[2236] | 1 | ///////////////////////////////////////////////////////////////////////////////
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| 2 | //
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| 3 | // ## ######
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| 4 | // ###### ###
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| 5 | // ## ############### Shark 3D Engine (www.shark3d.com)
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| 6 | // ########## # # #
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| 7 | // ######## Copyright (c) 1996-2006 Spinor GmbH.
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| 8 | // ######### # # # All rights reserved.
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| 9 | // ## ##########
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| 10 | // ##
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| 11 | //
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| 12 | ///////////////////////////////////////////////////////////////////////////////
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| 13 |
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| 14 | //@cpp
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| 15 |
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| 16 | #include "drv_d3d9_progasm.h"
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| 17 | #include "drv_d3d9_progutil.h"
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| 18 | #include "drv_d3d9_progincmgr.h"
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| 19 | #include "drv_d3d9_progreport.h"
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| 20 | #include "drv_d3d9_util.h"
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| 21 | #include "drv/interf/drv_vartypes.h"
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| 22 | #include "drv/util/drv_util_varutil.h"
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| 23 | #include "drv/util/drv_util_varfetch.h"
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| 24 | #include "drv/util/drv_util_gfxprog.h"
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| 25 | #include "util/os/util_filesystem.h"
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| 26 | #include "util/snk/util_snk_extractutil.h"
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| 27 | #include "util/notif/util_multinotif.h"
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| 28 | #include "util/cont/util_arrayalgo.h"
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| 29 | #include <malloc.h>
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| 30 |
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| 31 | ///////////////////////////////////////////////////////////////////////////////
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| 32 | /*@{
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| 33 |
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| 34 | @declare{shaderprog.param}{<d3d9_asm_shader>}{$ [chunk]}
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| 35 |
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| 36 | Parameters for d3d assembly @ident{shaderprog}{d3d9.asm_vertshader}
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| 37 | and @ident{shaderprog}{d3d9.asm_pixshader}.
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| 38 | This is a pseudo chunk name.
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| 39 |
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| 40 | @}*/
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| 41 | ///////////////////////////////////////////////////////////////////////////////
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| 42 |
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| 43 | void s3d_CDrvD3d9ProgAsmTrackBlkVert::SetShaderConstF(
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| 44 | s3d_CDrvD3d9ProgCtx *ProgCtx,
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| 45 | UINT ConstAddr, const float *ConstVal, UINT ConstCnt) const
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| 46 | {
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| 47 | S3D_DRV_D3D9_CHECK(
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| 48 | ProgCtx->m_Env, ProgCtx->m_D3dDev->SetVertexShaderConstantF(
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| 49 | ConstAddr, ConstVal, ConstCnt));
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| 50 | }
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| 51 |
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| 52 | void s3d_CDrvD3d9ProgAsmTrackBlkVert::SetShaderConstI(
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| 53 | s3d_CDrvD3d9ProgCtx *ProgCtx,
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| 54 | UINT ConstAddr, const int *ConstVal, UINT ConstCnt) const
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| 55 | {
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| 56 | S3D_DRV_D3D9_CHECK(
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| 57 | ProgCtx->m_Env, ProgCtx->m_D3dDev->SetVertexShaderConstantI(
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| 58 | ConstAddr, ConstVal, ConstCnt));
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| 59 | }
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| 60 |
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| 61 | ///////////////////////////////////////////////////////////////////////////////
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| 62 |
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| 63 | void s3d_CDrvD3d9ProgAsmTrackBlkPix::SetShaderConstF(
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| 64 | s3d_CDrvD3d9ProgCtx *ProgCtx,
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| 65 | UINT ConstAddr, const float *ConstVal, UINT ConstCnt) const
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| 66 | {
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| 67 | S3D_DRV_D3D9_CHECK(
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| 68 | ProgCtx->m_Env, ProgCtx->m_D3dDev->SetPixelShaderConstantF(
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| 69 | ConstAddr, ConstVal, ConstCnt));
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| 70 | }
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| 71 |
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| 72 | void s3d_CDrvD3d9ProgAsmTrackBlkPix::SetShaderConstI(
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| 73 | s3d_CDrvD3d9ProgCtx *ProgCtx,
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| 74 | UINT ConstAddr, const int *ConstVal, UINT ConstCnt) const
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| 75 | {
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| 76 | S3D_DRV_D3D9_CHECK(
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| 77 | ProgCtx->m_Env, ProgCtx->m_D3dDev->SetPixelShaderConstantI(
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| 78 | ConstAddr, ConstVal, ConstCnt));
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| 79 | }
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| 80 |
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| 81 | ///////////////////////////////////////////////////////////////////////////////
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| 82 |
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| 83 | s3d_CDrvD3d9ProgAsm::s3d_CDrvD3d9ProgAsm(
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| 84 | s3d_CUtilNotifGather *NotifGather, s3d_CUtilStr_cr Info,
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| 85 | s3d_CDrvD3d9ProgCtx *ProgCtx,
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| 86 | s3d_CUtilSnkChunk *ParamVert, s3d_CUtilSnkChunk *ParamPix)
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| 87 | {
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| 88 | m_ProgCtx = ProgCtx;
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| 89 | m_Info = Info;
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| 90 |
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| 91 | const s3d_CDrvD3d9Param *D3dParam = ProgCtx->m_D3dParam;
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| 92 | if(D3dParam->m_ReportProg)
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| 93 | m_ReportMsgHandler = ProgCtx->m_MsgHandler;
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| 94 |
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| 95 | if(ParamVert)
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| 96 | {
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| 97 | s3d_CDrvD3d9ProgAsmUtil::CreateShader(
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| 98 | NotifGather, ParamVert, ProgCtx, true, this,
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| 99 | m_VertTrackBlk);
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| 100 | }
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| 101 |
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| 102 | if(ParamPix)
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| 103 | {
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| 104 | s3d_CDrvD3d9ProgAsmUtil::CreateShader(
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| 105 | NotifGather, ParamPix, ProgCtx, false, this, m_PixTrackBlk);
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| 106 | }
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| 107 | }
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| 108 |
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| 109 | void s3d_CDrvD3d9ProgAsm::TrackParams(
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| 110 | s3d_CDrvGfxParam_cr GfxParam,
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| 111 | const s3d_CDrvD3d9ParamBlk &ParamBlk,
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| 112 | const s3d_CDrvD3d9ParamBlkState &ParamBlkState)
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| 113 | {
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| 114 | TrackParams(GfxParam, ParamBlk, ParamBlkState, m_VertTrackBlk);
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| 115 | TrackParams(GfxParam, ParamBlk, ParamBlkState, m_PixTrackBlk);
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| 116 | }
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| 117 |
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| 118 | void s3d_CDrvD3d9ProgAsm::TrackTransfBone(
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| 119 | s3d_CSysIntps BoneIdxCnt, const s3d_CSysInt32u *BoneIdxData,
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| 120 | s3d_CSysIntps MatBoneCnt, const D3DXMATRIXA16 *MatBoneArray)
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| 121 | {
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| 122 | TrackTransfBone(
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| 123 | BoneIdxCnt, BoneIdxData, MatBoneCnt, MatBoneArray,
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| 124 | m_VertTrackBlk);
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| 125 | TrackTransfBone(
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| 126 | BoneIdxCnt, BoneIdxData, MatBoneCnt, MatBoneArray,
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| 127 | m_PixTrackBlk);
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| 128 | }
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| 129 |
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| 130 | void s3d_CDrvD3d9ProgAsm::CalcVertBufDesc(
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| 131 | const s3d_CDrvGfxCharge *Charge,
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| 132 | s3d_CDrvD3d9VertBufDesc &VertBufDesc) const
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| 133 | {
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| 134 | s3d_CDrvD3d9ProgUtil::CalcVertBufDesc(
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| 135 | m_ProgCtx, Charge, m_VertProgDecl.m_ProgUsage,
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| 136 | m_VertComprFmt, VertBufDesc);
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| 137 | }
