_UnivProgSuppl = m_UnivProgSuppl;
|
---|
| 718 | ProgCtx->m_UnivProgGivenSuppl = m_UnivProgGivenSuppl;
|
---|
| 719 | ProgCtx->m_Env = &m_Env;
|
---|
| 720 | ProgCtx->m_D3dParam = m_D3dParam;
|
---|
| 721 | ProgCtx->m_D3dDev = m_D3dDev;
|
---|
| 722 | ProgCtx->m_MaxVS = m_DevCaps.VertexShaderVersion;
|
---|
| 723 | ProgCtx->m_MaxPS = m_DevCaps.PixelShaderVersion;
|
---|
| 724 | ProgCtx->m_MaxLightCnt = m_MaxLightCnt;
|
---|
| 725 | ProgCtx->m_MaxAttrCnt = m_MaxAttrCnt;
|
---|
| 726 | ProgCtx->m_MaxSampCnt = m_MaxSampCnt;
|
---|
| 727 |
|
---|
| 728 | m_ProgMgr = S3D_SYS_NEW s3d_CDrvD3d9ProgMgr(ProgCtx);
|
---|
| 729 |
|
---|
| 730 | s3d_CSysIntps VertIdxLimit = m_DevCaps.MaxVertexIndex + 1;
|
---|
| 731 | m_BufMgr = S3D_SYS_NEW s3d_CDrvD3d9BufMgr(
|
---|
| 732 | m_MsgHandler, m_ProgMgr, m_Env, D3dParam, VertIdxLimit, m_D3dDev);
|
---|
| 733 |
|
---|
| 734 | m_TexMgr = S3D_SYS_NEW s3d_CDrvD3d9TexMgr(m_D3dCtx);
|
---|
| 735 |
|
---|
| 736 | m_VisibMgr = S3D_SYS_NEW s3d_CDrvD3d9VisibMgr(
|
---|
| 737 | m_MsgHandler, m_Env, D3dParam, m_D3dDev);
|
---|
| 738 |
|
---|
| 739 | m_ParamStateProg.Done();
|
---|
| 740 | m_ParamStateFFP.Done();
|
---|
| 741 |
|
---|
| 742 | SetDefaultState();
|
---|
| 743 | InitDevCaps();
|
---|
| 744 |
|
---|
| 745 | m_FrmIdx = 0;
|
---|
| 746 |
|
---|
| 747 | m_FlushEvent.Init(&m_Env, m_D3dDev);
|
---|
| 748 | m_IdxFlushCnt = 0;
|
---|
| 749 |
|
---|
| 750 | return S3D_SYS_NEW s3d_CDrvD3d9GfxOut(this);
|
---|
| 751 | }
|
---|
| 752 |
|
---|
| 753 | s3d_CUtilSnkChunkPtr s3d_CDrvD3d9GfxEngCLOD::GetDefaultOutParam()
|
---|
| 754 | {
|
---|
| 755 | return m_DefaultOutParam;
|
---|
| 756 | }
|
---|
| 757 |
|
---|
| 758 | void s3d_CDrvD3d9GfxEngCLOD::RegisterNotifCtxChanged(
|
---|
| 759 | s3d_CUtilNotifRecip *Recip)
|
---|
| 760 | {
|
---|
| 761 | m_NotifMgrCtx.Register(Recip);
|
---|
| 762 | }
|
---|
| 763 |
|
---|
| 764 | void s3d_CDrvD3d9GfxEngCLOD::Alter(
|
---|
| 765 | s3d_CUtilStr_cr Info,
|
---|
| 766 | s3d_CUtilStr_cr Device, int Prop,
|
---|
| 767 | int Left, int Top, int Width, int Height,
|
---|
| 768 | int Depth, int Frequency, s3d_CUtilSnkChunk *Param)
|
---|
| 769 | {
|
---|
| 770 | s3d_CDrvD3d9ParamPtr D3dParam = S3D_SYS_NEW s3d_CDrvD3d9Param;
|
---|
| 771 | D3dParam->Init(m_MsgHandler, Param);
|
---|
| 772 | Alter(Info, Device, Prop, Top, Left, Width, Height,
|
---|
| 773 | Depth, Frequency, D3dParam);
|
---|
| 774 | }
|
---|
| 775 |
|
---|
| 776 | void s3d_CDrvD3d9GfxEngCLOD::Alter(
|
---|
| 777 | s3d_CUtilStr_cr Info,
|
---|
| 778 | s3d_CUtilStr_cr Device, int Prop,
|
---|
| 779 | int Left, int Top, int Width, int Height,
|
---|
| 780 | int Depth, int Frequency,
|
---|
| 781 | s3d_CDrvD3d9Param *D3dParam)
|
---|
| 782 | {
|
---|
| 783 | HMONITOR hMonitor = 0;
|
---|
| 784 | if(m_D3d)
|
---|
| 785 | hMonitor = m_D3d->GetAdapterMonitor(m_Adapter);
|
---|
| 786 | s3d_CUtilSnkChunkPtr WndParam;
|
---|
| 787 | bool IsFullscreenWindow = false;
|
---|
| 788 | if(m_CtxWin32)
|
---|
| 789 | {
|
---|
| 790 | m_CtxWin32->Win32AlterWindow(
|
---|
| 791 | m_MsgHandler, Info, WndParam, IsFullscreenWindow, hMonitor,
|
---|
| 792 | Top, Left, Width, Height, Depth, Frequency);
|
---|
| 793 | }
|
---|
| 794 |
|
---|
| 795 | m_PresentParam.Windowed = ((Prop & s3d_CDrvGfxMgr::Prop_Fullscreen) == 0);
|
---|
| 796 |
|
---|
| 797 | UINT PresentationInterval = D3DPRESENT_INTERVAL_IMMEDIATE;
|
---|
| 798 | if(Prop & s3d_CDrvGfxMgr::Prop_Synch)
|
---|
| 799 | PresentationInterval = D3DPRESENT_INTERVAL_ONE;
|
---|
| 800 |
|
---|
| 801 | m_PresentParam.BackBufferWidth = Width;
|
---|
| 802 | m_PresentParam.BackBufferHeight = Height;
|
---|
| 803 |
|
---|
| 804 | ResetDevice();
|
---|
| 805 |
|
---|
| 806 | m_Prop = Prop;
|
---|
| 807 | }
|
---|
| 808 |
|
---|
| 809 | void s3d_CDrvD3d9GfxEngCLOD::UserFunc(s3d_CUtilCoStr Func)
|
---|
| 810 | {
|
---|
| 811 | }
|
---|
| 812 |
|
---|
| 813 | bool s3d_CDrvD3d9GfxEngCLOD::HasCap(
|
---|
| 814 | s3d_CSysIntps CapLen, const s3d_CSysChar *CapStart) const
|
---|
| 815 | {
|
---|
| 816 | if(s3d_CUtilRawStrUtil::IsEqual(CapLen, CapStart,
|
---|
| 817 | S3D_DRV_D3D9_ENG_CAP_D3D))
|
---|
| 818 | return true;
|
---|
| 819 | if(s3d_CUtilRawStrUtil::IsEqual(CapLen, CapStart,
|
---|
| 820 | S3D_DRV_D3D9_ENG_CAP_D3D9))
|
---|
| 821 | return true;
|
---|
| 822 | if(s3d_CUtilRawStrUtil::IsEqual(CapLen, CapStart,
|
---|
| 823 | S3D_DRV_GFX_CAP_RENDER_TEX_COLORALPHA))
|
---|
| 824 | return true;
|
---|
| 825 | if(s3d_CUtilRawStrUtil::IsEqual(CapLen, CapStart,
|
---|
| 826 | S3D_DRV_GFX_CAP_RENDER_TEX_DEPTH))
|
---|
| 827 | return m_HasNvDepthTex || m_CanRenderDepth;
|
---|
| 828 | if(s3d_CUtilRawStrUtil::IsEqual(CapLen, CapStart,
|
---|
| 829 | S3D_DRV_GFX_CAP_STENCIL_TWOSIDED))
|
---|
| 830 | return ((m_DevCaps.StencilCaps & D3DSTENCILCAPS_TWOSIDED) != 0);
|
---|
| 831 | if(s3d_CUtilRawStrUtil::IsEqual(CapLen, CapStart,
|
---|
| 832 | S3D_DRV_GFX_CAP_STENCIL_WRAP))
|
---|
| 833 | return true;
|
---|
| 834 |
|
---|
| 835 | return false;
|
---|
| 836 | }
|
---|
| 837 |
|
---|
| 838 | s3d_CDrvGfxStat *s3d_CDrvD3d9GfxEngCLOD::GetStat()
|
---|
| 839 | {
|
---|
| 840 | return &m_Stat;
|
---|
| 841 | }
|
---|
| 842 |
|
---|
| 843 | int s3d_CDrvD3d9GfxEngCLOD::GetSampCnt() const
|
---|
| 844 | {
|
---|
| 845 | return m_MaxSampCnt;
|
---|
| 846 | }
|
---|
| 847 |
|
---|
| 848 | void s3d_CDrvD3d9GfxEngCLOD::SnapTexSize(
|
---|
| 849 | int &Width, int &Height, int &Depth, int TexProp, int SnapProp)
|
---|
| 850 | {
|
---|
| 851 | bool Snap = true;
|
---|
| 852 | bool UseVol = false;
|
---|
| 853 | bool UseCube = false;
|
---|
| 854 |
|
---|
| 855 | int MinWidth = (1 << m_MinLbTexWidth);
|
---|
| 856 | int MaxWidth = (1 << m_MaxLbTexWidth);
|
---|
| 857 | int MinHeight = (1 << m_MinLbTexHeight);
|
---|
| 858 | int MaxHeight = (1 << m_MaxLbTexHeight);
|
---|
| 859 | int MinDepth = (1 << m_MinLbVolTexExt);
|
---|
| 860 | int MaxDepth = (1 << m_MaxLbVolTexExt);
|
---|
| 861 |
|
---|
| 862 | bool WantMipMap = false;
|
---|
| 863 | if((TexProp & TexProp_Mipmap) != 0)
|
---|
| 864 | WantMipMap = true;
|
---|
| 865 | bool CanRect = false;
|
---|
| 866 | bool CanNPOT2 = false;
|
---|
| 867 | if((m_DevCaps.TextureCaps & D3DPTEXTURECAPS_NONPOW2CONDITIONAL) != 0)
|
---|
| 868 | CanRect = true;
|
---|
| 869 | if(!CanRect && (m_DevCaps.TextureCaps & D3DPTEXTURECAPS_POW2) == 0)
|
---|
| 870 | CanNPOT2 = true;
|
---|
| 871 |
|
---|
| 872 | if((TexProp & TexProp_RestrUsage) != 0)
|
---|
| 873 | {
|
---|
| 874 | if(CanRect || CanNPOT2)
|
---|
| 875 | Snap = false;
|
---|
| 876 | }
|
---|
| 877 | else if((TexProp & TexProp_Volume) != 0)
|
---|
| 878 | {
|
---|
| 879 | UseVol = true;
|
---|
| 880 | Snap = true;
|
---|
| 881 | MinWidth = MinDepth;
|
---|
| 882 | MaxWidth = MaxDepth;
|
---|
| 883 | MinHeight = MinDepth;
|
---|
| 884 | MaxHeight = MaxDepth;
|
---|
| 885 | MinHeight = MinDepth;
|
---|
| 886 | MaxHeight = MaxDepth;
|
---|
| 887 | if((m_DevCaps.TextureCaps & D3DPTEXTURECAPS_VOLUMEMAP_POW2) == 0)
|
---|
| 888 | Snap = false;
|
---|
| 889 | }
|
---|
| 890 | else if((TexProp & TexProp_Cube) != 0)
|
---|
| 891 | {
|
---|
| 892 | UseCube = true;
|
---|
| 893 | Snap = true;
|
---|
| 894 | if((m_DevCaps.TextureCaps & D3DPTEXTURECAPS_CUBEMAP_POW2) == 0)
|
---|
| 895 | Snap = false;
|
---|
| 896 | }
|
---|
| 897 | else
|
---|
| 898 | {
|
---|
| 899 | if(CanNPOT2)
|
---|
| 900 | Snap = false;
|
---|
| 901 | else if(CanRect && !WantMipMap)
|
---|
| 902 | Snap = false;
|
---|
| 903 | }
|
---|
| 904 |
|
---|
| 905 | /*
|
---|
| 906 | if((TexProp & TexProp_Depth) != 0 || (TexProp & TexProp_RenderTarget) != 0)
|
---|
| 907 | {
|
---|
| 908 | Snap = false;
|
---|
| 909 | Width = 512;
|
---|
| 910 | Height = 512;
|
---|
| 911 | }
|
---|
| 912 | */
|
---|
| 913 |
|
---|
| 914 | // NVIDIA depthtex
|
---|
| 915 | if((TexProp & TexProp_Depth) != 0 && m_HasNvDepthTex)
|
---|
| 916 | {
|
---|
| 917 | // Width = 256;
|
---|
| 918 | // Height = 256;
|
---|
| 919 | Snap = false;
|
---|
| 920 | }
|
---|
| 921 |
|
---|
| 922 | if(Snap)
|
---|
| 923 | {
|
---|
| 924 | int WidthLb, HeightLb, DepthLb;
|
---|
| 925 | if(SnapProp & TexSnap_PreferDown)
|
---|
| 926 | {
|
---|
| 927 | WidthLb = s3d_CDrvUtilGfxUtil::BinLogDownInt(Width);
|
---|
| 928 | HeightLb = s3d_CDrvUtilGfxUtil::BinLogDownInt(Height);
|
---|
| 929 | DepthLb = s3d_CDrvUtilGfxUtil::BinLogDownInt(Depth);
|
---|
| 930 | }
|
---|
| 931 | else
|
---|
| 932 | {
|
---|
| 933 | WidthLb = s3d_CDrvUtilGfxUtil::BinLogUpInt(Width);
|
---|
| 934 | HeightLb = s3d_CDrvUtilGfxUtil::BinLogUpInt(Height);
|
---|
| 935 | DepthLb = s3d_CDrvUtilGfxUtil::BinLogUpInt(Depth);
|
---|
| 936 | }
|
---|
| 937 | Width = (1 << WidthLb);
|
---|
| 938 | Height = (1 << HeightLb);
|
---|
| 939 | Depth = (1 << DepthLb);
|
---|
| 940 | }
|
---|
| 941 |
|
---|
| 942 | s3d_SysSetToMax(Width, MinWidth);
|
---|
| 943 | s3d_SysSetToMax(Height, MinHeight);
|
---|
| 944 | s3d_SysSetToMin(Width, MaxWidth);
|
---|
| 945 | s3d_SysSetToMin(Height, MaxHeight);
|
---|
| 946 |
|
---|
| 947 | if(UseVol)
|
---|
| 948 | {
|
---|
| 949 | s3d_SysSetToMax(Depth, MinDepth);
|
---|
| 950 | s3d_SysSetToMin(Depth, MaxDepth);
|
---|
| 951 | }
|
---|
| 952 | else
|
---|
| 953 | Depth = 1;
|
---|
| 954 |
|
---|
| 955 | if(UseCube)
|
---|
| 956 | {
|
---|
| 957 | int Ext = s3d_SysMax(Width, Height);
|
---|
| 958 | Width = Ext;
|
---|
| 959 | Height = Ext;
|
---|
| 960 | }
|
---|
| 961 |
|
---|
| 962 | s3d_SysSetToMax(Width, 1);
|
---|
| 963 | s3d_SysSetToMax(Height, 1);
|
---|
| 964 | s3d_SysSetToMax(Depth, 1);
|
---|
| 965 | }
|
---|
| 966 |
|
---|
| 967 | s3d_CDrvGfxTexPtr s3d_CDrvD3d9GfxEngCLOD::CreateTexDirect(
|
---|
| 968 | s3d_CUtilStr_cr Info, int TexProp,
|
---|
| 969 | int Width, int Height, int Depth)
|
---|
| 970 | {
|
---|
| 971 | if(m_TexMgr)
|
---|
| 972 | return m_TexMgr->CreateTexDirect(Info, TexProp, Width, Height, Depth);
|
---|
| 973 | return 0;
|
---|
| 974 | }
|
---|
| 975 |
|
---|
| 976 | s3d_CDrvGfxTexPtr s3d_CDrvD3d9GfxEngCLOD::CreateTexStream(
|
---|
| 977 | s3d_CUtilStr_cr Info, int TexProp,
|
---|
| 978 | s3d_CUtilStream *Stream)
|
---|
| 979 | {
|
---|
| 980 | if(m_TexMgr)
|
---|
| 981 | return m_TexMgr->CreateTexStream(Info, TexProp, Stream);
|
---|
| 982 | return 0;
|
---|
| 983 | }
|
---|
| 984 |
|
---|
| 985 | s3d_CDrvGfxTexPtr s3d_CDrvD3d9GfxEngCLOD::CreateTexVideo(
|
---|
| 986 | s3d_CUtilStr_cr Info, int TexProp,
|
---|
| 987 | s3d_CDrvVideoPlayer *VideoPlayer)
|
---|
| 988 | {
|
---|
| 989 | if(m_TexMgr)
|
---|
| 990 | return m_TexMgr->CreateTexVideo(Info, TexProp, VideoPlayer);
|
---|
| 991 | return 0;
|
---|
| 992 | }
|
---|
| 993 |
|
---|
| 994 | s3d_CDrvGfxTexPtr s3d_CDrvD3d9GfxEngCLOD::CreateTexIdent(
|
---|
| 995 | s3d_CUtilStr_cr Info, int TexProp,
|
---|
| 996 | s3d_CUtilStr_cr Ident)
|
---|
| 997 | {
|
---|
| 998 | return 0;
|
---|
| 999 | }
|
---|
| 1000 |
|
---|
| 1001 | s3d_CDrvGfxTexPtr s3d_CDrvD3d9GfxEngCLOD::CreateTexUser(
|
---|
| 1002 | s3d_CUtilStr_cr Info, int TexProp,
|
---|
| 1003 | s3d_CCompObj *UserObj)
|
---|
| 1004 | {
|
---|
| 1005 | return 0;
|
---|
| 1006 | }
|
---|
| 1007 |
|
---|
| 1008 | void s3d_CDrvD3d9GfxEngCLOD::SetSampTex(
|
---|
| 1009 | int Samp, s3d_CDrvGfxTex *Tex)
|
---|
| 1010 | {
|
---|
| 1011 | if(Samp < 0)
|
---|
| 1012 | return;
|
---|
| 1013 | if(Samp >= m_MaxSampCnt)
|
---|
| 1014 | return;
|
---|
| 1015 |
|
---|
| 1016 | s3d_CDrvD3d9TexObjBase *TexImpl
|
---|
| 1017 | = s3d_UtilRecogCastSilent<s3d_CDrvD3d9TexObjBase>(Tex);
|
---|
| 1018 |
|
---|
| 1019 | if(m_WantSampTexArray[Samp] != TexImpl)
|
---|
| 1020 | {
|
---|
| 1021 | s3d_SysSetToMax(m_SampMaxWantCnt, Samp + 1);
|
---|
| 1022 | m_WantSampTexArray[Samp] = TexImpl;
|
---|
| 1023 | }
|
---|
| 1024 | }
|
---|
| 1025 |
|
---|
| 1026 | void s3d_CDrvD3d9GfxEngCLOD::SetSampTexElseNone(
|
---|
| 1027 | int SampStart)
|
---|
| 1028 | {
|
---|
| 1029 | if(SampStart < 0)
|
---|
| 1030 | return;
|
---|
| 1031 | if(SampStart >= m_MaxSampCnt)
|
---|
| 1032 | return;
|
---|
| 1033 |
|
---|
| 1034 | int iSamp = SampStart;
|
---|
| 1035 | int SampEnd = s3d_SysMax(m_ParamBlk.m_SampMaxUsedCnt, m_SampMaxWantCnt);
|
---|
| 1036 | while(iSamp < SampEnd)
|
---|
| 1037 | {
|
---|
| 1038 | if(m_WantSampTexArray[iSamp])
|
---|
| 1039 | {
|
---|
| 1040 | m_WantSampTexArray[iSamp] = 0;
|
---|
| 1041 | s3d_SysSetToMax(m_SampMaxWantCnt, iSamp + 1);
|
---|
| 1042 | }
|
---|
| 1043 | iSamp++;
|
---|
| 1044 | }
|
---|
| 1045 | }
|
---|
| 1046 |
|
---|
| 1047 | void s3d_CDrvD3d9GfxEngCLOD::SetSampMode(
|
---|
| 1048 | int Samp, int SampMode)
|
---|
| 1049 | {
|
---|
| 1050 | if(Samp < 0)
|
---|
| 1051 | return;
|
---|
| 1052 | if(Samp >= m_MaxSampCnt)
|
---|
| 1053 | return;
|
---|
| 1054 |
|
---|
| 1055 | if(m_SampModeArray[Samp] == SampMode)
|
---|
| 1056 | return;
|
---|
| 1057 |
|
---|
| 1058 | m_SampModeArray[Samp] = SampMode;
|
---|
| 1059 | s3d_SysSetToMax(m_SampMaxWantCnt, Samp + 1);
|
---|
| 1060 | }
|
---|
| 1061 |
|
---|
| 1062 | s3d_CDrvGfxProgPtr s3d_CDrvD3d9GfxEngCLOD::CreateProg(
|
---|
| 1063 | s3d_CUtilNotifGather *NotifGather, s3d_CUtilSnkChunk *Desc)
|
---|
| 1064 | {
|
---|
| 1065 | if(!m_D3dDev)
|
---|
| 1066 | return 0;
|
---|
| 1067 | if(!Desc)
|
---|
| 1068 | return 0;
|
---|
| 1069 | if(!m_ProgMgr)
|
---|
| 1070 | return 0;
|
---|
| 1071 | return m_ProgMgr->CreateProg(NotifGather, Desc);
|
---|
| 1072 | }
|
---|
| 1073 |
|
---|
| 1074 | void s3d_CDrvD3d9GfxEngCLOD::GetMainSize(int &Width, int &Height) const
|
---|
| 1075 | {
|
---|
| 1076 | if(!m_D3dDev)
|
---|
| 1077 | {
|
---|
| 1078 | Width = 0;
|
---|
| 1079 | Height = 0;
|
---|
| 1080 | return;
|
---|
| 1081 | }
|
---|
| 1082 |
|
---|
| 1083 | Width = m_PresentParam.BackBufferWidth;
|
---|
| 1084 | Height = m_PresentParam.BackBufferHeight;
|
---|
| 1085 | }
|
---|
| 1086 |
|
---|
| 1087 | int s3d_CDrvD3d9GfxEngCLOD::GetMainColorAlphaBits() const
|
---|
| 1088 | {
|
---|
| 1089 | if(!m_D3dDev)
|
---|
| 1090 | return 0;
|
---|
| 1091 |
|
---|
| 1092 | return m_BufColorAlphaBits;
|
---|
| 1093 | }
|
---|
| 1094 |
|
---|
| 1095 | void s3d_CDrvD3d9GfxEngCLOD::SetGamma(
|
---|
| 1096 | s3d_CUtilVec3f_cr Gamma)
|
---|
| 1097 | {
|
---|
| 1098 | if(!m_D3dDev)
|
---|
| 1099 | return;
|
---|
| 1100 |
|
---|
| 1101 | float RFac = 1.0f / (255.0f * Gamma.m_x);
|
---|
| 1102 | float GFac = 1.0f / (255.0f * Gamma.m_y);
|
---|
| 1103 | float BFac = 1.0f / (255.0f * Gamma.m_z);
|
---|
| 1104 | D3DGAMMARAMP GammaRamp;
|
---|
| 1105 | if(m_D3dParam->m_EnableGamma2x2)
|
---|
| 1106 | {
|
---|
| 1107 | float Exp = 0.4545f;
|
---|
| 1108 | int i;
|
---|
| 1109 | for(i = 0; i < 256; i++)
|
---|
| 1110 | {
|
---|
| 1111 | float R = s3d_SysFloatOfInt<float>(i) * RFac;
|
---|
| 1112 | float G = s3d_SysFloatOfInt<float>(i) * GFac;
|
---|
| 1113 | float B = s3d_SysFloatOfInt<float>(i) * BFac;
|
---|
| 1114 | float EffR = s3d_SysPow(R, Exp);
|
---|
| 1115 | float EffG = s3d_SysPow(G, Exp);
|
---|
| 1116 | float EffB = s3d_SysPow(B, Exp);
|
---|
| 1117 | GammaRamp.red[i] = s3d_SysIntOfFloatCoarse(EffR * 65535.0f);
|
---|
| 1118 | GammaRamp.green[i] = s3d_SysIntOfFloatCoarse(EffG * 65535.0f);
|
---|
| 1119 | GammaRamp.blue[i] = s3d_SysIntOfFloatCoarse(EffB * 65535.0f);
|
---|
| 1120 | }
|
---|
| 1121 | }
|
---|
| 1122 | else
|
---|
| 1123 | {
|
---|
| 1124 | int i;
|
---|
| 1125 | for(i = 0; i < 256; i++)
|
---|
| 1126 | {
|
---|
| 1127 | float R = s3d_SysFloatOfInt<float>(i) * RFac;
|
---|
| 1128 | float G = s3d_SysFloatOfInt<float>(i) * GFac;
|
---|
| 1129 | float B = s3d_SysFloatOfInt<float>(i) * BFac;
|
---|
| 1130 | GammaRamp.red[i] = s3d_SysIntOfFloatCoarse(R * 65535.0f);
|
---|
| 1131 | GammaRamp.green[i] = s3d_SysIntOfFloatCoarse(G * 65535.0f);
|
---|
| 1132 | GammaRamp.blue[i] = s3d_SysIntOfFloatCoarse(B * 65535.0f);
|
---|
| 1133 | }
|
---|
| 1134 | }
|
---|
| 1135 |
|
---|
| 1136 | if((!m_PresentParam.Windowed
|
---|
| 1137 | && (m_DevCaps.Caps2 & D3DCAPS2_FULLSCREENGAMMA))
|
---|
| 1138 | || (m_DevCaps.Caps3 & D3DCAPS3_LINEAR_TO_SRGB_PRESENTATION))
|
---|
| 1139 | {
|
---|
| 1140 | if(m_DevCaps.Caps2 & D3DCAPS2_FULLSCREENGAMMA)
|
---|
| 1141 | {
|
---|
| 1142 | DWORD Flags = D3DSGR_NO_CALIBRATION;
|
---|
| 1143 | if(m_DevCaps.Caps2 & D3DCAPS2_CANCALIBRATEGAMMA)
|
---|
| 1144 | Flags = D3DSGR_CALIBRATE;
|
---|
| 1145 | S3D_DRV_D3D9_CALL(
|
---|
| 1146 | &m_Env, m_D3dDev->SetGammaRamp(
|
---|
| 1147 | 0, Flags, &GammaRamp));
|
---|
| 1148 | }
|
---|
| 1149 | }
|
---|
| 1150 | else
|
---|
| 1151 | {
|
---|
| 1152 | /*
|
---|
| 1153 | HDC hDC = ::GetDC(m_hWnd);
|
---|
| 1154 | BOOL Ok = ::SetDeviceGammaRamp(
|
---|
| 1155 | hDC, reinterpret_cast<LPVOID>(&GammaRamp));
|
---|
| 1156 | ::ReleaseDC(m_hWnd, hDC);
|
---|
| 1157 | */
|
---|
| 1158 | }
|
---|
| 1159 | }
|
---|
| 1160 |
|
---|
| 1161 | void s3d_CDrvD3d9GfxEngCLOD::Present()
|
---|
| 1162 | {
|
---|
| 1163 | EndRender();
|
---|
| 1164 |
|
---|
| 1165 | if(!m_SwapChain)
|
---|
| 1166 | return;
|
---|
| 1167 |
|
---|
| 1168 | DWORD Flags = 0;
|
---|
| 1169 | //Flags |= D3DPRESENT_DONOTWAIT;
|
---|
| 1170 | //if(m_Caps.Caps3 & D3DCAPS3_LINEAR_TO_SRGB_PRESENTATION)
|
---|
| 1171 | // Flags |= D3DPRESENT_LINEAR_CONTENT;
|
---|
| 1172 | HRESULT Result = m_SwapChain->Present(0, 0, 0, 0, Flags);
|
---|
| 1173 | if(Result == D3DERR_DEVICELOST)
|
---|
| 1174 | {
|
---|
| 1175 | s3d_CUtilMsg m;
|
---|
| 1176 | m.m_Code = "drv/imp/directx/d3d9/drv_d3d9_eng.device_lost.";
|
---|
| 1177 | m.m_StdTempl = "D3D: Lost device \"[1]\".";
|
---|
| 1178 | m.AddInfo(m_Info);
|
---|
| 1179 | m.AddInfo(m_AdapterDesc);
|
---|
| 1180 | //s3d_UtilMsgReportNote(m_MsgHandler, m);
|
---|
| 1181 |
|
---|
| 1182 | ResetDevice();
|
---|
| 1183 |
|
---|
| 1184 | m_NotifMgrCtx.PerformNotif();
|
---|
| 1185 | }
|
---|
| 1186 | else if(Result == E_FAIL)
|
---|
| 1187 | {
|
---|
| 1188 | // Ignore
|
---|
| 1189 | }
|
---|
| 1190 | else
|
---|
| 1191 | {
|
---|
| 1192 | S3D_DRV_D3D9_CHECKHRES(&m_Env, Result);
|
---|
| 1193 | }
|
---|
| 1194 |
|
---|
| 1195 | if(m_Ctx && m_CtxWin32)
|
---|
| 1196 | m_CtxWin32->Win32InformGfxSwapped();
|
---|
| 1197 |
|
---|
| 1198 | m_FrmIdx++;
|
---|
| 1199 | }
|
---|
| 1200 |
|
---|
| 1201 | void s3d_CDrvD3d9GfxEngCLOD::GetCurTargetSize(int &Width, int &Height) const
|
---|
| 1202 | {
|
---|
| 1203 | if(!m_D3dDev)
|
---|
| 1204 | {
|
---|
| 1205 | Width = 0;
|
---|
| 1206 | Height = 0;
|
---|
| 1207 | return;
|
---|
| 1208 | }
|
---|
| 1209 |
|
---|
| 1210 | Width = m_BufWidth;
|
---|
| 1211 | Height = m_BufHeight;
|
---|
| 1212 | }
|
---|
| 1213 |
|
---|
| 1214 | void s3d_CDrvD3d9GfxEngCLOD::EndRender()
|
---|
| 1215 | {
|
---|
| 1216 | if(m_BufWidth >= 0 && m_BufHeight >= 0)
|
---|
| 1217 | {
|
---|
| 1218 | if(m_DestCnt >= 0)
|
---|
| 1219 | EndRenderTex();
|
---|
| 1220 | else
|
---|
| 1221 | EndRenderMain();
|
---|
| 1222 | }
|
---|
| 1223 | }
|
---|
| 1224 |
|
---|
| 1225 | void s3d_CDrvD3d9GfxEngCLOD::BeginRenderMain(
|
---|
| 1226 | int DestProp,
|
---|
| 1227 | s3d_CDrvGfxClearParam_cr ClearParam,
|
---|
| 1228 | s3d_CDrvGfxOut *GfxOut)
|
---|
| 1229 | {
|
---|
| 1230 | EndRender();
|
---|
| 1231 |
|
---|
| 1232 | if(!m_D3dDev)
|
---|
| 1233 | return;
|
---|
| 1234 |
|
---|
| 1235 | m_BufWidth = m_PresentParam.BackBufferWidth;
|
---|
| 1236 | m_BufHeight = m_PresentParam.BackBufferHeight;
|
---|
| 1237 |
|
---|
| 1238 | if(m_PresentParam.Windowed)
|
---|
| 1239 | {
|
---|
| 1240 | RECT ClientRect;
|
---|
| 1241 | s3d_SysMemset(&ClientRect, 0, S3D_SYS_SIZEOFS(ClientRect));
|
---|
| 1242 | GetClientRect(m_hWnd, &ClientRect);
|
---|
| 1243 |
|
---|
| 1244 | int Width = ClientRect.right - ClientRect.left;
|
---|
| 1245 | int Height = ClientRect.bottom - ClientRect.top;
|
---|
| 1246 | if(m_BufWidth != Width || m_BufHeight != Height)
|
---|
| 1247 | {
|
---|
| 1248 | if(Width > 0 && Height > 0)
|
---|
| 1249 | {
|
---|
| 1250 | s3d_CUtilMsg m;
|
---|
| 1251 | m.m_Code =
|
---|
| 1252 | "drv/imp/directx/d3d9/drv_d3d9_eng.new_client_size";
|
---|
| 1253 | m.m_StdTempl = "D3D: "
|
---|
| 1254 | "New client size [2]x[3] for \"[1]\".";
|
---|
| 1255 | m.AddInfo(m_Info);
|
---|
| 1256 | m.AddInfo(m_AdapterDesc);
|
---|
| 1257 | m.AddInfo(s3d_CUtilStrUtil::StrOfInt(Width));
|
---|
| 1258 | m.AddInfo(s3d_CUtilStrUtil::StrOfInt(Height));
|
---|
| 1259 | s3d_UtilMsgReportNote(m_MsgHandler, m);
|
---|
| 1260 |
|
---|
| 1261 | m_PresentParam.BackBufferWidth = Width;
|
---|
| 1262 | m_PresentParam.BackBufferHeight = Height;
|
---|
| 1263 | m_BufWidth = Width;
|
---|
| 1264 | m_BufHeight = Height;
|
---|
| 1265 |
|
---|
| 1266 | ResetDevice();
|
---|
| 1267 |
|
---|
| 1268 | CalcProjOffs(m_MainProjOffsX, m_MainProjOffsY, Width, Height);
|
---|
| 1269 |
|
---|
| 1270 | m_NotifMgrCtx.PerformNotif();
|
---|
| 1271 | }
|
---|
| 1272 | }
|
---|
| 1273 | }
|
---|
| 1274 |
|
---|
| 1275 | SetProjOffs(m_MainProjOffsX, m_MainProjOffsY);
|
---|
| 1276 | SetViewRect(1);
|
---|
| 1277 | RestoreRenderTargets();
|
---|
| 1278 |
|
---|
| 1279 | S3D_DRV_D3D9_CHECK(
|
---|
| 1280 | &m_Env, m_D3dDev->BeginScene());
|
---|
| 1281 |
|
---|
| 1282 | Clear(ClearParam);
|
---|
| 1283 | }
|
---|
| 1284 |
|
---|
| 1285 | void s3d_CDrvD3d9GfxEngCLOD::EndRenderMain()
|
---|
| 1286 | {
|
---|
| 1287 | if(!m_D3dDev)
|
---|
| 1288 | return;
|
---|
| 1289 |
|
---|
| 1290 | m_BufWidth = -1;
|
---|
| 1291 | m_BufHeight = -1;
|
---|
| 1292 |
|
---|
| 1293 | S3D_DRV_D3D9_CHECK(
|
---|
| 1294 | &m_Env, m_D3dDev->EndScene());
|
---|
| 1295 | }
|
---|
| 1296 |
|
---|
| 1297 | void s3d_CDrvD3d9GfxEngCLOD::BeginRenderTex(
|
---|
| 1298 | int DestProp,
|
---|
| 1299 | s3d_CDrvGfxClearParam_cr ClearParam,
|
---|
| 1300 | int Width, int Height,
|
---|
| 1301 | s3d_CSysIntps DestCnt, const s3d_CDrvGfxDest *DestArray)
|
---|
| 1302 | {
|
---|
| 1303 | EndRender();
|
---|
| 1304 |
|
---|
| 1305 | //S3D_DRV_D3D9_DBGPRINTF("************* BeginRenderTex\n");
|
---|
| 1306 | if(!m_D3dDev)
|
---|
| 1307 | return;
|
---|
| 1308 | if(DestCnt < 0)
|
---|
| 1309 | return;
|
---|
| 1310 | if(!DestArray)
|
---|
| 1311 | return;
|
---|
| 1312 |
|
---|
| 1313 | m_BufWidth = Width;
|
---|
| 1314 | m_BufHeight = Height;
|
---|
| 1315 |
|
---|
| 1316 | float ProjOffsX, ProjOffsY;
|
---|
| 1317 | CalcProjOffs(ProjOffsX, ProjOffsY, Width, Height);
|
---|
| 1318 | SetProjOffs(ProjOffsX, ProjOffsY);
|
---|
| 1319 | SetViewRect(1);
|
---|
| 1320 |
|
---|
| 1321 | s3d_CSysIntps nDest = s3d_SysMin(m_MaxSimRTCnt, DestCnt);
|
---|
| 1322 | if(m_UseMSAA && (DestProp & DestProp_Antialias))
|
---|
| 1323 | BeginRenderTexMSAA(Width, Height, nDest, DestArray);
|
---|
| 1324 | else
|
---|
| 1325 | BeginRenderTexStd(Width, Height, nDest, DestArray);
|
---|
| 1326 |
|
---|
| 1327 | m_DestProp = DestProp;
|
---|
| 1328 |
|
---|
| 1329 | if(DestCnt > S3D_SYS_ARRAYCNTS(m_DestArray))
|
---|
| 1330 | DestCnt = S3D_SYS_ARRAYCNTS(m_DestArray);
|
---|
| 1331 | m_DestCnt = DestCnt;
|
---|
| 1332 | s3d_CSysIntps iDest;
|
---|
| 1333 | for(iDest = 0; iDest < DestCnt; iDest++)
|
---|
| 1334 | m_DestArray[iDest] = DestArray[iDest];
|
---|
| 1335 |
|
---|
| 1336 | S3D_DRV_D3D9_CALL(
|
---|
| 1337 | &m_Env, m_D3dDev->BeginScene());
|
---|
| 1338 |
|
---|
| 1339 | Clear(ClearParam);
|
---|
| 1340 | }
|
---|
| 1341 |
|
---|
| 1342 | void s3d_CDrvD3d9GfxEngCLOD::EndRenderTex()
|
---|
| 1343 | {
|
---|
| 1344 | //S3D_DRV_D3D9_DBGPRINTF("************* EndRenderTex\n");
|
---|
| 1345 | if(!m_D3dDev)
|
---|
| 1346 | return;
|
---|
| 1347 |
|
---|
| 1348 | S3D_DRV_D3D9_CHECK(
|
---|
| 1349 | &m_Env, m_D3dDev->EndScene());
|
---|
| 1350 |
|
---|
| 1351 | if(m_UseMSAA && (m_DestProp & DestProp_Antialias))
|
---|
| 1352 | EndRenderTexMSAA();
|
---|
| 1353 | else
|
---|
| 1354 | EndRenderTexStd();
|
---|
| 1355 |
|
---|
| 1356 | m_DestProp = 0;
|
---|
| 1357 | m_DestCnt = -1;
|
---|
| 1358 | m_BufWidth = -1;
|
---|
| 1359 | m_BufHeight = -1;
|
---|
| 1360 | }
|
---|
| 1361 |
|
---|
| 1362 | void s3d_CDrvD3d9GfxEngCLOD::CopyIntoTex(
|
---|
| 1363 | int Width, int Height, int SrcX, int SrcY,
|
---|
| 1364 | s3d_CSysIntps DestCnt, const s3d_CDrvGfxDest *DestArray)
|
---|
| 1365 | {
|
---|
| 1366 | if(!m_D3dDev)
|
---|
| 1367 | return;
|
---|
| 1368 | if(DestCnt < 1)
|
---|
| 1369 | return;
|
---|
| 1370 |
|
---|
| 1371 | s3d_CDrvD3d9TexObjBase *TexImpl
|
---|
| 1372 | = s3d_UtilRecogCastSilent<s3d_CDrvD3d9TexObjBase>(
|
---|
| 1373 | DestArray[0].m_Tex);
|
---|
| 1374 | if(!TexImpl)
|
---|
| 1375 | return;
|
---|
| 1376 |
|
---|
| 1377 | s3d_CDrvD3d9Surf DestSurf;
|
---|
| 1378 | S3D_DRV_D3D9_CHECK(
|
---|
| 1379 | &m_Env, TexImpl->GetRenderTarget(DestSurf, &DestArray[0]));
|
---|
| 1380 | if(!DestSurf)
|
---|
| 1381 | return;
|
---|
| 1382 |
|
---|
| 1383 | const RECT Rect = {SrcX, SrcY, Width, Height};
|
---|
| 1384 | HRESULT Result;
|
---|
| 1385 | S3D_DRV_D3D9_CALLCHECK(
|
---|
| 1386 | &m_Env, Result, m_D3dDev->StretchRect(
|
---|
| 1387 | m_CurSurfColArray[0], &Rect, DestSurf, &Rect, D3DTEXF_LINEAR));
|
---|
| 1388 | if(FAILED(Result))
|
---|
| 1389 | {
|
---|
| 1390 | const PALETTEENTRY *PaletteEntry = 0;
|
---|
| 1391 | DWORD ColorKey = 0;
|
---|
| 1392 | S3D_DRV_D3D9_CHECK(
|
---|
| 1393 | &m_Env, D3DXLoadSurfaceFromSurface(
|
---|
| 1394 | DestSurf, PaletteEntry, &Rect,
|
---|
| 1395 | m_CurSurfColArray[0], PaletteEntry, &Rect,
|
---|
| 1396 | D3DX_FILTER_LINEAR, ColorKey));
|
---|
| 1397 | }
|
---|
| 1398 | }
|
---|
| 1399 |
|
---|
| 1400 | void s3d_CDrvD3d9GfxEngCLOD::StoreScreenshot()
|
---|
| 1401 | {
|
---|
| 1402 | if(m_Ctx && m_CtxWin32)
|
---|
| 1403 | m_CtxWin32->Win32StoreScreenshot();
|
---|
| 1404 | }
|
---|
| 1405 |
|
---|
| 1406 | void s3d_CDrvD3d9GfxEngCLOD::SetViewRect(
|
---|
| 1407 | s3d_CUtilTranslScale2f_cr ViewRect)
|
---|
| 1408 | {
|
---|
| 1409 | if(!m_D3dDev)
|
---|
| 1410 | return;
|
---|
| 1411 |
|
---|
| 1412 | // Use signed temporary vars for "< 0" comparsions since D3DVIEWPORT
|
---|
| 1413 | // uses unsigned member vars.