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| 138 |
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| 139 | bool s3d_CDrvD3d9ProgAsm::IsValid()
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| 140 | {
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| 141 | if(!m_VertTrackBlk.m_CodeName.IsEmpty() && !m_VertShader)
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| 142 | return false;
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| 143 | if(!m_PixTrackBlk.m_CodeName.IsEmpty() && !m_PixShader)
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| 144 | return false;
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| 145 | return true;
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| 146 | }
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| 147 |
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| 148 | void s3d_CDrvD3d9ProgAsm::GetVertProgCodeInfoName(
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| 149 | s3d_CUtilStr &CodeInfo, s3d_CUtilStr &CodeName) const
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| 150 | {
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| 151 | CodeInfo = m_VertTrackBlk.m_CodeInfo;
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| 152 | CodeName = m_VertTrackBlk.m_CodeName;
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| 153 | }
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| 154 |
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| 155 | void s3d_CDrvD3d9ProgAsm::GetPixProgCodeInfoName(
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| 156 | s3d_CUtilStr &CodeInfo, s3d_CUtilStr &CodeName) const
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| 157 | {
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| 158 | CodeInfo = m_PixTrackBlk.m_CodeInfo;
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| 159 | CodeName = m_PixTrackBlk.m_CodeName;
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| 160 | }
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| 161 |
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| 162 | ///////////////////////////////////////////////////////////////////////////////
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| 163 |
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| 164 | void s3d_CDrvD3d9ProgAsm::TrackMatTrans(
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| 165 | const int &Addr, int Trans,
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| 166 | const D3DXMATRIXA16 *Mat, s3d_CSysIntps Cnt,
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| 167 | s3d_CDrvD3d9ProgAsmTrackBlk &TrackBlk)
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| 168 | {
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| 169 | UINT ConstCnt = UINT(Cnt << 2);
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| 170 | switch(Trans)
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| 171 | {
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| 172 | case s3d_CDrvUtilGfxProg::TrackTrans_Identity:
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| 173 | {
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| 174 | const float *ConstVal = reinterpret_cast<const float *>(Mat);
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| 175 | TrackBlk.SetShaderConstF(m_ProgCtx, Addr, ConstVal, ConstCnt);
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| 176 | break;
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| 177 | }
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| 178 | case s3d_CDrvUtilGfxProg::TrackTrans_Inv:
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| 179 | {
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| 180 | D3DXMATRIXA16 *InvMat
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| 181 | = reinterpret_cast<D3DXMATRIXA16 *>
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| 182 | (alloca(Cnt * S3D_SYS_SIZEOFS(D3DXMATRIXA16)));
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| 183 | s3d_CSysIntps i;
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| 184 | for(i = 0; i < Cnt; i++)
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| 185 | D3DXMatrixInverse(&InvMat[i], 0, Mat);
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| 186 |
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| 187 | const float *ConstVal = reinterpret_cast<const float *>(InvMat);
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| 188 | TrackBlk.SetShaderConstF(m_ProgCtx, Addr, ConstVal, ConstCnt);
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| 189 | break;
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| 190 | }
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| 191 | case s3d_CDrvUtilGfxProg::TrackTrans_Transp:
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| 192 | {
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| 193 | D3DXMATRIXA16 *TranspMat
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| 194 | = reinterpret_cast<D3DXMATRIXA16 *>
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| 195 | (alloca(Cnt * S3D_SYS_SIZEOFS(D3DXMATRIXA16)));
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| 196 | s3d_CSysIntps i;
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| 197 | for(i = 0; i < Cnt; i++)
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| 198 | D3DXMatrixTranspose(&TranspMat[i], Mat);
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| 199 |
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| 200 | const float *ConstVal = reinterpret_cast<const float *>(TranspMat);
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| 201 | TrackBlk.SetShaderConstF(m_ProgCtx, Addr, ConstVal, ConstCnt);
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| 202 | break;
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| 203 | }
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| 204 | case s3d_CDrvUtilGfxProg::TrackTrans_InvTransp:
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| 205 | {
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| 206 | D3DXMATRIXA16 *InvTranspMat
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| 207 | = reinterpret_cast<D3DXMATRIXA16 *>
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| 208 | (alloca(Cnt * S3D_SYS_SIZEOFS(D3DXMATRIXA16)));
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| 209 | D3DXMATRIXA16 *TranspMat
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| 210 | = reinterpret_cast<D3DXMATRIXA16 *>
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| 211 | (alloca(Cnt * S3D_SYS_SIZEOFS(D3DXMATRIXA16)));
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| 212 | s3d_CSysIntps i;
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| 213 | for(i = 0; i < Cnt; i++)
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| 214 | {
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| 215 | D3DXMatrixTranspose(&TranspMat[i], Mat);
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| 216 | D3DXMatrixInverse(&InvTranspMat[i], 0, &TranspMat[i]);
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| 217 | }
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| 218 |
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| 219 | const float *ConstVal = reinterpret_cast<const float *>(
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| 220 | InvTranspMat);
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| 221 | TrackBlk.SetShaderConstF(m_ProgCtx, Addr, ConstVal, ConstCnt);
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| 222 | break;
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| 223 | }
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| 224 | default:
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| 225 | S3D_SYS_ASSERT(0);
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| 226 | break;
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| 227 | }
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| 228 | }
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| 229 |
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| 230 | void s3d_CDrvD3d9ProgAsm::TrackParams(
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| 231 | s3d_CDrvGfxParam_cr GfxParam,
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| 232 | const s3d_CDrvD3d9ParamBlk &ParamBlk,
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| 233 | const s3d_CDrvD3d9ParamBlkState &ParamBlkState,
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| 234 | s3d_CDrvD3d9ProgAsmTrackBlk &TrackBlk)
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| 235 | {
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| 236 | LPDIRECT3DDEVICE9 D3dDev = m_ProgCtx->m_D3dDev;
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| 237 | if(!D3dDev)
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| 238 | return;
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| 239 |
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| 240 | const s3d_CSysChar *Info = TrackBlk.m_CodeInfo.GetChars();
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| 241 |
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| 242 | const s3d_CDrvD3d9ProgAsmTrackMatArray *TrackMatArray
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| 243 | = &TrackBlk.m_MatTrackArray;
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| 244 | s3d_CSysIntps nTrackMat = TrackMatArray->GetCnt();
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| 245 | s3d_CSysIntps iTrackMat;
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| 246 | for(iTrackMat = 0; iTrackMat < nTrackMat; iTrackMat++)
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| 247 | {
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| 248 | const s3d_CDrvD3d9ProgAsmTrackMat *TrackMat
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| 249 | = &TrackMatArray->RefAtRaw(iTrackMat);
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| 250 | int Addr = TrackMat->m_Addr;
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| 251 | if(Addr < 0)
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| 252 | continue;
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| 253 |
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| 254 | int Trans = TrackMat->m_Trans;
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| 255 | switch(TrackMat->m_Chan)
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| 256 | {
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| 257 | case s3d_CDrvUtilGfxProg::TrackChan_View:
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| 258 | {
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| 259 | if(ParamBlkState.m_DirtyMask
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| 260 | & s3d_CDrvD3d9ParamBlkState::Dirty_MatView)
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| 261 | {
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| 262 | TrackMatTrans(
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| 263 | Addr, Trans, &ParamBlk.m_MatView, 1, TrackBlk);
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| 264 | }
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| 265 | break;
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| 266 | }
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| 267 | case s3d_CDrvUtilGfxProg::TrackChan_Proj:
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| 268 | {
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| 269 | if(ParamBlkState.m_DirtyMask
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| 270 | & s3d_CDrvD3d9ParamBlkState::Dirty_MatProj)
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| 271 | {
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| 272 | TrackMatTrans(
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| 273 | Addr, Trans, &ParamBlk.m_MatProj, 1, TrackBlk);
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| 274 | }
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| 275 | break;
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| 276 | }
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| 277 | case s3d_CDrvUtilGfxProg::TrackChan_ProjView:
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| 278 | {
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| 279 | if((ParamBlkState.m_DirtyMask
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| 280 | & s3d_CDrvD3d9ParamBlkState::Dirty_MatView)
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| 281 | || (ParamBlkState.m_DirtyMask
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| 282 | & s3d_CDrvD3d9ParamBlkState::Dirty_MatProj))
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| 283 | {
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| 284 | D3DXMATRIXA16 ProjView;
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| 285 | D3DXMatrixMultiply(
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| 286 | &ProjView,
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| 287 | &ParamBlk.m_MatProj, &ParamBlk.m_MatView);
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| 288 | TrackMatTrans(Addr, Trans, &ProjView, 1, TrackBlk);
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| 289 | }
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| 290 | break;
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| 291 | }
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| 292 | case s3d_CDrvUtilGfxProg::TrackChan_Identity:
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| 293 | {
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| 294 | S3D_SYS_ASSERT(0);
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| 295 | break;
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| 296 | }
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| 297 | case s3d_CDrvUtilGfxProg::TrackChan_Attr:
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| 298 | {
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| 299 | if(ParamBlkState.m_DirtyMask
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| 300 | & s3d_CDrvD3d9ParamBlkState::Dirty_MatGen)
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| 301 | {
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| 302 | int Slot = TrackMat->m_Slot;
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| 303 | int Cnt = s3d_SysMin(
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| 304 | TrackMat->m_Cnt, m_ProgCtx->m_MaxAttrCnt);
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| 305 | const D3DXMATRIXA16 *Mat = &ParamBlk.m_MatGenArray[Slot];
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| 306 | TrackMatTrans(Addr, Trans, Mat, Cnt, TrackBlk);
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| 307 | }
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| 308 | break;
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| 309 | }
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| 310 | default:
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| 311 | break;
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| 312 | }
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| 313 | }
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| 314 |
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| 315 | if(ParamBlk.m_UseConstColorAlpha)
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| 316 | TrackNoLighting(ParamBlk, ParamBlkState, TrackBlk);
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| 317 | else
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| 318 | TrackLighting(ParamBlk, ParamBlkState, TrackBlk);
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| 319 |
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| 320 | if(TrackBlk.m_FogAddr >= 0
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| 321 | && (ParamBlkState.m_DirtyMask
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| 322 | & s3d_CDrvD3d9ParamBlkState::Dirty_Fog))
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| 323 | {
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| 324 | TrackBlk.SetShaderConstF(
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| 325 | m_ProgCtx, TrackBlk.m_FogAddr,
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| 326 | ParamBlk.m_FogColDensity, 1);
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| 327 | }
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| 328 |
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| 329 | const s3d_CDrvD3d9TexObjBasePtr *SampTexArray = ParamBlk.m_SampTexArray;
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| 330 | const s3d_CDrvD3d9ProgAsmAddrArray *TexSizeArray
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| 331 | = &TrackBlk.m_TexSizeArray;
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| 332 | s3d_CSysIntps nTex = TexSizeArray->GetCnt();
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| 333 | s3d_CSysIntps iTex;
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| 334 | for(iTex = 0; iTex < nTex; iTex++)
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| 335 | {
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| 336 | const int Addr = TexSizeArray->GetAtRaw(iTex);
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| 337 | if(Addr >= 0)
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| 338 | {
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| 339 | float Vec4[4] = {0,0,0,0};
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| 340 | s3d_CDrvD3d9TexObjBase *Tex = 0;
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| 341 | if(iTex < m_ProgCtx->m_MaxSampCnt)
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| 342 | Tex = SampTexArray[iTex];
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| 343 | if(Tex)
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| 344 | {
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| 345 | Vec4[0] = s3d_SysFloatOfInt<float>(Tex->m_Width);
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| 346 | Vec4[1] = s3d_SysFloatOfInt<float>(Tex->m_Height);
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| 347 | Vec4[2] = s3d_SysFloatOfInt<float>(Tex->m_Depth);
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| 348 | Vec4[3] = 0;
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| 349 | }
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| 350 | TrackBlk.SetShaderConstF(m_ProgCtx, Addr, Vec4, 1);
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| 351 | }
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| 352 | }
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| 353 |
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| 354 | const s3d_CDrvD3d9ProgAsmAddrArray *TexRcpSizeArray
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| 355 | = &TrackBlk.m_TexRcpSizeArray;
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| 356 | nTex = TexRcpSizeArray->GetCnt();
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| 357 | for(iTex = 0; iTex < nTex; iTex++)
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| 358 | {
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| 359 | int Addr = TexRcpSizeArray->GetAtRaw(iTex);
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| 360 | if(Addr >= 0)
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| 361 | {
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| 362 | float Vec4[4] = {0,0,0,0};
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| 363 | s3d_CDrvD3d9TexObjBase *Tex = 0;
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| 364 | if(iTex < m_ProgCtx->m_MaxSampCnt)
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| 365 | Tex = SampTexArray[iTex];
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| 366 | if(Tex)
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| 367 | {
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| 368 | Vec4[0] = 1 / s3d_SysFloatOfInt<float>(Tex->m_Width);
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| 369 | Vec4[1] = 1 / s3d_SysFloatOfInt<float>(Tex->m_Height);
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| 370 | Vec4[2] = 1 / s3d_SysFloatOfInt<float>(Tex->m_Depth);
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| 371 | Vec4[3] = 0;
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| 372 | }
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| 373 | TrackBlk.SetShaderConstF(m_ProgCtx, Addr, Vec4, 1);
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| 374 | }
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| 375 | }
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| 376 |
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| 377 | s3d_CDrvUtilVarFetch VarFetch(
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| 378 | m_ProgCtx->m_MsgHandler, GfxParam.m_Blk);
|
---|
| 379 |
|
---|
| 380 | s3d_CDrvD3d9ProgAsmParamEntry *ParamArray
|
---|
| 381 | = TrackBlk.m_ParamArray.GetPtrRaw();
|
---|
| 382 | s3d_CSysIntps nParam = TrackBlk.m_ParamArray.GetCnt();
|
---|
| 383 | s3d_CSysIntps iParam;
|
---|
| 384 | for(iParam = 0; iParam < nParam; iParam++)
|
---|
| 385 | {
|
---|
| 386 | s3d_CDrvD3d9ProgAsmParamEntry *Param = &ParamArray[iParam];
|
---|
| 387 | s3d_CDrvVarSlot *VarSlot
|
---|
| 388 | = VarFetch.FetchNextSlot(
|
---|
| 389 | Param->m_Val.m_Info.GetChars(), Param->m_Key,
|
---|
| 390 | Param->m_Val.m_HadError,
|
---|
| 391 | Param->m_Val.m_HadError);
|
---|
| 392 | s3d_CUtilRecogBase *VarRecog
|
---|
| 393 | = s3d_DrvVarFetchWary(m_ProgCtx->m_MsgHandler, Info,
|
---|
| 394 | GfxParam.m_Blk, *VarSlot);
|
---|
| 395 |
|
---|
| 396 | if(!VarRecog)
|
---|
| 397 | continue;
|
---|
| 398 |
|
---|
| 399 | const s3d_CDrvD3d9ProgAsmParam *ParamEntry = &Param->m_Val;
|
---|
| 400 | int Addr = ParamEntry->m_Addr;
|
---|
| 401 | if(Addr < 0)
|
---|
| 402 | continue;
|
---|
| 403 | const s3d_CSysChar *ParamInfo = ParamEntry->m_Info.GetChars();
|
---|
| 404 | switch(ParamEntry->m_Type)
|
---|
| 405 | {
|
---|
| 406 | case s3d_CDrvUtilGfxProg::ParamType_Float4:
|
---|
| 407 | {
|
---|
| 408 | const s3d_CDrvVarVec4f *DrvVar
|
---|
| 409 | = s3d_DrvVarCast<s3d_CDrvVarVec4f>(
|
---|
| 410 | m_ProgCtx->m_MsgHandler, ParamInfo,
|
---|
| 411 | GfxParam.m_Blk,
|
---|
| 412 | *VarSlot, VarRecog);
|
---|
| 413 | if(DrvVar)
|
---|
| 414 | {
|
---|
| 415 | const float *ConstVal
|
---|
| 416 | = reinterpret_cast<const float*>(&DrvVar->m_Val);
|
---|
| 417 | TrackBlk.SetShaderConstF(m_ProgCtx, Addr, ConstVal, 1);
|
---|
| 418 | }
|
---|
| 419 | break;
|
---|
| 420 | }
|
---|
| 421 |
|
---|
| 422 | case s3d_CDrvUtilGfxProg::ParamType_Float4x4:
|
---|
| 423 | case s3d_CDrvUtilGfxProg::ParamType_Float4x4_Transp:
|
---|
| 424 | case s3d_CDrvUtilGfxProg::ParamType_Float4x4_Inv:
|
---|
| 425 | case s3d_CDrvUtilGfxProg::ParamType_Float4x4_InvTransp:
|
---|
| 426 | {
|
---|
| 427 | const s3d_CDrvVarMat4x4f *DrvVar;
|
---|
| 428 | DrvVar = s3d_DrvVarCast<s3d_CDrvVarMat4x4f>(
|
---|
| 429 | m_ProgCtx->m_MsgHandler, ParamInfo, GfxParam.m_Blk,
|
---|
| 430 | *VarSlot, VarRecog);
|
---|
| 431 | if(DrvVar)
|
---|
| 432 | {
|
---|
| 433 | D3DXMATRIXA16 Mat;
|
---|
| 434 | const s3d_CUtilMat4x4f *EngMat = &DrvVar->m_Val;
|
---|
| 435 | Mat._11 = EngMat->m_xx;
|
---|
| 436 | Mat._21 = EngMat->m_yx;
|
---|
| 437 | Mat._31 = EngMat->m_zx;
|
---|
| 438 | Mat._41 = EngMat->m_wx;
|
---|
| 439 | Mat._12 = EngMat->m_xy;
|
---|
| 440 | Mat._22 = EngMat->m_yy;
|
---|
| 441 | Mat._32 = EngMat->m_zy;
|
---|
| 442 | Mat._42 = EngMat->m_wy;
|
---|
| 443 | Mat._13 = EngMat->m_xz;
|
---|
| 444 | Mat._23 = EngMat->m_yz;
|
---|
| 445 | Mat._33 = EngMat->m_zz;
|
---|
| 446 | Mat._43 = EngMat->m_wz;
|
---|
| 447 | Mat._14 = EngMat->m_xw;
|
---|
| 448 | Mat._24 = EngMat->m_yw;
|
---|
| 449 | Mat._34 = EngMat->m_zw;
|
---|
| 450 | Mat._44 = EngMat->m_ww;
|
---|
| 451 | int Trans = ParamEntry->m_Type; /*s3d_CDrvUtilGfxProg::TransOfParamType(
|
---|
| 452 | ParamEntry->m_Type);*/
|
---|
| 453 | TrackMatTrans(Addr, Trans, &Mat, 1, TrackBlk);
|
---|
| 454 | }
|
---|
| 455 | break;
|
---|
| 456 | }
|
---|
| 457 | default:
|
---|
| 458 | S3D_SYS_ASSERT(0);
|
---|
| 459 | break;
|
---|
| 460 | }
|
---|
| 461 | }
|
---|
| 462 | }
|
---|
| 463 |
|
---|
| 464 | void s3d_CDrvD3d9ProgAsm::TrackNoLighting(
|
---|
| 465 | const s3d_CDrvD3d9ParamBlk &ParamBlk,
|
---|
| 466 | const s3d_CDrvD3d9ParamBlkState &ParamBlkState,