|
---|
| 1414 | int ViewPortX, ViewPortY, ViewPortWidth, ViewPortHeight;
|
---|
| 1415 | ViewPortX = s3d_SysIntOfFloatNearest(
|
---|
| 1416 | ViewRect.m_Transl.m_x * m_BufWidth);
|
---|
| 1417 | ViewPortY = s3d_SysIntOfFloatNearest(
|
---|
| 1418 | ViewRect.m_Transl.m_y * m_BufHeight);
|
---|
| 1419 | ViewPortWidth = s3d_SysIntOfFloatNearest(
|
---|
| 1420 | ViewRect.m_Scale.m_x * m_BufWidth);
|
---|
| 1421 | ViewPortHeight = s3d_SysIntOfFloatNearest(
|
---|
| 1422 | ViewRect.m_Scale.m_y * m_BufHeight);
|
---|
| 1423 |
|
---|
| 1424 | if(ViewPortWidth <= 0)
|
---|
| 1425 | ViewPortWidth = 1; // Below 1 can make troube for some drivers
|
---|
| 1426 | else if(ViewPortWidth > m_BufWidth)
|
---|
| 1427 | ViewPortWidth = m_BufWidth;
|
---|
| 1428 | if(ViewPortX < 0)
|
---|
| 1429 | ViewPortX = 0;
|
---|
| 1430 | else if((ViewPortX + ViewPortWidth) > m_BufWidth)
|
---|
| 1431 | ViewPortX = m_BufWidth - ViewPortWidth;
|
---|
| 1432 |
|
---|
| 1433 | if(ViewPortHeight <= 0)
|
---|
| 1434 | ViewPortHeight = 1; // Below 1 can make troube for some drivers
|
---|
| 1435 | else if(ViewPortHeight > m_BufHeight)
|
---|
| 1436 | ViewPortHeight = m_BufHeight;
|
---|
| 1437 | if(ViewPortY < 0)
|
---|
| 1438 | ViewPortY = 0;
|
---|
| 1439 | else if((ViewPortY + ViewPortHeight) > m_BufHeight)
|
---|
| 1440 | ViewPortY = m_BufHeight - ViewPortHeight;
|
---|
| 1441 |
|
---|
| 1442 | S3D_SYS_ASSERT(ViewPortX >= 0 && ViewPortY >= 0);
|
---|
| 1443 |
|
---|
| 1444 |
|
---|
| 1445 | if(m_Viewport.X != ViewPortX || m_Viewport.Y != ViewPortY
|
---|
| 1446 | || m_Viewport.Width != ViewPortWidth
|
---|
| 1447 | || m_Viewport.Height != ViewPortHeight)
|
---|
| 1448 | {
|
---|
| 1449 | m_Viewport.X = s3d_SysIntOfIntps(ViewPortX);
|
---|
| 1450 | m_Viewport.Y = s3d_SysIntOfIntps(ViewPortY);
|
---|
| 1451 | m_Viewport.Width = s3d_SysIntOfIntps(ViewPortWidth);
|
---|
| 1452 | m_Viewport.Height = s3d_SysIntOfIntps(ViewPortHeight);
|
---|
| 1453 |
|
---|
| 1454 | S3D_DRV_D3D9_CHECK(
|
---|
| 1455 | &m_Env, m_D3dDev->SetViewport(&m_Viewport));
|
---|
| 1456 | }
|
---|
| 1457 | }
|
---|
| 1458 |
|
---|
| 1459 | void s3d_CDrvD3d9GfxEngCLOD::SetViewDepthRange(float NegZ, float PosZ)
|
---|
| 1460 | {
|
---|
| 1461 | if(!m_D3dDev)
|
---|
| 1462 | return;
|
---|
| 1463 |
|
---|
| 1464 | if(m_Viewport.MinZ != NegZ || m_Viewport.MaxZ != PosZ)
|
---|
| 1465 | {
|
---|
| 1466 | m_Viewport.MinZ = NegZ;
|
---|
| 1467 | m_Viewport.MaxZ = PosZ;
|
---|
| 1468 | S3D_DRV_D3D9_CHECK(
|
---|
| 1469 | &m_Env, m_D3dDev->SetViewport(&m_Viewport));
|
---|
| 1470 | }
|
---|
| 1471 | }
|
---|
| 1472 |
|
---|
| 1473 | void s3d_CDrvD3d9GfxEngCLOD::SetScissorRect(
|
---|
| 1474 | int X, int Y, int Width, int Height)
|
---|
| 1475 | {
|
---|
| 1476 | if(X < 0)
|
---|
| 1477 | X = 0;
|
---|
| 1478 | if(Y < 0)
|
---|
| 1479 | Y = 0;
|
---|
| 1480 | int ViewWidth = m_Viewport.Width;
|
---|
| 1481 | int ViewHeight = m_Viewport.Height;
|
---|
| 1482 | if(Width <= 0 || Width > ViewWidth)
|
---|
| 1483 | Width = ViewWidth;
|
---|
| 1484 | if(Height <= 0 || Height > ViewHeight)
|
---|
| 1485 | Height = ViewHeight;
|
---|
| 1486 |
|
---|
| 1487 | if(X != m_ScissorRect.left
|
---|
| 1488 | || Y != m_ScissorRect.top
|
---|
| 1489 | || Width != m_ScissorRect.right
|
---|
| 1490 | || Height != m_ScissorRect.bottom)
|
---|
| 1491 | {
|
---|
| 1492 | m_ScissorRect.left = X;
|
---|
| 1493 | m_ScissorRect.top = Y;
|
---|
| 1494 | m_ScissorRect.right = Width;
|
---|
| 1495 | m_ScissorRect.bottom = Height;
|
---|
| 1496 |
|
---|
| 1497 | S3D_DRV_D3D9_CALL(
|
---|
| 1498 | &m_Env, m_D3dDev->SetScissorRect(
|
---|
| 1499 | &m_ScissorRect));
|
---|
| 1500 | }
|
---|
| 1501 | EnabledScissor(true);
|
---|
| 1502 | }
|
---|
| 1503 |
|
---|
| 1504 | void s3d_CDrvD3d9GfxEngCLOD::SetScissorNone()
|
---|
| 1505 | {
|
---|
| 1506 | EnabledScissor(false);
|
---|
| 1507 | }
|
---|
| 1508 |
|
---|
| 1509 | ///////////////////////////////////////////////////////////////////////////////
|
---|
| 1510 |
|
---|
| 1511 | static const int s3d_DrvD3d9CullTable[3] =
|
---|
| 1512 | {
|
---|
| 1513 | D3DCULL_NONE, D3DCULL_CW, D3DCULL_CCW,
|
---|
| 1514 | };
|
---|
| 1515 |
|
---|
| 1516 | void s3d_CDrvD3d9GfxEngCLOD::SetCullMode(int Mode)
|
---|
| 1517 | {
|
---|
| 1518 | S3D_DRV_D3D9_STATE_NE(m_CullMode, Mode)
|
---|
| 1519 | {
|
---|
| 1520 | if(s3d_SysIsValidArrayIdx(
|
---|
| 1521 | Mode, S3D_SYS_ARRAYCNTS(s3d_DrvD3d9CullTable)))
|
---|
| 1522 | {
|
---|
| 1523 | m_CullMode = Mode;
|
---|
| 1524 | m_State.m_CullMode = s3d_DrvD3d9CullTable[Mode];
|
---|
| 1525 | S3D_DRV_D3D9_SETSTATEDIRECT(
|
---|
| 1526 | m_StateMgr.SetCullMode(m_State.m_CullMode));
|
---|
| 1527 | }
|
---|
| 1528 | }
|
---|
| 1529 | }
|
---|
| 1530 |
|
---|
| 1531 | ///////////////////////////////////////////////////////////////////////////////
|
---|
| 1532 |
|
---|
| 1533 | static const int s3d_DrvD3d9DepthTestTable[8] =
|
---|
| 1534 | {
|
---|
| 1535 | D3DCMP_NEVER, D3DCMP_EQUAL,
|
---|
| 1536 | D3DCMP_LESS, D3DCMP_LESSEQUAL,
|
---|
| 1537 | D3DCMP_GREATER, D3DCMP_GREATEREQUAL,
|
---|
| 1538 | D3DCMP_NOTEQUAL, D3DCMP_ALWAYS,
|
---|
| 1539 | };
|
---|
| 1540 |
|
---|
| 1541 | void s3d_CDrvD3d9GfxEngCLOD::SetDepthTest(int Mode)
|
---|
| 1542 | {
|
---|
| 1543 | S3D_DRV_D3D9_STATE_NE(m_DepthTestMode, Mode)
|
---|
| 1544 | {
|
---|
| 1545 | if(s3d_SysIsValidArrayIdx(
|
---|
| 1546 | Mode, S3D_SYS_ARRAYCNTS(s3d_DrvD3d9DepthTestTable)))
|
---|
| 1547 | {
|
---|
| 1548 | m_DepthTestMode = Mode;
|
---|
| 1549 | m_State.m_DepthTestMode = s3d_DrvD3d9DepthTestTable[Mode];
|
---|
| 1550 | S3D_DRV_D3D9_SETSTATEDIRECT(
|
---|
| 1551 | m_StateMgr.SetDepthTestMode(m_State.m_DepthTestMode));
|
---|
| 1552 | }
|
---|
| 1553 | }
|
---|
| 1554 | }
|
---|
| 1555 |
|
---|
| 1556 | void s3d_CDrvD3d9GfxEngCLOD::SetDepthWrite(bool Enabled)
|
---|
| 1557 | {
|
---|
| 1558 | S3D_DRV_D3D9_STATE_NE(m_State.m_DepthWrite, BOOL(Enabled))
|
---|
| 1559 | {
|
---|
| 1560 | m_State.m_DepthWrite = Enabled;
|
---|
| 1561 | S3D_DRV_D3D9_SETSTATEDIRECT(
|
---|
| 1562 | m_StateMgr.SetDepthWrite(m_State.m_DepthWrite));
|
---|
| 1563 | }
|
---|
| 1564 | }
|
---|
| 1565 |
|
---|
| 1566 | ///////////////////////////////////////////////////////////////////////////////
|
---|
| 1567 |
|
---|
| 1568 | int s3d_CDrvD3d9GfxEngCLOD::GetStencilBits() const
|
---|
| 1569 | {
|
---|
| 1570 | return m_BufStencilBits;
|
---|
| 1571 | }
|
---|
| 1572 |
|
---|
| 1573 | static const int s3d_DrvD3d9StencilTestTable[8] =
|
---|
| 1574 | {
|
---|
| 1575 | D3DCMP_NEVER, D3DCMP_EQUAL,
|
---|
| 1576 | D3DCMP_LESS, D3DCMP_LESSEQUAL,
|
---|
| 1577 | D3DCMP_GREATER, D3DCMP_GREATEREQUAL,
|
---|
| 1578 | D3DCMP_NOTEQUAL, D3DCMP_ALWAYS,
|
---|
| 1579 | };
|
---|
| 1580 |
|
---|
| 1581 | static const int s3d_DrvD3d9StencilOpTable[8] =
|
---|
| 1582 | {
|
---|
| 1583 | D3DSTENCILOP_KEEP, D3DSTENCILOP_ZERO,
|
---|
| 1584 | D3DSTENCILOP_REPLACE, D3DSTENCILOP_INVERT,
|
---|
| 1585 | D3DSTENCILOP_INCRSAT, D3DSTENCILOP_DECRSAT,
|
---|
| 1586 | D3DSTENCILOP_INCR, D3DSTENCILOP_DECR,
|
---|
| 1587 | };
|
---|
| 1588 |
|
---|
| 1589 |
|
---|
| 1590 | void s3d_CDrvD3d9GfxEngCLOD::SetStencilMode(
|
---|
| 1591 | int TestMask, int TestRef, int TestModeFront, int TestModeBack,
|
---|
| 1592 | int WriteMask,
|
---|
| 1593 | int OpFailFront, int OpDepthFailFront, int OpDepthPassFront,
|
---|
| 1594 | int OpFailBack, int OpDepthFailBack, int OpDepthPassBack)
|
---|
| 1595 | {
|
---|
| 1596 | S3D_DRV_D3D9_STATE_NE(TestModeFront, m_StencilTestModeFront)
|
---|
| 1597 | {
|
---|
| 1598 | m_StencilTestModeFront = TestModeFront;
|
---|
| 1599 | if(s3d_SysIsValidArrayIdx(
|
---|
| 1600 | TestModeFront,
|
---|
| 1601 | S3D_SYS_ARRAYCNTS(s3d_DrvD3d9StencilTestTable)))
|
---|
| 1602 | {
|
---|
| 1603 | m_State.m_StencilTestModeFront
|
---|
| 1604 | = s3d_DrvD3d9StencilTestTable[TestModeFront];
|
---|
| 1605 | S3D_DRV_D3D9_SETSTATEDIRECT(
|
---|
| 1606 | m_StateMgr.SetStencilTestModeFront(
|
---|
| 1607 | m_State.m_StencilTestModeFront));
|
---|
| 1608 | }
|
---|
| 1609 | }
|
---|
| 1610 | S3D_DRV_D3D9_STATE_NE(TestModeBack, m_StencilTestModeBack)
|
---|
| 1611 | {
|
---|
| 1612 | m_StencilTestModeBack = TestModeBack;
|
---|
| 1613 | if(s3d_SysIsValidArrayIdx(
|
---|
| 1614 | TestModeBack,
|
---|
| 1615 | S3D_SYS_ARRAYCNTS(s3d_DrvD3d9StencilTestTable)))
|
---|
| 1616 | {
|
---|
| 1617 | m_State.m_StencilTestModeBack
|
---|
| 1618 | = s3d_DrvD3d9StencilTestTable[TestModeBack];
|
---|
| 1619 | S3D_DRV_D3D9_SETSTATEDIRECT(
|
---|
| 1620 | m_StateMgr.SetStencilTestModeBack(
|
---|
| 1621 | m_State.m_StencilTestModeBack));
|
---|
| 1622 | }
|
---|
| 1623 | }
|
---|
| 1624 |
|
---|
| 1625 | m_State.m_StencilTestRef = TestRef;
|
---|
| 1626 | S3D_DRV_D3D9_SETSTATEDIRECT(m_StateMgr.SetStencilTestRef(TestRef));
|
---|
| 1627 | m_State.m_StencilTestMask = TestMask;
|
---|
| 1628 | S3D_DRV_D3D9_SETSTATEDIRECT(m_StateMgr.SetStencilTestMask(TestMask));
|
---|
| 1629 | m_State.m_StencilWriteMask = WriteMask;
|
---|
| 1630 | S3D_DRV_D3D9_SETSTATEDIRECT(m_StateMgr.SetStencilWriteMask(WriteMask));
|
---|
| 1631 |
|
---|
| 1632 | S3D_DRV_D3D9_STATE_NE(OpFailFront, m_StencilOpFailFront)
|
---|
| 1633 | {
|
---|
| 1634 | m_StencilOpFailFront = OpFailFront;
|
---|
| 1635 | if(s3d_SysIsValidArrayIdx(
|
---|
| 1636 | OpFailFront,
|
---|
| 1637 | S3D_SYS_ARRAYCNTS(s3d_DrvD3d9StencilOpTable)))
|
---|
| 1638 | {
|
---|
| 1639 | m_State.m_StencilOpFailFront =
|
---|
| 1640 | s3d_DrvD3d9StencilOpTable[OpFailFront];
|
---|
| 1641 | S3D_DRV_D3D9_SETSTATEDIRECT(
|
---|
| 1642 | m_StateMgr.SetStencilOpFailFront(
|
---|
| 1643 | m_State.m_StencilOpFailFront));
|
---|
| 1644 | }
|
---|
| 1645 | }
|
---|
| 1646 | S3D_DRV_D3D9_STATE_NE(OpDepthFailFront, m_StencilOpDepthFailFront)
|
---|
| 1647 | {
|
---|
| 1648 | m_StencilOpDepthFailFront = OpDepthFailFront;
|
---|
| 1649 | if(s3d_SysIsValidArrayIdx(
|
---|
| 1650 | OpDepthFailFront,
|
---|
| 1651 | S3D_SYS_ARRAYCNTS(s3d_DrvD3d9StencilOpTable)))
|
---|
| 1652 | {
|
---|
| 1653 | m_State.m_StencilOpDepthFailFront
|
---|
| 1654 | = s3d_DrvD3d9StencilOpTable[OpDepthFailFront];
|
---|
| 1655 | S3D_DRV_D3D9_SETSTATEDIRECT(
|
---|
| 1656 | m_StateMgr.SetStencilOpDepthFailFront(
|
---|
| 1657 | m_State.m_StencilOpDepthFailFront));
|
---|
| 1658 | }
|
---|
| 1659 | }
|
---|
| 1660 | S3D_DRV_D3D9_STATE_NE(OpDepthPassFront, m_StencilOpDepthPassFront)
|
---|
| 1661 | {
|
---|
| 1662 | m_StencilOpDepthPassFront = OpDepthPassFront;
|
---|
| 1663 | if(s3d_SysIsValidArrayIdx(
|
---|
| 1664 | OpDepthPassFront,
|
---|
| 1665 | S3D_SYS_ARRAYCNTS(s3d_DrvD3d9StencilOpTable)))
|
---|
| 1666 | {
|
---|
| 1667 | m_State.m_StencilOpDepthPassFront
|
---|
| 1668 | = s3d_DrvD3d9StencilOpTable[OpDepthPassFront];
|
---|
| 1669 | S3D_DRV_D3D9_SETSTATEDIRECT(
|
---|
| 1670 | m_StateMgr.SetStencilOpDepthPassFront(
|
---|
| 1671 | m_State.m_StencilOpDepthPassFront));
|
---|
| 1672 | }
|
---|
| 1673 | }
|
---|
| 1674 |
|
---|
| 1675 | S3D_DRV_D3D9_STATE_NE(OpFailBack, m_StencilOpFailBack)
|
---|
| 1676 | {
|
---|
| 1677 | m_StencilOpFailBack = OpFailBack;
|
---|
| 1678 | if(s3d_SysIsValidArrayIdx(
|
---|
| 1679 | OpFailBack,
|
---|
| 1680 | S3D_SYS_ARRAYCNTS(s3d_DrvD3d9StencilOpTable)))
|
---|
| 1681 | {
|
---|
| 1682 | m_State.m_StencilOpFailBack
|
---|
| 1683 | = s3d_DrvD3d9StencilOpTable[OpFailBack];
|
---|
| 1684 | S3D_DRV_D3D9_SETSTATEDIRECT(
|
---|
| 1685 | m_StateMgr.SetStencilOpFailBack(
|
---|
| 1686 | m_State.m_StencilOpFailBack));
|
---|
| 1687 | }
|
---|
| 1688 | }
|
---|
| 1689 | S3D_DRV_D3D9_STATE_NE(OpDepthFailBack, m_StencilOpDepthFailBack)
|
---|
| 1690 | {
|
---|
| 1691 | m_StencilOpDepthFailBack = OpDepthFailBack;
|
---|
| 1692 | if(s3d_SysIsValidArrayIdx(
|
---|
| 1693 | OpDepthFailBack,
|
---|
| 1694 | S3D_SYS_ARRAYCNTS(s3d_DrvD3d9StencilOpTable)))
|
---|
| 1695 | {
|
---|
| 1696 | m_State.m_StencilOpDepthFailBack
|
---|
| 1697 | = s3d_DrvD3d9StencilOpTable[OpDepthFailBack];
|
---|
| 1698 | S3D_DRV_D3D9_SETSTATEDIRECT(
|
---|
| 1699 | m_StateMgr.SetStencilOpDepthFailBack(
|
---|
| 1700 | m_State.m_StencilOpDepthFailBack));
|
---|
| 1701 | }
|
---|
| 1702 | }
|
---|
| 1703 | S3D_DRV_D3D9_STATE_NE(OpDepthPassBack, m_StencilOpDepthPassBack)
|
---|
| 1704 | {
|
---|
| 1705 | m_StencilOpDepthPassBack = OpDepthPassBack;
|
---|
| 1706 | if(s3d_SysIsValidArrayIdx(
|
---|
| 1707 | OpDepthPassBack,
|
---|
| 1708 | S3D_SYS_ARRAYCNTS(s3d_DrvD3d9StencilOpTable)))
|
---|
| 1709 | {
|
---|
| 1710 | m_State.m_StencilOpDepthPassBack
|
---|
| 1711 | = s3d_DrvD3d9StencilOpTable[OpDepthPassBack];
|
---|
| 1712 | S3D_DRV_D3D9_SETSTATEDIRECT(
|
---|
| 1713 | m_StateMgr.SetStencilOpDepthPassBack(
|
---|
| 1714 | m_State.m_StencilOpDepthPassBack));
|
---|
| 1715 | }
|
---|
| 1716 | }
|
---|
| 1717 |
|
---|
| 1718 | if(TestModeFront == TestModeBack
|
---|
| 1719 | && OpFailFront == OpFailBack
|
---|
| 1720 | && OpDepthFailFront == OpDepthFailBack
|
---|
| 1721 | && OpDepthPassFront == OpDepthPassBack)
|
---|
| 1722 | {
|
---|
| 1723 | m_State.m_StencilTwoSidedEnabled = FALSE;
|
---|
| 1724 | S3D_DRV_D3D9_SETSTATEDIRECT(
|
---|
| 1725 | m_StateMgr.SetStencilTwoSidedEnabled(FALSE));
|
---|
| 1726 | }
|
---|
| 1727 | else if(TestModeBack != TestModeFront
|
---|
| 1728 | || OpFailBack != OpFailFront
|
---|
| 1729 | || OpDepthFailBack != OpDepthFailFront
|
---|
| 1730 | || OpDepthPassBack != OpDepthPassFront)
|
---|
| 1731 | {
|
---|
| 1732 | m_State.m_StencilTwoSidedEnabled = TRUE;
|
---|
| 1733 | S3D_DRV_D3D9_SETSTATEDIRECT(
|
---|
| 1734 | m_StateMgr.SetStencilTwoSidedEnabled(TRUE));
|
---|
| 1735 | }
|
---|
| 1736 |
|
---|
| 1737 | if(TestModeFront == TestMode_Always
|
---|
| 1738 | && OpFailFront == StencilOp_Keep
|
---|
| 1739 | && OpDepthFailFront == StencilOp_Keep
|
---|
| 1740 | && OpDepthPassFront == StencilOp_Keep)
|
---|
| 1741 | {
|
---|
| 1742 | m_State.m_StencilEnabled = FALSE;
|
---|
| 1743 | S3D_DRV_D3D9_SETSTATEDIRECT(
|
---|
| 1744 | m_StateMgr.SetStencilEnabled(FALSE));
|
---|
| 1745 | }
|
---|
| 1746 | else
|
---|
| 1747 | {
|
---|
| 1748 | m_State.m_StencilEnabled = TRUE;
|
---|
| 1749 | S3D_DRV_D3D9_SETSTATEDIRECT(
|
---|
| 1750 | m_StateMgr.SetStencilEnabled(TRUE));
|
---|
| 1751 | }
|
---|
| 1752 | }
|
---|
| 1753 |
|
---|
| 1754 | ///////////////////////////////////////////////////////////////////////////////
|
---|
| 1755 |
|
---|
| 1756 | static const int s3d_DrvD3d9AlphaTestTable[8] =
|
---|
| 1757 | {
|
---|
| 1758 | D3DCMP_NEVER, D3DCMP_EQUAL,
|
---|
| 1759 | D3DCMP_LESS, D3DCMP_LESSEQUAL,
|
---|
| 1760 | D3DCMP_GREATER, D3DCMP_GREATEREQUAL,
|
---|
| 1761 | D3DCMP_NOTEQUAL, D3DCMP_ALWAYS,
|
---|
| 1762 | };
|
---|
| 1763 |
|
---|
| 1764 | void s3d_CDrvD3d9GfxEngCLOD::SetAlphaTest(int Mode, float Ref)
|
---|
| 1765 | {
|
---|
| 1766 | if(Mode == TestMode_Always)
|
---|
| 1767 | {
|
---|
| 1768 | m_State.m_AlphaTestEnabled = FALSE;
|
---|
| 1769 | S3D_DRV_D3D9_SETSTATEDIRECT(
|
---|
| 1770 | m_StateMgr.SetAlphaTestEnabled(FALSE));
|
---|
| 1771 | }
|
---|
| 1772 | else
|
---|
| 1773 | {
|
---|
| 1774 | m_State.m_AlphaTestEnabled = TRUE;
|
---|
| 1775 | S3D_DRV_D3D9_SETSTATEDIRECT(
|
---|
| 1776 | m_StateMgr.SetAlphaTestEnabled(TRUE));
|
---|
| 1777 | }
|
---|
| 1778 |
|
---|
| 1779 | S3D_DRV_D3D9_STATE_NE(m_AlphaTestMode, Mode)
|
---|
| 1780 | {
|
---|
| 1781 | if(s3d_SysIsValidArrayIdx(
|
---|
| 1782 | Mode,
|
---|
| 1783 | S3D_SYS_ARRAYCNTS(s3d_DrvD3d9AlphaTestTable)))
|
---|
| 1784 | {
|
---|
| 1785 | m_AlphaTestMode = Mode;
|
---|
| 1786 | m_State.m_AlphaTestMode = s3d_DrvD3d9AlphaTestTable[Mode];
|
---|
| 1787 | S3D_DRV_D3D9_SETSTATEDIRECT(
|
---|
| 1788 | m_StateMgr.SetAlphaTestMode(m_State.m_AlphaTestMode));
|
---|
| 1789 | }
|
---|
| 1790 | }
|
---|
| 1791 |
|
---|
| 1792 | S3D_DRV_D3D9_STATE_NE(m_AlphaTestRef, Ref)
|
---|
| 1793 | {
|
---|
| 1794 | if(Mode >= 2)
|
---|
| 1795 | {
|
---|
| 1796 | m_AlphaTestRef = Ref;
|
---|
| 1797 | m_State.m_AlphaTestRef = s3d_SysIntOfFloatCoarse(0xFF * Ref);
|
---|
| 1798 | S3D_DRV_D3D9_SETSTATEDIRECT(
|
---|
| 1799 | m_StateMgr.SetAlphaTestRef(m_State.m_AlphaTestRef));
|
---|
| 1800 | }
|
---|
| 1801 | }
|
---|
| 1802 | }
|
---|
| 1803 |
|
---|
| 1804 | static const int s3d_DrvD3d9BlendFacTable[10] =
|
---|
| 1805 | {
|
---|
| 1806 | D3DBLEND_ZERO, D3DBLEND_ONE,
|
---|
| 1807 | D3DBLEND_SRCALPHA, D3DBLEND_INVSRCALPHA,
|
---|
| 1808 | D3DBLEND_SRCCOLOR, D3DBLEND_INVSRCCOLOR,
|
---|
| 1809 | D3DBLEND_DESTALPHA, D3DBLEND_INVDESTALPHA,
|
---|
| 1810 | D3DBLEND_DESTCOLOR, D3DBLEND_INVDESTCOLOR,
|
---|
| 1811 | };
|
---|
| 1812 |
|
---|
| 1813 | static const int s3d_DrvD3d9BlendOpTable[10] =
|
---|
| 1814 | {
|
---|
| 1815 | D3DBLENDOP_ADD,
|
---|
| 1816 | D3DBLENDOP_SUBTRACT, D3DBLENDOP_REVSUBTRACT,
|
---|
| 1817 | D3DBLENDOP_MIN, D3DBLENDOP_MAX,
|
---|
| 1818 | };
|
---|
| 1819 |
|
---|
| 1820 | void s3d_CDrvD3d9GfxEngCLOD::SetBlendMode(
|
---|
| 1821 | int ColSrcFac, int ColDestFac, int ColOp,
|
---|
| 1822 | int AlphaSrcFac, int AlphaDestFac, int AlphaOp)
|
---|
| 1823 | {
|
---|
| 1824 | if(ColSrcFac == BlendFac_One && ColDestFac == BlendFac_Zero
|
---|
| 1825 | && ColOp == BlendOp_SrcPlusDest)
|
---|
| 1826 | {
|
---|
| 1827 | m_State.m_ColorWriteEnabled
|
---|
| 1828 | = D3DCOLORWRITEENABLE_RED
|
---|
| 1829 | | D3DCOLORWRITEENABLE_GREEN
|
---|
| 1830 | | D3DCOLORWRITEENABLE_BLUE
|
---|
| 1831 | | D3DCOLORWRITEENABLE_ALPHA;
|
---|
| 1832 | m_State.m_AlphaBlendEnabled = FALSE;
|
---|
| 1833 | }
|
---|
| 1834 | else if(ColSrcFac == BlendFac_Zero && ColDestFac == BlendFac_One
|
---|
| 1835 | && ColOp == BlendOp_SrcPlusDest)
|
---|
| 1836 | {
|
---|
| 1837 | m_State.m_ColorWriteEnabled = 0;
|
---|
| 1838 | m_State.m_AlphaBlendEnabled = FALSE;
|
---|
| 1839 | }
|
---|
| 1840 | else
|
---|
| 1841 | {
|
---|
| 1842 | m_State.m_ColorWriteEnabled
|
---|
| 1843 | = D3DCOLORWRITEENABLE_RED
|
---|
| 1844 | | D3DCOLORWRITEENABLE_GREEN
|
---|
| 1845 | | D3DCOLORWRITEENABLE_BLUE
|
---|
| 1846 | | D3DCOLORWRITEENABLE_ALPHA;
|
---|
| 1847 | m_State.m_AlphaBlendEnabled = TRUE;
|
---|
| 1848 | S3D_DRV_D3D9_STATE_NE(m_BlendColSrcFac, ColSrcFac)
|
---|
| 1849 | {
|
---|
| 1850 | if(s3d_SysIsValidArrayIdx(
|
---|
| 1851 | ColSrcFac,
|
---|
| 1852 | S3D_SYS_ARRAYCNTS(s3d_DrvD3d9BlendFacTable)))
|
---|
| 1853 | {
|
---|
| 1854 | m_BlendColSrcFac = ColSrcFac;
|
---|
| 1855 | m_State.m_SrcBlend = s3d_DrvD3d9BlendFacTable[ColSrcFac];
|
---|
| 1856 | S3D_DRV_D3D9_SETSTATEDIRECT(
|
---|
| 1857 | m_StateMgr.SetSrcBlend(m_State.m_SrcBlend));
|
---|
| 1858 | }
|
---|
| 1859 | }
|
---|
| 1860 | S3D_DRV_D3D9_STATE_NE(m_BlendColDestFac, ColDestFac)
|
---|
| 1861 | {
|
---|
| 1862 | if(s3d_SysIsValidArrayIdx(
|
---|
| 1863 | ColDestFac,
|
---|
| 1864 | S3D_SYS_ARRAYCNTS(s3d_DrvD3d9BlendFacTable)))
|
---|
| 1865 | {
|
---|
| 1866 | m_BlendColDestFac = ColDestFac;
|
---|
| 1867 | m_State.m_DestBlend = s3d_DrvD3d9BlendFacTable[ColDestFac];
|
---|
| 1868 | S3D_DRV_D3D9_SETSTATEDIRECT(
|
---|
| 1869 | m_StateMgr.SetDestBlend(m_State.m_DestBlend));
|
---|
| 1870 | }
|
---|
| 1871 | }
|
---|
| 1872 | S3D_DRV_D3D9_STATE_NE(m_BlendColOp, ColOp)
|
---|
| 1873 | {
|
---|
| 1874 | if(s3d_SysIsValidArrayIdx(
|
---|
| 1875 | ColOp,
|
---|
| 1876 | S3D_SYS_ARRAYCNTS(s3d_DrvD3d9BlendOpTable)))
|
---|
| 1877 | {
|
---|
| 1878 | m_BlendColOp = ColOp;
|
---|
| 1879 | m_State.m_BlendOp = s3d_DrvD3d9BlendOpTable[ColOp];
|
---|
| 1880 | S3D_DRV_D3D9_SETSTATEDIRECT(
|
---|
| 1881 | m_StateMgr.SetBlendOp(m_State.m_BlendOp));
|
---|
| 1882 | }
|
---|
| 1883 | }
|
---|
| 1884 | }
|
---|
| 1885 |
|
---|
| 1886 | m_State.m_SeparateAlphaBlendEnabled = FALSE;
|
---|
| 1887 | if(AlphaSrcFac != ColSrcFac || AlphaDestFac != ColDestFac
|
---|
| 1888 | || AlphaOp != ColOp)
|
---|
| 1889 | {
|
---|
| 1890 | if(AlphaSrcFac == BlendFac_Zero && AlphaDestFac == BlendFac_One
|
---|
| 1891 | || AlphaOp == BlendOp_SrcPlusDest)
|
---|
| 1892 | {
|
---|
| 1893 | m_State.m_ColorWriteEnabled &= ~D3DCOLORWRITEENABLE_ALPHA;
|
---|
| 1894 | }
|
---|
| 1895 | else
|
---|
| 1896 | {
|
---|
| 1897 | m_State.m_SeparateAlphaBlendEnabled = FALSE;
|
---|
| 1898 | S3D_DRV_D3D9_STATE_NE(m_BlendAlphaSrcFac, AlphaSrcFac)
|
---|
| 1899 | {
|
---|
| 1900 | if(s3d_SysIsValidArrayIdx(
|
---|
| 1901 | AlphaSrcFac,