|
---|
| 467 | s3d_CDrvD3d9ProgAsmTrackBlk &TrackBlk)
|
---|
| 468 | {
|
---|
| 469 | LPDIRECT3DDEVICE9 D3dDev = m_ProgCtx->m_D3dDev;
|
---|
| 470 |
|
---|
| 471 | int Addr = TrackBlk.m_Mtl.m_EmissiveAddr;
|
---|
| 472 | if(Addr >= 0)
|
---|
| 473 | {
|
---|
| 474 | const float *Vec4
|
---|
| 475 | = reinterpret_cast<const float *>(&ParamBlk.m_ColorAlphaVal);
|
---|
| 476 | TrackBlk.SetShaderConstF(m_ProgCtx, Addr, Vec4, 1);
|
---|
| 477 | }
|
---|
| 478 |
|
---|
| 479 | Addr = TrackBlk.m_ActiveLightCntAddr;
|
---|
| 480 | if(Addr >= 0)
|
---|
| 481 | {
|
---|
| 482 | int Vec4[4];
|
---|
| 483 | Vec4[0] = 0;
|
---|
| 484 | Vec4[1] = 0;
|
---|
| 485 | Vec4[2] = 0;
|
---|
| 486 | Vec4[3] = 0;
|
---|
| 487 | TrackBlk.SetShaderConstI(m_ProgCtx, Addr, Vec4, 1);
|
---|
| 488 | }
|
---|
| 489 | s3d_CSysIntps FromLight = 0;
|
---|
| 490 | TrackLightingBlack(ParamBlk, ParamBlkState, TrackBlk, FromLight);
|
---|
| 491 | }
|
---|
| 492 |
|
---|
| 493 | void s3d_CDrvD3d9ProgAsm::TrackLighting(
|
---|
| 494 | const s3d_CDrvD3d9ParamBlk &ParamBlk,
|
---|
| 495 | const s3d_CDrvD3d9ParamBlkState &ParamBlkState,
|
---|
| 496 | s3d_CDrvD3d9ProgAsmTrackBlk &TrackBlk)
|
---|
| 497 | {
|
---|
| 498 | LPDIRECT3DDEVICE9 D3dDev = m_ProgCtx->m_D3dDev;
|
---|
| 499 |
|
---|
| 500 | if(ParamBlkState.m_DirtyMask
|
---|
| 501 | & s3d_CDrvD3d9ParamBlkState::Dirty_Mtl)
|
---|
| 502 | {
|
---|
| 503 | int Addr = TrackBlk.m_Mtl.m_EmissiveAddr;
|
---|
| 504 | if(Addr >= 0)
|
---|
| 505 | {
|
---|
| 506 | const float *Vec4
|
---|
| 507 | = reinterpret_cast<const float *>(
|
---|
| 508 | &ParamBlk.m_Mtl.Emissive);
|
---|
| 509 | TrackBlk.SetShaderConstF(m_ProgCtx, Addr, Vec4, 1);
|
---|
| 510 | }
|
---|
| 511 | Addr = TrackBlk.m_Mtl.m_PowerAddr;
|
---|
| 512 | if(Addr >= 0)
|
---|
| 513 | {
|
---|
| 514 | float Vec4[4];
|
---|
| 515 | Vec4[0] = ParamBlk.m_Mtl.Power;
|
---|
| 516 | Vec4[1] = ParamBlk.m_Mtl.Power;
|
---|
| 517 | Vec4[2] = ParamBlk.m_Mtl.Power;
|
---|
| 518 | Vec4[3] = ParamBlk.m_Mtl.Power;
|
---|
| 519 | TrackBlk.SetShaderConstF(m_ProgCtx, Addr, Vec4, 1);
|
---|
| 520 | }
|
---|
| 521 | }
|
---|
| 522 |
|
---|
| 523 | if(ParamBlkState.m_DirtyMask
|
---|
| 524 | & s3d_CDrvD3d9ParamBlkState::Dirty_Light)
|
---|
| 525 | {
|
---|
| 526 | const s3d_CDrvD3d9ProgAsmLightArray *LightTrackArray
|
---|
| 527 | = &TrackBlk.m_LightTrackArray;
|
---|
| 528 | s3d_CSysIntps MaxProgLightCnt = LightTrackArray->GetCnt();
|
---|
| 529 |
|
---|
| 530 | s3d_CSysIntps nLightCnt = ParamBlk.m_CurLightCnt;
|
---|
| 531 | const D3DLIGHT9 *Light = ParamBlk.m_LightArray;
|
---|
| 532 |
|
---|
| 533 | if(nLightCnt > MaxProgLightCnt)
|
---|
| 534 | nLightCnt = MaxProgLightCnt;
|
---|
| 535 |
|
---|
| 536 | const s3d_CDrvD3d9ProgAsmLight *ProgLight
|
---|
| 537 | = LightTrackArray->GetPtrRaw();
|
---|
| 538 |
|
---|
| 539 | s3d_CSysIntps iLight;
|
---|
| 540 | for(iLight = 0; iLight < nLightCnt; iLight++)
|
---|
| 541 | {
|
---|
| 542 | int Addr = ProgLight->m_AmbientAddr;
|
---|
| 543 | if(Addr >= 0)
|
---|
| 544 | {
|
---|
| 545 | const float *Vec4
|
---|
| 546 | = reinterpret_cast<const float *>(&Light->Ambient);
|
---|
| 547 | TrackBlk.SetShaderConstF(m_ProgCtx, Addr, Vec4, 1);
|
---|
| 548 | }
|
---|
| 549 | Addr = ProgLight->m_DiffuseAddr;
|
---|
| 550 | if(Addr >= 0)
|
---|
| 551 | {
|
---|
| 552 | const float *Vec4
|
---|
| 553 | = reinterpret_cast<const float *>(&Light->Diffuse);
|
---|
| 554 | TrackBlk.SetShaderConstF(m_ProgCtx, Addr, Vec4, 1);
|
---|
| 555 | }
|
---|
| 556 | Addr = ProgLight->m_SpecularAddr;
|
---|
| 557 | if(Addr >= 0)
|
---|
| 558 | {
|
---|
| 559 | const float *Vec4
|
---|
| 560 | = reinterpret_cast<const float *>(&Light->Specular);
|
---|
| 561 | TrackBlk.SetShaderConstF(m_ProgCtx, Addr, Vec4, 1);
|
---|
| 562 | }
|
---|
| 563 | Addr = ProgLight->m_PosAddr;
|
---|
| 564 | if(Addr >= 0)
|
---|
| 565 | {
|
---|
| 566 | const float *Vec4
|
---|
| 567 | = reinterpret_cast<const float *>(&Light->Position);
|
---|
| 568 | TrackBlk.SetShaderConstF(m_ProgCtx, Addr, Vec4, 1);
|
---|
| 569 | }
|
---|
| 570 | Addr = ProgLight->m_DirAddr;
|
---|
| 571 | if(Addr >= 0)
|
---|
| 572 | {
|
---|
| 573 | const float *Vec4
|
---|
| 574 | = reinterpret_cast<const float *>(&Light->Direction);
|
---|
| 575 | TrackBlk.SetShaderConstF(m_ProgCtx, Addr, Vec4, 1);
|
---|
| 576 | }
|
---|
| 577 | Addr = ProgLight->m_AttenAddr;
|
---|
| 578 | if(Addr >= 0)
|
---|
| 579 | {
|
---|
| 580 | float Atten[4];
|
---|
| 581 | Atten[0] = Light->Attenuation0;
|
---|
| 582 | Atten[1] = Light->Attenuation1;
|
---|
| 583 | Atten[2] = Light->Attenuation2;
|
---|
| 584 | Atten[3] = Light->Range;
|
---|
| 585 | TrackBlk.SetShaderConstF(m_ProgCtx, Addr, Atten, 1);
|
---|
| 586 | }
|
---|
| 587 | Light++;
|
---|
| 588 | ProgLight++;
|
---|
| 589 | }
|
---|
| 590 | int Addr = TrackBlk.m_ActiveLightCntAddr;
|
---|
| 591 | if(Addr >= 0)
|
---|
| 592 | {
|
---|
| 593 | int Vec4[4];
|
---|
| 594 | Vec4[0] = int(nLightCnt);
|
---|
| 595 | Vec4[1] = int(nLightCnt);
|
---|
| 596 | Vec4[2] = int(nLightCnt);
|
---|
| 597 | Vec4[3] = int(nLightCnt);
|
---|
| 598 | TrackBlk.SetShaderConstI(m_ProgCtx, Addr, Vec4, 1);
|
---|
| 599 | }
|
---|
| 600 | if(nLightCnt < MaxProgLightCnt)
|
---|
| 601 | {
|
---|
| 602 | TrackLightingBlack(
|
---|
| 603 | ParamBlk, ParamBlkState, TrackBlk, nLightCnt);
|
---|
| 604 | }
|
---|
| 605 | }
|
---|
| 606 | }
|
---|
| 607 |
|
---|
| 608 | void s3d_CDrvD3d9ProgAsm::TrackLightingBlack(
|
---|
| 609 | const s3d_CDrvD3d9ParamBlk &ParamBlk,
|
---|
| 610 | const s3d_CDrvD3d9ParamBlkState &ParamBlkState,
|
---|
| 611 | s3d_CDrvD3d9ProgAsmTrackBlk &TrackBlk,
|
---|
| 612 | s3d_CSysIntps FromLight)
|
---|
| 613 | {
|
---|
| 614 | LPDIRECT3DDEVICE9 D3dDev = m_ProgCtx->m_D3dDev;
|
---|
| 615 |
|
---|
| 616 | const s3d_CDrvD3d9ProgAsmLightArray *LightArray
|
---|
| 617 | = &TrackBlk.m_LightTrackArray;
|
---|
| 618 | s3d_CSysIntps nLightCnt = LightArray->GetCnt();
|
---|
| 619 | s3d_CSysIntps iLight;
|
---|
| 620 | for(iLight = FromLight; iLight < nLightCnt; iLight++)
|
---|
| 621 | {
|
---|
| 622 | const s3d_CDrvD3d9ProgAsmLight *ProgLight
|
---|
| 623 | = &LightArray->RefAtRaw(iLight);
|
---|
| 624 | const float Vec4[4] = {0, 0, 0, 0};
|
---|
| 625 | int Addr = ProgLight->m_AmbientAddr;
|
---|
| 626 | if(Addr >= 0)
|
---|
| 627 | TrackBlk.SetShaderConstF(m_ProgCtx, Addr, Vec4, 1);
|
---|
| 628 | Addr = ProgLight->m_DiffuseAddr;
|
---|
| 629 | if(Addr >= 0)
|
---|
| 630 | TrackBlk.SetShaderConstF(m_ProgCtx, Addr, Vec4, 1);
|
---|
| 631 | Addr = ProgLight->m_SpecularAddr;
|
---|
| 632 | if(Addr >= 0)
|
---|
| 633 | TrackBlk.SetShaderConstF(m_ProgCtx, Addr, Vec4, 1);
|
---|
| 634 | Addr = ProgLight->m_PosAddr;
|
---|
| 635 | if(Addr >= 0)
|
---|
| 636 | TrackBlk.SetShaderConstF(m_ProgCtx, Addr, Vec4, 1);
|
---|
| 637 | Addr = ProgLight->m_DirAddr;
|
---|
| 638 | if(Addr >= 0)
|
---|
| 639 | TrackBlk.SetShaderConstF(m_ProgCtx, Addr, Vec4, 1);
|
---|
| 640 | Addr = ProgLight->m_AttenAddr;
|
---|
| 641 | if(Addr >= 0)
|
---|
| 642 | TrackBlk.SetShaderConstF(m_ProgCtx, Addr, Vec4, 1);
|
---|
| 643 | }
|
---|
| 644 | }
|
---|
| 645 |
|
---|
| 646 | void s3d_CDrvD3d9ProgAsm::TrackTransfBone(
|
---|
| 647 | s3d_CSysIntps BoneIdxCnt, const s3d_CSysInt32u *BoneIdxData,
|
---|
| 648 | s3d_CSysIntps MatBoneCnt, const D3DXMATRIXA16 *MatBoneArray,
|
---|
| 649 | s3d_CDrvD3d9ProgAsmTrackBlk &TrackBlk)
|
---|
| 650 | {
|
---|
| 651 | if(!BoneIdxData)
|
---|
| 652 | return;
|
---|
| 653 | if(!MatBoneArray)
|
---|
| 654 | return;
|
---|
| 655 |
|
---|
| 656 | LPDIRECT3DDEVICE9 D3dDev = m_ProgCtx->m_D3dDev;
|
---|
| 657 | const s3d_CSysChar *Info = TrackBlk.m_CodeInfo.GetChars();
|
---|
| 658 |
|
---|
| 659 | LPD3DXMATRIXA16 BoneMatData
|
---|
| 660 | = reinterpret_cast<LPD3DXMATRIXA16>(
|
---|
| 661 | alloca(S3D_SYS_SIZEOFS(D3DXMATRIXA16) * BoneIdxCnt));
|
---|
| 662 | s3d_CSysIntps iBoneIdx;
|
---|
| 663 | for(iBoneIdx = 0; iBoneIdx < BoneIdxCnt; iBoneIdx++)
|
---|
| 664 | {
|
---|
| 665 | s3d_CSysIntps MatBoneIdx = BoneIdxData[iBoneIdx];
|
---|
| 666 | if(MatBoneIdx >= MatBoneCnt)
|
---|
| 667 | continue;
|
---|
| 668 | BoneMatData[iBoneIdx] = MatBoneArray[MatBoneIdx];
|
---|
| 669 | }
|
---|
| 670 |
|
---|
| 671 | const s3d_CDrvD3d9ProgAsmTrackMatArray *TrackMatArray
|
---|
| 672 | = &TrackBlk.m_BoneTrackArray;
|
---|
| 673 | s3d_CSysIntps nTrackMat = TrackMatArray->GetCnt();
|
---|
| 674 | s3d_CSysIntps iTrackMat;
|
---|
| 675 | for(iTrackMat = 0; iTrackMat < nTrackMat; iTrackMat++)
|
---|
| 676 | {
|
---|
| 677 | const s3d_CDrvD3d9ProgAsmTrackMat *TrackMat
|
---|
| 678 | = &TrackMatArray->RefAtRaw(iTrackMat);
|
---|
| 679 | int Addr = TrackMat->m_Addr;
|
---|
| 680 | if(Addr < 0)
|
---|
| 681 | continue;
|
---|
| 682 |
|
---|
| 683 | int Trans = TrackMat->m_Trans;
|
---|
| 684 | switch(TrackMat->m_Chan)
|
---|
| 685 | {
|
---|
| 686 | case s3d_CDrvUtilGfxProg::TrackChan_Bone:
|
---|
| 687 | {
|
---|
| 688 | TrackMatTrans(
|
---|
| 689 | Addr, Trans, BoneMatData, BoneIdxCnt, TrackBlk);
|
---|
| 690 | break;
|
---|
| 691 | }
|
---|
| 692 | default:
|
---|
| 693 | {
|
---|
| 694 | S3D_SYS_ASSERT(0);
|
---|
| 695 | }
|
---|
| 696 | }
|
---|
| 697 | }
|
---|
| 698 | }
|
---|
| 699 |
|
---|
| 700 | ///////////////////////////////////////////////////////////////////////////////
|
---|
| 701 |
|
---|
| 702 | void s3d_CDrvD3d9ProgAsmUtil::CreateShader(
|
---|
| 703 | s3d_CUtilNotifGather *NotifGather, s3d_CUtilSnkChunk *Param,
|
---|
| 704 | s3d_CDrvD3d9ProgCtx *ProgCtx, bool VertShader,
|
---|
| 705 | s3d_CDrvD3d9Prog *Prog,
|
---|
| 706 | s3d_CDrvD3d9ProgAsmTrackBlk &TrackBlk)
|
---|
| 707 | {
|
---|
| 708 | if(!ProgCtx)
|
---|
| 709 | return;
|
---|
| 710 |
|
---|
| 711 | s3d_CUtilMsgHandler *MsgHandler = ProgCtx->m_MsgHandler;
|
---|
| 712 |
|
---|
| 713 | s3d_CUtilSnkExtract SnkExtract;
|
---|
| 714 | SnkExtract.Assign(MsgHandler, Param);
|
---|
| 715 |
|
---|
| 716 | s3d_CLibStreamPreproStatePtr PreproState
|
---|
| 717 | = S3D_SYS_NEW s3d_CLibStreamPreproState;
|
---|
| 718 | s3d_CDrvD3d9ProgAsmUtil::ExtractPredefine(
|
---|
| 719 | ProgCtx, PreproState, SnkExtract);
|
---|
| 720 |
|
---|
| 721 | /*@{ @declare{shaderprog.param}
|
---|
| 722 | {<d3d9_asm_shader>.code_variant_array}{$ [chunk]...[chunk]}
|
---|
| 723 | Each chunk specifies a D3D assembly shader source code file for a
|
---|
| 724 | specific shader version.
|
---|
| 725 | If there is more than one @code{code_variant} the one that first
|
---|
| 726 | successfully compiles is taken.
|
---|
| 727 | @}*/
|
---|
| 728 | s3d_CUtilSnkChunkArray CodeArray;
|
---|
| 729 | s3d_CUtilStr CodeArrayInfo;
|
---|
| 730 | SnkExtract.ExtractChunkArray(
|
---|
| 731 | CodeArrayInfo, CodeArray, "code_variant_array", true);
|
---|
| 732 |
|
---|
| 733 | s3d_CUtilStr CodeName, CodeInfo;
|
---|
| 734 | s3d_CSysIntps nCode = CodeArray.GetCnt();
|
---|
| 735 | s3d_CSysIntps iCode;
|
---|
| 736 | for(iCode = 0; iCode < nCode; iCode++)
|
---|
| 737 | {
|
---|
| 738 | s3d_CUtilSnkExtract CodeSnkExtract;
|
---|
| 739 | s3d_CUtilSnkChunk *CodeChunk = CodeArray.GetAt(iCode);
|
---|
| 740 | CodeSnkExtract.Assign(MsgHandler, CodeChunk);
|
---|
| 741 |
|
---|
| 742 | /*@{ @declare{shaderprog.param}
|
---|
| 743 | {<d3d9_asm_shader>.code_variant_array.req_ver}{$ [str]}
|
---|
| 744 | Shader version required to run this shader implementation.
|
---|
| 745 | @}*/
|
---|
| 746 | s3d_CUtilStr ReqVer = CodeSnkExtract.ExtractStr("req_ver", false);
|
---|
| 747 | /*
|
---|
| 748 | if(!s3d_CDrvD3d9ProgUtil::IsVersAllowed(MaxMajor, MaxMinor, ReqVer))
|
---|
| 749 | continue;
|
---|
| 750 | */
|
---|
| 751 | /*@{ @declare{shaderprog.param}
|
---|
| 752 | {<d3d9_asm_shader>.code_variant_array.code}
|
---|
| 753 | {$ [str]}
|
---|
| 754 | Specifies the D3D assembly shader source code file.
|
---|
| 755 | @}*/
|
---|
| 756 | CodeSnkExtract.ExtractStr(CodeInfo, CodeName, "code", true);
|
---|
| 757 |
|
---|
| 758 | /*@{ @declare{shaderprog.param}
|
---|
| 759 | {<d3d9_asm_shader>.code_variant_array.debug_code_file}
|
---|
| 760 | {$ [str]}
|
---|
| 761 | Specifies the shader source file that is used for debugging.