|
---|
| 1902 | S3D_SYS_ARRAYCNTS(s3d_DrvD3d9BlendFacTable)))
|
---|
| 1903 | {
|
---|
| 1904 | m_BlendAlphaSrcFac = AlphaSrcFac;
|
---|
| 1905 | m_State.m_SrcBlendAlpha
|
---|
| 1906 | = s3d_DrvD3d9BlendFacTable[AlphaSrcFac];
|
---|
| 1907 | S3D_DRV_D3D9_SETSTATEDIRECT(
|
---|
| 1908 | m_StateMgr.SetSrcBlendAlpha(
|
---|
| 1909 | m_State.m_SrcBlendAlpha));
|
---|
| 1910 | }
|
---|
| 1911 | }
|
---|
| 1912 | S3D_DRV_D3D9_STATE_NE(m_BlendAlphaDestFac, AlphaDestFac)
|
---|
| 1913 | {
|
---|
| 1914 | if(s3d_SysIsValidArrayIdx(
|
---|
| 1915 | AlphaDestFac,
|
---|
| 1916 | S3D_SYS_ARRAYCNTS(s3d_DrvD3d9BlendFacTable)))
|
---|
| 1917 | {
|
---|
| 1918 | m_BlendAlphaDestFac = AlphaDestFac;
|
---|
| 1919 | m_State.m_DestBlendAlpha
|
---|
| 1920 | = s3d_DrvD3d9BlendFacTable[AlphaDestFac];
|
---|
| 1921 | S3D_DRV_D3D9_SETSTATEDIRECT(
|
---|
| 1922 | m_StateMgr.SetDestBlendAlpha(
|
---|
| 1923 | m_State.m_DestBlendAlpha));
|
---|
| 1924 | }
|
---|
| 1925 | }
|
---|
| 1926 | S3D_DRV_D3D9_STATE_NE(m_BlendAlphaOp, AlphaOp)
|
---|
| 1927 | {
|
---|
| 1928 | if(s3d_SysIsValidArrayIdx(
|
---|
| 1929 | AlphaOp,
|
---|
| 1930 | S3D_SYS_ARRAYCNTS(s3d_DrvD3d9BlendOpTable)))
|
---|
| 1931 | {
|
---|
| 1932 | m_BlendAlphaOp = AlphaOp;
|
---|
| 1933 | m_State.m_DestBlendAlpha
|
---|
| 1934 | = s3d_DrvD3d9BlendOpTable[AlphaOp];
|
---|
| 1935 | S3D_DRV_D3D9_SETSTATEDIRECT(
|
---|
| 1936 | m_StateMgr.SetDestBlendAlpha(
|
---|
| 1937 | m_State.m_DestBlendAlpha));
|
---|
| 1938 | }
|
---|
| 1939 | }
|
---|
| 1940 | }
|
---|
| 1941 | }
|
---|
| 1942 |
|
---|
| 1943 | S3D_DRV_D3D9_SETSTATEDIRECT(
|
---|
| 1944 | m_StateMgr.SetColorWriteEnabled(
|
---|
| 1945 | m_State.m_ColorWriteEnabled));
|
---|
| 1946 | S3D_DRV_D3D9_SETSTATEDIRECT(
|
---|
| 1947 | m_StateMgr.SetAlphaBlendEnabled(
|
---|
| 1948 | m_State.m_AlphaBlendEnabled));
|
---|
| 1949 | S3D_DRV_D3D9_SETSTATEDIRECT(
|
---|
| 1950 | m_StateMgr.SetSeparateAlphaBlendEnabled(
|
---|
| 1951 | m_State.m_SeparateAlphaBlendEnabled));
|
---|
| 1952 | }
|
---|
| 1953 |
|
---|
| 1954 | ///////////////////////////////////////////////////////////////////////////////
|
---|
| 1955 |
|
---|
| 1956 | static const int s3d_DrvD3d9PaintTable[3] =
|
---|
| 1957 | {
|
---|
| 1958 | D3DFILL_SOLID, D3DFILL_WIREFRAME, D3DFILL_POINT,
|
---|
| 1959 | };
|
---|
| 1960 |
|
---|
| 1961 | void s3d_CDrvD3d9GfxEngCLOD::SetPaintMode(int Mode)
|
---|
| 1962 | {
|
---|
| 1963 | S3D_DRV_D3D9_STATE_NE(m_PaintMode, Mode)
|
---|
| 1964 | {
|
---|
| 1965 | if(s3d_SysIsValidArrayIdx(
|
---|
| 1966 | Mode,
|
---|
| 1967 | S3D_SYS_ARRAYCNTS(s3d_DrvD3d9PaintTable)))
|
---|
| 1968 | {
|
---|
| 1969 | m_PaintMode = Mode;
|
---|
| 1970 | m_State.m_PaintMode = s3d_DrvD3d9PaintTable[Mode];
|
---|
| 1971 | S3D_DRV_D3D9_SETSTATEDIRECT(
|
---|
| 1972 | m_StateMgr.SetPaintMode(m_State.m_PaintMode));
|
---|
| 1973 | }
|
---|
| 1974 | }
|
---|
| 1975 | }
|
---|
| 1976 |
|
---|
| 1977 | void s3d_CDrvD3d9GfxEngCLOD::SetPaintExt(float Ext)
|
---|
| 1978 | {
|
---|
| 1979 | }
|
---|
| 1980 |
|
---|
| 1981 | void s3d_CDrvD3d9GfxEngCLOD::BeginVisib()
|
---|
| 1982 | {
|
---|
| 1983 | if(m_VisibMgr)
|
---|
| 1984 | m_VisibMgr->BeginVisib();
|
---|
| 1985 | }
|
---|
| 1986 |
|
---|
| 1987 | s3d_CDrvGfxVisibPtr s3d_CDrvD3d9GfxEngCLOD::EndVisib()
|
---|
| 1988 | {
|
---|
| 1989 | if(m_VisibMgr)
|
---|
| 1990 | return m_VisibMgr->EndVisib();
|
---|
| 1991 | return 0;
|
---|
| 1992 | }
|
---|
| 1993 |
|
---|
| 1994 | void s3d_CDrvD3d9GfxEngCLOD::SetFogNone()
|
---|
| 1995 | {
|
---|
| 1996 | S3D_DRV_D3D9_STATE_NE(m_State.m_FogDensity, 0.f)
|
---|
| 1997 | {
|
---|
| 1998 | m_ParamBlk.m_FogColDensity = D3DXVECTOR4(0.f, 0.f, 0.f, 0.f);
|
---|
| 1999 |
|
---|
| 2000 | m_ParamStateProg.m_DirtyMask |= s3d_CDrvD3d9ParamBlkState::Dirty_Fog;
|
---|
| 2001 | m_ParamStateFFP.m_DirtyMask |= s3d_CDrvD3d9ParamBlkState::Dirty_Fog;
|
---|
| 2002 |
|
---|
| 2003 | m_State.m_FogDensity = 0.f;
|
---|
| 2004 | m_State.m_FogColor = 0;
|
---|
| 2005 | S3D_DRV_D3D9_SETSTATEDIRECT(
|
---|
| 2006 | m_StateMgr.SetFogDensity(0.f));
|
---|
| 2007 | S3D_DRV_D3D9_SETSTATEDIRECT(
|
---|
| 2008 | m_StateMgr.SetFogColor(0));
|
---|
| 2009 | }
|
---|
| 2010 | }
|
---|
| 2011 |
|
---|
| 2012 | void s3d_CDrvD3d9GfxEngCLOD::SetFogExp(
|
---|
| 2013 | float Density, s3d_CUtilVec3f_cr Color)
|
---|
| 2014 | {
|
---|
| 2015 | D3DXVECTOR4 FogColDensity
|
---|
| 2016 | = D3DXVECTOR4(Color.m_x, Color.m_y, Color.m_z, Density);
|
---|
| 2017 |
|
---|
| 2018 | S3D_DRV_D3D9_STATE_NE(FogColDensity, m_ParamBlk.m_FogColDensity)
|
---|
| 2019 | {
|
---|
| 2020 | m_ParamStateProg.m_DirtyMask |= s3d_CDrvD3d9ParamBlkState::Dirty_Fog;
|
---|
| 2021 | m_ParamStateFFP.m_DirtyMask |= s3d_CDrvD3d9ParamBlkState::Dirty_Fog;
|
---|
| 2022 | m_ParamBlk.m_FogColDensity = FogColDensity;
|
---|
| 2023 |
|
---|
| 2024 | m_State.m_FogDensity = Density;
|
---|
| 2025 | S3D_DRV_D3D9_SETSTATEDIRECT(
|
---|
| 2026 | m_StateMgr.SetFogDensity(Density));
|
---|
| 2027 |
|
---|
| 2028 | D3DCOLOR FogColor = S3D_DRV_D3D9_UTIL_COLORVALUE(
|
---|
| 2029 | Color.m_x, Color.m_y, Color.m_z, 1);
|
---|
| 2030 |
|
---|
| 2031 | m_State.m_FogColor = FogColor;
|
---|
| 2032 | S3D_DRV_D3D9_SETSTATEDIRECT(
|
---|
| 2033 | m_StateMgr.SetFogColor(FogColor));
|
---|
| 2034 | }
|
---|
| 2035 | }
|
---|
| 2036 |
|
---|
| 2037 | ///////////////////////////////////////////////////////////////////////////////
|
---|
| 2038 |
|
---|
| 2039 | bool s3d_CDrvD3d9GfxEngCLOD::IsStereo() const
|
---|
| 2040 | {
|
---|
| 2041 | return false;
|
---|
| 2042 | }
|
---|
| 2043 |
|
---|
| 2044 | void s3d_CDrvD3d9GfxEngCLOD::SetStereoEyeOffset(s3d_CUtilVec3f_cr EyeOffset)
|
---|
| 2045 | {
|
---|
| 2046 | }
|
---|
| 2047 |
|
---|
| 2048 | void s3d_CDrvD3d9GfxEngCLOD::SetTransf(int Chan, int Slot, s3d_CUtilMat4x4f_cr Mat)
|
---|
| 2049 | {
|
---|
| 2050 | switch(Chan)
|
---|
| 2051 | {
|
---|
| 2052 | case TransfChan_Proj:
|
---|
| 2053 | {
|
---|
| 2054 | m_MatProj._11 = Mat.m_xx;
|
---|
| 2055 | m_MatProj._12 = Mat.m_xy;
|
---|
| 2056 | m_MatProj._13 = Mat.m_xz;
|
---|
| 2057 | m_MatProj._14 = Mat.m_xw;
|
---|
| 2058 | m_MatProj._21 = - Mat.m_yx;
|
---|
| 2059 | m_MatProj._22 = - Mat.m_yy;
|
---|
| 2060 | m_MatProj._23 = - Mat.m_yz;
|
---|
| 2061 | m_MatProj._24 = - Mat.m_yw;
|
---|
| 2062 | m_MatProj._31 = 0.5f * (Mat.m_zx + Mat.m_wx);
|
---|
| 2063 | m_MatProj._32 = 0.5f * (Mat.m_zy + Mat.m_wy);
|
---|
| 2064 | m_MatProj._33 = 0.5f * (Mat.m_zz + Mat.m_wz);
|
---|
| 2065 | m_MatProj._34 = 0.5f * (Mat.m_zw + Mat.m_ww);
|
---|
| 2066 | m_MatProj._41 = Mat.m_wx;
|
---|
| 2067 | m_MatProj._42 = Mat.m_wy;
|
---|
| 2068 | m_MatProj._43 = Mat.m_wz;
|
---|
| 2069 | m_MatProj._44 = Mat.m_ww;
|
---|
| 2070 | m_MatProjDirty = true;
|
---|
| 2071 | break;
|
---|
| 2072 | }
|
---|
| 2073 | case TransfChan_View:
|
---|
| 2074 | {
|
---|
| 2075 | LPD3DXMATRIXA16 MatView = &m_ParamBlk.m_MatView;
|
---|
| 2076 | MatView->_11 = Mat.m_xx;
|
---|
| 2077 | MatView->_12 = Mat.m_xy;
|
---|
| 2078 | MatView->_13 = Mat.m_xz;
|
---|
| 2079 | MatView->_14 = Mat.m_xw;
|
---|
| 2080 | MatView->_21 = Mat.m_yx;
|
---|
| 2081 | MatView->_22 = Mat.m_yy;
|
---|
| 2082 | MatView->_23 = Mat.m_yz;
|
---|
| 2083 | MatView->_24 = Mat.m_yw;
|
---|
| 2084 | MatView->_31 = Mat.m_zx;
|
---|
| 2085 | MatView->_32 = Mat.m_zy;
|
---|
| 2086 | MatView->_33 = Mat.m_zz;
|
---|
| 2087 | MatView->_34 = Mat.m_zw;
|
---|
| 2088 | MatView->_41 = Mat.m_wx;
|
---|
| 2089 | MatView->_42 = Mat.m_wy;
|
---|
| 2090 | MatView->_43 = Mat.m_wz;
|
---|
| 2091 | MatView->_44 = Mat.m_ww;
|
---|
| 2092 | m_ParamStateProg.m_DirtyMask
|
---|
| 2093 | |= s3d_CDrvD3d9ParamBlkState::Dirty_MatView;
|
---|
| 2094 | m_ParamStateFFP.m_DirtyMask
|
---|
| 2095 | |= s3d_CDrvD3d9ParamBlkState::Dirty_MatView;
|
---|
| 2096 | break;
|
---|
| 2097 | }
|
---|
| 2098 | case TransfChan_Gen:
|
---|
| 2099 | {
|
---|
| 2100 | if(s3d_SysIsValidArrayIdx(Slot, m_MaxAttrCnt))
|
---|
| 2101 | {
|
---|
| 2102 | LPD3DXMATRIXA16 MatGen = &m_ParamBlk.m_MatGenArray[Slot];
|
---|
| 2103 | MatGen->_11 = Mat.m_xx;
|
---|
| 2104 | MatGen->_12 = Mat.m_xy;
|
---|
| 2105 | MatGen->_13 = Mat.m_xz;
|
---|
| 2106 | MatGen->_14 = Mat.m_xw;
|
---|
| 2107 | MatGen->_21 = Mat.m_yx;
|
---|
| 2108 | MatGen->_22 = Mat.m_yy;
|
---|
| 2109 | MatGen->_23 = Mat.m_yz;
|
---|
| 2110 | MatGen->_24 = Mat.m_yw;
|
---|
| 2111 | MatGen->_31 = Mat.m_zx;
|
---|
| 2112 | MatGen->_32 = Mat.m_zy;
|
---|
| 2113 | MatGen->_33 = Mat.m_zz;
|
---|
| 2114 | MatGen->_34 = Mat.m_zw;
|
---|
| 2115 | MatGen->_41 = Mat.m_wx;
|
---|
| 2116 | MatGen->_42 = Mat.m_wy;
|
---|
| 2117 | MatGen->_43 = Mat.m_wz;
|
---|
| 2118 | MatGen->_44 = Mat.m_ww;
|
---|
| 2119 | m_ParamStateProg.m_DirtyMask
|
---|
| 2120 | |= s3d_CDrvD3d9ParamBlkState::Dirty_MatGen;
|
---|
| 2121 | m_ParamStateFFP.m_DirtyMask
|
---|
| 2122 | |= s3d_CDrvD3d9ParamBlkState::Dirty_MatGen;
|
---|
| 2123 | }
|
---|
| 2124 | break;
|
---|
| 2125 | }
|
---|
| 2126 | case TransfChan_Bone:
|
---|
| 2127 | {
|
---|
| 2128 | D3DXMATRIXA16 MatBone;
|
---|
| 2129 | MatBone._11 = Mat.m_xx;
|
---|
| 2130 | MatBone._12 = Mat.m_xy;
|
---|
| 2131 | MatBone._13 = Mat.m_xz;
|
---|
| 2132 | MatBone._14 = Mat.m_xw;
|
---|
| 2133 | MatBone._21 = Mat.m_yx;
|
---|
| 2134 | MatBone._22 = Mat.m_yy;
|
---|
| 2135 | MatBone._23 = Mat.m_yz;
|
---|
| 2136 | MatBone._24 = Mat.m_yw;
|
---|
| 2137 | MatBone._31 = Mat.m_zx;
|
---|
| 2138 | MatBone._32 = Mat.m_zy;
|
---|
| 2139 | MatBone._33 = Mat.m_zz;
|
---|
| 2140 | MatBone._34 = Mat.m_zw;
|
---|
| 2141 | MatBone._41 = Mat.m_wx;
|
---|
| 2142 | MatBone._42 = Mat.m_wy;
|
---|
| 2143 | MatBone._43 = Mat.m_wz;
|
---|
| 2144 | MatBone._44 = Mat.m_ww;
|
---|
| 2145 | m_MatBoneArray.SetAtGrow(Slot, MatBone);
|
---|
| 2146 | m_MatBoneDirty = true;
|
---|
| 2147 | break;
|
---|
| 2148 | }
|
---|
| 2149 | }
|
---|
| 2150 | }
|
---|
| 2151 |
|
---|
| 2152 | void s3d_CDrvD3d9GfxEngCLOD::SetTransfIdentity(int Chan, int Slot)
|
---|
| 2153 | {
|
---|
| 2154 | SetTransf(Chan, Slot, 1);
|
---|
| 2155 | }
|
---|
| 2156 |
|
---|
| 2157 | void s3d_CDrvD3d9GfxEngCLOD::SetClipPlane(s3d_CUtilVec4f_cr Plane)
|
---|
| 2158 | {
|
---|
| 2159 | }
|
---|
| 2160 |
|
---|
| 2161 | void s3d_CDrvD3d9GfxEngCLOD::SetDepthBias(
|
---|
| 2162 | float BiasOverlay, float BiasOffs)
|
---|
| 2163 | {
|
---|
| 2164 | if(m_DepthBiasOverlay != BiasOverlay || m_DepthBiasOffs != BiasOffs)
|
---|
| 2165 | {
|
---|
| 2166 | m_DepthBiasOverlay = BiasOverlay;
|
---|
| 2167 | m_DepthBiasOffs = BiasOffs;
|
---|
| 2168 |
|
---|
| 2169 | float D3dDepthBias = m_BufDepthBiasScale * BiasOverlay;
|
---|
| 2170 | float D3dSlopeScaleDepthBias = BiasOverlay + BiasOffs;
|
---|
| 2171 | S3D_DRV_D3D9_SETSTATEDIRECT(
|
---|
| 2172 | m_StateMgr.SetDepthBias(D3dDepthBias, D3dSlopeScaleDepthBias));
|
---|
| 2173 | }
|
---|
| 2174 | }
|
---|
| 2175 |
|
---|
| 2176 | void s3d_CDrvD3d9GfxEngCLOD::DisableLighting()
|
---|
| 2177 | {
|
---|
| 2178 | m_WantLighting = false;
|
---|
| 2179 | m_WantLightCnt = 0;
|
---|
| 2180 | m_ParamStateProg.m_DirtyMask |= s3d_CDrvD3d9ParamBlkState::Dirty_Light;
|
---|
| 2181 | m_ParamStateFFP.m_DirtyMask |= s3d_CDrvD3d9ParamBlkState::Dirty_Light;
|
---|
| 2182 | }
|
---|
| 2183 |
|
---|
| 2184 | void s3d_CDrvD3d9GfxEngCLOD::SetLightArray(
|
---|
| 2185 | s3d_CSysIntps LightCnt, s3d_CDrvGfxLight **LightArray)
|
---|
| 2186 | {
|
---|
| 2187 | if(LightCnt < 0)
|
---|
| 2188 | return;
|
---|
| 2189 |
|
---|
| 2190 | if(LightCnt > m_MaxLightCnt)
|
---|
| 2191 | LightCnt = m_MaxLightCnt;
|
---|
| 2192 |
|
---|
| 2193 | D3DLIGHT9 *Light = m_ParamBlk.m_LightArray;
|
---|
| 2194 | s3d_CSysIntps iLight;
|
---|
| 2195 | for(iLight = 0; iLight < LightCnt; iLight++)
|
---|
| 2196 | {
|
---|
| 2197 | const s3d_CDrvGfxLight *GfxLight = LightArray[iLight];
|
---|
| 2198 | D3DLIGHTTYPE LightType = D3DLIGHT_POINT;
|
---|
| 2199 | if(GfxLight->m_Parallel)
|
---|
| 2200 | {
|
---|
| 2201 | LightType = D3DLIGHT_DIRECTIONAL;
|
---|
| 2202 | S3D_SYS_ASSERT(GfxLight->m_ViewDir != 0);
|
---|
| 2203 | }
|
---|
| 2204 |
|
---|
| 2205 | if(Light->Type == LightType
|
---|
| 2206 | && Light->Position.x == GfxLight->m_ViewPos.m_x
|
---|
| 2207 | && Light->Position.y == GfxLight->m_ViewPos.m_y
|
---|
| 2208 | && Light->Position.z == GfxLight->m_ViewPos.m_z
|
---|
| 2209 | && Light->Direction.x == GfxLight->m_ViewDir.m_x
|
---|
| 2210 | && Light->Direction.y == GfxLight->m_ViewDir.m_y
|
---|
| 2211 | && Light->Direction.z == GfxLight->m_ViewDir.m_z
|
---|
| 2212 | && Light->Range == GfxLight->m_ViewRange
|
---|
| 2213 | && Light->Ambient.r == GfxLight->m_Ambient.m_x
|
---|
| 2214 | && Light->Ambient.g == GfxLight->m_Ambient.m_y
|
---|
| 2215 | && Light->Ambient.b == GfxLight->m_Ambient.m_z
|
---|
| 2216 | && Light->Diffuse.r == GfxLight->m_Diffuse.m_x
|
---|
| 2217 | && Light->Diffuse.g == GfxLight->m_Diffuse.m_y
|
---|
| 2218 | && Light->Diffuse.b == GfxLight->m_Diffuse.m_z
|
---|
| 2219 | && Light->Specular.r == GfxLight->m_Specular.m_x
|
---|
| 2220 | && Light->Specular.g == GfxLight->m_Specular.m_y
|
---|
| 2221 | && Light->Specular.b == GfxLight->m_Specular.m_z)
|
---|
| 2222 | {
|
---|
| 2223 | Light++;
|
---|
| 2224 | continue;
|
---|
| 2225 | }
|
---|
| 2226 |
|
---|
| 2227 | float Range = GfxLight->m_ViewRange;
|
---|
| 2228 | float AttenConst = 1.f;
|
---|
| 2229 | float AttenLinear = 0.f;
|
---|
| 2230 | float AttenQuadr = 4.f / (Range * Range);
|
---|
| 2231 |
|
---|
| 2232 | Light->Type = LightType;
|
---|
| 2233 | Light->Theta = 0.0f;
|
---|
| 2234 | Light->Phi = D3DX_PI;
|
---|
| 2235 | Light->Falloff = 1.0f;
|
---|
| 2236 |
|
---|
| 2237 | Light->Attenuation0 = AttenConst;
|
---|
| 2238 | Light->Attenuation1 = AttenLinear;
|
---|
| 2239 | Light->Attenuation2 = AttenQuadr;
|
---|
| 2240 |
|
---|
| 2241 | Light->Ambient.r = GfxLight->m_Ambient.m_x;
|
---|
| 2242 | Light->Ambient.g = GfxLight->m_Ambient.m_y;
|
---|
| 2243 | Light->Ambient.b = GfxLight->m_Ambient.m_z;
|
---|
| 2244 | Light->Ambient.a = 1.f;
|
---|
| 2245 | Light->Diffuse.r = GfxLight->m_Diffuse.m_x;
|
---|
| 2246 | Light->Diffuse.g = GfxLight->m_Diffuse.m_y;
|
---|
| 2247 | Light->Diffuse.b = GfxLight->m_Diffuse.m_z;
|
---|
| 2248 | Light->Diffuse.a = 1.f;
|
---|
| 2249 | Light->Specular.r = GfxLight->m_Specular.m_x;
|
---|
| 2250 | Light->Specular.g = GfxLight->m_Specular.m_y;
|
---|
| 2251 | Light->Specular.b = GfxLight->m_Specular.m_z;
|
---|
| 2252 | Light->Specular.a = 1.f;
|
---|
| 2253 |
|
---|
| 2254 | Light->Position.x = GfxLight->m_ViewPos.m_x;
|
---|
| 2255 | Light->Position.y = GfxLight->m_ViewPos.m_y;
|
---|
| 2256 | Light->Position.z = GfxLight->m_ViewPos.m_z;
|
---|
| 2257 |
|
---|
| 2258 | Light->Direction.x = GfxLight->m_ViewDir.m_x;
|
---|
| 2259 | Light->Direction.y = GfxLight->m_ViewDir.m_y;
|
---|
| 2260 | Light->Direction.z = GfxLight->m_ViewDir.m_z;
|
---|
| 2261 |
|
---|
| 2262 | Light->Range = GfxLight->m_ViewRange;
|
---|
| 2263 |
|
---|
| 2264 | m_LightDirtyArray[iLight] = true;
|
---|
| 2265 | Light++;
|
---|
| 2266 | }
|
---|
| 2267 |
|
---|
| 2268 | m_WantLighting = true;
|
---|
| 2269 | m_WantLightCnt = LightCnt;
|
---|
| 2270 | m_ParamStateProg.m_DirtyMask |= s3d_CDrvD3d9ParamBlkState::Dirty_Light;
|
---|
| 2271 | m_ParamStateFFP.m_DirtyMask |= s3d_CDrvD3d9ParamBlkState::Dirty_Light;
|
---|
| 2272 | }
|
---|
| 2273 |
|
---|
| 2274 | void s3d_CDrvD3d9GfxEngCLOD::SetMtl(
|
---|
| 2275 | s3d_CUtilVec3f_cr Ambient, s3d_CUtilVec3f_cr Diffuse,
|
---|
| 2276 | s3d_CUtilVec3f_cr Specular, s3d_CUtilVec3f_cr Emissive,
|
---|
| 2277 | float SpecExp, float Alpha)
|
---|
| 2278 | {
|
---|
| 2279 | D3DMATERIAL9 *Mtl = &m_ParamBlk.m_Mtl;
|
---|
| 2280 | if(Mtl->Ambient.r != Ambient.m_x
|
---|
| 2281 | ||Mtl->Ambient.g != Ambient.m_y
|
---|
| 2282 | || Mtl->Ambient.b != Ambient.m_z
|
---|
| 2283 | || Mtl->Ambient.a != Alpha)
|
---|
| 2284 | {
|
---|
| 2285 | Mtl->Ambient.r = Ambient.m_x;
|
---|
| 2286 | Mtl->Ambient.g = Ambient.m_y;
|
---|
| 2287 | Mtl->Ambient.b = Ambient.m_z;
|
---|
| 2288 | Mtl->Ambient.a = Alpha;
|
---|
| 2289 | m_ParamStateProg.m_DirtyMask |= s3d_CDrvD3d9ParamBlkState::Dirty_Mtl;
|
---|
| 2290 | m_ParamStateFFP.m_DirtyMask |= s3d_CDrvD3d9ParamBlkState::Dirty_Mtl;
|
---|
| 2291 | }
|
---|
| 2292 | if(Mtl->Diffuse.r != Diffuse.m_x
|
---|
| 2293 | || Mtl->Diffuse.g != Diffuse.m_y
|
---|
| 2294 | || Mtl->Diffuse.b != Diffuse.m_z
|
---|
| 2295 | || Mtl->Diffuse.a != Alpha)
|
---|
| 2296 | {
|
---|
| 2297 | Mtl->Diffuse.r = Diffuse.m_x;
|
---|
| 2298 | Mtl->Diffuse.g = Diffuse.m_y;
|
---|
| 2299 | Mtl->Diffuse.b = Diffuse.m_z;
|
---|
| 2300 | Mtl->Diffuse.a = Alpha;
|
---|
| 2301 | m_ParamStateProg.m_DirtyMask |= s3d_CDrvD3d9ParamBlkState::Dirty_Mtl;
|
---|
| 2302 | m_ParamStateFFP.m_DirtyMask |= s3d_CDrvD3d9ParamBlkState::Dirty_Mtl;
|
---|
| 2303 | }
|
---|
| 2304 | if(Mtl->Specular.r != Specular.m_x
|
---|
| 2305 | || Mtl->Specular.g != Specular.m_y
|
---|
| 2306 | || Mtl->Specular.b != Specular.m_z
|
---|
| 2307 | || Mtl->Specular.a != Alpha)
|
---|
| 2308 | {
|
---|
| 2309 | Mtl->Specular.r = Specular.m_x;
|
---|
| 2310 | Mtl->Specular.g = Specular.m_y;
|
---|
| 2311 | Mtl->Specular.b = Specular.m_z;
|
---|
| 2312 | Mtl->Specular.a = Alpha;
|
---|
| 2313 | m_ParamStateProg.m_DirtyMask |= s3d_CDrvD3d9ParamBlkState::Dirty_Mtl;
|
---|
| 2314 | m_ParamStateFFP.m_DirtyMask |= s3d_CDrvD3d9ParamBlkState::Dirty_Mtl;
|
---|
| 2315 | }
|
---|
| 2316 | if(Mtl->Emissive.r != Emissive.m_x
|
---|
| 2317 | || Mtl->Emissive.g != Emissive.m_y
|
---|
| 2318 | || Mtl->Emissive.b != Emissive.m_z
|
---|
| 2319 | || Mtl->Emissive.a != Alpha)
|
---|
| 2320 | {
|
---|
| 2321 | Mtl->Emissive.r = Emissive.m_x;
|
---|
| 2322 | Mtl->Emissive.g = Emissive.m_y;
|
---|
| 2323 | Mtl->Emissive.b = Emissive.m_z;
|
---|
| 2324 | Mtl->Emissive.a = Alpha;
|
---|
| 2325 | m_ParamStateProg.m_DirtyMask |= s3d_CDrvD3d9ParamBlkState::Dirty_Mtl;
|
---|
| 2326 | m_ParamStateFFP.m_DirtyMask |= s3d_CDrvD3d9ParamBlkState::Dirty_Mtl;
|
---|
| 2327 | }
|
---|
| 2328 | if(Mtl->Power != SpecExp)
|
---|
| 2329 | {
|
---|
| 2330 | Mtl->Power = SpecExp;
|
---|
| 2331 | m_ParamStateProg.m_DirtyMask |= s3d_CDrvD3d9ParamBlkState::Dirty_Mtl;
|
---|
| 2332 | m_ParamStateFFP.m_DirtyMask |= s3d_CDrvD3d9ParamBlkState::Dirty_Mtl;
|
---|
| 2333 | }
|
---|
| 2334 | }
|
---|
| 2335 |
|
---|
| 2336 | void s3d_CDrvD3d9GfxEngCLOD::SetColorAlpha(
|
---|
| 2337 | s3d_CUtilVec4f_cr ColorAlpha)
|
---|
| 2338 | {
|
---|
| 2339 | D3DCOLORVALUE *ColorAlphaVal = &m_ParamBlk.m_ColorAlphaVal;
|
---|
| 2340 | if(ColorAlphaVal->r != ColorAlpha.m_x
|
---|
| 2341 | || ColorAlphaVal->g != ColorAlpha.m_y
|
---|
| 2342 | || ColorAlphaVal->b != ColorAlpha.m_z
|
---|
| 2343 | || ColorAlphaVal->a != ColorAlpha.m_w)
|
---|
| 2344 | {
|
---|
| 2345 | ColorAlphaVal->r = ColorAlpha.m_x;
|
---|
| 2346 | ColorAlphaVal->g = ColorAlpha.m_y;
|
---|
| 2347 | ColorAlphaVal->b = ColorAlpha.m_z;
|
---|
| 2348 | ColorAlphaVal->a = ColorAlpha.m_w;
|
---|
| 2349 | }
|
---|
| 2350 | }
|
---|
| 2351 |
|
---|
| 2352 | void s3d_CDrvD3d9GfxEngCLOD::GetPacketLimits(
|
---|
| 2353 | int &MaxVertCnt, int &MaxPrimCnt, int Prim)
|
---|
| 2354 | {
|
---|
| 2355 | MaxPrimCnt = S3D_SYS_INTPS_MAX;
|
---|
| 2356 | MaxVertCnt = S3D_SYS_INTPS_MAX;
|
---|
| 2357 |
|
---|
| 2358 | if(m_DevCaps.MaxPrimitiveCount > 0)
|
---|
| 2359 | MaxPrimCnt = m_DevCaps.MaxPrimitiveCount;
|
---|
| 2360 | if(m_DevCaps.MaxVertexIndex > 0)
|
---|
| 2361 | MaxVertCnt = m_DevCaps.MaxVertexIndex - 1;
|
---|
| 2362 | }
|
---|
| 2363 |
|
---|
| 2364 | s3d_CDrvGfxBatchPtr s3d_CDrvD3d9GfxEngCLOD::CreateBatch(
|
---|
| 2365 | const s3d_CDrvGfxCharge *Charge)
|
---|
| 2366 | {
|
---|
| 2367 | if(!m_D3dDev)
|
---|
| 2368 | return 0;
|
---|
| 2369 |
|
---|
| 2370 | S3D_SYS_ASSERT(s3d_CDrvUtilGfxUtil::VerifyCharge(m_MsgHandler, Charge));
|
---|
| 2371 |
|
---|
| 2372 | if(m_Prop & s3d_CDrvGfxMgr::Prop_NoBatch)
|
---|
| 2373 | return 0;
|
---|
| 2374 | if(!Charge)
|
---|
| 2375 | return 0;
|
---|
| 2376 | if(Charge->m_Topol.m_IdxCnt <= 0)
|
---|
| 2377 | return 0;
|
---|
| 2378 | if(Charge->m_VertSubCnt < m_D3dParam->m_MinBatchObjVertCnt)
|
---|
| 2379 | return 0;
|
---|
| 2380 |
|
---|
| 2381 | // Don't create batch if charge has a univprog!