|
---|
| 762 | @}*/
|
---|
| 763 | s3d_CUtilStr DbgCodeName
|
---|
| 764 | = CodeSnkExtract.ExtractStr("debug_code_file", false);
|
---|
| 765 |
|
---|
| 766 | CodeSnkExtract.CheckForUnknown();
|
---|
| 767 |
|
---|
| 768 | s3d_CDrvD3d9Buf CodeBuf;
|
---|
| 769 | if(ProgCtx->m_D3dParam->m_ShaderDebug && !DbgCodeName.IsEmpty())
|
---|
| 770 | {
|
---|
| 771 | s3d_CDrvD3d9ProgAsmUtil::AssembleFromFile(
|
---|
| 772 | NotifGather, ProgCtx, CodeInfo, DbgCodeName,
|
---|
| 773 | PreproState, CodeBuf);
|
---|
| 774 | }
|
---|
| 775 | else
|
---|
| 776 | {
|
---|
| 777 | s3d_CDrvD3d9ProgAsmUtil::AssembleFromRes(
|
---|
| 778 | NotifGather, ProgCtx, CodeInfo, CodeName,
|
---|
| 779 | PreproState, CodeBuf);
|
---|
| 780 | }
|
---|
| 781 | if(!CodeBuf)
|
---|
| 782 | continue;
|
---|
| 783 |
|
---|
| 784 | const DWORD *Function
|
---|
| 785 | = reinterpret_cast<const DWORD *>(
|
---|
| 786 | CodeBuf->GetBufferPointer());
|
---|
| 787 | DWORD ShaderVers = D3DXGetShaderVersion(Function);
|
---|
| 788 |
|
---|
| 789 | HRESULT Result = D3DERR_INVALIDCALL;
|
---|
| 790 | LPDIRECT3DDEVICE9 D3dDev = ProgCtx->m_D3dDev;
|
---|
| 791 | if(VertShader)
|
---|
| 792 | {
|
---|
| 793 | if(ShaderVers <= ProgCtx->m_MaxVS)
|
---|
| 794 | {
|
---|
| 795 | S3D_DRV_D3D9_CALLCHECK(
|
---|
| 796 | ProgCtx->m_Env, Result, D3dDev->CreateVertexShader(
|
---|
| 797 | Function, &Prog->m_VertShader.EmptyRef()));
|
---|
| 798 | }
|
---|
| 799 | else
|
---|
| 800 | {
|
---|
| 801 | s3d_CUtilMsg m;
|
---|
| 802 | m.m_Code = "drv/imp/directx/d3d9/drv_d3d9_progasm.vsvers";
|
---|
| 803 | m.m_StdTempl = "D3D: "
|
---|
| 804 | "Asm program '[1]' requires GPU with vertex shader "
|
---|
| 805 | "version '[2]' but GPU has only '[3]'.";
|
---|
| 806 | m.AddInfo(CodeInfo);
|
---|
| 807 | m.AddInfo(CodeName);
|
---|
| 808 | m.AddInfo(s3d_CDrvD3d9ProgUtil::StrOfVers(ShaderVers));
|
---|
| 809 | m.AddInfo(s3d_CDrvD3d9ProgUtil::StrOfVers(ProgCtx->m_MaxVS));
|
---|
| 810 | s3d_UtilMsgReportNote(ProgCtx->m_MsgHandler, m);
|
---|
| 811 | }
|
---|
| 812 | }
|
---|
| 813 | else
|
---|
| 814 | {
|
---|
| 815 | if(ShaderVers <= ProgCtx->m_MaxPS)
|
---|
| 816 | {
|
---|
| 817 | S3D_DRV_D3D9_CALLCHECK(
|
---|
| 818 | ProgCtx->m_Env, Result, D3dDev->CreatePixelShader(
|
---|
| 819 | Function, &Prog->m_PixShader.EmptyRef()));
|
---|
| 820 | }
|
---|
| 821 | else
|
---|
| 822 | {
|
---|
| 823 | s3d_CUtilMsg m;
|
---|
| 824 | m.m_Code = "drv/imp/directx/d3d9/drv_d3d9_progasm.psvers";
|
---|
| 825 | m.m_StdTempl = "D3D: "
|
---|
| 826 | "Asm program '[1]' requires GPU with pixel shader "
|
---|
| 827 | "version '[2]' but GPU has only '[3]'.";
|
---|
| 828 | m.AddInfo(CodeInfo);
|
---|
| 829 | m.AddInfo(CodeName);
|
---|
| 830 | m.AddInfo(s3d_CDrvD3d9ProgUtil::StrOfVers(ShaderVers));
|
---|
| 831 | m.AddInfo(s3d_CDrvD3d9ProgUtil::StrOfVers(ProgCtx->m_MaxPS));
|
---|
| 832 | s3d_UtilMsgReportNote(ProgCtx->m_MsgHandler, m);
|
---|
| 833 | }
|
---|
| 834 | }
|
---|
| 835 |
|
---|
| 836 | if(FAILED(Result))
|
---|
| 837 | continue;
|
---|
| 838 |
|
---|
| 839 | if(VertShader)
|
---|
| 840 | {
|
---|
| 841 | s3d_CDrvD3d9ProgUtil::GetProgDecl(
|
---|
| 842 | ProgCtx, Prog->m_VertProgDecl,
|
---|
| 843 | CodeBuf->GetBufferSize(), Function);
|
---|
| 844 |
|
---|
| 845 | s3d_CDrvD3d9ProgUtil::ExtractComprFmt(
|
---|
| 846 | ProgCtx, CodeInfo, CodeName, Prog, SnkExtract);
|
---|
| 847 | }
|
---|
| 848 | s3d_CDrvD3d9ProgAsmUtil::InitTrackBlk(
|
---|
| 849 | ProgCtx, CodeInfo, CodeName, TrackBlk, SnkExtract);
|
---|
| 850 |
|
---|
| 851 | SnkExtract.CheckForUnknown();
|
---|
| 852 |
|
---|
| 853 | break;
|
---|
| 854 | }
|
---|
| 855 | }
|
---|
| 856 |
|
---|
| 857 | void s3d_CDrvD3d9ProgAsmUtil::ExtractPredefine(
|
---|
| 858 | const s3d_CDrvD3d9ProgCtx *ProgCtx,
|
---|
| 859 | s3d_CLibStreamPreproState *PreproState,
|
---|
| 860 | s3d_CUtilSnkExtract &SnkExtract)
|
---|
| 861 | {
|
---|
| 862 | /*@{ @declare{shaderprog.param}{<d3d9_asm_shader>.predefine_array}
|
---|
| 863 | {$ [chunk]...[chunk]}
|
---|
| 864 | See @ident{shaderprog}{<d3d9_hlsl_shader>.predefine_array}.
|
---|
| 865 | @}*/
|
---|
| 866 | s3d_CUtilSnkChunkArray ChunkArray;
|
---|
| 867 | SnkExtract.ExtractChunkArray(ChunkArray, "predefine_array", false);
|
---|
| 868 | int i;
|
---|
| 869 | for(i = 0; i < ChunkArray.GetCntInt(); i++)
|
---|
| 870 | {
|
---|
| 871 | s3d_CUtilSnkExtract SnkExtract;
|
---|
| 872 | s3d_CUtilSnkChunk *Chunk = ChunkArray.GetAt(i);
|
---|
| 873 | SnkExtract.Assign(ProgCtx->m_MsgHandler, Chunk);
|
---|
| 874 | /*@{ @declare{shaderprog.param}
|
---|
| 875 | {<d3d9_asm_shader>.predefine.name}{$ [str]}
|
---|
| 876 | See @ident{shaderprog}{<d3d9_hlsl_shader>.predefine_array.name}.
|
---|
| 877 | @}*/
|
---|
| 878 | s3d_CUtilStr Name, NameInfo;
|
---|
| 879 | SnkExtract.ExtractStr(NameInfo, Name, "name", true);
|
---|
| 880 | /*@{ @declare{shaderprog.param}
|
---|
| 881 | {<d3d9_asm_shader>.predefine.val}{$ [str]}
|
---|
| 882 | See @ident{shaderprog}{<d3d9_hlsl_shader>.predefine_array.val}.
|
---|
| 883 | @}*/
|
---|
| 884 | s3d_CUtilStr Def = SnkExtract.ExtractStr("val", false);
|
---|
| 885 |
|
---|
| 886 | PreproState->DefineSimple(ProgCtx->m_MsgHandler, NameInfo, Name, Def);
|
---|
| 887 | SnkExtract.CheckForUnknown();
|
---|
| 888 | }
|
---|
| 889 | }
|
---|
| 890 |
|
---|
| 891 | void s3d_CDrvD3d9ProgAsmUtil::ExtractParamArray(
|
---|
| 892 | const s3d_CDrvD3d9ProgCtx *ProgCtx,
|
---|
| 893 | s3d_CUtilStr_cr CodeInfo, s3d_CUtilStr_cr CodeName,
|
---|
| 894 | s3d_CDrvD3d9ProgAsmParamArray &ParamArray,
|
---|
| 895 | s3d_CUtilSnkExtract &SnkExtract)
|
---|
| 896 | {
|
---|
| 897 | ParamArray.Reset();
|
---|
| 898 |
|
---|
| 899 | /*@{ @declare{shaderprog.param}
|
---|
| 900 | {<d3d9_asm_shader>.param_array}{$ [chunk]...[chunk]}
|
---|
| 901 | Each entry maps @ident{comp}{<shaderprog.map_prog_array>.dest_progvar}
|
---|
| 902 | to shader code const address.
|
---|
| 903 | See also @ident{comp}{<shaderprog.map_prog_array>}.
|
---|
| 904 | @listing
|
---|
| 905 | {
|
---|
| 906 | @sident{shaderprog}{<d3d9_asm_shader>.param_array}
|
---|
| 907 | {
|
---|
| 908 | @sident{shaderprog}{<d3d9_asm_shader>.param_array@$
|
---|
| 909 | .src_progvar} "prog_cenrange"
|
---|
| 910 | @sident{shaderprog}{<d3d9_asm_shader>.param_array@$
|
---|
| 911 | .dest_codeaddr} 42
|
---|
| 912 | @sident{shaderprog}{<d3d9_asm_shader>.param_array@$
|
---|
| 913 | .type} "float4"
|
---|
| 914 | }
|
---|
| 915 | }
|
---|
| 916 | @}*/
|
---|
| 917 | s3d_CUtilSnkChunkArray ParamChunkArray;
|
---|
| 918 | SnkExtract.ExtractChunkArray(ParamChunkArray, "param_array", false);
|
---|
| 919 | s3d_CSysIntps nParamChunk = ParamChunkArray.GetCnt();
|
---|
| 920 | s3d_CSysIntps iParamChunk;
|
---|
| 921 | for(iParamChunk = 0; iParamChunk < nParamChunk; iParamChunk++)
|
---|
| 922 | {
|
---|
| 923 | s3d_CUtilSnkExtract SnkExtract;
|
---|
| 924 | SnkExtract.Assign(ProgCtx->m_MsgHandler, ParamChunkArray[iParamChunk]);
|
---|
| 925 |
|
---|
| 926 | /*@{ @declare{shaderprog.param}
|
---|
| 927 | {<d3d9_asm_shader>.param_array.src_progvar}{$ [str]}
|
---|
| 928 | Shader source variable.
|
---|
| 929 | See @ident{comp}{<shaderprog.map_prog_array>.dest_progvar}.
|
---|
| 930 | @}*/
|
---|
| 931 | s3d_CUtilStr ParamInfo;
|
---|
| 932 | s3d_CUtilAtomPtr ParamAtom;
|
---|
| 933 | s3d_CUtilSnkExtractUtil::ExtractAtom(
|
---|
| 934 | ParamInfo, ParamAtom, ProgCtx->m_AtomMgr,
|
---|
| 935 | SnkExtract, "src_progvar", true);
|
---|
| 936 | /*@{ @declare{shaderprog.param}
|
---|
| 937 | {<d3d9_asm_shader>.param_array.dest_codeaddr}{$ [int]}
|
---|
| 938 | Shader code destination address.
|
---|
| 939 | @}*/
|
---|
| 940 | int ParamDestAddr = SnkExtract.ExtractInt("dest_codeaddr", true, -1);
|
---|
| 941 |
|
---|
| 942 | /*@{ @declare{shaderprog.param}
|
---|
| 943 | {<d3d9_asm_shader>.param_array.type}{$ [str]}
|
---|
| 944 | See @ident{shaderprog}{<d3d9_hlsl_shader>.param_array.type}.
|
---|
| 945 | @}*/
|
---|
| 946 | s3d_CUtilStr TypeStr;
|
---|
| 947 | s3d_CUtilStr TypeInfo;
|
---|
| 948 | SnkExtract.ExtractStr(TypeInfo, TypeStr, "type", true);
|
---|
| 949 | s3d_CUtilSnkExtractEnum SnkExtractEnum;
|
---|
| 950 | SnkExtractEnum.Assign(ProgCtx->m_MsgHandler, TypeInfo, TypeStr);
|
---|
| 951 | int Type = -1;
|
---|
| 952 | if(SnkExtractEnum.Check("float4"))
|
---|
| 953 | Type = s3d_CDrvUtilGfxProg::ParamType_Float4;
|
---|
| 954 | else if(SnkExtractEnum.Check("float4x4"))
|
---|
| 955 | Type = s3d_CDrvUtilGfxProg::ParamType_Float4x4;
|
---|
| 956 | else if(SnkExtractEnum.Check("float4x4_transp"))
|
---|
| 957 | Type = s3d_CDrvUtilGfxProg::ParamType_Float4x4_Transp;
|
---|
| 958 | else if(SnkExtractEnum.Check("float4x4_inv"))
|
---|
| 959 | Type = s3d_CDrvUtilGfxProg::ParamType_Float4x4_Inv;
|
---|
| 960 | else if(SnkExtractEnum.Check("float4x4_invtransp"))
|
---|
| 961 | Type = s3d_CDrvUtilGfxProg::ParamType_Float4x4_InvTransp;
|
---|
| 962 | else
|
---|
| 963 | SnkExtractEnum.ErrorUnknown();
|
---|
| 964 |
|
---|
| 965 | SnkExtract.CheckForUnknown();
|
---|
| 966 |
|
---|
| 967 | s3d_CDrvD3d9ProgAsmParam Param;
|
---|
| 968 | Param.m_Info = ParamInfo;
|
---|
| 969 | Param.m_Addr = ParamDestAddr;
|
---|
| 970 | Param.m_Type = Type;
|
---|
| 971 | ParamArray.InsertBack(s3d_CDrvD3d9ProgAsmParamEntry(ParamAtom, Param));
|
---|
| 972 | }
|
---|
| 973 |
|
---|
| 974 | s3d_UtilArraySortDefault(ParamArray);
|
---|
| 975 |
|
---|
| 976 | ParamArray.Compactify();
|
---|
| 977 | }
|
---|
| 978 |
|
---|
| 979 | void s3d_CDrvD3d9ProgAsmUtil::ExtractTexSize(
|
---|
| 980 | const s3d_CDrvD3d9ProgCtx *ProgCtx,
|
---|
| 981 | s3d_CUtilStr_cr CodeInfo, s3d_CUtilStr_cr CodeName,
|
---|
| 982 | s3d_CDrvD3d9ProgAsmAddrArray &TexSizeAddrArray,
|
---|
| 983 | s3d_CDrvD3d9ProgAsmAddrArray &TexRcpSizeAddrArray,
|
---|
| 984 | s3d_CUtilSnkExtract &SnkExtract)
|
---|
| 985 | {
|
---|
| 986 | TexSizeAddrArray.Reset();
|
---|
| 987 | TexRcpSizeAddrArray.Reset();
|
---|
| 988 |
|
---|
| 989 | /*@{ @declare{shaderprog.param}
|
---|
| 990 | {<d3d9_asm_shader>.tex_size_codeaddr_array}{$ [int]...[int]}
|
---|
| 991 | Array of shader code const addresses to upload texture dimensions to.
|
---|
| 992 | @table
|
---|
| 993 | {
|
---|
| 994 | { @code{texsize_codeaddr.x} } { Width }
|
---|
| 995 | }
|
---|
| 996 | {
|
---|
| 997 | { @code{texsize_codeaddr.y} } { Height }
|
---|
| 998 | }
|
---|
| 999 | {
|
---|
| 1000 | { @code{texsize_codeaddr.z} } { Depth }
|
---|
| 1001 | }
|
---|
| 1002 | {
|
---|
| 1003 | { @code{texsize_codeaddr.w} } { <undefined> }
|
---|
| 1004 | }
|
---|
| 1005 | For example:
|
---|
| 1006 | @listing
|
---|
| 1007 | {
|
---|
| 1008 | @sident{shaderprog}{<d3d9_asm_shader>@$
|
---|
| 1009 | .tex_size_codeaddr_array} 20 -1 40
|
---|
| 1010 | }
|
---|
| 1011 | Uploads size of texture currently bound to sampler 0 and 2, @it{-1}
|
---|
| 1012 | disables upload of texture bound to sampler 1.
|
---|
| 1013 |
|
---|
| 1014 | @}*/
|
---|
| 1015 | s3d_CUtilStr TexSizeAddrArrayInfo;
|
---|
| 1016 | SnkExtract.ExtractIntArray(
|
---|
| 1017 | TexSizeAddrArrayInfo, TexSizeAddrArray,
|
---|
| 1018 | "tex_size_codeaddr_array", false);
|
---|
| 1019 | /*@{ @declare{shaderprog.param}
|
---|
| 1020 | {<d3d9_asm_shader>.tex_rcpsize_codeaddr_array}{$ [int]...[int]}
|
---|
| 1021 | Array of shader code const addresses to upload reciprocal texture
|
---|
| 1022 | dimensions to.
|
---|
| 1023 | See also
|
---|
| 1024 | @ident{shaderprog}{<d3d9_asm_shader>.tex_size_codeaddr_array}.
|
---|
| 1025 | @}*/
|
---|
| 1026 | s3d_CUtilStr TexRcpSizeAddrArrayInfo;
|
---|
| 1027 | SnkExtract.ExtractIntArray(
|
---|
| 1028 | TexRcpSizeAddrArrayInfo, TexRcpSizeAddrArray,
|
---|
| 1029 | "tex_rcpsize_codeaddr_array", false);
|
---|
| 1030 |
|
---|
| 1031 | s3d_CSysIntps nTexSize = TexSizeAddrArray.GetCnt();
|
---|
| 1032 | if(nTexSize >= ProgCtx->m_MaxSampCnt)
|
---|
| 1033 | {
|
---|
| 1034 | s3d_CDrvDxError e;
|
---|
| 1035 | e.m_Code =
|
---|
| 1036 | "drv/imp/directx/d3d9/drv_d3d9_progasm.invalid_tex_size_cnt.";
|
---|
| 1037 | e.m_StdTempl = "Too many ASM tex_size_codeaddr_array entries '[1]'."
|
---|
| 1038 | " Must be less than or equal to [2].";
|
---|
| 1039 | e.AddInfo(TexSizeAddrArrayInfo);
|
---|
| 1040 | e.AddInfo(s3d_CUtilStrUtil::StrOfInt(nTexSize));
|
---|
| 1041 | e.AddInfo(s3d_CUtilStrUtil::StrOfInt(ProgCtx->m_MaxSampCnt));
|
---|
| 1042 | s3d_UtilMsgReportError(ProgCtx->m_MsgHandler, e);
|
---|
| 1043 | }
|
---|
| 1044 | s3d_CSysIntps nRcpTexSize = TexRcpSizeAddrArray.GetCnt();
|
---|
| 1045 | if(nRcpTexSize >= ProgCtx->m_MaxSampCnt)
|
---|
| 1046 | {
|
---|
| 1047 | s3d_CDrvDxError e;
|
---|
| 1048 | e.m_Code =
|
---|
| 1049 | "drv/imp/directx/d3d9/drv_d3d9_progasm"
|
---|
| 1050 | ".invalid_rcptex_size_cnt.";
|
---|
| 1051 | e.m_StdTempl = "Too many ASM tex_rcpsize_codeaddr_array entries '[1]'."
|
---|
| 1052 | " Must be less than or equal to [2].";
|
---|
| 1053 | e.AddInfo(TexRcpSizeAddrArrayInfo);
|
---|
| 1054 | e.AddInfo(s3d_CUtilStrUtil::StrOfInt(nRcpTexSize));
|
---|
| 1055 | e.AddInfo(s3d_CUtilStrUtil::StrOfInt(ProgCtx->m_MaxSampCnt));
|
---|
| 1056 | s3d_UtilMsgReportError(ProgCtx->m_MsgHandler, e);
|
---|
| 1057 | }
|
---|
| 1058 |
|
---|
| 1059 | TexSizeAddrArray.Compactify();
|
---|
| 1060 | TexRcpSizeAddrArray.Compactify();
|
---|
| 1061 | }
|
---|
| 1062 |
|
---|
| 1063 | void s3d_CDrvD3d9ProgAsmUtil::ExtractTrackArray(
|
---|
| 1064 | const s3d_CDrvD3d9ProgCtx *ProgCtx,
|
---|
| 1065 | s3d_CUtilStr_cr CodeInfo, s3d_CUtilStr_cr CodeName,
|
---|
| 1066 | s3d_CDrvD3d9ProgAsmTrackMatArray &MatTrackArray,
|
---|
| 1067 | s3d_CDrvD3d9ProgAsmTrackMatArray &BoneTrackArray,
|
---|
| 1068 | s3d_CUtilSnkExtract &SnkExtract)
|
---|
| 1069 | {
|
---|
| 1070 | /*@{ @declare{shaderprog.param}
|
---|
| 1071 | {<d3d9_asm_shader>.tracking}{$ [chunk]...[chunk]}
|
---|
| 1072 | Track matrices to shader code const addresses.
|
---|
| 1073 | @listing
|
---|
| 1074 | {
|
---|
| 1075 | @sident{shaderprog}{<d3d9_asm_shader>.tracking}
|
---|
| 1076 | {
|
---|
| 1077 | @sident{shaderprog}{<d3d9_asm_shader>.tracking@$
|
---|
| 1078 | .codeaddr} 0
|
---|
| 1079 | @sident{shaderprog}{<d3d9_asm_shader>.tracking@$
|
---|
| 1080 | .cnt} 1
|
---|
| 1081 | @sident{shaderprog}{<d3d9_asm_shader>.tracking@$
|
---|
| 1082 | .slot} 0
|
---|
| 1083 | @sident{shaderprog}{<d3d9_asm_shader>.tracking@$
|
---|
| 1084 | .chan} "proj"
|
---|
| 1085 | @sident{shaderprog}{<d3d9_asm_shader>.tracking@$
|
---|
| 1086 | .trans} "identity"
|
---|
| 1087 | }
|
---|
| 1088 | }
|
---|
| 1089 | One matrix needs 4 constants.