|
---|
| 2382 | s3d_CDrvGfxProg *Prog = Charge->m_Prog;
|
---|
| 2383 | const s3d_CDrvD3d9Prog *ProgImpl
|
---|
| 2384 | = s3d_UtilRecogCastSilent<s3d_CDrvD3d9Prog>(Charge->m_Prog);
|
---|
| 2385 | s3d_CDrvGfxUnivProg *UnivProg = 0;
|
---|
| 2386 | if(ProgImpl)
|
---|
| 2387 | UnivProg = ProgImpl->m_UnivProg;
|
---|
| 2388 | if(UnivProg)
|
---|
| 2389 | return 0;
|
---|
| 2390 |
|
---|
| 2391 | bool Complete = true;
|
---|
| 2392 | s3d_CSysIntps nAttrCnt = Charge->m_AttrCnt;
|
---|
| 2393 | int iAttr;
|
---|
| 2394 | for(iAttr = 0; iAttr < nAttrCnt; iAttr++)
|
---|
| 2395 | {
|
---|
| 2396 | s3d_CDrvGfxAttr *Attr = &Charge->m_AttrArray[iAttr];
|
---|
| 2397 | if(Attr->m_BankDyn)
|
---|
| 2398 | Complete = false;
|
---|
| 2399 | }
|
---|
| 2400 |
|
---|
| 2401 | if(m_D3dParam->m_NoDynamicVertexBuf && !Complete)
|
---|
| 2402 | return 0;
|
---|
| 2403 |
|
---|
| 2404 | s3d_CSysIntps PacketCnt = Charge->m_Topol.m_PacketCnt;
|
---|
| 2405 | if(PacketCnt <= 0)
|
---|
| 2406 | return 0;
|
---|
| 2407 |
|
---|
| 2408 | if(!m_BufMgr)
|
---|
| 2409 | return 0;
|
---|
| 2410 |
|
---|
| 2411 | s3d_CDrvD3d9VertBufObjBatchPtr VertBufObj
|
---|
| 2412 | = m_BufMgr->CreateVertBufObjStatic(
|
---|
| 2413 | Charge, m_ProgMgr, m_SWVertProc);
|
---|
| 2414 | if(!VertBufObj)
|
---|
| 2415 | return 0;
|
---|
| 2416 |
|
---|
| 2417 | s3d_CDrvD3d9IdxBufObjBatchPtr IdxBufObj
|
---|
| 2418 | = m_BufMgr->CreateIdxBufObjStatic(
|
---|
| 2419 | Charge, VertBufObj->m_Usage, VertBufObj->m_Pool);
|
---|
| 2420 |
|
---|
| 2421 | if(!IdxBufObj)
|
---|
| 2422 | return 0;
|
---|
| 2423 |
|
---|
| 2424 | s3d_CSysIntps PrimCnt = s3d_CDrvUtilGfxUtil::PrimCntOfIdxCnt(
|
---|
| 2425 | Charge->m_Topol.m_Prim, Charge->m_IdxSubCnt);
|
---|
| 2426 |
|
---|
| 2427 | s3d_CUtilMsgHandler *ReportMsgHandler = 0;
|
---|
| 2428 | if(m_D3dParam->m_ReportBatch)
|
---|
| 2429 | ReportMsgHandler = m_MsgHandler;
|
---|
| 2430 |
|
---|
| 2431 | s3d_CDrvD3d9BatchPtr EngBatch
|
---|
| 2432 | = S3D_SYS_NEW s3d_CDrvD3d9Batch(ReportMsgHandler);
|
---|
| 2433 | EngBatch->m_MainInfo = Charge->m_MainInfo;
|
---|
| 2434 | EngBatch->m_ObjInfo = Charge->m_ObjInfo;
|
---|
| 2435 | EngBatch->m_ObjDesc = Charge->m_ObjDesc;
|
---|
| 2436 | EngBatch->m_Prog = Charge->m_Prog;
|
---|
| 2437 | EngBatch->m_Complete = Complete;
|
---|
| 2438 | EngBatch->m_VertBufObj = VertBufObj;
|
---|
| 2439 | EngBatch->m_IdxBufObj = IdxBufObj;
|
---|
| 2440 | EngBatch->m_PrimCnt = PrimCnt;
|
---|
| 2441 | EngBatch->m_VertSubCnt = Charge->m_VertSubCnt;
|
---|
| 2442 | EngBatch->m_VertSubBase = Charge->m_VertSubBase;
|
---|
| 2443 | EngBatch->m_IdxSubCnt = Charge->m_IdxSubCnt;
|
---|
| 2444 | EngBatch->m_IdxSubBase = Charge->m_IdxSubBase;
|
---|
| 2445 | EngBatch->m_BoneIdxSubCnt = Charge->m_BoneIdxSubCnt;
|
---|
| 2446 | EngBatch->m_BoneIdxSubBase = Charge->m_BoneIdxSubBase;
|
---|
| 2447 | EngBatch->m_PacketSubCnt = Charge->m_PacketSubCnt;
|
---|
| 2448 | EngBatch->m_PacketSubBase = Charge->m_PacketSubBase;
|
---|
| 2449 |
|
---|
| 2450 | if(m_D3dParam->m_ReportBatch)
|
---|
| 2451 | {
|
---|
| 2452 | s3d_CUtilMsg m;
|
---|
| 2453 | m.m_Code = "drv/imp/directx/d3d9/drv_d3d9_eng.report_batch_create";
|
---|
| 2454 | m.m_StdTempl = "D3D: "
|
---|
| 2455 | "Creating batch Addr=[1]: '[2]' IdxSubCnt=[3] VertSubCnt=[4]";
|
---|
| 2456 | m.AddInfo("");
|
---|
| 2457 | m.AddInfo(s3d_CUtilStrUtil::StrOfPtr(EngBatch.Get()));
|
---|
| 2458 | m.AddInfo(Charge->m_MainInfo);
|
---|
| 2459 | m.AddInfo(s3d_CUtilStrUtil::StrOfIntps(Charge->m_IdxSubCnt));
|
---|
| 2460 | m.AddInfo(s3d_CUtilStrUtil::StrOfIntps(Charge->m_VertSubCnt));
|
---|
| 2461 | s3d_UtilMsgReportNote(m_MsgHandler, m);
|
---|
| 2462 | }
|
---|
| 2463 |
|
---|
| 2464 | return EngBatch.Get();
|
---|
| 2465 | }
|
---|
| 2466 |
|
---|
| 2467 | S3D_SYS_INLINE
|
---|
| 2468 | void LoadMat4x4f(
|
---|
| 2469 | s3d_CUtilMat4x4f &DestMat, const D3DXMATRIXA16 &SrcMat)
|
---|
| 2470 | {
|
---|
| 2471 | DestMat.m_xx = SrcMat._11;
|
---|
| 2472 | DestMat.m_xy = SrcMat._12;
|
---|
| 2473 | DestMat.m_xz = SrcMat._13;
|
---|
| 2474 | DestMat.m_xw = SrcMat._14;
|
---|
| 2475 | DestMat.m_yx = SrcMat._21;
|
---|
| 2476 | DestMat.m_yy = SrcMat._22;
|
---|
| 2477 | DestMat.m_yz = SrcMat._23;
|
---|
| 2478 | DestMat.m_yw = SrcMat._24;
|
---|
| 2479 | DestMat.m_zx = SrcMat._31;
|
---|
| 2480 | DestMat.m_zy = SrcMat._32;
|
---|
| 2481 | DestMat.m_zz = SrcMat._33;
|
---|
| 2482 | DestMat.m_zw = SrcMat._34;
|
---|
| 2483 | DestMat.m_wx = SrcMat._41;
|
---|
| 2484 | DestMat.m_wy = SrcMat._42;
|
---|
| 2485 | DestMat.m_wz = SrcMat._43;
|
---|
| 2486 | DestMat.m_ww = SrcMat._44;
|
---|
| 2487 | }
|
---|
| 2488 |
|
---|
| 2489 | void s3d_CDrvD3d9GfxEngCLOD::ExecuteCharge(
|
---|
| 2490 | const s3d_CDrvGfxCharge *Charge, s3d_CDrvGfxBatch *Batch,
|
---|
| 2491 | s3d_CDrvGfxParam_cr GfxParam)
|
---|
| 2492 | {
|
---|
| 2493 | S3D_SYS_ASSERT(s3d_CDrvUtilGfxUtil::VerifyCharge(m_MsgHandler, Charge));
|
---|
| 2494 |
|
---|
| 2495 | s3d_CDrvD3d9Batch *BatchImpl = 0;
|
---|
| 2496 | if(Batch)
|
---|
| 2497 | {
|
---|
| 2498 | BatchImpl = s3d_UtilRecogCastSilent<s3d_CDrvD3d9Batch>(Batch);
|
---|
| 2499 | if(!BatchImpl)
|
---|
| 2500 | {
|
---|
| 2501 | S3D_SYS_ASSERT(0);
|
---|
| 2502 | return;
|
---|
| 2503 | }
|
---|
| 2504 | }
|
---|
| 2505 |
|
---|
| 2506 | if(BatchImpl && BatchImpl->m_Complete)
|
---|
| 2507 | {
|
---|
| 2508 | s3d_CDrvD3d9PixEvent PixEvent;
|
---|
| 2509 | if(m_D3dParam->m_PixEnabled)
|
---|
| 2510 | {
|
---|
| 2511 | s3d_CUtilMemPoolFrm MemPoolFrm(m_MemPool);
|
---|
| 2512 | s3d_CUtilMemPoolStrBuf PixInfo;
|
---|
| 2513 | s3d_CDrvD3d9PixEvent::InfoStrOfCharge(
|
---|
| 2514 | m_MemPool, "batch:",
|
---|
| 2515 | BatchImpl->m_ObjDesc.GetChars(),
|
---|
| 2516 | BatchImpl->m_MainInfo.GetChars(),
|
---|
| 2517 | BatchImpl->m_ObjInfo.GetChars(),
|
---|
| 2518 | PixInfo);
|
---|
| 2519 | PixEvent.Assign(
|
---|
| 2520 | PixInfo.GetChars(), S3D_DRV_D3D9_PIX_INSPBATCH_COLOR);
|
---|
| 2521 | }
|
---|
| 2522 |
|
---|
| 2523 | const s3d_CSysChar *Info = BatchImpl->m_MainInfo.GetChars();
|
---|
| 2524 |
|
---|
| 2525 | s3d_CDrvD3d9VertBufObjBatch *VertBufObj = BatchImpl->m_VertBufObj;
|
---|
| 2526 | if(!VertBufObj)
|
---|
| 2527 | {
|
---|
| 2528 | S3D_SYS_ASSERT(0);
|
---|
| 2529 | return;
|
---|
| 2530 | }
|
---|
| 2531 | s3d_CDrvD3d9IdxBufObjBatch *IdxBufObj = BatchImpl->m_IdxBufObj;
|
---|
| 2532 | if(!IdxBufObj)
|
---|
| 2533 | {
|
---|
| 2534 | S3D_SYS_ASSERT(0);
|
---|
| 2535 | return;
|
---|
| 2536 | }
|
---|
| 2537 |
|
---|
| 2538 | int VertBufFmtDecl = VertBufObj->m_VertBufFmtDecl;
|
---|
| 2539 | bool UseFFP = (BatchImpl->m_Prog == 0);
|
---|
| 2540 | BeginDraw(Info, VertBufFmtDecl, UseFFP);
|
---|
| 2541 | SelectProg(
|
---|
| 2542 | Info, BatchImpl->m_Prog,
|
---|
| 2543 | BatchImpl->m_ObjInfo.GetChars(),
|
---|
| 2544 | BatchImpl->m_ObjDesc.GetChars(),
|
---|
| 2545 | VertBufObj->m_VertDecl, GfxParam);
|
---|
| 2546 | SelectBuffers(VertBufObj, IdxBufObj);
|
---|
| 2547 |
|
---|
| 2548 | s3d_CSysIntps VertSubBase = BatchImpl->m_VertSubBase;
|
---|
| 2549 | s3d_CSysIntps IdxSubBase = BatchImpl->m_IdxSubBase;
|
---|
| 2550 | s3d_CSysIntps PacketSubBase = BatchImpl->m_PacketSubBase;
|
---|
| 2551 | s3d_CSysIntps PacketSubCnt = BatchImpl->m_PacketSubCnt;
|
---|
| 2552 | s3d_CSysIntps BoneIdxSubBase = BatchImpl->m_BoneIdxSubBase;
|
---|
| 2553 |
|
---|
| 2554 | s3d_CDrvD3d9Packet *PacketSubArray
|
---|
| 2555 | = IdxBufObj->m_PacketArray + PacketSubBase;
|
---|
| 2556 |
|
---|
| 2557 | bool TrackDummyBlendTransf = false;
|
---|
| 2558 | if((VertBufFmtDecl & s3d_CDrvD3d9VertBufDesc::Decl_DummyBoneWgh))
|
---|
| 2559 | TrackDummyBlendTransf = true;
|
---|
| 2560 |
|
---|
| 2561 | DrawIndexedBatchPacket(
|
---|
| 2562 | IdxBufObj->m_D3dPrim, PacketSubCnt, PacketSubArray,
|
---|
| 2563 | VertSubBase, IdxSubBase, BoneIdxSubBase,
|
---|
| 2564 | IdxBufObj->m_BoneIdxCnt, IdxBufObj->m_BoneIdxArray,
|
---|
| 2565 | TrackDummyBlendTransf);
|
---|
| 2566 |
|
---|
| 2567 | if(UseFFP)
|
---|
| 2568 | EndDrawFFP(Info);
|
---|
| 2569 | else
|
---|
| 2570 | EndDrawProg(Info);
|
---|
| 2571 |
|
---|
| 2572 | m_IdxFlushCnt += BatchImpl->m_IdxSubCnt;
|
---|
| 2573 |
|
---|
| 2574 | m_Stat.m_TotChargeCnt++;
|
---|
| 2575 | m_Stat.m_TotVertCnt += BatchImpl->m_VertSubCnt;
|
---|
| 2576 | m_Stat.m_TotPrimCnt += BatchImpl->m_PrimCnt;
|
---|
| 2577 | m_Stat.m_TotPacketCnt += BatchImpl->m_PacketSubCnt;
|
---|
| 2578 | }
|
---|
| 2579 | else if(Charge)
|
---|
| 2580 | {
|
---|
| 2581 | s3d_CDrvD3d9PixEvent PixEvent;
|
---|
| 2582 | if(m_D3dParam->m_PixEnabled)
|
---|
| 2583 | {
|
---|
| 2584 | s3d_CUtilMemPoolFrm MemPoolFrm(m_MemPool);
|
---|
| 2585 | s3d_CUtilMemPoolStrBuf PixInfo;
|
---|
| 2586 | s3d_CDrvD3d9PixEvent::InfoStrOfCharge(
|
---|
| 2587 | m_MemPool, "dyn:",
|
---|
| 2588 | Charge->m_ObjDesc,
|
---|
| 2589 | Charge->m_MainInfo,
|
---|
| 2590 | Charge->m_ObjInfo,
|
---|
| 2591 | PixInfo);
|
---|
| 2592 | PixEvent.Assign(
|
---|
| 2593 | PixInfo.GetChars(), S3D_DRV_D3D9_PIX_INSPCHARGE_COLOR);
|
---|
| 2594 | }
|
---|
| 2595 |
|
---|
| 2596 | s3d_CUtilMemPoolFrm MemPoolFrm(m_MemPool);
|
---|
| 2597 |
|
---|
| 2598 | s3d_CDrvGfxProg *Prog = Charge->m_Prog;
|
---|
| 2599 | const s3d_CDrvD3d9Prog *ProgImpl
|
---|
| 2600 | = s3d_UtilRecogCastSilent<s3d_CDrvD3d9Prog>(Charge->m_Prog);
|
---|
| 2601 | s3d_CDrvGfxUnivProg *UnivProg = 0;
|
---|
| 2602 | if(ProgImpl)
|
---|
| 2603 | UnivProg = ProgImpl->m_UnivProg;
|
---|
| 2604 | if(UnivProg)
|
---|
| 2605 | {
|
---|
| 2606 | s3d_CUtilMat4x4f MatView;
|
---|
| 2607 | LoadMat4x4f(MatView, m_ParamBlk.m_MatView);
|
---|
| 2608 | s3d_CSysIntps MatBoneCnt = m_MatBoneArray.GetCnt();
|
---|
| 2609 | s3d_CUtilMat4x4f *MatBoneArray
|
---|
| 2610 | = new(m_MemPool) s3d_CUtilMat4x4f[MatBoneCnt];
|
---|
| 2611 | s3d_CSysIntps iMatBone;
|
---|
| 2612 | for(iMatBone = 0; iMatBone < MatBoneCnt; iMatBone++)
|
---|
| 2613 | LoadMat4x4f(MatBoneArray[iMatBone], m_MatBoneArray[iMatBone]);
|
---|
| 2614 |
|
---|
| 2615 | Charge = UnivProg->CreateCharge(
|
---|
| 2616 | m_MsgHandler, Charge->m_MainInfo, m_MemPool, Charge,
|
---|
| 2617 | GfxParam, MatView, MatBoneCnt, MatBoneArray);
|
---|
| 2618 | if(!Charge)
|
---|
| 2619 | return;
|
---|
| 2620 | }
|
---|
| 2621 |
|
---|
| 2622 | s3d_CSysIntps PacketSubCnt = Charge->m_PacketSubCnt;
|
---|
| 2623 | s3d_CDrvD3d9Packet *PacketSubArray
|
---|
| 2624 | = new(m_MemPool) s3d_CDrvD3d9Packet[PacketSubCnt];
|
---|
| 2625 |
|
---|
| 2626 | if(!m_BufMgr)
|
---|
| 2627 | return;
|
---|
| 2628 |
|
---|
| 2629 | s3d_CSysIntps PacketSubBase = Charge->m_PacketSubBase;
|
---|
| 2630 | m_BufMgr->LoadBatchPacketData(
|
---|
| 2631 | Charge, PacketSubCnt, PacketSubArray, PacketSubBase);
|
---|
| 2632 |
|
---|
| 2633 | if(m_D3dParam->m_UseDIPUP)
|
---|
| 2634 | {
|
---|
| 2635 | s3d_CDrvD3d9IdxBufMem IdxBuf;
|
---|
| 2636 | s3d_CUtilMemPoolArray<s3d_CSysInt32u> BoneIdxArray;
|
---|
| 2637 | m_BufMgr->FetchIdxBufMemDyn(
|
---|
| 2638 | m_MemPool, Charge, IdxBuf, BoneIdxArray);
|
---|
| 2639 | if(!IdxBuf.m_Data)
|
---|
| 2640 | return;
|
---|
| 2641 |
|
---|
| 2642 | s3d_CDrvD3d9VertBufMem VertBuf;
|
---|
| 2643 | m_BufMgr->FetchVertBufMemDyn(
|
---|
| 2644 | m_MemPool, Charge, m_ProgMgr, VertBuf);
|
---|
| 2645 | if(!VertBuf.m_Data)
|
---|
| 2646 | return;
|
---|
| 2647 |
|
---|
| 2648 | int VertBufFmtDecl = VertBuf.m_VertBufFmtDecl;
|
---|
| 2649 |
|
---|
| 2650 | s3d_CDrvGfxProg *Prog = Charge->m_Prog;
|
---|
| 2651 | bool UseFFP = (Prog == 0);
|
---|
| 2652 | BeginDraw(Charge->m_MainInfo, VertBufFmtDecl, UseFFP);
|
---|
| 2653 | SelectProg(
|
---|
| 2654 | Charge->m_MainInfo, Prog,
|
---|
| 2655 | Charge->m_ObjInfo, Charge->m_ObjDesc,
|
---|
| 2656 | VertBuf.m_VertDecl, GfxParam);
|
---|
| 2657 |
|
---|
| 2658 | if(m_CurVertDecl != VertBuf.m_VertDecl)
|
---|
| 2659 | {
|
---|
| 2660 | m_CurVertDecl = VertBuf.m_VertDecl;
|
---|
| 2661 | S3D_DRV_D3D9_CHECK(
|
---|
| 2662 | &m_Env, m_D3dDev->SetVertexDeclaration(m_CurVertDecl));
|
---|
| 2663 | }
|
---|
| 2664 | if(m_CurVertBufObj)
|
---|
| 2665 | {
|
---|
| 2666 | m_CurVertBufObj = 0;
|
---|
| 2667 | UINT StreamIdx = 0;
|
---|
| 2668 | UINT Offset = 0;
|
---|
| 2669 | UINT Stride = 0;
|
---|
| 2670 | LPDIRECT3DVERTEXBUFFER9 VertBuf = 0;
|
---|
| 2671 | S3D_DRV_D3D9_CHECK(
|
---|
| 2672 | &m_Env, m_D3dDev->SetStreamSource(
|
---|
| 2673 | StreamIdx, VertBuf, Offset, Stride));
|
---|
| 2674 | }
|
---|
| 2675 | if(m_CurIdxBufObj)
|
---|
| 2676 | {
|
---|
| 2677 | m_CurIdxBufObj = 0;
|
---|
| 2678 | LPDIRECT3DINDEXBUFFER9 IdxBuf = 0;
|
---|
| 2679 | S3D_DRV_D3D9_CHECK(
|
---|
| 2680 | &m_Env, m_D3dDev->SetIndices(IdxBuf));
|
---|
| 2681 | }
|
---|
| 2682 |
|
---|
| 2683 | bool TrackDummyBlendTransf = false;
|
---|
| 2684 | if((VertBufFmtDecl & s3d_CDrvD3d9VertBufDesc::Decl_DummyBoneWgh))
|
---|
| 2685 | TrackDummyBlendTransf = true;
|
---|
| 2686 |
|
---|
| 2687 | s3d_CSysIntps VertSubBase = 0;
|
---|
| 2688 | s3d_CSysIntps IdxSubBase = 0;
|
---|
| 2689 | s3d_CSysIntps BoneIdxSubBase = 0;
|
---|
| 2690 | s3d_CSysIntps BoneIdxCnt = BoneIdxArray.GetCnt();
|
---|
| 2691 | DrawIndexedBatchPacketUP(
|
---|
| 2692 | IdxBuf.m_Prim, PacketSubCnt, PacketSubArray,
|
---|
| 2693 | VertSubBase, VertBuf.m_Data, VertBuf.m_VertSize,
|
---|
| 2694 | IdxBuf.m_Fmt, IdxBuf.m_Data,
|
---|
| 2695 | BoneIdxSubBase, BoneIdxCnt, BoneIdxArray.GetPtrRaw(),
|
---|
| 2696 | TrackDummyBlendTransf);
|
---|
| 2697 |
|
---|
| 2698 | if(UseFFP)
|
---|
| 2699 | EndDrawFFP(Charge->m_MainInfo);
|
---|
| 2700 | else
|
---|
| 2701 | EndDrawProg(Charge->m_MainInfo);
|
---|
| 2702 | }
|
---|
| 2703 | else
|
---|
| 2704 | {
|
---|
| 2705 | s3d_CDrvD3d9VertBufObjPtr VertBufObj
|
---|
| 2706 | = m_BufMgr->FetchVertBufObjDyn(
|
---|
| 2707 | m_MemPool, Charge, m_ProgMgr, m_SWVertProc);
|
---|
| 2708 | if(!VertBufObj)
|
---|
| 2709 | {
|
---|
| 2710 | S3D_SYS_ASSERT(0);
|
---|
| 2711 | return;
|
---|
| 2712 | }
|
---|
| 2713 |
|
---|
| 2714 | s3d_CUtilMemPoolArray<s3d_CSysInt32u> BoneIdxArray;
|
---|
| 2715 | s3d_CDrvD3d9IdxBufObj *IdxBufObj
|
---|
| 2716 | = m_BufMgr->FetchIdxBufObjDyn(
|
---|
| 2717 | m_MemPool, Charge, BoneIdxArray,
|
---|
| 2718 | VertBufObj->m_Usage, VertBufObj->m_Pool);
|
---|
| 2719 | if(!IdxBufObj)
|
---|
| 2720 | {
|
---|
| 2721 | S3D_SYS_ASSERT(0);
|
---|
| 2722 | return;
|
---|
| 2723 | }
|
---|
| 2724 |
|
---|
| 2725 | s3d_CDrvGfxProg* Prog = Charge->m_Prog;
|
---|
| 2726 | int VertBufFmtDecl = VertBufObj->m_VertBufFmtDecl;
|
---|
| 2727 | bool UseFFP = (Prog == 0);
|
---|
| 2728 | BeginDraw(Charge->m_MainInfo, VertBufFmtDecl, UseFFP);
|
---|
| 2729 | SelectProg(
|
---|
| 2730 | Charge->m_MainInfo, Prog,
|
---|
| 2731 | Charge->m_ObjInfo, Charge->m_ObjDesc,
|
---|
| 2732 | VertBufObj->m_VertDecl, GfxParam);
|
---|
| 2733 | m_CurVertBufObj = 0;
|
---|
| 2734 | m_CurIdxBufObj = 0;
|
---|
| 2735 | SelectBuffers(VertBufObj, IdxBufObj);
|
---|
| 2736 |
|
---|
| 2737 | s3d_CSysIntps VertSubBase = 0;
|
---|
| 2738 | s3d_CSysIntps IdxSubBase = 0;
|
---|
| 2739 | s3d_CSysIntps BoneIdxSubBase = 0;
|
---|
| 2740 |
|
---|
| 2741 | bool TrackDummyBlendTransf = false;
|
---|
| 2742 | if((VertBufFmtDecl & s3d_CDrvD3d9VertBufDesc::Decl_DummyBoneWgh))
|
---|
| 2743 | TrackDummyBlendTransf = true;
|
---|
| 2744 |
|
---|
| 2745 | DrawIndexedBatchPacket(
|
---|
| 2746 | IdxBufObj->m_D3dPrim, PacketSubCnt, PacketSubArray,
|
---|
| 2747 | VertSubBase, IdxSubBase, BoneIdxSubBase,
|
---|
| 2748 | BoneIdxArray.GetCnt(), BoneIdxArray.GetPtrRaw(),
|
---|
| 2749 | TrackDummyBlendTransf);
|
---|
| 2750 |
|
---|
| 2751 | if(UseFFP)
|
---|
| 2752 | EndDrawFFP(Charge->m_MainInfo);
|
---|
| 2753 | else
|
---|
| 2754 | EndDrawProg(Charge->m_MainInfo);
|
---|
| 2755 | }
|
---|
| 2756 |
|
---|
| 2757 | m_IdxFlushCnt += Charge->m_IdxSubCnt;
|
---|
| 2758 |
|
---|
| 2759 | s3d_CSysIntps PrimCnt = s3d_CDrvUtilGfxUtil::PrimCntOfIdxCnt(
|
---|
| 2760 | Charge->m_Topol.m_Prim, Charge->m_IdxSubCnt);
|
---|
| 2761 | m_Stat.m_TotChargeCnt++;
|
---|
| 2762 | m_Stat.m_TotVertCnt += Charge->m_VertSubCnt;
|
---|
| 2763 | m_Stat.m_TotPrimCnt += PrimCnt;
|
---|
| 2764 | m_Stat.m_TotPacketCnt += PacketSubCnt;
|
---|
| 2765 |
|
---|
| 2766 | m_Stat.m_CostlyChargeCnt++;
|
---|
| 2767 | m_Stat.m_CostlyVertCnt += Charge->m_VertSubCnt;
|
---|
| 2768 | m_Stat.m_CostlyPrimCnt += PrimCnt;
|
---|
| 2769 | m_Stat.m_CostlyPacketCnt += PacketSubCnt;
|
---|
| 2770 | }
|
---|
| 2771 |
|
---|
| 2772 | if(m_D3dParam->m_IdxFlushCnt > 0
|
---|
| 2773 | && m_IdxFlushCnt >= m_D3dParam->m_IdxFlushCnt)
|
---|
| 2774 | {
|
---|
| 2775 | m_IdxFlushCnt = 0;
|
---|
| 2776 | m_FlushEvent.End();
|
---|
| 2777 | m_FlushEvent.Flush();
|
---|
| 2778 | }
|
---|
| 2779 | }
|
---|
| 2780 |
|
---|
| 2781 | ///////////////////////////////////////////////////////////////////////////////
|
---|
| 2782 |
|
---|
| 2783 | void s3d_CDrvD3d9GfxEngCLOD::SetDefaultState()
|
---|
| 2784 | {
|
---|
| 2785 | if(!m_D3dDev)
|
---|
| 2786 | return;
|
---|
| 2787 |
|
---|
| 2788 | m_State.m_CullMode = D3DCULL_CW;
|
---|
| 2789 | m_State.m_DepthTestMode = D3DCMP_ALWAYS;
|
---|
| 2790 | m_State.m_DepthWrite = TRUE;
|
---|
| 2791 | m_State.m_DepthBias = 0;
|
---|
| 2792 | m_State.m_SlopeScaleDepthBias = 0;
|
---|
| 2793 |
|
---|
| 2794 | m_State.m_PaintMode = D3DFILL_SOLID;
|
---|
| 2795 |
|
---|
| 2796 | m_State.m_AlphaBlendEnabled = FALSE;
|
---|
| 2797 | m_State.m_SrcBlend = D3DBLEND_ONE;
|
---|
| 2798 | m_State.m_DestBlend = D3DBLEND_ZERO;
|
---|
| 2799 | m_State.m_SeparateAlphaBlendEnabled = FALSE;
|
---|
| 2800 | m_State.m_SrcBlendAlpha = D3DBLEND_ONE;
|
---|
| 2801 | m_State.m_DestBlendAlpha = D3DBLEND_ZERO;
|
---|
| 2802 |
|
---|
| 2803 | m_State.m_AlphaTestEnabled = FALSE;
|
---|
| 2804 | m_State.m_AlphaTestMode = D3DCMP_ALWAYS;
|
---|
| 2805 | m_State.m_AlphaTestRef = 0;
|
---|
| 2806 |
|
---|
| 2807 | m_State.m_ColorWriteEnabled
|
---|
| 2808 | = D3DCOLORWRITEENABLE_RED
|
---|
| 2809 | | D3DCOLORWRITEENABLE_GREEN
|
---|
| 2810 | | D3DCOLORWRITEENABLE_BLUE
|
---|
| 2811 | | D3DCOLORWRITEENABLE_ALPHA;
|
---|
| 2812 |
|
---|
| 2813 | m_State.m_StencilEnabled = FALSE;
|
---|
| 2814 | m_State.m_StencilTestModeFront = D3DCMP_ALWAYS;
|
---|
| 2815 | m_State.m_StencilTestRef = 0;
|
---|
| 2816 | m_State.m_StencilTestMask = 0;
|
---|
| 2817 | m_State.m_StencilWriteMask = 0;
|
---|
| 2818 | m_State.m_StencilOpFailFront = D3DSTENCILOP_KEEP;
|
---|
| 2819 | m_State.m_StencilOpDepthFailFront = D3DSTENCILOP_KEEP;
|
---|
| 2820 | m_State.m_StencilOpDepthPassFront = D3DSTENCILOP_KEEP;
|
---|
| 2821 | m_State.m_StencilTwoSidedEnabled = FALSE;
|
---|
| 2822 | m_State.m_StencilTestModeBack = D3DCMP_ALWAYS;
|
---|
| 2823 | m_State.m_StencilOpFailBack = D3DSTENCILOP_KEEP;
|
---|
| 2824 | m_State.m_StencilOpDepthFailBack = D3DSTENCILOP_KEEP;
|
---|
| 2825 | m_State.m_StencilOpDepthPassBack = D3DSTENCILOP_KEEP;
|
---|
| 2826 | m_State.m_FogDensity = 0.f;
|
---|
| 2827 | m_State.m_FogColor = 0;
|
---|
| 2828 |
|
---|
| 2829 | m_StateMgr.Invalidate();
|
---|
| 2830 | m_StateMgr.Apply(m_State);
|
---|
| 2831 |
|
---|
| 2832 | m_CullMode = -1;
|
---|
| 2833 | m_DepthTestMode = -1;
|
---|
| 2834 | m_DepthBiasOverlay = 0.f;
|
---|
| 2835 | m_DepthBiasOffs = 0.f;
|
---|
| 2836 | m_BlendColSrcFac = -1;
|
---|
| 2837 | m_BlendColDestFac = -1;
|
---|
| 2838 | m_BlendColOp = -1;
|
---|
| 2839 | m_BlendAlphaSrcFac = -1;
|
---|
| 2840 | m_BlendAlphaDestFac = -1;
|
---|
| 2841 | m_BlendAlphaOp = -1;
|
---|
| 2842 | m_PaintMode = -1;
|
---|
| 2843 | m_StencilTestModeFront = -1;
|
---|
| 2844 | m_StencilTestModeBack = -1;
|
---|
| 2845 | m_StencilOpFailFront = -1;
|
---|
| 2846 | m_StencilOpDepthFailFront = -1;
|
---|
| 2847 | m_StencilOpDepthPassFront = -1;
|
---|
| 2848 | m_StencilOpFailBack = -1;
|
---|
| 2849 | m_StencilOpDepthFailBack = -1;
|
---|
| 2850 | m_StencilOpDepthPassBack = -1;
|
---|
| 2851 | m_AlphaTestMode = -1;
|
---|
| 2852 | m_AlphaTestRef = 0;
|
---|
| 2853 |
|
---|
| 2854 | float one = 1.0f;
|
---|
| 2855 | float zero = 0.0f;
|
---|
| 2856 | float sixtyfour = 64.0f;
|
---|
| 2857 |
|
---|
| 2858 | int iAttr;
|
---|
| 2859 | for(iAttr = 0; iAttr < m_MaxAttrCnt ; iAttr++)
|
---|
| 2860 | {
|
---|
| 2861 | S3D_DRV_D3D9_CHECK(
|
---|
| 2862 | &m_Env, s3d_CDrvD3d9StateUtil::SetTextureStageStateI(
|
---|
| 2863 | m_D3dDev, iAttr, D3DTSS_COLORARG1, D3DTA_TEXTURE));
|
---|
| 2864 | S3D_DRV_D3D9_CHECK(
|
---|
| 2865 | &m_Env, s3d_CDrvD3d9StateUtil::SetTextureStageStateI(
|
---|
| 2866 | m_D3dDev, iAttr, D3DTSS_COLORARG2, D3DTA_CURRENT));
|
---|
| 2867 | S3D_DRV_D3D9_CHECK(
|
---|
| 2868 | &m_Env, s3d_CDrvD3d9StateUtil::SetTextureStageStateI(
|
---|
| 2869 | m_D3dDev, iAttr, D3DTSS_ALPHAARG1, D3DTA_TEXTURE));
|
---|
| 2870 | S3D_DRV_D3D9_CHECK(
|
---|
| 2871 | &m_Env, s3d_CDrvD3d9StateUtil::SetTextureStageStateI(
|
---|
| 2872 | m_D3dDev, iAttr, D3DTSS_ALPHAARG2, D3DTA_CURRENT));
|
---|
| 2873 | S3D_DRV_D3D9_CHECK(
|
---|
| 2874 | &m_Env, s3d_CDrvD3d9StateUtil::SetTextureStageStateF(
|
---|
| 2875 | m_D3dDev, iAttr, D3DTSS_BUMPENVMAT00, zero));
|
---|
| 2876 | S3D_DRV_D3D9_CHECK(
|
---|
| 2877 | &m_Env, s3d_CDrvD3d9StateUtil::SetTextureStageStateF(
|
---|
| 2878 | m_D3dDev, iAttr, D3DTSS_BUMPENVMAT01, zero));
|
---|
| 2879 | S3D_DRV_D3D9_CHECK(
|
---|
| 2880 | &m_Env, s3d_CDrvD3d9StateUtil::SetTextureStageStateF(
|
---|
| 2881 | m_D3dDev, iAttr, D3DTSS_BUMPENVMAT10, zero));
|
---|
| 2882 | S3D_DRV_D3D9_CHECK(
|
---|
| 2883 | &m_Env, s3d_CDrvD3d9StateUtil::SetTextureStageStateF(
|
---|
| 2884 | m_D3dDev, iAttr, D3DTSS_BUMPENVMAT11, zero));
|
---|
| 2885 | S3D_DRV_D3D9_CHECK(
|
---|
| 2886 | &m_Env, s3d_CDrvD3d9StateUtil::SetTextureStageStateF(
|
---|
| 2887 | m_D3dDev, iAttr, D3DTSS_BUMPENVLSCALE, zero));
|
---|
| 2888 | S3D_DRV_D3D9_CHECK(
|
---|
| 2889 | &m_Env, s3d_CDrvD3d9StateUtil::SetTextureStageStateF(
|
---|
| 2890 | m_D3dDev, iAttr, D3DTSS_BUMPENVLOFFSET, zero));
|
---|
| 2891 | S3D_DRV_D3D9_CHECK(
|
---|
| 2892 | &m_Env, s3d_CDrvD3d9StateUtil::SetTextureStageStateI(
|
---|
| 2893 | m_D3dDev, iAttr, D3DTSS_BUMPENVLOFFSET, D3DTTFF_DISABLE));
|
---|
| 2894 | S3D_DRV_D3D9_CHECK(
|
---|
| 2895 | &m_Env, s3d_CDrvD3d9StateUtil::SetTextureStageStateI(
|
---|
| 2896 | m_D3dDev, iAttr, D3DTSS_COLORARG0, D3DTA_CURRENT));
|
---|
| 2897 | S3D_DRV_D3D9_CHECK(
|
---|
| 2898 | &m_Env, s3d_CDrvD3d9StateUtil::SetTextureStageStateI(
|
---|
| 2899 | m_D3dDev, iAttr, D3DTSS_ALPHAARG0, D3DTA_CURRENT));
|
---|
| 2900 | S3D_DRV_D3D9_CHECK(
|
---|
| 2901 | &m_Env, s3d_CDrvD3d9StateUtil::SetTextureStageStateI(
|
---|
| 2902 | m_D3dDev, iAttr, D3DTSS_RESULTARG, D3DTA_CURRENT));
|
---|
| 2903 | /*
|
---|
| 2904 | Default value?
|
---|
| 2905 | s3d_CDrvD3d9StateUtil::SetTextureStageStateI(m_D3dDev,
|
---|
| 2906 | iAttr, D3DTSS_CONSTANT, 0);
|
---|
| 2907 | */
|
---|
| 2908 | }
|
---|
| 2909 |
|
---|
| 2910 | int iSamp;
|
---|
| 2911 | for(iSamp = 0; iSamp < m_MaxSampCnt; iSamp++)
|
---|
| 2912 | {
|
---|
| 2913 | S3D_DRV_D3D9_CHECK(
|
---|
| 2914 | &m_Env, s3d_CDrvD3d9StateUtil::SetRenderStateI(
|
---|
| 2915 | m_D3dDev, s3d_CDrvD3d9Util::D3dWrapOfSamp(iSamp), 0));
|
---|
| 2916 | S3D_DRV_D3D9_CHECK(
|
---|
| 2917 | &m_Env, s3d_CDrvD3d9StateUtil::SetSamplerStateI(
|
---|
| 2918 | m_D3dDev, iSamp, D3DSAMP_BORDERCOLOR, 0));
|
---|
| 2919 | S3D_DRV_D3D9_CHECK(
|
---|
| 2920 | &m_Env, s3d_CDrvD3d9StateUtil::SetSamplerStateF(
|
---|
| 2921 | m_D3dDev, iSamp, D3DSAMP_MIPMAPLODBIAS, zero));
|
---|
| 2922 | S3D_DRV_D3D9_CHECK(
|
---|
| 2923 | &m_Env, s3d_CDrvD3d9StateUtil::SetSamplerStateI(
|
---|
| 2924 | m_D3dDev, iSamp, D3DSAMP_MAXMIPLEVEL, 0));
|
---|
| 2925 | S3D_DRV_D3D9_CHECK(
|
---|
| 2926 | &m_Env, s3d_CDrvD3d9StateUtil::SetSamplerStateI(
|
---|
| 2927 | m_D3dDev, iSamp, D3DSAMP_MAXANISOTROPY, 1));
|
---|
| 2928 | S3D_DRV_D3D9_CHECK(
|
---|
| 2929 | &m_Env, s3d_CDrvD3d9StateUtil::SetSamplerStateI(
|
---|
| 2930 | m_D3dDev, iSamp, D3DSAMP_SRGBTEXTURE, FALSE));
|
---|
| 2931 | S3D_DRV_D3D9_CHECK(
|
---|
| 2932 | &m_Env, s3d_CDrvD3d9StateUtil::SetSamplerStateI(
|
---|
| 2933 | m_D3dDev, iSamp, D3DSAMP_ELEMENTINDEX, 0));
|
---|
| 2934 | S3D_DRV_D3D9_CHECK(
|
---|
| 2935 | &m_Env, s3d_CDrvD3d9StateUtil::SetSamplerStateI(
|
---|
| 2936 | m_D3dDev, iSamp, D3DSAMP_DMAPOFFSET, 0));
|
---|
| 2937 | }
|
---|
| 2938 |
|
---|
| 2939 | S3D_DRV_D3D9_CHECK(
|
---|
| 2940 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateI(
|
---|
| 2941 | m_D3dDev, D3DRS_ZENABLE, D3DZB_TRUE));
|
---|
| 2942 | S3D_DRV_D3D9_CHECK(
|
---|
| 2943 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateI(
|
---|
| 2944 | m_D3dDev, D3DRS_SHADEMODE, D3DSHADE_GOURAUD));
|
---|
| 2945 | S3D_DRV_D3D9_CHECK(
|
---|
| 2946 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateI(
|
---|
| 2947 | m_D3dDev, D3DRS_DITHERENABLE, FALSE));
|
---|
| 2948 | S3D_DRV_D3D9_CHECK(
|
---|
| 2949 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateI(
|
---|
| 2950 | m_D3dDev, D3DRS_LASTPIXEL, FALSE));
|
---|
| 2951 | S3D_DRV_D3D9_CHECK(
|
---|
| 2952 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateI(
|
---|
| 2953 | m_D3dDev, D3DRS_FOGENABLE, FALSE));
|
---|
| 2954 | S3D_DRV_D3D9_CHECK(
|
---|
| 2955 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateI(
|
---|
| 2956 | m_D3dDev, D3DRS_SPECULARENABLE, TRUE));
|
---|
| 2957 | S3D_DRV_D3D9_CHECK(
|
---|
| 2958 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateI(
|
---|
| 2959 | m_D3dDev, D3DRS_FOGCOLOR, 0));
|
---|
| 2960 | S3D_DRV_D3D9_CHECK(
|
---|
| 2961 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateI(
|
---|
| 2962 | m_D3dDev, D3DRS_FOGTABLEMODE, D3DFOG_NONE));
|
---|
| 2963 | S3D_DRV_D3D9_CHECK(
|
---|
| 2964 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateF(
|
---|
| 2965 | m_D3dDev, D3DRS_FOGSTART, zero));
|
---|
| 2966 | S3D_DRV_D3D9_CHECK(
|
---|
| 2967 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateF(
|
---|
| 2968 | m_D3dDev, D3DRS_FOGEND, one));
|
---|
| 2969 | S3D_DRV_D3D9_CHECK(
|
---|
| 2970 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateF(
|
---|
| 2971 | m_D3dDev, D3DRS_FOGDENSITY, one));
|
---|
| 2972 | S3D_DRV_D3D9_CHECK(
|
---|
| 2973 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateI(
|
---|
| 2974 | m_D3dDev, D3DRS_RANGEFOGENABLE, FALSE));
|
---|
| 2975 | S3D_DRV_D3D9_CHECK(
|
---|
| 2976 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateI(
|
---|
| 2977 | m_D3dDev, D3DRS_TEXTUREFACTOR, 0xFFFFFFFF));
|
---|
| 2978 | S3D_DRV_D3D9_CHECK(
|
---|
| 2979 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateI(
|
---|
| 2980 | m_D3dDev, D3DRS_CLIPPING, TRUE));
|
---|
| 2981 | S3D_DRV_D3D9_CHECK(
|
---|
| 2982 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateI(
|
---|
| 2983 | m_D3dDev, D3DRS_LIGHTING, FALSE));
|
---|
| 2984 | S3D_DRV_D3D9_CHECK(
|
---|
| 2985 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateI(
|
---|
| 2986 | m_D3dDev, D3DRS_AMBIENT, 0));
|
---|
| 2987 | S3D_DRV_D3D9_CHECK(
|
---|
| 2988 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateI(
|
---|
| 2989 | m_D3dDev, D3DRS_FOGVERTEXMODE, D3DFOG_NONE));
|
---|
| 2990 | S3D_DRV_D3D9_CHECK(
|
---|
| 2991 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateI(
|
---|
| 2992 | m_D3dDev, D3DRS_COLORVERTEX, FALSE));
|
---|
| 2993 | S3D_DRV_D3D9_CHECK(
|
---|
| 2994 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateI(
|
---|
| 2995 | m_D3dDev, D3DRS_LOCALVIEWER, TRUE));
|
---|
| 2996 | S3D_DRV_D3D9_CHECK(
|
---|
| 2997 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateI(
|
---|
| 2998 | m_D3dDev, D3DRS_NORMALIZENORMALS, FALSE));
|
---|
| 2999 | S3D_DRV_D3D9_CHECK(
|
---|
| 3000 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateI(
|
---|
| 3001 | m_D3dDev, D3DRS_DIFFUSEMATERIALSOURCE, D3DMCS_COLOR1));
|
---|
| 3002 | S3D_DRV_D3D9_CHECK(
|
---|
| 3003 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateI(
|
---|
| 3004 | m_D3dDev, D3DRS_SPECULARMATERIALSOURCE, D3DMCS_COLOR2));
|
---|
| 3005 | S3D_DRV_D3D9_CHECK(
|
---|
| 3006 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateI(
|
---|
| 3007 | m_D3dDev, D3DRS_AMBIENTMATERIALSOURCE, D3DMCS_COLOR2));
|
---|
| 3008 | S3D_DRV_D3D9_CHECK(
|
---|
| 3009 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateI(
|
---|
| 3010 | m_D3dDev, D3DRS_EMISSIVEMATERIALSOURCE, D3DMCS_MATERIAL));
|
---|
| 3011 | S3D_DRV_D3D9_CHECK(
|
---|
| 3012 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateI(
|
---|
| 3013 | m_D3dDev, D3DRS_VERTEXBLEND, D3DVBF_DISABLE));
|
---|
| 3014 | S3D_DRV_D3D9_CHECK(
|
---|
| 3015 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateI(
|
---|
| 3016 | m_D3dDev, D3DRS_CLIPPLANEENABLE, 0));
|
---|
| 3017 | S3D_DRV_D3D9_CHECK(
|
---|
| 3018 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateF(
|
---|
| 3019 | m_D3dDev, D3DRS_POINTSIZE, sixtyfour));
|
---|
| 3020 | S3D_DRV_D3D9_CHECK(
|
---|
| 3021 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateF(
|
---|
| 3022 | m_D3dDev, D3DRS_POINTSIZE_MIN, one));
|
---|
| 3023 | S3D_DRV_D3D9_CHECK(
|
---|
| 3024 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateI(
|
---|
| 3025 | m_D3dDev, D3DRS_POINTSPRITEENABLE, FALSE));
|
---|
| 3026 | S3D_DRV_D3D9_CHECK(
|
---|
| 3027 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateI(
|
---|
| 3028 | m_D3dDev, D3DRS_POINTSCALEENABLE, FALSE));
|
---|
| 3029 | S3D_DRV_D3D9_CHECK(
|
---|
| 3030 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateF(
|
---|
| 3031 | m_D3dDev, D3DRS_POINTSCALE_A, zero));
|
---|
| 3032 | S3D_DRV_D3D9_CHECK(
|
---|
| 3033 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateF(
|
---|
| 3034 | m_D3dDev, D3DRS_POINTSCALE_B, zero));
|
---|
| 3035 | S3D_DRV_D3D9_CHECK(
|
---|
| 3036 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateF(
|
---|
| 3037 | m_D3dDev, D3DRS_POINTSCALE_C, zero));
|
---|
| 3038 | S3D_DRV_D3D9_CHECK(
|
---|
| 3039 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateI(
|
---|
| 3040 | m_D3dDev, D3DRS_MULTISAMPLEANTIALIAS, BOOL(m_UseMSAA)));
|
---|
| 3041 | S3D_DRV_D3D9_CHECK(
|
---|
| 3042 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateI(
|
---|
| 3043 | m_D3dDev, D3DRS_MULTISAMPLEMASK, 0xFFFFFFFF));
|
---|
| 3044 | S3D_DRV_D3D9_CHECK(
|
---|
| 3045 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateI(
|
---|
| 3046 | m_D3dDev, D3DRS_PATCHEDGESTYLE, D3DPATCHEDGE_DISCRETE));
|
---|
| 3047 | #ifdef S3D_GENERAL_DEBUG
|
---|
| 3048 | S3D_DRV_D3D9_CHECK(
|
---|
| 3049 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateI(
|
---|
| 3050 | m_D3dDev, D3DRS_DEBUGMONITORTOKEN, D3DDMT_ENABLE));
|
---|
| 3051 | #else
|
---|
| 3052 | S3D_DRV_D3D9_CHECK(
|
---|
| 3053 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateI(
|
---|
| 3054 | m_D3dDev, D3DRS_DEBUGMONITORTOKEN, D3DDMT_DISABLE));
|
---|
| 3055 | #endif
|
---|
| 3056 | S3D_DRV_D3D9_CHECK(
|
---|
| 3057 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateF(
|
---|
| 3058 | m_D3dDev, D3DRS_POINTSIZE_MAX, sixtyfour));
|
---|
| 3059 | S3D_DRV_D3D9_CHECK(
|
---|
| 3060 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateI(
|
---|
| 3061 | m_D3dDev, D3DRS_INDEXEDVERTEXBLENDENABLE, FALSE));
|
---|
| 3062 |
|
---|
| 3063 | S3D_DRV_D3D9_CHECK(
|
---|
| 3064 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateF(
|
---|
| 3065 | m_D3dDev, D3DRS_TWEENFACTOR, zero));
|
---|
| 3066 | S3D_DRV_D3D9_CHECK(
|
---|
| 3067 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateI(
|
---|
| 3068 | m_D3dDev, D3DRS_BLENDOP, D3DBLENDOP_ADD));
|
---|
| 3069 | S3D_DRV_D3D9_CHECK(
|
---|
| 3070 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateI(
|
---|
| 3071 | m_D3dDev, D3DRS_POSITIONDEGREE, D3DDEGREE_CUBIC));
|
---|
| 3072 | S3D_DRV_D3D9_CHECK(
|
---|
| 3073 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateI(
|
---|
| 3074 | m_D3dDev, D3DRS_NORMALDEGREE, D3DDEGREE_LINEAR));
|
---|
| 3075 | S3D_DRV_D3D9_CHECK(
|
---|
| 3076 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateI(
|
---|
| 3077 | m_D3dDev, D3DRS_SCISSORTESTENABLE, FALSE));
|
---|
| 3078 | S3D_DRV_D3D9_CHECK(
|
---|
| 3079 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateF(
|
---|
| 3080 | m_D3dDev, D3DRS_SLOPESCALEDEPTHBIAS, zero));
|
---|
| 3081 | S3D_DRV_D3D9_CHECK(
|
---|
| 3082 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateI(
|
---|
| 3083 | m_D3dDev, D3DRS_ANTIALIASEDLINEENABLE, FALSE));
|
---|
| 3084 | S3D_DRV_D3D9_CHECK(
|
---|
| 3085 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateF(
|
---|
| 3086 | m_D3dDev, D3DRS_MINTESSELLATIONLEVEL, one));
|
---|
| 3087 | S3D_DRV_D3D9_CHECK(
|
---|
| 3088 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateF(
|
---|
| 3089 | m_D3dDev, D3DRS_MAXTESSELLATIONLEVEL, one));
|
---|
| 3090 | S3D_DRV_D3D9_CHECK(
|
---|
| 3091 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateF(
|
---|
| 3092 | m_D3dDev, D3DRS_ADAPTIVETESS_X, zero));
|
---|
| 3093 | S3D_DRV_D3D9_CHECK(
|
---|
| 3094 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateF(
|
---|
| 3095 | m_D3dDev, D3DRS_ADAPTIVETESS_Y, zero));
|
---|
| 3096 | S3D_DRV_D3D9_CHECK(
|
---|
| 3097 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateF(
|
---|
| 3098 | m_D3dDev, D3DRS_ADAPTIVETESS_Z, one));
|
---|
| 3099 | S3D_DRV_D3D9_CHECK(
|
---|
| 3100 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateF(
|
---|
| 3101 | m_D3dDev, D3DRS_ADAPTIVETESS_W, zero));
|
---|
| 3102 | S3D_DRV_D3D9_CHECK(
|
---|
| 3103 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateI(
|
---|
| 3104 | m_D3dDev, D3DRS_ENABLEADAPTIVETESSELLATION, FALSE));
|
---|
| 3105 |
|
---|
| 3106 | S3D_DRV_D3D9_CHECK(
|
---|
| 3107 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateI(
|
---|
| 3108 | m_D3dDev, D3DRS_COLORWRITEENABLE1, 0x0000000F));
|
---|
| 3109 | S3D_DRV_D3D9_CHECK(
|
---|
| 3110 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateI(
|
---|
| 3111 | m_D3dDev, D3DRS_COLORWRITEENABLE2, 0x0000000F));
|
---|
| 3112 | S3D_DRV_D3D9_CHECK(
|
---|
| 3113 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateI(
|
---|
| 3114 | m_D3dDev, D3DRS_COLORWRITEENABLE3, 0x0000000F));
|
---|
| 3115 | S3D_DRV_D3D9_CHECK(
|
---|
| 3116 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateI(
|
---|
| 3117 | m_D3dDev, D3DRS_BLENDFACTOR, 0xFFFFFFFF));
|
---|
| 3118 | BOOL EnabledSRGBWrite = BOOL(m_D3dParam->m_SRGBWriteEnabled);
|
---|
| 3119 | S3D_DRV_D3D9_CHECK(
|
---|
| 3120 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateI(
|
---|
| 3121 | m_D3dDev, D3DRS_SRGBWRITEENABLE, EnabledSRGBWrite));
|
---|
| 3122 |
|
---|
| 3123 | S3D_DRV_D3D9_CHECK(
|
---|
| 3124 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateI(
|
---|
| 3125 | m_D3dDev, D3DRS_SEPARATEALPHABLENDENABLE, FALSE));
|
---|
| 3126 | S3D_DRV_D3D9_CHECK(
|
---|
| 3127 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateI(
|
---|
| 3128 | m_D3dDev, D3DRS_SRCBLENDALPHA, D3DBLEND_ONE));
|
---|
| 3129 | S3D_DRV_D3D9_CHECK(
|
---|
| 3130 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateI(
|
---|
| 3131 | m_D3dDev, D3DRS_DESTBLENDALPHA, D3DBLEND_ZERO));
|
---|
| 3132 | S3D_DRV_D3D9_CHECK(
|
---|
| 3133 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateI(
|
---|
| 3134 | m_D3dDev, D3DRS_BLENDOPALPHA, D3DBLENDOP_ADD));
|
---|
| 3135 | }
|
---|
| 3136 |
|
---|
| 3137 | ///////////////////////////////////////////////////////////////////////////////
|
---|
| 3138 |
|
---|
| 3139 | void s3d_CDrvD3d9GfxEngCLOD::CalcProjOffs(
|
---|
| 3140 | float &ProjOffsX, float &ProjOffsY, int Width, int Height)
|
---|
| 3141 | {
|
---|
| 3142 | ProjOffsX = -1.0f / s3d_SysFloatOfInt<float>(Width);
|
---|
| 3143 | ProjOffsY = 1.0f / s3d_SysFloatOfInt<float>(Height);
|
---|
| 3144 | }
|
---|
| 3145 |
|
---|
| 3146 | void s3d_CDrvD3d9GfxEngCLOD::SetProjOffs(
|
---|
| 3147 | const float &ProjOffsX, const float &ProjOffsY)
|
---|
| 3148 | {
|
---|
| 3149 | if(m_CurProjOffsX != ProjOffsX || m_CurProjOffsY != ProjOffsY)
|
---|
| 3150 | {
|
---|
| 3151 | m_CurProjOffsX = ProjOffsX;
|
---|
| 3152 | m_CurProjOffsY = ProjOffsY;
|
---|
| 3153 | m_MatProjDirty = true;
|
---|
| 3154 | }
|
---|
| 3155 | }
|
---|
| 3156 |
|
---|
| 3157 | ///////////////////////////////////////////////////////////////////////////////
|
---|
| 3158 |
|
---|
| 3159 | void s3d_CDrvD3d9GfxEngCLOD::InitTexturing()
|
---|
| 3160 | {
|
---|
| 3161 | if(!m_D3dDev)
|
---|
| 3162 | return;
|
---|
| 3163 |
|
---|
| 3164 | m_MaxAttrCnt = m_DevCaps.MaxTextureBlendStages;
|
---|
| 3165 | if(m_MaxAttrCnt > S3D_DRV_D3D9_MAX_ATTR_CNT)
|
---|
| 3166 | {
|
---|
| 3167 | m_MaxAttrCnt = S3D_DRV_D3D9_MAX_ATTR_CNT;
|
---|
| 3168 | S3D_SYS_ASSERT(0);
|
---|
| 3169 | }
|
---|
| 3170 |
|
---|
| 3171 | int iAttr;
|
---|
| 3172 | for(iAttr = 0; iAttr < m_MaxAttrCnt; iAttr++)
|
---|
| 3173 | {
|
---|
| 3174 | LPD3DXMATRIXA16 MatGen = &m_ParamBlk.m_MatGenArray[iAttr];
|
---|
| 3175 | D3DXMatrixIdentity(MatGen);
|
---|
| 3176 | m_CurTexTransfFlagsArray[iAttr] = D3DTTFF_DISABLE;
|
---|
| 3177 | m_CurTexOpArray[iAttr] = D3DTOP_DISABLE;
|
---|
| 3178 |
|
---|
| 3179 | S3D_DRV_D3D9_CHECK(
|
---|
| 3180 | &m_Env, s3d_CDrvD3d9StateUtil::SetTextureStageStateI(
|
---|
| 3181 | m_D3dDev, iAttr, D3DTSS_COLOROP, D3DTOP_DISABLE));
|
---|
| 3182 | S3D_DRV_D3D9_CHECK(
|
---|
| 3183 | &m_Env, s3d_CDrvD3d9StateUtil::SetTextureStageStateI(
|
---|
| 3184 | m_D3dDev, iAttr, D3DTSS_ALPHAOP, D3DTOP_DISABLE));
|
---|
| 3185 | S3D_DRV_D3D9_CHECK(
|
---|
| 3186 | &m_Env, s3d_CDrvD3d9StateUtil::SetTextureStageStateI(
|
---|
| 3187 | m_D3dDev, iAttr, D3DTSS_TEXCOORDINDEX, iAttr));
|
---|
| 3188 |
|
---|
| 3189 | D3DTRANSFORMSTATETYPE TransfState
|
---|
| 3190 | = D3DTRANSFORMSTATETYPE(iAttr + D3DTS_TEXTURE0);
|
---|
| 3191 | S3D_DRV_D3D9_CHECK(
|
---|
| 3192 | &m_Env, m_D3dDev->SetTransform(TransfState, MatGen));
|
---|
| 3193 | }
|
---|
| 3194 |
|
---|
| 3195 | // The number of texture samplers available to the application is
|
---|
| 3196 | // determined by the pixel shader version
|
---|
| 3197 | // ps_1_1 to ps_1_3 4 texture samplers
|
---|
| 3198 | // ps_1_4 6 texture samplers
|
---|
| 3199 | // ps_2_0 16 texture samplers
|
---|
| 3200 | // fixed function pipeline:
|
---|
| 3201 | // MaxTextureBlendStages/MaxSimultaneousTextures texture samplers
|
---|
| 3202 | m_MaxSampCnt = m_DevCaps.MaxSimultaneousTextures;
|
---|
| 3203 | int PSVerMajor = D3DSHADER_VERSION_MAJOR(m_DevCaps.PixelShaderVersion);
|
---|
| 3204 | int PSVerMinor = D3DSHADER_VERSION_MINOR(m_DevCaps.PixelShaderVersion);
|
---|
| 3205 | if(PSVerMajor >= 2)
|
---|
| 3206 | m_MaxSampCnt = S3D_DRV_D3D9_MAX_SAMPLER_CNT;
|
---|
| 3207 | else if(PSVerMajor < 2)
|
---|
| 3208 | {
|
---|
| 3209 | if(PSVerMinor >= 4)
|
---|
| 3210 | m_MaxSampCnt = 6;
|
---|
| 3211 | else if(PSVerMinor >= 1 && PSVerMinor < 3)
|
---|
| 3212 | m_MaxSampCnt = 4;
|
---|
| 3213 | }
|
---|
| 3214 | if(m_MaxSampCnt > S3D_DRV_D3D9_MAX_SAMPLER_CNT)
|
---|
| 3215 | {
|
---|
| 3216 | m_MaxSampCnt = S3D_DRV_D3D9_MAX_SAMPLER_CNT;
|
---|
| 3217 | S3D_SYS_ASSERT(0);
|
---|
| 3218 | }
|
---|
| 3219 |
|
---|
| 3220 | if(m_D3dParam->m_MaxMipLevels < 0)
|
---|
| 3221 | m_D3dParam->m_MaxMipLevels = 0;
|
---|
| 3222 |
|
---|
| 3223 | if(m_D3dParam->m_MaxAnisoTropy < 0)
|
---|
| 3224 | m_D3dParam->m_MaxAnisoTropy = 1;
|
---|
| 3225 | if(DWORD(m_D3dParam->m_MaxAnisoTropy) > m_DevCaps.MaxAnisotropy)
|
---|
| 3226 | m_D3dParam->m_MaxAnisoTropy = m_DevCaps.MaxAnisotropy;
|
---|
| 3227 |
|
---|
| 3228 | int iSamp;
|
---|
| 3229 | for(iSamp = 0; iSamp < S3D_DRV_D3D9_MAX_SAMPLER_CNT; iSamp++)
|
---|
| 3230 | {
|
---|
| 3231 | m_ParamBlk.m_SampTexArray[iSamp] = 0;
|
---|
| 3232 | m_WantSampTexArray[iSamp] = 0;
|
---|
| 3233 | m_SampModeArray[iSamp] = 0;
|
---|
| 3234 | m_CurSampParamArray[iSamp].m_FilterMin = D3DTEXF_POINT;
|
---|
| 3235 | m_CurSampParamArray[iSamp].m_FilterMag = D3DTEXF_POINT;
|
---|
| 3236 | m_CurSampParamArray[iSamp].m_FilterMip = D3DTEXF_NONE;
|
---|
| 3237 | m_CurSampParamArray[iSamp].m_AddrX = D3DTADDRESS_WRAP;
|
---|
| 3238 | m_CurSampParamArray[iSamp].m_AddrY = D3DTADDRESS_WRAP;
|
---|
| 3239 | m_CurSampParamArray[iSamp].m_AddrZ = D3DTADDRESS_WRAP;
|
---|
| 3240 | m_CurSampParamArray[iSamp].m_SRGBTex = FALSE;
|
---|
| 3241 |
|
---|
| 3242 | if(iSamp < m_MaxSampCnt)
|
---|
| 3243 | {
|
---|
| 3244 | S3D_DRV_D3D9_CHECK(
|
---|
| 3245 | &m_Env, m_D3dDev->SetTexture(iSamp, 0));
|
---|
| 3246 | S3D_DRV_D3D9_CHECK(
|
---|
| 3247 | &m_Env, s3d_CDrvD3d9StateUtil::SetSamplerStateI(
|
---|
| 3248 | m_D3dDev, iSamp, D3DSAMP_MAGFILTER, D3DTEXF_POINT));
|
---|
| 3249 | S3D_DRV_D3D9_CHECK(
|
---|
| 3250 | &m_Env, s3d_CDrvD3d9StateUtil::SetSamplerStateI(
|
---|
| 3251 | m_D3dDev, iSamp, D3DSAMP_MINFILTER, D3DTEXF_POINT));
|
---|
| 3252 | S3D_DRV_D3D9_CHECK(
|
---|
| 3253 | &m_Env, s3d_CDrvD3d9StateUtil::SetSamplerStateI(
|
---|
| 3254 | m_D3dDev, iSamp, D3DSAMP_MIPFILTER, D3DTEXF_NONE));
|
---|
| 3255 | S3D_DRV_D3D9_CHECK(
|
---|
| 3256 | &m_Env, s3d_CDrvD3d9StateUtil::SetSamplerStateI(
|
---|
| 3257 | m_D3dDev, iSamp, D3DSAMP_ADDRESSU, D3DTADDRESS_WRAP));
|
---|
| 3258 | S3D_DRV_D3D9_CHECK(
|
---|
| 3259 | &m_Env, s3d_CDrvD3d9StateUtil::SetSamplerStateI(
|
---|
| 3260 | m_D3dDev, iSamp, D3DSAMP_ADDRESSV, D3DTADDRESS_WRAP));
|
---|
| 3261 | S3D_DRV_D3D9_CHECK(
|
---|
| 3262 | &m_Env, s3d_CDrvD3d9StateUtil::SetSamplerStateI(
|
---|
| 3263 | m_D3dDev, iSamp, D3DSAMP_ADDRESSW, D3DTADDRESS_WRAP));
|
---|
| 3264 | S3D_DRV_D3D9_CHECK(
|
---|
| 3265 | &m_Env, s3d_CDrvD3d9StateUtil::SetSamplerStateI(
|
---|
| 3266 | m_D3dDev, iSamp,
|
---|
| 3267 | D3DSAMP_MAXMIPLEVEL, m_D3dParam->m_MaxMipLevels));
|
---|
| 3268 | S3D_DRV_D3D9_CHECK(
|
---|
| 3269 | &m_Env, s3d_CDrvD3d9StateUtil::SetSamplerStateI(
|
---|
| 3270 | m_D3dDev, iSamp,
|
---|
| 3271 | D3DSAMP_MAXANISOTROPY, m_D3dParam->m_MaxAnisoTropy));
|
---|
| 3272 | S3D_DRV_D3D9_CHECK(
|
---|
| 3273 | &m_Env, s3d_CDrvD3d9StateUtil::SetSamplerStateI(
|
---|
| 3274 | m_D3dDev, iSamp, D3DSAMP_SRGBTEXTURE, FALSE));
|
---|
| 3275 | }
|
---|
| 3276 | }
|
---|
| 3277 |
|
---|
| 3278 | m_ParamBlk.m_SampMaxUsedCnt = 0;
|
---|
| 3279 | m_SampMaxWantCnt = 0;
|