|
---|
| 1090 | @}*/
|
---|
| 1091 | s3d_CUtilSnkChunkArray TrackArray;
|
---|
| 1092 | s3d_CUtilStr TrackInfo;
|
---|
| 1093 | SnkExtract.ExtractChunkArray(
|
---|
| 1094 | TrackInfo, TrackArray, "tracking", false);
|
---|
| 1095 |
|
---|
| 1096 | MatTrackArray.Reset();
|
---|
| 1097 | BoneTrackArray.Reset();
|
---|
| 1098 |
|
---|
| 1099 | int iTrack;
|
---|
| 1100 | for(iTrack = 0; iTrack < TrackArray.GetCnt(); iTrack++)
|
---|
| 1101 | {
|
---|
| 1102 | s3d_CUtilSnkChunk *TrackChunk = TrackArray.GetAt(iTrack);
|
---|
| 1103 | s3d_CUtilSnkExtractEnum SnkExtractEnum;
|
---|
| 1104 | s3d_CUtilSnkExtract SnkExtract;
|
---|
| 1105 | SnkExtract.Assign(ProgCtx->m_MsgHandler, TrackChunk);
|
---|
| 1106 |
|
---|
| 1107 | s3d_CDrvD3d9ProgAsmTrackMat Track;
|
---|
| 1108 |
|
---|
| 1109 | /*@{ @declare{shaderprog.param}
|
---|
| 1110 | {<d3d9_asm_shader>.tracking.chan}{$ [str]}
|
---|
| 1111 | See @ident{shaderprog}{<d3d9_hlsl_shader>.tracking.chan}.
|
---|
| 1112 | @}*/
|
---|
| 1113 | s3d_CUtilStr ChanName, ChanInfo;
|
---|
| 1114 | SnkExtract.ExtractStr(ChanInfo, ChanName, "chan", true, "");
|
---|
| 1115 | SnkExtractEnum.Assign(ProgCtx->m_MsgHandler, ChanInfo, ChanName);
|
---|
| 1116 | Track.m_Chan = s3d_CDrvUtilGfxProg::TrackChan_Identity;
|
---|
| 1117 | if(SnkExtractEnum.Check("view"))
|
---|
| 1118 | Track.m_Chan = s3d_CDrvUtilGfxProg::TrackChan_View;
|
---|
| 1119 | else if(SnkExtractEnum.Check("proj"))
|
---|
| 1120 | Track.m_Chan = s3d_CDrvUtilGfxProg::TrackChan_Proj;
|
---|
| 1121 | else if(SnkExtractEnum.Check("projview"))
|
---|
| 1122 | Track.m_Chan = s3d_CDrvUtilGfxProg::TrackChan_ProjView;
|
---|
| 1123 | else if(SnkExtractEnum.Check("identity"))
|
---|
| 1124 | Track.m_Chan = s3d_CDrvUtilGfxProg::TrackChan_Identity;
|
---|
| 1125 | else if(SnkExtractEnum.Check("attr"))
|
---|
| 1126 | Track.m_Chan = s3d_CDrvUtilGfxProg::TrackChan_Attr;
|
---|
| 1127 | else if(SnkExtractEnum.Check("bone"))
|
---|
| 1128 | Track.m_Chan = s3d_CDrvUtilGfxProg::TrackChan_Bone;
|
---|
| 1129 | else
|
---|
| 1130 | SnkExtractEnum.ErrorUnknown();
|
---|
| 1131 |
|
---|
| 1132 | /*@{ @declare{shaderprog.param}
|
---|
| 1133 | {<d3d9_asm_shader>.tracking.slot}{$ [int]}
|
---|
| 1134 | See @ident{shaderprog}{<d3d9_hlsl_shader>.tracking.slot}.
|
---|
| 1135 | @}*/
|
---|
| 1136 | s3d_CUtilStr TrackSlotInfo;
|
---|
| 1137 | SnkExtract.ExtractInt(TrackSlotInfo, Track.m_Slot, "slot", true, 0);
|
---|
| 1138 | if(Track.m_Slot < 0 || Track.m_Slot >= ProgCtx->m_MaxAttrCnt)
|
---|
| 1139 | {
|
---|
| 1140 | s3d_CDrvDxError e;
|
---|
| 1141 | e.m_Code = "drv/imp/directx/d3d9/drv_d3d9_progasm.invalid_slot.";
|
---|
| 1142 | e.m_StdTempl = "Invalid ASM tracking slot value '[1]'. "
|
---|
| 1143 | "Must be greater or equal 0 and less than [2].";
|
---|
| 1144 | e.AddInfo(TrackSlotInfo);
|
---|
| 1145 | e.AddInfo(s3d_CUtilStrUtil::StrOfInt(Track.m_Slot));
|
---|
| 1146 | e.AddInfo(s3d_CUtilStrUtil::StrOfInt(ProgCtx->m_MaxAttrCnt));
|
---|
| 1147 | s3d_UtilMsgReportError(ProgCtx->m_MsgHandler, e);
|
---|
| 1148 |
|
---|
| 1149 | Track.m_Slot = 0;
|
---|
| 1150 | }
|
---|
| 1151 |
|
---|
| 1152 | /*@{ @declare{shaderprog.param}
|
---|
| 1153 | {<d3d9_asm_shader>.tracking.cnt}{$ [int]}
|
---|
| 1154 | @}*/
|
---|
| 1155 | Track.m_Cnt = SnkExtract.ExtractInt("cnt", true, 1);
|
---|
| 1156 | if(Track.m_Cnt < 0)
|
---|
| 1157 | Track.m_Cnt = 0;
|
---|
| 1158 |
|
---|
| 1159 | /*@{ @declare{shaderprog.param}
|
---|
| 1160 | {<d3d9_asm_shader>.tracking.trans}{$ [str]}
|
---|
| 1161 | See @ident{shaderprog}{<d3d9_hlsl_shader>.tracking.trans}.
|
---|
| 1162 | @}*/
|
---|
| 1163 | s3d_CUtilStr TransName, TransInfo;
|
---|
| 1164 | SnkExtract.ExtractStr(TransInfo, TransName, "trans", true, "");
|
---|
| 1165 |
|
---|
| 1166 | SnkExtractEnum.Assign(
|
---|
| 1167 | ProgCtx->m_MsgHandler, TransInfo, TransName);
|
---|
| 1168 | if(SnkExtractEnum.Check("identity"))
|
---|
| 1169 | Track.m_Trans = s3d_CDrvUtilGfxProg::TrackTrans_Identity;
|
---|
| 1170 | else if(SnkExtractEnum.Check("inv"))
|
---|
| 1171 | Track.m_Trans = s3d_CDrvUtilGfxProg::TrackTrans_Inv;
|
---|
| 1172 | else if(SnkExtractEnum.Check("transp"))
|
---|
| 1173 | Track.m_Trans = s3d_CDrvUtilGfxProg::TrackTrans_Transp;
|
---|
| 1174 | else if(SnkExtractEnum.Check("invtransp"))
|
---|
| 1175 | Track.m_Trans = s3d_CDrvUtilGfxProg::TrackTrans_InvTransp;
|
---|
| 1176 | else
|
---|
| 1177 | {
|
---|
| 1178 | Track.m_Trans = s3d_CDrvUtilGfxProg::TrackTrans_Identity;
|
---|
| 1179 | SnkExtractEnum.ErrorUnknown();
|
---|
| 1180 | }
|
---|
| 1181 |
|
---|
| 1182 | /*@{ @declare{shaderprog.param}
|
---|
| 1183 | {<d3d9_asm_shader>.tracking.codeaddr}{$ [int]}
|
---|
| 1184 | Shader constant register address where matrix is uploaded to.
|
---|
| 1185 | @}*/
|
---|
| 1186 | Track.m_Addr = SnkExtract.ExtractInt("codeaddr", true, -1);
|
---|
| 1187 | if(Track.m_Addr >= 0)
|
---|
| 1188 | {
|
---|
| 1189 | if(Track.m_Chan == s3d_CDrvUtilGfxProg::TrackChan_Bone)
|
---|
| 1190 | BoneTrackArray.InsertBack(Track);
|
---|
| 1191 | else
|
---|
| 1192 | MatTrackArray.InsertBack(Track);
|
---|
| 1193 | }
|
---|
| 1194 |
|
---|
| 1195 | SnkExtract.CheckForUnknown();
|
---|
| 1196 | }
|
---|
| 1197 |
|
---|
| 1198 | MatTrackArray.Compactify();
|
---|
| 1199 | BoneTrackArray.Compactify();
|
---|
| 1200 | }
|
---|
| 1201 |
|
---|
| 1202 |
|
---|
| 1203 | void s3d_CDrvD3d9ProgAsmUtil::ExtractLightArray(
|
---|
| 1204 | const s3d_CDrvD3d9ProgCtx *ProgCtx,
|
---|
| 1205 | s3d_CUtilStr_cr CodeInfo, s3d_CUtilStr_cr CodeName,
|
---|
| 1206 | int &ActiveLightCntAddr, s3d_CDrvD3d9ProgAsmLightArray
|
---|
| 1207 | &LightTrackArray,
|
---|
| 1208 | s3d_CUtilSnkExtract &SnkExtract)
|
---|
| 1209 | {
|
---|
| 1210 | /*@{ @declare{shaderprog.param}
|
---|
| 1211 | {<d3d9_asm_shader>.light_array}{$ [chunk]...[chunk]}
|
---|
| 1212 | Specifies how many lights a shader can handle and the shader code
|
---|
| 1213 | const address where to upload light values.
|
---|
| 1214 | @listing
|
---|
| 1215 | {
|
---|
| 1216 | @sident{shaderprog}{<d3d9_asm_shader>.light_array}
|
---|
| 1217 | {
|
---|
| 1218 | @sident{shaderprog}{<d3d9_asm_shader>.light_array@$
|
---|
| 1219 | .cnt} 2
|
---|
| 1220 | @sident{shaderprog}{<d3d9_asm_shader>.light_array@$
|
---|
| 1221 | .stride} 5
|
---|
| 1222 | @sident{shaderprog}{<d3d9_asm_shader>.light_array@$
|
---|
| 1223 | .pos_codeaddr} 20
|
---|
| 1224 | @sident{shaderprog}{<d3d9_asm_shader>.light_array@$
|
---|
| 1225 | .dir_codeaddr} -1
|
---|
| 1226 | @sident{shaderprog}{<d3d9_asm_shader>.light_array@$
|
---|
| 1227 | .ambient_codeaddr} 21
|
---|
| 1228 | @sident{shaderprog}{<d3d9_asm_shader>.light_array@$
|
---|
| 1229 | .diffuse_codeaddr} 22
|
---|
| 1230 | @sident{shaderprog}{<d3d9_asm_shader>.light_array@$
|
---|
| 1231 | .specular_codeaddr} 23
|
---|
| 1232 | @sident{shaderprog}{<d3d9_asm_shader>.light_array@$
|
---|
| 1233 | .atten_codeaddr} 24
|
---|
| 1234 | }
|
---|
| 1235 | }
|
---|
| 1236 | In this example first light position will be uploaded to address
|
---|
| 1237 | @it{20}, direction will be skipped, ambient color to address @it{21}
|
---|
| 1238 | and so on. Second light position will be uploaded to address @it{25}
|
---|
| 1239 | ( pos_codeaddr + stride * index ), etc.
|
---|
| 1240 | @}*/
|
---|
| 1241 | s3d_CUtilSnkChunkPtr LightChunk;
|
---|
| 1242 | s3d_CUtilStr LightInfo;
|
---|
| 1243 | SnkExtract.ExtractChunk(
|
---|
| 1244 | LightInfo, LightChunk, "light_array", false);
|
---|
| 1245 |
|
---|
| 1246 | /*@{ @declare{shaderprog.param}
|
---|
| 1247 | {<d3d9_asm_shader>.light_activecnt_codeaddr}{$ [int]}
|
---|
| 1248 | In D3D shader version >= 2.0. this address is used for uploading
|
---|
| 1249 | the active light cnt.