---|
| 3280 |
|
---|
| 3281 | m_MinLbTexWidth = m_D3dParam->m_MinLbTexWidth;
|
---|
| 3282 | m_MaxLbTexWidth = 8;
|
---|
| 3283 | int MaxTexWidth = m_DevCaps.MaxTextureWidth;
|
---|
| 3284 | if(MaxTexWidth > 0)
|
---|
| 3285 | m_MaxLbTexWidth = s3d_CDrvUtilGfxUtil::BinLogDownInt(MaxTexWidth);
|
---|
| 3286 |
|
---|
| 3287 | m_MinLbTexHeight = m_D3dParam->m_MinLbTexHeight;
|
---|
| 3288 | m_MaxLbTexHeight = 8;
|
---|
| 3289 | int MaxTexHeight = m_DevCaps.MaxTextureHeight;
|
---|
| 3290 | if(MaxTexHeight > 0)
|
---|
| 3291 | m_MaxLbTexHeight = s3d_CDrvUtilGfxUtil::BinLogDownInt(MaxTexHeight);
|
---|
| 3292 |
|
---|
| 3293 | m_MinLbVolTexExt = m_D3dParam->m_MinLbVolTexExt;
|
---|
| 3294 | m_MaxLbVolTexExt = 8;
|
---|
| 3295 | int MaxVolExt = m_DevCaps.MaxVolumeExtent;
|
---|
| 3296 | if(MaxVolExt > 0)
|
---|
| 3297 | m_MaxLbVolTexExt = s3d_CDrvUtilGfxUtil::BinLogDownInt(MaxVolExt);
|
---|
| 3298 |
|
---|
| 3299 | m_MaxFilterMinStd = D3DTEXF_LINEAR;
|
---|
| 3300 | m_MaxFilterMagStd = D3DTEXF_LINEAR;
|
---|
| 3301 | m_MaxFilterMinCube = D3DTEXF_LINEAR;
|
---|
| 3302 | m_MaxFilterMagCube = D3DTEXF_LINEAR;
|
---|
| 3303 | m_MaxFilterMinVol = D3DTEXF_LINEAR;
|
---|
| 3304 | m_MaxFilterMagVol = D3DTEXF_LINEAR;
|
---|
| 3305 |
|
---|
| 3306 | if(m_D3dParam->m_MaxAnisoTropy > 1)
|
---|
| 3307 | {
|
---|
| 3308 | if(m_DevCaps.TextureFilterCaps & D3DPTFILTERCAPS_MINFANISOTROPIC)
|
---|
| 3309 | m_MaxFilterMinStd = D3DTEXF_ANISOTROPIC;
|
---|
| 3310 | if(m_DevCaps.TextureFilterCaps & D3DPTFILTERCAPS_MAGFANISOTROPIC)
|
---|
| 3311 | m_MaxFilterMagStd = D3DTEXF_ANISOTROPIC;
|
---|
| 3312 |
|
---|
| 3313 | if(m_DevCaps.CubeTextureFilterCaps &
|
---|
| 3314 | D3DPTFILTERCAPS_MINFANISOTROPIC)
|
---|
| 3315 | m_MaxFilterMinCube = D3DTEXF_ANISOTROPIC;
|
---|
| 3316 | if(m_DevCaps.CubeTextureFilterCaps &
|
---|
| 3317 | D3DPTFILTERCAPS_MAGFANISOTROPIC)
|
---|
| 3318 | m_MaxFilterMagCube = D3DTEXF_ANISOTROPIC;
|
---|
| 3319 |
|
---|
| 3320 | if(m_DevCaps.VolumeTextureFilterCaps &
|
---|
| 3321 | D3DPTFILTERCAPS_MINFANISOTROPIC)
|
---|
| 3322 | m_MaxFilterMinVol = D3DTEXF_ANISOTROPIC;
|
---|
| 3323 | if(m_DevCaps.VolumeTextureFilterCaps &
|
---|
| 3324 | D3DPTFILTERCAPS_MAGFANISOTROPIC)
|
---|
| 3325 | m_MaxFilterMagVol = D3DTEXF_ANISOTROPIC;
|
---|
| 3326 | }
|
---|
| 3327 |
|
---|
| 3328 | m_MaxFilterMipStd = D3DTEXF_POINT;
|
---|
| 3329 | m_MaxFilterMipCube = D3DTEXF_POINT;
|
---|
| 3330 | m_MaxFilterMipVol = D3DTEXF_POINT;
|
---|
| 3331 | if(m_DevCaps.TextureFilterCaps & D3DPTFILTERCAPS_MIPFLINEAR)
|
---|
| 3332 | m_MaxFilterMipStd = D3DTEXF_LINEAR;
|
---|
| 3333 | if(m_DevCaps.CubeTextureFilterCaps & D3DPTFILTERCAPS_MIPFLINEAR)
|
---|
| 3334 | m_MaxFilterMipCube = D3DTEXF_LINEAR;
|
---|
| 3335 | if(m_DevCaps.VolumeTextureFilterCaps & D3DPTFILTERCAPS_MIPFLINEAR)
|
---|
| 3336 | m_MaxFilterMipVol = D3DTEXF_LINEAR;
|
---|
| 3337 | }
|
---|
| 3338 |
|
---|
| 3339 | void s3d_CDrvD3d9GfxEngCLOD::SetTexOpTransf(
|
---|
| 3340 | int Attr, D3DTEXTUREOP Op, D3DTEXTURETRANSFORMFLAGS TransfFlag)
|
---|
| 3341 | {
|
---|
| 3342 | if(!m_D3dDev)
|
---|
| 3343 | return;
|
---|
| 3344 |
|
---|
| 3345 | if(s3d_SysIsValidArrayIdx(Attr, m_MaxAttrCnt))
|
---|
| 3346 | {
|
---|
| 3347 | if(m_CurTexOpArray[Attr] != Op)
|
---|
| 3348 | {
|
---|
| 3349 | m_CurTexOpArray[Attr] = Op;
|
---|
| 3350 | S3D_DRV_D3D9_CHECK(
|
---|
| 3351 | &m_Env, s3d_CDrvD3d9StateUtil::SetTextureStageStateI(
|
---|
| 3352 | m_D3dDev, Attr, D3DTSS_COLOROP, Op));
|
---|
| 3353 | S3D_DRV_D3D9_CHECK(
|
---|
| 3354 | &m_Env, s3d_CDrvD3d9StateUtil::SetTextureStageStateI(
|
---|
| 3355 | m_D3dDev, Attr, D3DTSS_ALPHAOP, Op));
|
---|
| 3356 | }
|
---|
| 3357 | if(m_CurTexTransfFlagsArray[Attr] != TransfFlag)
|
---|
| 3358 | {
|
---|
| 3359 | m_CurTexTransfFlagsArray[Attr] = TransfFlag;
|
---|
| 3360 | S3D_DRV_D3D9_CHECK(
|
---|
| 3361 | &m_Env, s3d_CDrvD3d9StateUtil::SetTextureStageStateI(
|
---|
| 3362 | m_D3dDev, Attr,
|
---|
| 3363 | D3DTSS_TEXTURETRANSFORMFLAGS, TransfFlag));
|
---|
| 3364 | }
|
---|
| 3365 | }
|
---|
| 3366 | }
|
---|
| 3367 |
|
---|
| 3368 | void s3d_CDrvD3d9GfxEngCLOD::UpdateSampParam(
|
---|
| 3369 | s3d_CSysIntps Samp, const s3d_CDrvD3d9TexObjBase *Tex)
|
---|
| 3370 | {
|
---|
| 3371 | if(Samp < 0 || Samp >= m_MaxSampCnt)
|
---|
| 3372 | return;
|
---|
| 3373 | if(!Tex)
|
---|
| 3374 | return;
|
---|
| 3375 |
|
---|
| 3376 | D3DRESOURCETYPE TexType = D3DRTYPE_TEXTURE;
|
---|
| 3377 | if(Tex->m_BaseTex)
|
---|
| 3378 | TexType = Tex->m_BaseTex->GetType();
|
---|
| 3379 | s3d_CDrvD3d9SampParam *SampParam = &m_CurSampParamArray[Samp];
|
---|
| 3380 | int SampMode = m_SampModeArray[Samp];
|
---|
| 3381 |
|
---|
| 3382 | D3DTEXTUREADDRESS SampAddrX, SampAddrY, SampAddrZ;
|
---|
| 3383 | AddrOfSampMode(
|
---|
| 3384 | SampMode, SampAddrX, SampAddrY, SampAddrZ);
|
---|
| 3385 |
|
---|
| 3386 | if(SampParam->m_AddrX != SampAddrX)
|
---|
| 3387 | {
|
---|
| 3388 | SampParam->m_AddrX = SampAddrX;
|
---|
| 3389 | S3D_DRV_D3D9_CHECK(
|
---|
| 3390 | &m_Env, s3d_CDrvD3d9StateUtil::SetSamplerStateI(
|
---|
| 3391 | m_D3dDev, Samp, D3DSAMP_ADDRESSU, SampAddrX));
|
---|
| 3392 | }
|
---|
| 3393 | if(SampParam->m_AddrY != SampAddrY)
|
---|
| 3394 | {
|
---|
| 3395 | SampParam->m_AddrY = SampAddrY;
|
---|
| 3396 | S3D_DRV_D3D9_CHECK(
|
---|
| 3397 | &m_Env, s3d_CDrvD3d9StateUtil::SetSamplerStateI(
|
---|
| 3398 | m_D3dDev, Samp, D3DSAMP_ADDRESSV, SampAddrY));
|
---|
| 3399 | }
|
---|
| 3400 | if(TexType == D3DRTYPE_VOLUMETEXTURE
|
---|
| 3401 | && SampParam->m_AddrZ != SampAddrZ)
|
---|
| 3402 | {
|
---|
| 3403 | SampParam->m_AddrZ = SampAddrZ;
|
---|
| 3404 | S3D_DRV_D3D9_CHECK(
|
---|
| 3405 | &m_Env, s3d_CDrvD3d9StateUtil::SetSamplerStateI(
|
---|
| 3406 | m_D3dDev, Samp, D3DSAMP_ADDRESSW, SampAddrZ));
|
---|
| 3407 | }
|
---|
| 3408 |
|
---|
| 3409 | D3DTEXTUREFILTERTYPE FilterMin, FilterMag, FilterMip;
|
---|
| 3410 | FilterOfSampMode(
|
---|
| 3411 | SampMode, Tex, FilterMin, FilterMag, FilterMip);
|
---|
| 3412 |
|
---|
| 3413 | // Set first Mag, otherwise not working correctly (why?)...
|
---|
| 3414 | if(SampParam->m_FilterMag != FilterMag)
|
---|
| 3415 | {
|
---|
| 3416 | SampParam->m_FilterMag = FilterMag;
|
---|
| 3417 | S3D_DRV_D3D9_CHECK(
|
---|
| 3418 | &m_Env, s3d_CDrvD3d9StateUtil::SetSamplerStateI(
|
---|
| 3419 | m_D3dDev, Samp, D3DSAMP_MAGFILTER, FilterMag));
|
---|
| 3420 | }
|
---|
| 3421 | if(SampParam->m_FilterMin != FilterMin)
|
---|
| 3422 | {
|
---|
| 3423 | SampParam->m_FilterMin = FilterMin;
|
---|
| 3424 | S3D_DRV_D3D9_CHECK(
|
---|
| 3425 | &m_Env, s3d_CDrvD3d9StateUtil::SetSamplerStateI(
|
---|
| 3426 | m_D3dDev, Samp, D3DSAMP_MINFILTER, FilterMin));
|
---|
| 3427 | }
|
---|
| 3428 |
|
---|
| 3429 | if(SampParam->m_FilterMip != FilterMip)
|
---|
| 3430 | {
|
---|
| 3431 | SampParam->m_FilterMip = FilterMip;
|
---|
| 3432 | S3D_DRV_D3D9_CHECK(
|
---|
| 3433 | &m_Env, s3d_CDrvD3d9StateUtil::SetSamplerStateI(
|
---|
| 3434 | m_D3dDev, Samp, D3DSAMP_MIPFILTER, FilterMip));
|
---|
| 3435 | }
|
---|
| 3436 |
|
---|
| 3437 | BOOL SRGBTex = BOOL(Tex->m_TexFmt.m_SRGBRead);
|
---|
| 3438 | if(SampParam->m_SRGBTex != SRGBTex)
|
---|
| 3439 | {
|
---|
| 3440 | SampParam->m_SRGBTex = SRGBTex;
|
---|
| 3441 | S3D_DRV_D3D9_CHECK(
|
---|
| 3442 | &m_Env, s3d_CDrvD3d9StateUtil::SetSamplerStateI(
|
---|
| 3443 | m_D3dDev, Samp, D3DSAMP_SRGBTEXTURE, SRGBTex));
|
---|
| 3444 | }
|
---|
| 3445 | }
|
---|
| 3446 |
|
---|
| 3447 | void s3d_CDrvD3d9GfxEngCLOD::AddrOfSampMode(
|
---|
| 3448 | int SampMode, D3DTEXTUREADDRESS &AddrX,
|
---|
| 3449 | D3DTEXTUREADDRESS &AddrY, D3DTEXTUREADDRESS &AddrZ)
|
---|
| 3450 | {
|
---|
| 3451 | AddrX = D3DTADDRESS_WRAP;
|
---|
| 3452 | if(SampMode & s3d_CDrvGfxEng::SampMode_ClampX)
|
---|
| 3453 | AddrX = D3DTADDRESS_CLAMP;
|
---|
| 3454 | else if(SampMode & s3d_CDrvGfxEng::SampMode_MirrorX)
|
---|
| 3455 | AddrX = D3DTADDRESS_MIRROR;
|
---|
| 3456 |
|
---|
| 3457 | AddrY = D3DTADDRESS_WRAP;
|
---|
| 3458 | if(SampMode & s3d_CDrvGfxEng::SampMode_ClampY)
|
---|
| 3459 | AddrY = D3DTADDRESS_CLAMP;
|
---|
| 3460 | else if(SampMode & s3d_CDrvGfxEng::SampMode_MirrorY)
|
---|
| 3461 | AddrY = D3DTADDRESS_MIRROR;
|
---|
| 3462 |
|
---|
| 3463 | AddrZ = D3DTADDRESS_WRAP;
|
---|
| 3464 | if(SampMode & s3d_CDrvGfxEng::SampMode_ClampZ)
|
---|
| 3465 | AddrZ = D3DTADDRESS_CLAMP;
|
---|
| 3466 | else if(SampMode & s3d_CDrvGfxEng::SampMode_MirrorZ)
|
---|
| 3467 | AddrZ = D3DTADDRESS_MIRROR;
|
---|
| 3468 | }
|
---|
| 3469 |
|
---|
| 3470 | void s3d_CDrvD3d9GfxEngCLOD::FilterOfSampMode(
|
---|
| 3471 | int SampMode, const s3d_CDrvD3d9TexObjBase *Tex,
|
---|
| 3472 | D3DTEXTUREFILTERTYPE &FilterMin, D3DTEXTUREFILTERTYPE &FilterMag,
|
---|
| 3473 | D3DTEXTUREFILTERTYPE &FilterMip)
|
---|
| 3474 | {
|
---|
| 3475 | FilterMin = D3DTEXF_POINT;
|
---|
| 3476 | FilterMag = D3DTEXF_POINT;
|
---|
| 3477 | FilterMip = D3DTEXF_NONE;
|
---|
| 3478 |
|
---|
| 3479 | bool CanFilter = Tex->m_TexFmt.m_CanFilter;
|
---|
| 3480 | int TexProp = Tex->m_Prop;
|
---|
| 3481 | if((SampMode & s3d_CDrvGfxEng::SampMode_Filter) != 0 && CanFilter)
|
---|
| 3482 | {
|
---|
| 3483 | if((TexProp & s3d_CDrvGfxEng::TexProp_Cube) != 0)
|
---|
| 3484 | {
|
---|
| 3485 | FilterMin = m_MaxFilterMinCube;
|
---|
| 3486 | FilterMag = m_MaxFilterMagCube;
|
---|
| 3487 | }
|
---|
| 3488 | else if((TexProp & s3d_CDrvGfxEng::TexProp_Volume) != 0)
|
---|
| 3489 | {
|
---|
| 3490 | FilterMin = m_MaxFilterMinVol;
|
---|
| 3491 | FilterMag = m_MaxFilterMagVol;
|
---|
| 3492 | }
|
---|
| 3493 | else
|
---|
| 3494 | {
|
---|
| 3495 | FilterMin = m_MaxFilterMinStd;
|
---|
| 3496 | FilterMag = m_MaxFilterMagStd;
|
---|
| 3497 | }
|
---|
| 3498 | }
|
---|
| 3499 |
|
---|
| 3500 | if((TexProp & s3d_CDrvGfxEng::TexProp_Mipmap) != 0)
|
---|
| 3501 | {
|
---|
| 3502 | FilterMip = D3DTEXF_POINT;
|
---|
| 3503 | if(CanFilter)
|
---|
| 3504 | {
|
---|
| 3505 | if((TexProp & s3d_CDrvGfxEng::TexProp_Cube) != 0)
|
---|
| 3506 | FilterMip = m_MaxFilterMipCube;
|
---|
| 3507 | else if((TexProp & s3d_CDrvGfxEng::TexProp_Volume) != 0)
|
---|
| 3508 | FilterMip = m_MaxFilterMipVol;
|
---|
| 3509 | else
|
---|
| 3510 | FilterMip = m_MaxFilterMipStd;
|
---|
| 3511 | }
|
---|
| 3512 | }
|
---|
| 3513 | }
|
---|
| 3514 |
|
---|
| 3515 | ///////////////////////////////////////////////////////////////////////////////
|
---|
| 3516 |
|
---|
| 3517 | void s3d_CDrvD3d9GfxEngCLOD::Clear(
|
---|
| 3518 | s3d_CDrvGfxClearParam_cr ClearParam)
|
---|
| 3519 | {
|
---|
| 3520 | if(!ClearParam.m_MustColorAlpha
|
---|
| 3521 | && !ClearParam.m_MustDepth
|
---|
| 3522 | && !ClearParam.m_MustStencil)
|
---|
| 3523 | return;
|
---|
| 3524 |
|
---|
| 3525 | if(!m_D3dDev)
|
---|
| 3526 | return;
|
---|
| 3527 |
|
---|
| 3528 | SetViewRect(1);
|
---|
| 3529 | SetViewDepthRange(0, 1);
|
---|
| 3530 | SetDepthWrite(true);
|
---|
| 3531 | SetBlendMode(
|
---|
| 3532 | BlendFac_One, BlendFac_Zero, BlendOp_SrcPlusDest,
|
---|
| 3533 | BlendFac_One, BlendFac_Zero, BlendOp_SrcPlusDest);
|
---|
| 3534 | SetStencilMode(
|
---|
| 3535 | 0, 0, TestMode_Always, TestMode_Always,
|
---|
| 3536 | -1,
|
---|
| 3537 | StencilOp_Keep, StencilOp_Keep, StencilOp_Keep,
|
---|
| 3538 | StencilOp_Keep, StencilOp_Keep, StencilOp_Keep);
|
---|
| 3539 |
|
---|
| 3540 | m_StateMgr.Apply(m_State);
|
---|
| 3541 |
|
---|
| 3542 | D3DCOLOR D3dColor = S3D_DRV_D3D9_UTIL_COLORVALUE(
|
---|
| 3543 | ClearParam.m_ColorAlpha.m_x,
|
---|
| 3544 | ClearParam.m_ColorAlpha.m_y,
|
---|
| 3545 | ClearParam.m_ColorAlpha.m_z, 1);
|
---|
| 3546 |
|
---|
| 3547 | /*
|
---|
| 3548 | if(m_DestCnt)
|
---|
| 3549 | D3dColor = rand() * WORD(-1);
|
---|
| 3550 | */
|
---|
| 3551 |
|
---|
| 3552 | DWORD D3dFlags;
|
---|
| 3553 | D3dFlags = D3DCLEAR_TARGET;
|
---|
| 3554 | if(ClearParam.m_MustDepth || ClearParam.m_MustStencil)
|
---|
| 3555 | {
|
---|
| 3556 | D3dFlags |= D3DCLEAR_ZBUFFER;
|
---|
| 3557 | if(m_BufStencilBits > 0)
|
---|
| 3558 | D3dFlags |= D3DCLEAR_STENCIL;
|
---|
| 3559 | }
|
---|
| 3560 | int nRect = 1;
|
---|
| 3561 | if(m_BufWidth <= 0 || m_BufHeight <= 0)
|
---|
| 3562 | nRect = 0;
|
---|
| 3563 | D3DRECT Rect = {0, 0, m_BufWidth, m_BufHeight};
|
---|
| 3564 | S3D_DRV_D3D9_CHECK(
|
---|
| 3565 | &m_Env, m_D3dDev->Clear(
|
---|
| 3566 | nRect, &Rect, D3dFlags, D3dColor,
|
---|
| 3567 | ClearParam.m_Depth, ClearParam.m_Stencil));
|
---|
| 3568 | }
|
---|
| 3569 |
|
---|
| 3570 | ///////////////////////////////////////////////////////////////////////////////
|
---|
| 3571 |
|
---|
| 3572 | void s3d_CDrvD3d9GfxEngCLOD::SelectBuffers(
|
---|
| 3573 | s3d_CDrvD3d9VertBufObj *VertBufObj, s3d_CDrvD3d9IdxBufObj *IdxBufObj)
|
---|
| 3574 | {
|
---|
| 3575 | if(!m_D3dDev)
|
---|
| 3576 | return;
|
---|
| 3577 | if(!VertBufObj)
|
---|
| 3578 | return;
|
---|
| 3579 | if(!IdxBufObj)
|
---|
| 3580 | return;
|
---|
| 3581 | if(!m_BufMgr)
|
---|
| 3582 | return;
|
---|
| 3583 |
|
---|
| 3584 | if(m_CurVertBufObj != VertBufObj)
|
---|
| 3585 | {
|
---|
| 3586 | m_CurVertBufObj = VertBufObj;
|
---|
| 3587 | UINT StreamIdx = 0;
|
---|
| 3588 | UINT Offset = 0;
|
---|
| 3589 | UINT Stride = UINT(VertBufObj->m_VertSize);
|
---|
| 3590 | S3D_DRV_D3D9_CHECK(
|
---|
| 3591 | &m_Env, m_D3dDev->SetStreamSource(
|
---|
| 3592 | StreamIdx, VertBufObj->m_VertBuf, Offset, Stride));
|
---|
| 3593 | }
|
---|
| 3594 | if(m_CurVertDecl != VertBufObj->m_VertDecl)
|
---|
| 3595 | {
|
---|
| 3596 | m_CurVertDecl = VertBufObj->m_VertDecl;
|
---|
| 3597 | S3D_DRV_D3D9_CHECK(
|
---|
| 3598 | &m_Env, m_D3dDev->SetVertexDeclaration(m_CurVertDecl));
|
---|
| 3599 | }
|
---|
| 3600 |
|
---|
| 3601 | if(!m_D3dParam->m_NoDummyBoneVertexBuf)
|
---|
| 3602 | {
|
---|
| 3603 | int VertBufFmtDecl = VertBufObj->m_VertBufFmtDecl;
|
---|
| 3604 | if((VertBufFmtDecl & s3d_CDrvD3d9VertBufDesc::Decl_DummyBoneWgh)
|
---|
| 3605 | || (VertBufFmtDecl
|
---|
| 3606 | & s3d_CDrvD3d9VertBufDesc::Decl_DummyBoneSubscr))
|
---|
| 3607 | {
|
---|
| 3608 | if(m_D3dParam->m_PixEnabled)
|
---|
| 3609 | {
|
---|
| 3610 | s3d_CDrvD3d9PixEvent::SetMarker(
|
---|
| 3611 | "*** Using DummyBoneWghIdx ***",
|
---|
| 3612 | S3D_DRV_D3D9_PIX_STD_COLOR);
|
---|
| 3613 | }
|
---|
| 3614 |
|
---|
| 3615 | LPDIRECT3DVERTEXBUFFER9 VertBuf
|
---|
| 3616 | = m_BufMgr->GetVertBufDummyBlendWghIdx();
|
---|
| 3617 | if(m_CurVertBufDummyBlendWghIdx != VertBuf)
|
---|
| 3618 | {
|
---|
| 3619 | m_CurVertBufDummyBlendWghIdx = VertBuf;
|
---|
| 3620 | UINT StreamIdx = S3D_DRV_D3D9_DUMMY_BLENDWGHIDX_STREAM;
|
---|
| 3621 | UINT Offset = 0;
|
---|
| 3622 | UINT Stride = 0;
|
---|
| 3623 | S3D_DRV_D3D9_CHECK(
|
---|
| 3624 | &m_Env, m_D3dDev->SetStreamSource(
|
---|
| 3625 | StreamIdx, m_CurVertBufDummyBlendWghIdx,
|
---|
| 3626 | Offset, Stride));
|
---|
| 3627 | }
|
---|
| 3628 | }
|
---|
| 3629 | else if(m_CurVertBufDummyBlendWghIdx)
|
---|
| 3630 | {
|
---|
| 3631 | m_CurVertBufDummyBlendWghIdx = 0;
|
---|
| 3632 | UINT StreamIdx = S3D_DRV_D3D9_DUMMY_BLENDWGHIDX_STREAM;
|
---|
| 3633 | UINT Offset = 0;
|
---|
| 3634 | UINT Stride = 0;
|
---|
| 3635 | S3D_DRV_D3D9_CHECK(
|
---|
| 3636 | &m_Env, m_D3dDev->SetStreamSource(
|
---|
| 3637 | StreamIdx, 0, Offset, Stride));
|
---|
| 3638 | }
|
---|
| 3639 | }
|
---|
| 3640 |
|
---|
| 3641 | if(m_CurIdxBufObj != IdxBufObj)
|
---|
| 3642 | {
|
---|
| 3643 | m_CurIdxBufObj = IdxBufObj;
|
---|
| 3644 | S3D_DRV_D3D9_CHECK(
|
---|
| 3645 | &m_Env, m_D3dDev->SetIndices(IdxBufObj->m_IdxBuf));
|
---|
| 3646 | }
|
---|
| 3647 | }
|
---|
| 3648 |
|
---|
| 3649 | void s3d_CDrvD3d9GfxEngCLOD::SelectProg(
|
---|
| 3650 | const s3d_CSysChar *Info, s3d_CDrvGfxProg *Prog,
|
---|
| 3651 | const s3d_CSysChar *BufInfo, const s3d_CSysChar *BufDesc,
|
---|
| 3652 | const s3d_CDrvD3d9VertDecl &VertDecl,
|
---|
| 3653 | s3d_CDrvGfxParam_cr GfxParam)
|
---|
| 3654 | {
|
---|
| 3655 | s3d_CDrvD3d9Prog *ProgImpl
|
---|
| 3656 | = s3d_UtilRecogCastSilent<s3d_CDrvD3d9Prog>(Prog);
|
---|
| 3657 |
|
---|
| 3658 | m_ProgMgr->SelectProg(
|
---|
| 3659 | Info, ProgImpl,
|
---|
| 3660 | BufInfo, BufDesc, VertDecl, GfxParam,
|
---|
| 3661 | m_ParamBlk, m_ParamStateProg);
|
---|
| 3662 | }
|
---|
| 3663 |
|
---|
| 3664 | void s3d_CDrvD3d9GfxEngCLOD::BeginDraw(
|
---|
| 3665 | const s3d_CSysChar *Info, int VertBufFmtDecl, bool UseFFP)
|
---|
| 3666 | {
|
---|
| 3667 | m_StateMgr.Apply(m_State);
|
---|
| 3668 |
|
---|
| 3669 | if(m_MatProjDirty)
|
---|
| 3670 | {
|
---|
| 3671 | m_MatProjDirty = false;
|
---|
| 3672 | m_ParamStateProg.m_DirtyMask
|
---|
| 3673 | |= s3d_CDrvD3d9ParamBlkState::Dirty_MatProj;
|
---|
| 3674 | m_ParamStateFFP.m_DirtyMask
|
---|
| 3675 | |= s3d_CDrvD3d9ParamBlkState::Dirty_MatProj;
|
---|
| 3676 |
|
---|
| 3677 | // Adjust for texel->pixel mapping
|
---|
| 3678 | LPD3DXMATRIXA16 EffMatProj = &m_ParamBlk.m_MatProj;
|
---|
| 3679 | *EffMatProj = m_MatProj;
|
---|
| 3680 | EffMatProj->_11 += m_CurProjOffsX * EffMatProj->_41;
|
---|
| 3681 | EffMatProj->_12 += m_CurProjOffsX * EffMatProj->_42;
|
---|
| 3682 | EffMatProj->_13 += m_CurProjOffsX * EffMatProj->_43;
|
---|
| 3683 | EffMatProj->_14 += m_CurProjOffsX * EffMatProj->_44;
|
---|
| 3684 | EffMatProj->_21 += m_CurProjOffsY * EffMatProj->_41;
|
---|
| 3685 | EffMatProj->_22 += m_CurProjOffsY * EffMatProj->_42;
|
---|
| 3686 | EffMatProj->_23 += m_CurProjOffsY * EffMatProj->_43;
|
---|
| 3687 | EffMatProj->_24 += m_CurProjOffsY * EffMatProj->_44;
|
---|
| 3688 | }
|
---|
| 3689 |
|
---|
| 3690 | if(UseFFP)
|
---|
| 3691 | BeginDrawFFP(Info, VertBufFmtDecl);
|
---|
| 3692 | else
|
---|
| 3693 | BeginDrawProg(Info, VertBufFmtDecl);
|
---|
| 3694 | }
|
---|
| 3695 |
|
---|
| 3696 | void s3d_CDrvD3d9GfxEngCLOD::BeginDrawFFP(
|
---|
| 3697 | const s3d_CSysChar *Info, int VertBufFmtDecl)
|
---|
| 3698 | {
|
---|
| 3699 | if(!m_D3dDev)
|
---|
| 3700 | return;
|
---|
| 3701 |
|
---|
| 3702 | if(m_ParamStateFFP.m_DirtyMask
|
---|
| 3703 | & s3d_CDrvD3d9ParamBlkState::Dirty_MatProj)
|
---|
| 3704 | {
|
---|
| 3705 | D3DXMATRIXA16 Temp;
|
---|
| 3706 | D3DXMatrixTranspose(&Temp, &m_ParamBlk.m_MatProj);
|
---|
| 3707 | S3D_DRV_D3D9_CHECK(
|
---|
| 3708 | &m_Env, m_D3dDev->SetTransform(D3DTS_PROJECTION, &Temp));
|
---|
| 3709 | }
|
---|
| 3710 |
|
---|
| 3711 | if(m_ParamStateFFP.m_DirtyMask
|
---|
| 3712 | & s3d_CDrvD3d9ParamBlkState::Dirty_MatView)
|
---|
| 3713 | {
|
---|
| 3714 | D3DXMATRIXA16 Temp;
|
---|
| 3715 | D3DXMatrixTranspose(&Temp, &m_ParamBlk.m_MatView);
|
---|
| 3716 | S3D_DRV_D3D9_CHECK(
|
---|
| 3717 | &m_Env, m_D3dDev->SetTransform(D3DTS_WORLD, &Temp));
|
---|
| 3718 | }
|
---|
| 3719 |
|
---|
| 3720 | if((m_ParamStateFFP.m_DirtyMask
|
---|
| 3721 | & s3d_CDrvD3d9ParamBlkState::Dirty_Light)
|
---|
| 3722 | || !m_PrevUsedFFP)
|
---|
| 3723 | {
|
---|
| 3724 | const D3DLIGHT9 *Light = m_ParamBlk.m_LightArray;
|
---|
| 3725 | s3d_CSysIntps NewLightCnt = m_WantLightCnt;
|
---|
| 3726 | S3D_SYS_ASSERT(NewLightCnt >= 0);
|
---|
| 3727 | s3d_CSysIntps iLight;
|
---|
| 3728 | for(iLight = 0; iLight < NewLightCnt; iLight++)
|
---|
| 3729 | {
|
---|
| 3730 | // Light parameters have changed.
|
---|
| 3731 | if(m_LightDirtyArray[iLight])
|
---|
| 3732 | {
|
---|
| 3733 | m_LightDirtyArray[iLight] = false;
|
---|
| 3734 | S3D_DRV_D3D9_CHECK(
|
---|
| 3735 | &m_Env, m_D3dDev->SetLight(DWORD(iLight), Light));
|
---|
| 3736 | }
|
---|
| 3737 | // Enabled light if its currently disabled.
|
---|
| 3738 | if(!m_LightEnabledArray[iLight])
|
---|
| 3739 | {
|
---|
| 3740 | m_LightEnabledArray[iLight] = true;
|
---|
| 3741 | S3D_DRV_D3D9_CHECK(
|
---|
| 3742 | &m_Env, m_D3dDev->LightEnable(DWORD(iLight), TRUE));
|
---|
| 3743 | }
|
---|
| 3744 | Light++;
|
---|
| 3745 | }
|
---|
| 3746 |
|
---|
| 3747 | // Disable previous lights if necessary.
|
---|
| 3748 | for(iLight = NewLightCnt; iLight < m_ParamBlk.m_CurLightCnt;
|
---|
| 3749 | iLight++)
|
---|
| 3750 | {
|
---|
| 3751 | if(m_LightEnabledArray[iLight])
|
---|
| 3752 | {
|
---|
| 3753 | m_LightEnabledArray[iLight] = false;
|
---|
| 3754 | S3D_DRV_D3D9_CHECK(
|
---|
| 3755 | &m_Env, m_D3dDev->LightEnable(DWORD(iLight), FALSE));
|
---|
| 3756 | }
|
---|
| 3757 | }
|
---|
| 3758 |
|
---|
| 3759 | EnabledLighting(m_WantLighting);
|
---|
| 3760 | m_ParamBlk.m_CurLightCnt = NewLightCnt;
|
---|
| 3761 | }
|
---|
| 3762 |
|
---|
| 3763 | // On pipeline switch set m_SampMaxWantCnt to m_SampMaxUsedCnt so we
|
---|
| 3764 | // can update tex transformflags.
|
---|
| 3765 | // If is m_SampMaxWantCnt > 0 set it to m_SampMaxUsedCnt as well, so we
|
---|
| 3766 | // can calcualte new m_SampMaxUsedCnt;
|
---|
| 3767 | if(m_SampMaxWantCnt > 0 || !m_PrevUsedFFP)
|
---|
| 3768 | s3d_SysSetToMax(m_SampMaxWantCnt, m_ParamBlk.m_SampMaxUsedCnt);
|
---|
| 3769 |
|
---|
| 3770 | s3d_CSysIntps SampUseCnt = 0;
|
---|
| 3771 | s3d_CSysIntps iSamp;
|
---|
| 3772 | for(iSamp = 0; iSamp < m_SampMaxWantCnt; iSamp++)
|
---|
| 3773 | {
|
---|
| 3774 | s3d_CDrvD3d9TexObjBase *Tex = m_WantSampTexArray[iSamp];
|
---|
| 3775 | LPDIRECT3DBASETEXTURE9 BaseTex = 0;
|
---|
| 3776 |
|
---|
| 3777 | if(m_ParamBlk.m_SampTexArray[iSamp] != Tex)
|
---|
| 3778 | {
|
---|
| 3779 | m_ParamBlk.m_SampTexArray[iSamp] = Tex;
|
---|
| 3780 | if(Tex)
|
---|
| 3781 | BaseTex = Tex->m_BaseTex;
|
---|
| 3782 |
|
---|
| 3783 | S3D_DRV_D3D9_CHECK(
|
---|
| 3784 | &m_Env, m_D3dDev->SetTexture(iSamp, BaseTex));
|
---|
| 3785 | }
|
---|
| 3786 |
|
---|
| 3787 | if(Tex)
|
---|
| 3788 | {
|
---|
| 3789 | s3d_SysSetToMax(SampUseCnt, iSamp + 1);
|
---|
| 3790 | // In FFP, only support 2d texture coordinates:
|
---|
| 3791 | SetTexOpTransf(iSamp, D3DTOP_MODULATE, D3DTTFF_COUNT2);
|
---|
| 3792 | UpdateSampParam(iSamp, Tex);
|
---|
| 3793 | }
|
---|
| 3794 | else
|
---|
| 3795 | SetTexOpTransf(iSamp, D3DTOP_DISABLE, D3DTTFF_DISABLE);
|
---|
| 3796 | }
|
---|
| 3797 |
|
---|
| 3798 | if(m_SampMaxWantCnt > 0)
|
---|
| 3799 | {
|
---|
| 3800 | m_ParamBlk.m_SampMaxUsedCnt = SampUseCnt;
|
---|
| 3801 | m_SampMaxWantCnt = 0;
|
---|
| 3802 | }
|
---|
| 3803 |
|
---|
| 3804 | for(iSamp = 0; iSamp < m_ParamBlk.m_SampMaxUsedCnt; iSamp++)
|
---|
| 3805 | {
|
---|
| 3806 | s3d_CDrvD3d9TexObjBase *Tex = m_ParamBlk.m_SampTexArray[iSamp];
|
---|
| 3807 | if(Tex)
|
---|
| 3808 | Tex->UpdateToFrm(m_FrmIdx);
|
---|
| 3809 | }
|
---|
| 3810 |
|
---|
| 3811 | if(m_ParamStateFFP.m_DirtyMask
|
---|
| 3812 | & s3d_CDrvD3d9ParamBlkState::Dirty_MatGen)
|
---|
| 3813 | {
|
---|
| 3814 | int nAttr = s3d_SysMin(m_ParamBlk.m_SampMaxUsedCnt, m_MaxAttrCnt);
|
---|
| 3815 | for(int iAttr = 0; iAttr < nAttr; iAttr++)
|
---|
| 3816 | {
|
---|
| 3817 | LPD3DXMATRIXA16 AttrMat = &m_ParamBlk.m_MatGenArray[iAttr];
|
---|
| 3818 | D3DXMATRIXA16 Temp;
|
---|
| 3819 | if(!D3DXMatrixIsIdentity(AttrMat))
|
---|
| 3820 | {
|
---|
| 3821 | D3DXMatrixTranspose(&Temp, AttrMat);
|
---|
| 3822 | AttrMat = &Temp;
|
---|
| 3823 | }
|
---|
| 3824 | S3D_DRV_D3D9_CHECK(
|
---|
| 3825 | &m_Env, m_D3dDev->SetTransform(
|
---|
| 3826 | D3DTRANSFORMSTATETYPE(
|
---|
| 3827 | iAttr + D3DTS_TEXTURE0), AttrMat));
|
---|
| 3828 | }
|
---|
| 3829 | }
|
---|
| 3830 |
|
---|
| 3831 | // Const color emulation if vertex has no color info
|
---|
| 3832 | if(!m_WantLighting
|
---|
| 3833 | && (VertBufFmtDecl & s3d_CDrvD3d9VertBufDesc::Decl_ColorAlpha) == 0)
|
---|
| 3834 | {
|
---|
| 3835 | m_ParamBlk.m_UseConstColorAlpha = true;
|
---|
| 3836 |
|
---|
| 3837 | D3DMATERIAL9 Mtl;
|
---|
| 3838 | Mtl.Ambient = m_ParamBlk.m_ColorAlphaVal;
|
---|
| 3839 | Mtl.Diffuse = m_ParamBlk.m_ColorAlphaVal;
|
---|
| 3840 | Mtl.Specular = m_ParamBlk.m_ColorAlphaVal;
|
---|
| 3841 | Mtl.Emissive = m_ParamBlk.m_ColorAlphaVal;
|
---|
| 3842 | Mtl.Power = 0.f;
|
---|
| 3843 | S3D_DRV_D3D9_CHECK(
|
---|
| 3844 | &m_Env, m_D3dDev->SetMaterial(&Mtl));
|
---|
| 3845 | EnabledLighting(true);
|
---|
| 3846 | }
|
---|
| 3847 | else if(m_ParamStateFFP.m_DirtyMask
|
---|
| 3848 | & s3d_CDrvD3d9ParamBlkState::Dirty_Mtl)
|
---|
| 3849 | {
|
---|
| 3850 | S3D_DRV_D3D9_CHECK(
|
---|
| 3851 | &m_Env, m_D3dDev->SetMaterial(&m_ParamBlk.m_Mtl));
|
---|
| 3852 | }
|
---|
| 3853 |
|
---|
| 3854 | m_ParamStateFFP.Done();
|
---|
| 3855 | }
|
---|
| 3856 |
|
---|
| 3857 | void s3d_CDrvD3d9GfxEngCLOD::EndDrawFFP(
|
---|
| 3858 | const s3d_CSysChar *Info)
|
---|
| 3859 | {
|
---|
| 3860 | if(m_ParamBlk.m_UseConstColorAlpha)
|
---|
| 3861 | {
|
---|
| 3862 | EnabledLighting(false);
|
---|
| 3863 | m_ParamBlk.m_UseConstColorAlpha = false;
|
---|
| 3864 | m_ParamStateFFP.m_DirtyMask |= s3d_CDrvD3d9ParamBlkState::Dirty_Mtl;
|
---|
| 3865 | }
|
---|
| 3866 | m_PrevUsedFFP = true;
|
---|
| 3867 | }
|
---|
| 3868 |
|
---|
| 3869 | void s3d_CDrvD3d9GfxEngCLOD::BeginDrawProg(
|
---|
| 3870 | const s3d_CSysChar *Info, int VertBufFmtDecl)
|
---|
| 3871 | {
|
---|
| 3872 | if(!m_D3dDev)
|
---|
| 3873 | return;
|
---|
| 3874 |
|
---|
| 3875 | // On pipeline switch set m_SampMaxWantCnt to m_SampMaxUsedCnt so we
|
---|
| 3876 | // can update tex transformflags.
|
---|
| 3877 | // If is m_SampMaxWantCnt > 0 set it to m_SampMaxUsedCnt as well, so we
|
---|
| 3878 | // can calcualte new m_SampMaxUsedCnt;
|
---|
| 3879 | if(m_SampMaxWantCnt > 0 || m_PrevUsedFFP)
|
---|
| 3880 | s3d_SysSetToMax(m_SampMaxWantCnt, m_ParamBlk.m_SampMaxUsedCnt);
|
---|
| 3881 |
|
---|
| 3882 | s3d_CSysIntps SampUseCnt = 0;
|
---|
| 3883 | s3d_CSysIntps iSamp;
|
---|
| 3884 | for(iSamp = 0; iSamp < m_SampMaxWantCnt; iSamp++)
|
---|
| 3885 | {
|
---|
| 3886 | s3d_CDrvD3d9TexObjBase *Tex = m_WantSampTexArray[iSamp];
|
---|
| 3887 | LPDIRECT3DBASETEXTURE9 BaseTex = 0;
|
---|
| 3888 |
|
---|
| 3889 | if(m_ParamBlk.m_SampTexArray[iSamp] != Tex)
|
---|
| 3890 | {
|
---|
| 3891 | m_ParamBlk.m_SampTexArray[iSamp] = Tex;
|
---|
| 3892 | if(Tex)
|
---|
| 3893 | BaseTex = Tex->m_BaseTex;
|
---|
| 3894 |
|
---|
| 3895 | S3D_DRV_D3D9_CHECK(
|
---|
| 3896 | &m_Env, m_D3dDev->SetTexture(iSamp, BaseTex));
|
---|
| 3897 | }
|
---|
| 3898 |
|
---|
| 3899 | if(Tex)
|
---|
| 3900 | {
|
---|
| 3901 | s3d_SysSetToMax(SampUseCnt, iSamp + 1);
|
---|
| 3902 | UpdateSampParam(iSamp, Tex);
|
---|
| 3903 | }
|
---|
| 3904 |
|
---|
| 3905 | SetTexOpTransf(iSamp, D3DTOP_DISABLE, D3DTTFF_DISABLE);
|
---|
| 3906 | }
|
---|
| 3907 |
|
---|
| 3908 | if(m_SampMaxWantCnt > 0)
|
---|
| 3909 | {
|
---|
| 3910 | m_ParamBlk.m_SampMaxUsedCnt = SampUseCnt;
|
---|
| 3911 | m_SampMaxWantCnt = 0;
|
---|
| 3912 | }
|
---|
| 3913 |
|
---|
| 3914 | for(iSamp = 0; iSamp < m_ParamBlk.m_SampMaxUsedCnt; iSamp++)
|
---|
| 3915 | {
|
---|
| 3916 | s3d_CDrvD3d9TexObjBase *Tex = m_ParamBlk.m_SampTexArray[iSamp];
|
---|
| 3917 | if(Tex)
|
---|
| 3918 | Tex->UpdateToFrm(m_FrmIdx);
|
---|
| 3919 | }
|
---|
| 3920 |
|
---|
| 3921 | // Const color emulation if vertex has no color info
|
---|
| 3922 | if(!m_WantLighting
|
---|
| 3923 | && (VertBufFmtDecl & s3d_CDrvD3d9VertBufDesc::Decl_ColorAlpha) == 0)
|
---|
| 3924 | {
|
---|
| 3925 | m_ParamBlk.m_UseConstColorAlpha = true;
|
---|
| 3926 | }
|
---|
| 3927 |
|
---|
| 3928 | m_ParamBlk.m_CurLightCnt = m_WantLightCnt;
|
---|
| 3929 | if(m_LightingEnabled)
|
---|
| 3930 | {
|
---|
| 3931 | // Disable lighting for prog pipeline.
|
---|
| 3932 | EnabledLighting(false);
|
---|
| 3933 | m_ParamStateFFP.m_DirtyMask
|
---|
| 3934 | |= s3d_CDrvD3d9ParamBlkState::Dirty_Mtl;
|
---|
| 3935 | }
|
---|
| 3936 | }
|
---|
| 3937 |
|
---|
| 3938 | void s3d_CDrvD3d9GfxEngCLOD::EndDrawProg(
|
---|
| 3939 | const s3d_CSysChar *Info)
|
---|
| 3940 | {
|
---|
| 3941 | if(m_ParamBlk.m_UseConstColorAlpha)
|
---|
| 3942 | {
|
---|
| 3943 | m_ParamBlk.m_UseConstColorAlpha = false;
|
---|
| 3944 | m_ParamStateProg.m_DirtyMask
|
---|
| 3945 | |= s3d_CDrvD3d9ParamBlkState::Dirty_Mtl;
|
---|
| 3946 | }
|
---|
| 3947 | m_PrevUsedFFP = false;
|
---|
| 3948 | }
|
---|
| 3949 |
|
---|
| 3950 | void s3d_CDrvD3d9GfxEngCLOD::DrawIndexedBatchPacket(
|
---|
| 3951 | D3DPRIMITIVETYPE D3dPrim,
|
---|
| 3952 | s3d_CSysIntps PacketSubCnt, s3d_CDrvD3d9Packet *PacketSubArray,
|
---|
| 3953 | s3d_CSysIntps VertexSubBase, s3d_CSysIntps IndexSubBase,
|
---|
| 3954 | s3d_CSysIntps BoneIdxSubBase,
|
---|
| 3955 | s3d_CSysIntps BoneIdxCnt, const s3d_CSysInt32u *BoneIdxData,
|
---|
| 3956 | bool TrackDummyBlendTransf)
|
---|
| 3957 | {
|
---|
| 3958 | s3d_CDrvD3d9PixEvent PixEvent;
|
---|
| 3959 | if(m_D3dParam->m_PixEnabled)
|
---|
| 3960 | PixEvent.Assign("DrawIndexedBatchPacket", S3D_DRV_D3D9_PIX_STD_COLOR);
|
---|
| 3961 |
|
---|
| 3962 | if(!m_D3dDev)
|
---|
| 3963 | return;
|
---|
| 3964 |
|
---|
| 3965 | if(!BoneIdxData && TrackDummyBlendTransf)
|
---|
| 3966 | {
|
---|
| 3967 | s3d_CSysInt32u BoneIdxData[4];
|
---|
| 3968 | BoneIdxData[0] = 0;
|
---|
| 3969 | BoneIdxData[1] = 0;
|
---|
| 3970 | BoneIdxData[2] = 0;
|
---|
| 3971 | BoneIdxData[3] = 0;
|
---|
| 3972 | m_ProgMgr->TrackTransfBone(
|
---|
| 3973 | S3D_SYS_ARRAYCNTS(BoneIdxData), BoneIdxData,
|
---|
| 3974 | 1, &m_ParamBlk.m_MatView);
|
---|
| 3975 | }
|
---|
| 3976 |
|
---|
| 3977 | s3d_CDrvD3d9Packet *CurPacket = PacketSubArray;
|
---|
| 3978 | const s3d_CSysInt32u *CurBoneIdxData = 0;
|
---|
| 3979 | if(BoneIdxData)
|
---|
| 3980 | CurBoneIdxData = BoneIdxData + BoneIdxSubBase;
|
---|
| 3981 | s3d_CSysIntps CurIndexSubBase = IndexSubBase;
|
---|
| 3982 | s3d_CSysIntps CurVertexSubBase = VertexSubBase;
|
---|
| 3983 |
|
---|
| 3984 | const s3d_CSysIntps MatBoneCnt = m_MatBoneArray.GetCnt();
|
---|
| 3985 | const D3DXMATRIXA16 *MatBoneData = m_MatBoneArray.GetPtrRaw();
|
---|
| 3986 |
|
---|
| 3987 | s3d_CSysIntps PacketRest = PacketSubCnt;
|
---|
| 3988 | while(PacketRest > 0)
|
---|
| 3989 | {
|
---|
| 3990 | PacketRest--;
|
---|
| 3991 |
|
---|
| 3992 | if(BoneIdxData)
|
---|
| 3993 | {
|
---|
| 3994 | m_ProgMgr->TrackTransfBone(
|
---|
| 3995 | CurPacket->m_BoneIdxCnt, CurBoneIdxData,
|
---|
| 3996 | MatBoneCnt, MatBoneData);
|
---|
| 3997 | CurBoneIdxData += CurPacket->m_BoneIdxCnt;
|
---|
| 3998 | }
|
---|
| 3999 |
|
---|
| 4000 | s3d_CSysIntps PacketPrimCnt = CurPacket->m_PrimCnt;
|
---|
| 4001 | if(PacketPrimCnt > 0)
|
---|
| 4002 | {
|
---|
| 4003 | INT BaseVertexIndex = 0;
|
---|
| 4004 | UINT MinVertexIndex = UINT(CurVertexSubBase);
|
---|
| 4005 | UINT NumVertices = UINT(CurPacket->m_VertCnt);
|
---|
| 4006 | UINT StartIndex = UINT(CurIndexSubBase);
|
---|
| 4007 | UINT nPrim = UINT(PacketPrimCnt);
|
---|
| 4008 | S3D_DRV_D3D9_CHECK(
|
---|
| 4009 | &m_Env, m_D3dDev->DrawIndexedPrimitive(
|
---|
| 4010 | D3dPrim, BaseVertexIndex, MinVertexIndex, NumVertices,
|
---|
| 4011 | StartIndex, nPrim));
|
---|
| 4012 | }
|
---|
| 4013 |
|
---|
| 4014 | CurIndexSubBase += CurPacket->m_IdxCnt;
|
---|
| 4015 | CurVertexSubBase += CurPacket->m_VertCnt;
|
---|
| 4016 | CurPacket++;
|
---|
| 4017 | }
|
---|
| 4018 | }
|
---|
| 4019 |
|
---|
| 4020 | void s3d_CDrvD3d9GfxEngCLOD::DrawIndexedBatchPacketUP(
|
---|
| 4021 | D3DPRIMITIVETYPE D3dPrim,
|
---|
| 4022 | s3d_CSysIntps PacketSubCnt, s3d_CDrvD3d9Packet *PacketSubArray,
|
---|
| 4023 | s3d_CSysIntps VertexSubBase,
|
---|
| 4024 | const s3d_CSysIntm *VertData, int VertSize,
|
---|
| 4025 | D3DFORMAT IdxFmt, const s3d_CSysIntm *IdxData,
|
---|
| 4026 | s3d_CSysIntps BoneIdxSubBase,
|
---|
| 4027 | s3d_CSysIntps BoneIdxCnt, const s3d_CSysInt32u *BoneIdxData,
|
---|
| 4028 | bool TrackDummyBlendTransf)
|
---|
| 4029 | {
|
---|
| 4030 | s3d_CDrvD3d9PixEvent PixEvent;
|
---|
| 4031 | if(m_D3dParam->m_PixEnabled)
|
---|
| 4032 | PixEvent.Assign(
|
---|
| 4033 | "DrawIndexedBatchPacketUP", S3D_DRV_D3D9_PIX_STD_COLOR);
|
---|
| 4034 |
|
---|
| 4035 | if(!m_D3dDev)
|
---|
| 4036 | return;
|
---|
| 4037 |
|
---|
| 4038 | if(!BoneIdxData && TrackDummyBlendTransf)
|
---|
| 4039 | {
|
---|
| 4040 | s3d_CSysInt32u BoneIdxData[4];
|
---|
| 4041 | BoneIdxData[0] = 0;
|
---|
| 4042 | BoneIdxData[1] = 0;
|
---|
| 4043 | BoneIdxData[2] = 0;
|
---|
| 4044 | BoneIdxData[3] = 0;
|
---|
| 4045 | m_ProgMgr->TrackTransfBone(
|
---|
| 4046 | S3D_SYS_ARRAYCNTS(BoneIdxData), BoneIdxData,
|
---|
| 4047 | 1, &m_ParamBlk.m_MatView);
|
---|
| 4048 | }
|
---|
| 4049 |
|
---|
| 4050 | int OffsFactor = 2;
|
---|
| 4051 | if(IdxFmt == D3DFMT_INDEX32)
|
---|
| 4052 | OffsFactor = 4;
|
---|
| 4053 |
|
---|
| 4054 | s3d_CDrvD3d9Packet *CurPacket = PacketSubArray;
|
---|
| 4055 | const s3d_CSysInt32u *CurBoneIdxData = 0;
|
---|
| 4056 | if(BoneIdxData)
|
---|
| 4057 | CurBoneIdxData = BoneIdxData + BoneIdxSubBase;
|
---|
| 4058 | const s3d_CSysIntm *CurIdxData = IdxData;
|
---|
| 4059 | s3d_CSysIntps CurVertexSubBase = VertexSubBase;
|
---|
| 4060 |
|
---|
| 4061 | const s3d_CSysIntps MatBoneCnt = m_MatBoneArray.GetCnt();
|
---|
| 4062 | const D3DXMATRIXA16 *MatBoneData = m_MatBoneArray.GetPtrRaw();
|
---|
| 4063 |
|
---|
| 4064 | s3d_CSysIntps PacketRest = PacketSubCnt;
|
---|
| 4065 | while(PacketRest > 0)
|
---|
| 4066 | {
|
---|
| 4067 | PacketRest--;
|
---|
| 4068 |
|
---|
| 4069 | if(BoneIdxData)
|
---|
| 4070 | {
|
---|
| 4071 | m_ProgMgr->TrackTransfBone(
|
---|
| 4072 | CurPacket->m_BoneIdxCnt, CurBoneIdxData,
|
---|
| 4073 | MatBoneCnt, MatBoneData);
|
---|
| 4074 | CurBoneIdxData += CurPacket->m_BoneIdxCnt;
|
---|
| 4075 | }
|
---|
| 4076 | if(CurPacket->m_PrimCnt > 0)
|
---|
| 4077 | {
|
---|
| 4078 | INT BaseVertexIndex = 0;
|
---|
| 4079 | UINT MinVertexIndex = UINT(CurVertexSubBase);
|
---|
| 4080 | UINT NumVertices = UINT(CurPacket->m_VertCnt);
|
---|
| 4081 | UINT nPrim = UINT(CurPacket->m_PrimCnt);
|
---|
| 4082 | S3D_DRV_D3D9_CHECK(
|
---|
| 4083 | &m_Env, m_D3dDev->DrawIndexedPrimitiveUP(
|
---|
| 4084 | D3dPrim, MinVertexIndex, NumVertices, nPrim,
|
---|
| 4085 | CurIdxData, IdxFmt, VertData, VertSize));
|
---|
| 4086 | }
|
---|
| 4087 |
|
---|
| 4088 | CurIdxData += (CurPacket->m_IdxCnt * OffsFactor);
|
---|
| 4089 | CurVertexSubBase += CurPacket->m_VertCnt;
|
---|
| 4090 | CurPacket++;
|
---|
| 4091 | }
|
---|
| 4092 | }
|
---|
| 4093 |
|
---|
| 4094 | ///////////////////////////////////////////////////////////////////////////////
|
---|
| 4095 |
|
---|
| 4096 | void s3d_CDrvD3d9GfxEngCLOD::ResetDevice()
|
---|
| 4097 | {
|
---|
| 4098 | if(!m_D3dDev)
|
---|
| 4099 | return;
|
---|
| 4100 |
|
---|
| 4101 | HRESULT Result = m_D3dDev->TestCooperativeLevel();
|
---|
| 4102 | if(Result == D3DERR_DEVICELOST)
|
---|
| 4103 | {
|
---|
| 4104 | return;
|
---|
| 4105 | }
|
---|
| 4106 | else if(SUCCEEDED(Result) || Result == D3DERR_DEVICENOTRESET)
|
---|
| 4107 | {
|
---|
| 4108 | Park();
|
---|
| 4109 |
|
---|
| 4110 | S3D_DRV_D3D9_CHECK(
|
---|
| 4111 | &m_Env, m_D3dDev->Reset(&m_PresentParam));
|
---|
| 4112 |
|
---|
| 4113 | Unpark();
|
---|
| 4114 | }
|
---|
| 4115 | else
|
---|
| 4116 | {
|
---|
| 4117 | S3D_DRV_D3D9_CHECKHRES(&m_Env, Result);
|
---|
| 4118 | }
|
---|
| 4119 | }
|
---|
| 4120 |
|
---|
| 4121 | ///////////////////////////////////////////////////////////////////////////////
|
---|
| 4122 |
|
---|
| 4123 | s3d_CDrvD3d9SurfRTPtr s3d_CDrvD3d9GfxEngCLOD::FindSurfRT(
|
---|
| 4124 | int Width, int Height,
|
---|
| 4125 | D3DFORMAT Fmt, D3DMULTISAMPLE_TYPE MultiSampleType)
|
---|
| 4126 | {
|
---|
| 4127 | s3d_CDrvD3d9SurfRTKey Key(Fmt, MultiSampleType);
|
---|
| 4128 | s3d_CDrvD3d9SurfRTPoolPtr SurfRTPool
|
---|
| 4129 | = m_SurfRTPoolMap.GetAtDefault(Key, 0);
|
---|
| 4130 | if(!SurfRTPool)
|
---|
| 4131 | {
|
---|
| 4132 | SurfRTPool = S3D_SYS_NEW s3d_CDrvD3d9SurfRTPool;
|
---|
| 4133 | m_SurfRTPoolMap.SetAt(Key, SurfRTPool);
|
---|
| 4134 | }
|
---|
| 4135 |
|
---|
| 4136 | s3d_CDrvD3d9SurfRTPtr SurfRT;
|
---|
| 4137 | if(!SurfRTPool->m_SurfRTArray.IsEmpty())
|
---|
| 4138 | SurfRT = SurfRTPool->m_SurfRTArray.ExtractBack();
|
---|
| 4139 | else
|
---|
| 4140 | SurfRT = S3D_SYS_NEW s3d_CDrvD3d9SurfRT;
|
---|
| 4141 | SurfRT->m_SurfRTPool = SurfRTPool;
|
---|
| 4142 |
|
---|
| 4143 | if(Width > SurfRT->m_Width || Height > SurfRT->m_Height)
|
---|
| 4144 | {
|
---|
| 4145 | s3d_CDrvD3d9Surf Surf;
|
---|
| 4146 | DWORD MultiSampleQuality = m_PresentParam.MultiSampleQuality;
|
---|
| 4147 | if(s3d_CDrvD3d9Util::IsDepthStencilFmt(Fmt))
|
---|
| 4148 | {
|
---|
| 4149 | BOOL Discard = FALSE;
|
---|
| 4150 | S3D_DRV_D3D9_CHECK(
|
---|
| 4151 | &m_Env, m_D3dDev->CreateDepthStencilSurface(
|
---|
| 4152 | Width, Height, Fmt, MultiSampleType,
|
---|
| 4153 | MultiSampleQuality, Discard, &Surf.EmptyRef(), 0));
|
---|
| 4154 | }
|
---|
| 4155 | else
|
---|
| 4156 | {
|
---|
| 4157 | BOOL Lockable = FALSE;
|
---|
| 4158 | S3D_DRV_D3D9_CHECK(
|
---|
| 4159 | &m_Env, m_D3dDev->CreateRenderTarget(
|
---|
| 4160 | Width, Height, Fmt, MultiSampleType,
|
---|
| 4161 | MultiSampleQuality, Lockable, &Surf.EmptyRef(), 0));
|
---|
| 4162 | }
|
---|
| 4163 |
|
---|
| 4164 | if(!Surf)
|
---|
| 4165 | return 0;
|
---|
| 4166 |
|
---|
| 4167 | S3D_DRV_D3D9_CHECK(
|
---|
| 4168 | &m_Env, m_D3dDev->EvictManagedResources());
|
---|
| 4169 |
|
---|
| 4170 | SurfRT->m_Width = Width;
|
---|
| 4171 | SurfRT->m_Height = Height;
|
---|
| 4172 | SurfRT->m_Surf = Surf;
|
---|
| 4173 | }
|
---|
| 4174 |
|
---|
| 4175 | return SurfRT;
|
---|
| 4176 | }
|
---|
| 4177 |
|
---|
| 4178 | void s3d_CDrvD3d9GfxEngCLOD::BeginRenderTexStd(
|
---|
| 4179 | int Width, int Height,
|
---|
| 4180 | s3d_CSysIntps DestCnt, const s3d_CDrvGfxDest *DestArray)
|
---|
| 4181 | {
|
---|
| 4182 | s3d_CDrvD3d9Surf SurfDepth = m_MainSurfDepth;
|
---|
| 4183 | // Depthstencil surface must be as least as big as color surface
|
---|
| 4184 | // if main depthstencil surface is too small allocate a new surface
|
---|
| 4185 | if(m_PresentParam.MultiSampleType != D3DMULTISAMPLE_NONE
|
---|
| 4186 | || Width > s3d_CSysIntps(m_PresentParam.BackBufferWidth)
|
---|
| 4187 | || Height > s3d_CSysIntps(m_PresentParam.BackBufferHeight))
|
---|
| 4188 | {
|
---|
| 4189 | s3d_CDrvD3d9SurfRTPtr SurfRTDepth = FindSurfRT(
|
---|
| 4190 | Width, Height, m_DepthStencilFmt, D3DMULTISAMPLE_NONE);
|
---|
| 4191 | if(SurfRTDepth)
|
---|
| 4192 | {
|
---|
| 4193 | m_CurSurfRTDepth = SurfRTDepth;
|
---|
| 4194 | SurfDepth = SurfRTDepth->m_Surf;
|
---|
| 4195 | }
|
---|
| 4196 | }
|
---|
| 4197 |
|
---|
| 4198 | int SurfColUsedCnt = 0;
|
---|
| 4199 | DWORD iDest;
|
---|
| 4200 | for(iDest = 0; iDest < DWORD(DestCnt); iDest++)
|
---|
| 4201 | {
|
---|
| 4202 | const s3d_CDrvGfxDest *GfxDest = &DestArray[iDest];
|
---|
| 4203 | s3d_CDrvD3d9TexObjBase *TexImpl
|
---|
| 4204 | = s3d_UtilRecogCastSilent<s3d_CDrvD3d9TexObjBase>(
|
---|
| 4205 | GfxDest->m_Tex);
|
---|
| 4206 | if(!TexImpl)
|
---|
| 4207 | continue;
|
---|
| 4208 |
|
---|
| 4209 | UnbindTex(TexImpl);
|
---|
| 4210 |
|
---|
| 4211 | s3d_CDrvD3d9Surf DestSurf;
|
---|
| 4212 | S3D_DRV_D3D9_CHECK(
|
---|
| 4213 | &m_Env, TexImpl->GetRenderTarget(DestSurf, GfxDest));
|
---|
| 4214 | if(!DestSurf)
|
---|
| 4215 | continue;
|
---|
| 4216 |
|
---|
| 4217 | if(TexImpl->m_TexFmt.m_FmtCol != D3DFMT_UNKNOWN)
|
---|
| 4218 | {
|
---|
| 4219 | //S3D_DRV_D3D9_DBGPRINTF(
|
---|
| 4220 | // "selecting RT(%d) w=%d, h=%d\n", iDest, Width, Height);
|
---|
| 4221 |
|
---|
| 4222 | if(m_CurSurfColArray[iDest] != DestSurf)
|
---|
| 4223 | {
|
---|
| 4224 | HRESULT Result;
|
---|
| 4225 | S3D_DRV_D3D9_CALLCHECK(
|
---|
| 4226 | &m_Env, Result,
|
---|
| 4227 | m_D3dDev->SetRenderTarget(iDest, DestSurf));
|
---|
| 4228 | if(FAILED(Result))
|
---|
| 4229 | continue;
|
---|
| 4230 | m_CurSurfColArray[iDest] = DestSurf;
|
---|
| 4231 | }
|
---|
| 4232 | SurfColUsedCnt++;
|
---|
| 4233 | }
|
---|
| 4234 | // NVIDIA depthtex
|
---|
| 4235 | else if(TexImpl->m_TexFmt.m_FmtDepth != D3DFMT_UNKNOWN)
|
---|
| 4236 | {
|
---|
| 4237 | //S3D_DRV_D3D9_DBGPRINTF(
|
---|
| 4238 | // "selecting RT(%d) w=%d, h=%dn", iDest, Width, Height);
|
---|
| 4239 | SurfDepth = DestSurf;
|
---|
| 4240 |
|
---|
| 4241 | // Only set a color buffer when we haven't set one already
|
---|
| 4242 | if(SurfColUsedCnt == 0 && DestCnt == 1)
|
---|
| 4243 | {
|
---|
| 4244 | s3d_CDrvD3d9Surf SurfCol = m_MainSurfCol;
|
---|
| 4245 | if(DWORD(Width) > m_PresentParam.BackBufferWidth
|
---|
| 4246 | || DWORD(Height) > m_PresentParam.BackBufferHeight)
|
---|
| 4247 | {
|
---|
| 4248 | s3d_CDrvD3d9SurfRTPtr SurfRTCol = FindSurfRT(
|
---|
| 4249 | Width, Height, m_BackBufFmt, D3DMULTISAMPLE_NONE);
|
---|
| 4250 | if(!SurfRTCol)
|
---|
| 4251 | continue;
|
---|
| 4252 |
|
---|
| 4253 | m_CurSurfRTColArray.SetAtRaw(iDest, SurfRTCol);
|
---|
| 4254 | SurfCol = SurfRTCol->m_Surf;
|
---|
| 4255 | }
|
---|
| 4256 |
|
---|
| 4257 | if(m_CurSurfColArray[iDest] != SurfCol)
|
---|
| 4258 | {
|
---|
| 4259 | HRESULT Result;
|
---|
| 4260 | S3D_DRV_D3D9_CALLCHECK(
|
---|
| 4261 | &m_Env, Result,
|
---|
| 4262 | m_D3dDev->SetRenderTarget(iDest, SurfCol));
|
---|
| 4263 | if(FAILED(Result))
|
---|
| 4264 | continue;
|
---|
| 4265 | m_CurSurfColArray[iDest] = SurfCol;
|
---|
| 4266 | SurfColUsedCnt++;
|
---|
| 4267 | }
|
---|
| 4268 | }
|
---|
| 4269 | }
|
---|
| 4270 | else
|
---|
| 4271 | {
|
---|
| 4272 | S3D_SYS_ASSERT(0);
|
---|
| 4273 | }
|
---|
| 4274 | }
|
---|
| 4275 |
|
---|
| 4276 | if(m_CurSurfDepth != SurfDepth)
|
---|
| 4277 | {
|
---|
| 4278 | S3D_DRV_D3D9_CALL(
|
---|
| 4279 | &m_Env, m_D3dDev->SetDepthStencilSurface(SurfDepth));
|
---|
| 4280 | m_CurSurfDepth = SurfDepth;
|
---|
| 4281 | }
|
---|
| 4282 |
|
---|
| 4283 | SetRenderTargetElseNone(SurfColUsedCnt);
|
---|
| 4284 | }
|
---|
| 4285 |
|
---|
| 4286 | void s3d_CDrvD3d9GfxEngCLOD::EndRenderTexStd()
|
---|
| 4287 | {
|
---|
| 4288 | }
|
---|
| 4289 |
|
---|
| 4290 | void s3d_CDrvD3d9GfxEngCLOD::BeginRenderTexMSAA(
|
---|
| 4291 | int Width, int Height,
|
---|
| 4292 | s3d_CSysIntps DestCnt, const s3d_CDrvGfxDest *DestArray)
|
---|
| 4293 | {
|
---|
| 4294 | s3d_CDrvD3d9Surf SurfDepth = m_MainSurfDepth;
|
---|
| 4295 | if(DWORD(Width) > m_PresentParam.BackBufferWidth
|
---|
| 4296 | || DWORD(Height) > m_PresentParam.BackBufferHeight)
|
---|
| 4297 | {
|
---|
| 4298 | s3d_CDrvD3d9SurfRTPtr SurfRTDepth = FindSurfRT(
|
---|
| 4299 | Width, Height, m_DepthStencilFmt,
|
---|
| 4300 | m_PresentParam.MultiSampleType);
|
---|
| 4301 | m_CurSurfRTDepth = SurfRTDepth;
|
---|
| 4302 | SurfDepth = SurfRTDepth->m_Surf;
|
---|
| 4303 | }
|
---|
| 4304 |
|
---|
| 4305 | HRESULT Result = 0;
|
---|
| 4306 | int SurfColUsedCnt = 0;
|
---|
| 4307 | DWORD iDest;
|
---|
| 4308 | for(iDest = 0; iDest < DWORD(DestCnt); iDest++)
|
---|
| 4309 | {
|
---|
| 4310 | const s3d_CDrvGfxDest *GfxDest = &DestArray[iDest];
|
---|
| 4311 | s3d_CDrvD3d9TexObjBase *TexImpl
|
---|
| 4312 | = s3d_UtilRecogCastSilent<s3d_CDrvD3d9TexObjBase>(
|
---|
| 4313 | GfxDest->m_Tex);
|
---|
| 4314 | if(!TexImpl)
|
---|
| 4315 | continue;
|
---|
| 4316 |
|
---|
| 4317 | // Shouldn't be needed as we're not using texture surface as
|
---|
| 4318 | // rendertarget.
|
---|
| 4319 | //UnbindTex(TexImpl);
|
---|
| 4320 |
|
---|
| 4321 | if(TexImpl->m_TexFmt.m_FmtDepth != D3DFMT_UNKNOWN)
|
---|
| 4322 | {
|
---|
| 4323 | s3d_CDrvD3d9Error e;
|
---|
| 4324 | e.m_Code = "drv/imp/directx/d3d9/drv_d3d9_eng.error_depthtex_msaa";
|
---|
| 4325 | e.m_StdTempl = "D3D: Can't use nvidia depth texture with MSAA.";
|
---|
| 4326 | e.AddInfo(m_Info);
|
---|
| 4327 | s3d_UtilMsgReportError(m_MsgHandler, e);
|
---|
| 4328 | continue;
|
---|
| 4329 | }
|
---|
| 4330 | if(!TexImpl->m_TexFmt.m_CanMultiSample)
|
---|
| 4331 | {
|
---|
| 4332 | s3d_CDrvD3d9Error e;
|
---|
| 4333 | e.m_Code = "drv/imp/directx/d3d9/drv_d3d9_eng.error_depthtex_msaa";
|
---|
| 4334 | e.m_StdTempl = "D3D: Can't use texture format '[1]' with MSAA.";
|
---|
| 4335 | e.AddInfo(m_Info);
|
---|
| 4336 | e.AddInfo(s3d_CDrvD3d9Util::StrOfFmt(TexImpl->m_TexFmt.m_FmtCol));
|
---|
| 4337 | s3d_UtilMsgReportError(m_MsgHandler, e);
|
---|
| 4338 | continue;
|
---|
| 4339 | }
|
---|
| 4340 |
|
---|
| 4341 | D3DFORMAT FmtCol = TexImpl->m_TexFmt.m_FmtCol;
|
---|
| 4342 | if(FmtCol == D3DFMT_UNKNOWN)
|
---|
| 4343 | {
|
---|
| 4344 | S3D_SYS_ASSERT(0);
|
---|
| 4345 | continue;
|
---|
| 4346 | }
|
---|
| 4347 |
|
---|
| 4348 | s3d_CDrvD3d9Surf SurfCol;
|
---|
| 4349 | if(SurfColUsedCnt > 0 || FmtCol != m_BackBufFmt
|
---|
| 4350 | || DWORD(Width) > m_PresentParam.BackBufferWidth
|
---|
| 4351 | || DWORD(Height) > m_PresentParam.BackBufferHeight)
|
---|
| 4352 | {
|
---|
| 4353 |
|
---|
| 4354 | s3d_CDrvD3d9SurfRTPtr SurfRTCol = FindSurfRT(
|
---|
| 4355 | Width, Height, FmtCol, m_PresentParam.MultiSampleType);
|
---|
| 4356 | if(!SurfRTCol)
|
---|
| 4357 | continue;
|
---|
| 4358 |
|
---|
| 4359 | m_CurSurfRTColArray.SetAtRaw(iDest, SurfRTCol);
|
---|
| 4360 | SurfCol = SurfRTCol->m_Surf;
|
---|
| 4361 | }
|
---|
| 4362 | else
|
---|
| 4363 | {
|
---|
| 4364 | SurfCol = m_MainSurfCol;
|
---|
| 4365 | }
|
---|
| 4366 |
|
---|
| 4367 | if(m_CurSurfColArray[iDest] != SurfCol)
|
---|
| 4368 | {
|
---|
| 4369 | S3D_DRV_D3D9_CALLCHECK(
|
---|
| 4370 | &m_Env, Result,
|
---|
| 4371 | m_D3dDev->SetRenderTarget(iDest, SurfCol));
|
---|
| 4372 | if(FAILED(Result))
|
---|
| 4373 | continue;
|
---|
| 4374 | m_CurSurfColArray[iDest] = SurfCol;
|
---|
| 4375 | }
|
---|
| 4376 | SurfColUsedCnt++;
|
---|
| 4377 | }
|
---|
| 4378 |
|
---|
| 4379 | if(m_CurSurfDepth != SurfDepth)
|
---|
| 4380 | {
|
---|
| 4381 | S3D_DRV_D3D9_CALL(
|
---|
| 4382 | &m_Env, m_D3dDev->SetDepthStencilSurface(SurfDepth));
|
---|
| 4383 | m_CurSurfDepth = SurfDepth;
|
---|
| 4384 | }
|
---|
| 4385 |
|
---|
| 4386 | SetRenderTargetElseNone(SurfColUsedCnt);
|
---|
| 4387 | }
|
---|
| 4388 |
|
---|
| 4389 | void s3d_CDrvD3d9GfxEngCLOD::EndRenderTexMSAA()
|
---|
| 4390 | {
|
---|
| 4391 | s3d_CSysIntps iDest;
|
---|
| 4392 | for(iDest = 0; iDest < m_DestCnt; iDest++)
|
---|
| 4393 | {
|
---|
| 4394 | DWORD Idx = DWORD(iDest);
|
---|
| 4395 | const s3d_CDrvGfxDest *GfxDest = &m_DestArray[iDest];
|
---|
| 4396 | if(!GfxDest)
|
---|
| 4397 | continue;
|
---|
| 4398 |
|
---|
| 4399 | s3d_CDrvD3d9TexObjBase *TexImpl
|
---|
| 4400 | = s3d_UtilRecogCastSilent<s3d_CDrvD3d9TexObjBase>(
|
---|
| 4401 | GfxDest->m_Tex);
|
---|
| 4402 | if(!TexImpl)
|
---|
| 4403 | continue;
|
---|
| 4404 | if(!TexImpl->m_TexFmt.m_CanMultiSample)
|
---|
| 4405 | continue;
|
---|
| 4406 |
|
---|
| 4407 | s3d_CDrvD3d9Surf DestSurf;
|
---|
| 4408 | S3D_DRV_D3D9_CHECK(
|
---|
| 4409 | &m_Env, TexImpl->GetRenderTarget(DestSurf, GfxDest));
|
---|
| 4410 | if(!DestSurf)
|
---|
| 4411 | return;
|
---|
| 4412 | const RECT Rect = {0, 0, m_BufWidth, m_BufHeight};
|
---|
| 4413 | HRESULT Result;
|
---|
| 4414 | S3D_DRV_D3D9_CALLCHECK(
|
---|
| 4415 | &m_Env, Result, m_D3dDev->StretchRect(
|
---|
| 4416 | m_CurSurfColArray[iDest], &Rect,
|
---|
| 4417 | DestSurf, &Rect, D3DTEXF_LINEAR));
|
---|
| 4418 | }
|
---|
| 4419 | }
|
---|
| 4420 |
|
---|
| 4421 | void s3d_CDrvD3d9GfxEngCLOD::UnbindTex(
|
---|
| 4422 | s3d_CDrvD3d9TexObjBase *TexImpl)
|
---|
| 4423 | {
|
---|
| 4424 | if(!TexImpl)
|
---|
| 4425 | return;
|
---|
| 4426 |
|
---|
| 4427 | int iSamp;
|
---|
| 4428 | for(iSamp = 0; iSamp < m_ParamBlk.m_SampMaxUsedCnt; iSamp++)
|
---|
| 4429 | {
|
---|
| 4430 | if(m_ParamBlk.m_SampTexArray[iSamp] == TexImpl)
|
---|
| 4431 | {
|
---|
| 4432 | m_ParamBlk.m_SampTexArray[iSamp] = 0;
|
---|
| 4433 | m_WantSampTexArray[iSamp] = 0;
|
---|
| 4434 | S3D_DRV_D3D9_CHECK(
|
---|
| 4435 | &m_Env, m_D3dDev->SetTexture(iSamp, 0));
|
---|
| 4436 | SetTexOpTransf(iSamp, D3DTOP_DISABLE, D3DTTFF_DISABLE);
|
---|
| 4437 | s3d_SysSetToMax(m_SampMaxWantCnt, iSamp + 1);
|
---|
| 4438 | }
|
---|
| 4439 | }
|
---|
| 4440 | }
|
---|
| 4441 |
|
---|
| 4442 | void s3d_CDrvD3d9GfxEngCLOD::SetRenderTargetElseNone(
|
---|
| 4443 | int Start)
|
---|
| 4444 | {
|
---|
| 4445 | s3d_CSysIntps nRT = s3d_SysMin(m_MaxSimRTCnt, m_CurSurfColUsedCnt);
|
---|
| 4446 | s3d_CSysIntps iRT;
|
---|
| 4447 | for(iRT = Start; iRT < nRT; iRT++)
|
---|
| 4448 | {
|
---|
| 4449 | if(m_CurSurfColArray[iRT])
|
---|
| 4450 | {
|
---|
| 4451 | S3D_DRV_D3D9_CHECK(
|
---|
| 4452 | &m_Env, m_D3dDev->SetRenderTarget(DWORD(iRT), 0));
|
---|
| 4453 | m_CurSurfColArray[iRT] = 0;
|
---|
| 4454 | }
|
---|
| 4455 | }
|
---|
| 4456 | m_CurSurfColUsedCnt = Start;
|
---|
| 4457 | }
|
---|
| 4458 |
|
---|
| 4459 | void s3d_CDrvD3d9GfxEngCLOD::InitRenderToTex()
|
---|
| 4460 | {
|
---|
| 4461 | if(!m_D3dDev)
|
---|
| 4462 | return;
|
---|
| 4463 |
|
---|
| 4464 | m_MaxSimRTCnt = m_DevCaps.NumSimultaneousRTs;
|
---|
| 4465 | if(m_MaxSimRTCnt > S3D_DRV_D3D9_MAX_SIM_RT_CNT)
|
---|
| 4466 | {
|
---|
| 4467 | m_MaxSimRTCnt = S3D_DRV_D3D9_MAX_SIM_RT_CNT;
|
---|
| 4468 | S3D_SYS_ASSERT(0);
|
---|
| 4469 | }
|
---|
| 4470 | s3d_CSysIntps iRT;
|
---|
| 4471 | for(iRT = 0; iRT < m_MaxSimRTCnt; iRT++)
|
---|
| 4472 | m_CurSurfColArray[iRT] = 0;
|
---|
| 4473 |
|
---|
| 4474 | m_CurSurfRTColArray.SetCnt(m_MaxSimRTCnt);
|
---|
| 4475 | m_CurSurfColUsedCnt = 0;
|
---|
| 4476 | m_DestProp = 0;
|
---|
| 4477 | m_DestCnt = -1;
|
---|
| 4478 |
|
---|
| 4479 | S3D_DRV_D3D9_CHECK(
|
---|
| 4480 | &m_Env, m_D3dDev->GetRenderTarget(
|
---|
| 4481 | 0, &m_MainSurfCol.EmptyRef()));
|
---|
| 4482 | S3D_DRV_D3D9_CHECK(
|
---|
| 4483 | &m_Env, m_D3dDev->GetDepthStencilSurface(
|
---|
| 4484 | &m_MainSurfDepth.EmptyRef()));
|
---|
| 4485 |
|
---|
| 4486 | m_CurSurfColArray[0] = m_MainSurfCol;
|
---|
| 4487 | m_CurSurfDepth = m_MainSurfDepth;
|
---|
| 4488 | }
|
---|
| 4489 |
|
---|
| 4490 | void s3d_CDrvD3d9GfxEngCLOD::RestoreRenderTargets()
|
---|
| 4491 | {
|
---|
| 4492 | if(!m_D3dDev)
|
---|
| 4493 | return;
|
---|
| 4494 |
|
---|
| 4495 | S3D_SYS_ASSERT(m_DestCnt == -1);
|
---|
| 4496 |
|
---|
| 4497 | // Put temporary surfaces back to freelist
|
---|
| 4498 | m_CurSurfRTColArray.Clear();
|
---|
| 4499 | m_CurSurfRTDepth = 0;
|
---|
| 4500 |
|
---|
| 4501 | if(m_CurSurfDepth != m_MainSurfDepth)
|
---|
| 4502 | {
|
---|
| 4503 | S3D_DRV_D3D9_CHECK(
|
---|
| 4504 | &m_Env, m_D3dDev->SetDepthStencilSurface(m_MainSurfDepth));
|
---|
| 4505 | m_CurSurfDepth = m_MainSurfDepth;
|
---|
| 4506 | }
|
---|
| 4507 |
|
---|
| 4508 | if(m_CurSurfColUsedCnt == 0)
|
---|
| 4509 | return;
|
---|
| 4510 |
|
---|
| 4511 | // First unbind render targets > 0, main color surface might be bound to
|
---|
| 4512 | // one of these slots.
|
---|
| 4513 | s3d_CSysIntps nRT = s3d_SysMin(m_MaxSimRTCnt, m_CurSurfColUsedCnt);
|
---|
| 4514 | s3d_CSysIntps iRT;
|
---|
| 4515 | for(iRT = 1; iRT < nRT; iRT++)
|
---|
| 4516 | {
|
---|
| 4517 | LPDIRECT3DSURFACE9 Surf = m_CurSurfColArray[iRT];
|
---|
| 4518 | if(Surf)
|
---|
| 4519 | {
|
---|
| 4520 | S3D_DRV_D3D9_CHECK(
|
---|
| 4521 | &m_Env, m_D3dDev->SetRenderTarget(DWORD(iRT), 0));
|
---|
| 4522 | m_CurSurfColArray[iRT] = 0;
|
---|
| 4523 | }
|
---|
| 4524 | }
|
---|
| 4525 |
|
---|
| 4526 | if(m_CurSurfColArray[0] != m_MainSurfCol)
|
---|
| 4527 | {
|
---|
| 4528 | S3D_DRV_D3D9_CHECK(
|
---|
| 4529 | &m_Env, m_D3dDev->SetRenderTarget(0, m_MainSurfCol));
|
---|
| 4530 | m_CurSurfColArray[0] = m_MainSurfCol;
|
---|
| 4531 | }
|
---|
| 4532 |
|
---|
| 4533 | m_CurSurfColUsedCnt = 0;
|
---|
| 4534 | }
|
---|
| 4535 |
|
---|
| 4536 | ///////////////////////////////////////////////////////////////////////////////
|
---|
| 4537 |
|
---|
| 4538 | void s3d_CDrvD3d9GfxEngCLOD::EnabledScissor(bool Enabled)
|
---|
| 4539 | {
|
---|
| 4540 | if(m_CurScissorEnabled != Enabled)
|
---|
| 4541 | {
|
---|
| 4542 | m_CurScissorEnabled = Enabled;
|
---|
| 4543 | S3D_DRV_D3D9_CHECK(
|
---|
| 4544 | &m_Env,s3d_CDrvD3d9StateUtil::SetRenderStateI(
|
---|
| 4545 | m_D3dDev, D3DRS_SCISSORTESTENABLE, BOOL(Enabled)));
|
---|
| 4546 | }
|
---|
| 4547 | }
|
---|
| 4548 |
|
---|
| 4549 | ///////////////////////////////////////////////////////////////////////////////
|
---|
| 4550 |
|
---|
| 4551 | void s3d_CDrvD3d9GfxEngCLOD::InitLighting()
|
---|
| 4552 | {
|
---|
| 4553 | if(!m_D3dDev)
|
---|
| 4554 | return;
|
---|
| 4555 |
|
---|
| 4556 | m_LightingEnabled = false;
|
---|
| 4557 | m_WantLighting = false;
|
---|
| 4558 | m_MaxLightCnt = S3D_DRV_D3D9_MAX_LIGHT_CNT;
|
---|
| 4559 | if(DWORD(m_MaxLightCnt) > m_DevCaps.MaxActiveLights)
|
---|
| 4560 | {
|
---|
| 4561 | S3D_SYS_ASSERT(0);
|
---|
| 4562 | m_MaxLightCnt = m_DevCaps.MaxActiveLights;
|
---|
| 4563 | }
|
---|
| 4564 |
|
---|
| 4565 | m_WantLightCnt = 0;
|
---|
| 4566 | m_ParamBlk.m_CurLightCnt = 0;
|
---|
| 4567 | s3d_CSysIntps iLight;
|
---|
| 4568 | for(iLight = 0; iLight < m_MaxLightCnt; iLight++)
|
---|
| 4569 | {
|
---|
| 4570 | m_LightEnabledArray[iLight] = false;
|
---|
| 4571 | m_LightDirtyArray[iLight] = false;
|
---|
| 4572 | S3D_DRV_D3D9_CHECK(
|
---|
| 4573 | &m_Env, m_D3dDev->LightEnable(DWORD(iLight), FALSE));
|
---|
| 4574 | }
|
---|
| 4575 |
|
---|
| 4576 | S3D_DRV_D3D9_CHECK(
|
---|
| 4577 | &m_Env, s3d_CDrvD3d9StateUtil::SetRenderStateI(
|
---|
| 4578 | m_D3dDev, D3DRS_LIGHTING, FALSE));
|
---|
| 4579 | S3D_DRV_D3D9_CHECK(
|
---|
| 4580 | &m_Env, s3d_CDrvD3d9StateUtil::SetRenderStateI(
|
---|
| 4581 | m_D3dDev, D3DRS_NORMALIZENORMALS, FALSE));
|
---|
| 4582 | }
|
---|
| 4583 |
|
---|
| 4584 | void s3d_CDrvD3d9GfxEngCLOD::EnabledLighting(
|
---|
| 4585 | bool Enabled)
|
---|
| 4586 | {
|
---|
| 4587 | if(!m_D3dDev)
|
---|
| 4588 | return;
|
---|
| 4589 |
|
---|
| 4590 | if(m_LightingEnabled != Enabled)
|
---|
| 4591 | {
|
---|
| 4592 | m_LightingEnabled = Enabled;
|
---|
| 4593 | S3D_DRV_D3D9_CHECK(
|
---|
| 4594 | &m_Env, s3d_CDrvD3d9StateUtil::SetRenderStateI(
|
---|
| 4595 | m_D3dDev, D3DRS_LIGHTING, BOOL(Enabled)));
|
---|
| 4596 | S3D_DRV_D3D9_CHECK(
|
---|
| 4597 | &m_Env, s3d_CDrvD3d9StateUtil::SetRenderStateI(
|
---|
| 4598 | m_D3dDev, D3DRS_NORMALIZENORMALS, BOOL(Enabled)));
|
---|
| 4599 | }
|
---|
| 4600 | }
|
---|
| 4601 |
|
---|
| 4602 | ///////////////////////////////////////////////////////////////////////////////
|
---|
| 4603 |
|
---|
| 4604 | void s3d_CDrvD3d9GfxEngCLOD::InitDevCaps()
|
---|
| 4605 | {
|
---|
| 4606 | m_HasNvDepthTex = false;
|
---|
| 4607 | m_CanRenderDepth = false;
|
---|
| 4608 |
|
---|
| 4609 | if(!m_D3d)
|
---|
| 4610 | return;
|
---|
| 4611 |
|
---|
| 4612 | HRESULT Result = 0;
|
---|
| 4613 | D3DDISPLAYMODE AdapterMode;
|
---|
| 4614 | S3D_DRV_D3D9_CALLCHECK(
|
---|
| 4615 | &m_Env, Result, m_D3d->GetAdapterDisplayMode(
|
---|
| 4616 | m_Adapter, &AdapterMode));
|
---|
| 4617 | if(FAILED(Result))
|
---|
| 4618 | return;
|
---|
| 4619 |
|
---|
| 4620 | D3DFORMAT AdapterFmt = AdapterMode.Format;
|
---|
| 4621 |
|
---|
| 4622 | // NVIDIA depthtex.
|
---|
| 4623 | if(m_D3dParam->m_NVDepthTexEnabled)
|
---|
| 4624 | {
|
---|
| 4625 | S3D_DRV_D3D9_HRESCALL(
|
---|
| 4626 | &m_Env, Result, m_D3d->CheckDeviceFormat(
|
---|
| 4627 | m_Adapter, m_DevType, AdapterFmt,
|
---|
| 4628 | D3DUSAGE_DEPTHSTENCIL, D3DRTYPE_TEXTURE,
|
---|
| 4629 | D3DFMT_D24S8));
|
---|
| 4630 | if(SUCCEEDED(Result))
|
---|
| 4631 | m_HasNvDepthTex = true;
|
---|
| 4632 | }
|
---|
| 4633 |
|
---|
| 4634 | // Official "depthtex".
|
---|
| 4635 | if(m_DevCaps.PixelShaderVersion >= D3DPS_VERSION(1, 1))
|
---|
| 4636 | {
|
---|
| 4637 | m_CanRenderDepth = false;
|
---|
| 4638 | S3D_DRV_D3D9_HRESCALL(
|
---|
| 4639 | &m_Env, Result, m_D3d->CheckDeviceFormat(
|
---|
| 4640 | m_Adapter, m_DevType, AdapterFmt,
|
---|
| 4641 | D3DUSAGE_RENDERTARGET, D3DRTYPE_TEXTURE, D3DFMT_R32F));
|
---|
| 4642 | if(SUCCEEDED(Result))
|
---|
| 4643 | m_CanRenderDepth = true;
|
---|
| 4644 | else
|
---|
| 4645 | {
|
---|
| 4646 | S3D_DRV_D3D9_HRESCALL(
|
---|
| 4647 | &m_Env, Result, m_D3d->CheckDeviceFormat(
|
---|
| 4648 | m_Adapter, m_DevType, AdapterFmt,
|
---|
| 4649 | D3DUSAGE_RENDERTARGET, D3DRTYPE_TEXTURE, D3DFMT_R16F));
|
---|
| 4650 | if(SUCCEEDED(Result))
|
---|
| 4651 | m_CanRenderDepth = true;
|
---|
| 4652 | }
|
---|
| 4653 | }
|
---|
| 4654 | }
|
---|
| 4655 |
|
---|
| 4656 | ///////////////////////////////////////////////////////////////////////////////
|
---|
| 4657 |
|
---|
| 4658 | void s3d_CDrvD3d9GfxEngCLOD::Park()
|
---|
| 4659 | {
|
---|
| 4660 | if(!m_D3dDev)
|
---|
| 4661 | return;
|
---|
| 4662 |
|
---|
| 4663 | S3D_DRV_D3D9_CHECK(
|
---|
| 4664 | &m_Env, m_D3dDev->EvictManagedResources());
|
---|
| 4665 |
|
---|
| 4666 | if(m_BufMgr)
|
---|
| 4667 | m_BufMgr->Park();
|
---|
| 4668 | if(m_TexMgr)
|
---|
| 4669 | m_TexMgr->Park();
|
---|
| 4670 |
|
---|
| 4671 | RestoreRenderTargets();
|
---|
| 4672 | m_CurSurfColArray[0].Reset();
|
---|
| 4673 | m_CurSurfDepth.Reset();
|
---|
| 4674 | m_MainSurfCol.Reset();
|
---|
| 4675 | m_MainSurfDepth.Reset();
|
---|
| 4676 |
|
---|
| 4677 | m_CurSurfRTDepth = 0;
|
---|
| 4678 | m_CurSurfRTColArray.Clear();
|
---|
| 4679 | m_SurfRTPoolMap.Reset();
|
---|
| 4680 |
|
---|
| 4681 | m_VisibMgr->Park();
|
---|
| 4682 | m_FlushEvent.Reset();
|
---|
| 4683 | }
|
---|
| 4684 |
|
---|
| 4685 | void s3d_CDrvD3d9GfxEngCLOD::Unpark()
|
---|
| 4686 | {
|
---|
| 4687 | if(!m_D3dDev)
|
---|
| 4688 | return;
|
---|
| 4689 |
|
---|
| 4690 | if(m_ProgMgr)
|
---|
| 4691 | m_ProgMgr->InvalidateProg();
|
---|
| 4692 |
|
---|
| 4693 | if(m_TexMgr)
|
---|
| 4694 | m_TexMgr->Unpark();
|
---|
| 4695 | if(m_BufMgr)
|
---|
| 4696 | m_BufMgr->Unpark();
|
---|
| 4697 |
|
---|
| 4698 | // Invalidate buffers
|
---|
| 4699 | m_CurVertBufObj = 0;
|
---|
| 4700 | m_CurIdxBufObj = 0;
|
---|
| 4701 | m_CurVertDecl = 0;
|
---|
| 4702 |
|
---|
| 4703 | // Invalidate texturing
|
---|
| 4704 | InitTexturing();
|
---|
| 4705 |
|
---|
| 4706 | // Invalidate lightstate
|
---|
| 4707 | InitLighting();
|
---|
| 4708 |
|
---|
| 4709 | // Invalidate render targets
|
---|
| 4710 | InitRenderToTex();
|
---|
| 4711 |
|
---|
| 4712 | SetDefaultState();
|
---|
| 4713 | m_ParamStateFFP.Invalidate();
|
---|
| 4714 | m_ParamStateProg.Invalidate();
|
---|
| 4715 |
|
---|
| 4716 | m_MatProjDirty = true;
|
---|
| 4717 | m_MatBoneDirty = true;
|
---|
| 4718 |
|
---|
| 4719 | m_VisibMgr->Unpark();
|
---|
| 4720 | m_FlushEvent.Init(&m_Env, m_D3dDev);
|
---|
| 4721 | }
|
---|
| 4722 |
|
---|
| 4723 | ///////////////////////////////////////////////////////////////////////////////
|
---|
| 4724 |
|
---|
| 4725 | s3d_CDrvD3d9GfxOut::s3d_CDrvD3d9GfxOut(
|
---|
| 4726 | s3d_CDrvD3d9GfxEngCLOD *GfxEng)
|
---|
| 4727 | {
|
---|
| 4728 | m_GfxEng = GfxEng;
|
---|
| 4729 | }
|
---|
| 4730 |
|
---|
| 4731 | s3d_CUtilStr s3d_CDrvD3d9GfxOut::GetDesc()
|
---|
| 4732 | {
|
---|
| 4733 | if(m_GfxEng)
|
---|
| 4734 | return m_GfxEng->GetDesc();
|
---|
| 4735 | else
|
---|
| 4736 | return 0;
|
---|
| 4737 | }
|
---|
| 4738 |
|
---|
| 4739 | void s3d_CDrvD3d9GfxOut::Alter(
|
---|
| 4740 | s3d_CUtilStr_cr Info,
|
---|
| 4741 | s3d_CUtilStr_cr Device, int Prop,
|
---|
| 4742 | int Left, int Top, int Width, int Height,
|
---|
| 4743 | int Depth, int Frequency, s3d_CUtilSnkChunk *Param)
|
---|
| 4744 | {
|
---|
| 4745 | if(m_GfxEng)
|
---|
| 4746 | m_GfxEng->Alter(Info, Device, Prop, Top, Left, Width, Height,
|
---|
| 4747 | Depth, Frequency, Param);
|
---|
| 4748 | }
|
---|
| 4749 |
|
---|
| 4750 | void s3d_CDrvD3d9GfxOut::Alter(
|
---|
| 4751 | s3d_CUtilStr_cr Info,
|
---|
| 4752 | s3d_CUtilStr_cr Device, int Prop,
|
---|
| 4753 | int Left, int Top, int Width, int Height,
|
---|
| 4754 | int Depth, int Frequency, s3d_CDrvD3d9Param *D3dParam)
|
---|
| 4755 | {
|
---|
| 4756 | if(m_GfxEng)
|
---|
| 4757 | m_GfxEng->Alter(Info, Device, Prop, Top, Left, Width, Height,
|
---|
| 4758 | Depth, Frequency, D3dParam);
|
---|
| 4759 | }
|
---|
| 4760 |
|
---|
| 4761 | void s3d_CDrvD3d9GfxOut::Present()
|
---|
| 4762 | {
|
---|
| 4763 | if(m_GfxEng)
|
---|
| 4764 | m_GfxEng->Present();
|
---|
| 4765 | }
|
---|
| 4766 |
|
---|
| 4767 | void s3d_CDrvD3d9GfxOut::GetSize(int &Width, int &Height) const
|
---|
| 4768 | {
|
---|
| 4769 | if(m_GfxEng)
|
---|
| 4770 | m_GfxEng->GetMainSize(Width, Height);
|
---|
| 4771 | else
|
---|
| 4772 | {
|
---|
| 4773 | Width = 0;
|
---|
| 4774 | Height = 0;
|
---|
| 4775 | }
|
---|
| 4776 | }
|
---|
| 4777 |
|
---|
| 4778 | int s3d_CDrvD3d9GfxOut::GetColorAlphaBits() const
|
---|
| 4779 | {
|
---|
| 4780 | if(m_GfxEng)
|
---|
| 4781 | return m_GfxEng->GetMainColorAlphaBits();
|
---|
| 4782 | else
|
---|
| 4783 | return 0;
|
---|
| 4784 | }
|
---|
| 4785 |
|
---|
| 4786 | void s3d_CDrvD3d9GfxOut::SetGamma(
|
---|
| 4787 | s3d_CUtilVec3f_cr Gamma)
|
---|
| 4788 | {
|
---|
| 4789 | if(m_GfxEng)
|
---|
| 4790 | m_GfxEng->SetGamma(Gamma);
|
---|
| 4791 | }
|
---|
| 4792 |
|
---|
| 4793 | ///////////////////////////////////////////////////////////////////////////////
|
---|
| 4794 | // NEW for GAMETOOLS
|
---|
| 4795 |
|
---|
| 4796 | S3D_UTIL_RTTI_TABLE_DEFINE_DERIVED(s3d_CDrvD3d9GfxEngCLOD, s3d_CDrvGfxEng)
|
---|
| 4797 |
|
---|
| 4798 | S3D_UTIL_RTTI_TARGET_DEFINE(s3d_CDrvD3d9GfxEngCLOD)
|
---|
| 4799 |
|
---|
| 4800 | void s3d_CDrvD3d9GfxEngCLOD::ManipulateBatchForLODSTRIPS(s3d_CDrvGfxBatchPtr Batch, Geometry::LodStripsLibrary *lodstrips, float lod)
|
---|
| 4801 | {
|
---|
| 4802 | s3d_CDrvD3d9Batch *BatchImpl = s3d_UtilRecogCastSilent<s3d_CDrvD3d9Batch>(Batch);
|
---|
| 4803 | if(!BatchImpl)
|
---|
| 4804 | {
|
---|
| 4805 | S3D_SYS_ASSERT(0);
|
---|
| 4806 | return;
|
---|
| 4807 | }
|
---|
| 4808 |
|
---|
| 4809 | //lodstrips->GoToLod(lod);
|
---|
| 4810 |
|
---|
| 4811 | /* BatchImpl->m_IdxBufObj->m_IdxCnt = 30;
|
---|
| 4812 | BatchImpl->m_IdxBufObj->m_PacketArray[0].m_IdxCnt = BatchImpl->m_IdxBufObj->m_IdxCnt;
|
---|
| 4813 | BatchImpl->m_IdxBufObj->m_PacketArray[0].m_PrimCnt = BatchImpl->m_IdxBufObj->m_PacketArray[0].m_IdxCnt - 2;*/
|
---|
| 4814 |
|
---|
| 4815 | BatchImpl->m_IdxBufObj->m_D3dPrim = D3DPT_TRIANGLESTRIP;
|
---|
| 4816 |
|
---|
| 4817 | }
|
---|
| 4818 |
|
---|
| 4819 | void s3d_CDrvD3d9GfxEngCLOD::GetViewPos(float &x, float &y, float &z)
|
---|
| 4820 | {
|
---|
| 4821 | x = m_ParamBlk.m_MatView._41;
|
---|
| 4822 | y = m_ParamBlk.m_MatView._42;
|
---|
| 4823 | z = m_ParamBlk.m_MatView._43;
|
---|
| 4824 | }
|
---|