|
---|
| 1250 | @}*/
|
---|
| 1251 | ActiveLightCntAddr
|
---|
| 1252 | = SnkExtract.ExtractInt("light_activecnt_codeaddr", false, -1);
|
---|
| 1253 |
|
---|
| 1254 | LightTrackArray.Reset();
|
---|
| 1255 | if(!LightChunk)
|
---|
| 1256 | return;
|
---|
| 1257 |
|
---|
| 1258 | s3d_CUtilSnkExtract SnkLightExtract;
|
---|
| 1259 | SnkLightExtract.Assign(ProgCtx->m_MsgHandler, LightChunk);
|
---|
| 1260 |
|
---|
| 1261 | /*@{ @declare{shaderprog.param}
|
---|
| 1262 | {<d3d9_asm_shader>.light_array.cnt}{$ [int]}
|
---|
| 1263 | Number of lights supported by this shader program.
|
---|
| 1264 | @}*/
|
---|
| 1265 | s3d_CUtilStr LightCntInfo;
|
---|
| 1266 | int LightCnt = SnkLightExtract.ExtractInt("cnt", true);
|
---|
| 1267 | if(LightCnt > ProgCtx->m_MaxLightCnt)
|
---|
| 1268 | {
|
---|
| 1269 | s3d_CDrvDxError e;
|
---|
| 1270 | e.m_Code = "drv/imp/directx/d3d9/drv_d3d9_progasm.invalid_lightcnt.";
|
---|
| 1271 | e.m_StdTempl = "Invalid ASM tracking light count value '[1]'. "
|
---|
| 1272 | "Must be greater or equal 0 and less than [2].";
|
---|
| 1273 | e.AddInfo(LightCntInfo);
|
---|
| 1274 | e.AddInfo(s3d_CUtilStrUtil::StrOfInt(LightCnt));
|
---|
| 1275 | e.AddInfo(s3d_CUtilStrUtil::StrOfInt(ProgCtx->m_MaxLightCnt));
|
---|
| 1276 | s3d_UtilMsgReportError(ProgCtx->m_MsgHandler, e);
|
---|
| 1277 |
|
---|
| 1278 | LightCnt = ProgCtx->m_MaxLightCnt;
|
---|
| 1279 | }
|
---|
| 1280 |
|
---|
| 1281 |
|
---|
| 1282 | /*@{ @declare{shaderprog.param}
|
---|
| 1283 | {<d3d9_asm_shader>.light_array.stride}{$ [int]}
|
---|
| 1284 | Stride of each light component.
|
---|
| 1285 | @listing
|
---|
| 1286 | {
|
---|
| 1287 | light[n].comp_codeaddr = comp_codeaddr + stride * n
|
---|
| 1288 | n := [0..cnt]
|
---|
| 1289 | }
|
---|
| 1290 | @}*/
|
---|
| 1291 | int Stride = SnkLightExtract.ExtractInt("stride", true);
|
---|
| 1292 |
|
---|
| 1293 | /*@{ @declare{shaderprog.param}
|
---|
| 1294 | {<d3d9_asm_shader>.light_array.pos_codeaddr}{$ [int]}
|
---|
| 1295 | Light position (in viewspace) shader code const address.
|
---|
| 1296 | @}*/
|
---|
| 1297 | int PosAddr = SnkLightExtract.ExtractInt("pos_codeaddr", true, -1);
|
---|
| 1298 |
|
---|
| 1299 | /*@{ @declare{shaderprog.param}
|
---|
| 1300 | {<d3d9_asm_shader>.light_array.dir_codeaddr}{$ [int]}
|
---|
| 1301 | Light direction (in viewspace) shader code const address.
|
---|
| 1302 | @}*/
|
---|
| 1303 | int DirAddr = SnkLightExtract.ExtractInt("dir_codeaddr", true, -1);
|
---|
| 1304 |
|
---|
| 1305 | /*@{ @declare{shaderprog.param}
|
---|
| 1306 | {<d3d9_asm_shader>.light_array.ambient_codeaddr}{$ [int]}
|
---|
| 1307 | Light ambient color shader code const address.
|
---|
| 1308 | @}*/
|
---|
| 1309 | int AmbientAddr = SnkLightExtract.ExtractInt("ambient_codeaddr", true, -1);
|
---|
| 1310 |
|
---|
| 1311 | /*@{ @declare{shaderprog.param}
|
---|
| 1312 | {<d3d9_asm_shader>.light_array.diffuse_codeaddr}{$ [int]}
|
---|
| 1313 | Light diffuse color shader code const address.
|
---|
| 1314 | @}*/
|
---|
| 1315 | int DiffuseAddr = SnkLightExtract.ExtractInt("diffuse_codeaddr", true, -1);
|
---|
| 1316 |
|
---|
| 1317 | /*@{ @declare{shaderprog.param}
|
---|
| 1318 | {<d3d9_asm_shader>.light_array.specular_codeaddr}{$ [int]}
|
---|
| 1319 | Light specular color shader code const address.
|
---|
| 1320 | @}*/
|
---|
| 1321 | int SpecularAddr = SnkLightExtract.ExtractInt(
|
---|
| 1322 | "specular_codeaddr", true, -1);
|
---|
| 1323 |
|
---|
| 1324 | /*@{ @declare{shaderprog.param}
|
---|
| 1325 | {<d3d9_asm_shader>.light_array.atten_codeaddr}{$ [int]}
|
---|
| 1326 | Light attenuation shader code const address.
|
---|
| 1327 | @table
|
---|
| 1328 | {
|
---|
| 1329 | { @code{atten_codeaddr.x} } { AttenConst }
|
---|
| 1330 | }
|
---|
| 1331 | {
|
---|
| 1332 | { @code{atten_codeaddr.y} } { AttenLinear }
|
---|
| 1333 | }
|
---|
| 1334 | {
|
---|
| 1335 | { @code{atten_codeaddr.z} } { AttenQuadr }
|
---|
| 1336 | }
|
---|
| 1337 | {
|
---|
| 1338 | { @code{atten_codeaddr.w} } { Range }
|
---|
| 1339 | }
|
---|
| 1340 | @}*/
|
---|
| 1341 | int AttenAddr = SnkLightExtract.ExtractInt("atten_codeaddr", true, -1);
|
---|
| 1342 |
|
---|
| 1343 | SnkLightExtract.CheckForUnknown();
|
---|
| 1344 | int iLightParam;
|
---|
| 1345 | for(iLightParam = 0; iLightParam < LightCnt; iLightParam++)
|
---|
| 1346 | {
|
---|
| 1347 | s3d_CDrvD3d9ProgAsmLight Light;
|
---|
| 1348 | int LightOffs = Stride * iLightParam;
|
---|
| 1349 | if(PosAddr >= 0)
|
---|
| 1350 | Light.m_PosAddr = PosAddr + LightOffs;
|
---|
| 1351 | if(DirAddr >= 0)
|
---|
| 1352 | Light.m_DirAddr = DirAddr + LightOffs;
|
---|
| 1353 | if(AmbientAddr >= 0)
|
---|
| 1354 | Light.m_AmbientAddr = AmbientAddr + LightOffs;
|
---|
| 1355 | if(DiffuseAddr >= 0)
|
---|
| 1356 | Light.m_DiffuseAddr = DiffuseAddr + LightOffs;
|
---|
| 1357 | if(SpecularAddr >= 0)
|
---|
| 1358 | Light.m_SpecularAddr = SpecularAddr + LightOffs;
|
---|
| 1359 | if(AttenAddr >= 0)
|
---|
| 1360 | Light.m_AttenAddr = AttenAddr + LightOffs;
|
---|
| 1361 |
|
---|
| 1362 | LightTrackArray.InsertBack(Light);
|
---|
| 1363 | }
|
---|
| 1364 |
|
---|
| 1365 | LightTrackArray.Compactify();
|
---|
| 1366 | }
|
---|
| 1367 |
|
---|
| 1368 | void s3d_CDrvD3d9ProgAsmUtil::ExtractMtl(
|
---|
| 1369 | const s3d_CDrvD3d9ProgCtx *ProgCtx,
|
---|
| 1370 | s3d_CUtilStr_cr CodeInfo, s3d_CUtilStr_cr CodeName,
|
---|
| 1371 | s3d_CDrvD3d9ProgAsmTrackMtrl &Mtl,
|
---|
| 1372 | s3d_CUtilSnkExtract &SnkExtract)
|
---|
| 1373 | {
|
---|
| 1374 | /*@{ @declare{shaderprog.param}
|
---|
| 1375 | {<d3d9_asm_shader>.mtl}{$ [chunk]}
|
---|
| 1376 | @}*/
|
---|
| 1377 | s3d_CUtilSnkChunkPtr MtlChunk;
|
---|
| 1378 | MtlChunk = SnkExtract.ExtractChunk("mtl", false);
|
---|
| 1379 |
|
---|
| 1380 | s3d_CUtilSnkExtract MtrlSnkExtract;
|
---|
| 1381 | MtrlSnkExtract.Assign(ProgCtx->m_MsgHandler, MtlChunk);
|
---|
| 1382 |
|
---|
| 1383 | /*@{ @declare{shaderprog.param}
|
---|
| 1384 | {<d3d9_asm_shader>.mtl.power_codeaddr}{$ [int]}
|
---|
| 1385 | Mtl power shader const address.
|
---|
| 1386 | @table
|
---|
| 1387 | {
|
---|
| 1388 | { @code{power_codeaddr.x} } { MtlPower }
|
---|
| 1389 | }
|
---|
| 1390 | {
|
---|
| 1391 | { @code{power_codeaddr.y} } { MtlPower }
|
---|
| 1392 | }
|
---|
| 1393 | {
|
---|
| 1394 | { @code{power_codeaddr.z} } { MtlPower }
|
---|
| 1395 | }
|
---|
| 1396 | {
|
---|
| 1397 | { @code{power_codeaddr.w} } { MtlPower }
|
---|
| 1398 | }
|
---|
| 1399 | @}*/
|
---|
| 1400 | Mtl.m_PowerAddr
|
---|
| 1401 | = MtrlSnkExtract.ExtractInt("power_codeaddr", false, -1);
|
---|
| 1402 |
|
---|
| 1403 | /*@{ @declare{shaderprog.param}
|
---|
| 1404 | {<d3d9_asm_shader>.mtl.emissive_codeaddr}{$ [int]}
|
---|
| 1405 | Mtl emissive shader const address.
|
---|
| 1406 | @table
|
---|
| 1407 | {
|
---|
| 1408 | { @code{emissive_codeaddr.x} } { MtlEmissive.r }
|
---|
| 1409 | }
|
---|
| 1410 | {
|
---|
| 1411 | { @code{emissive_codeaddr.y} } { MtlEmissive.g }
|
---|
| 1412 | }
|
---|
| 1413 | {
|
---|
| 1414 | { @code{emissive_codeaddr.z} } { MtlEmissive.b }
|
---|
| 1415 | }
|
---|
| 1416 | {
|
---|
| 1417 | { @code{emissive_codeaddr.w} } { MtlEmissive.a }
|
---|
| 1418 | }
|
---|
| 1419 | @}*/
|
---|
| 1420 | Mtl.m_EmissiveAddr
|
---|
| 1421 | = MtrlSnkExtract.ExtractInt("emissive_codeaddr", false, -1);
|
---|
| 1422 |
|
---|
| 1423 | MtrlSnkExtract.CheckForUnknown();
|
---|
| 1424 | }
|
---|
| 1425 |
|
---|
| 1426 | void s3d_CDrvD3d9ProgAsmUtil::ExtractFog(
|
---|
| 1427 | const s3d_CDrvD3d9ProgCtx *ProgCtx,
|
---|
| 1428 | s3d_CUtilStr_cr CodeInfo, s3d_CUtilStr_cr CodeName,
|
---|
| 1429 | int &FogAddr,
|
---|
| 1430 | s3d_CUtilSnkExtract &SnkExtract)
|
---|
| 1431 | {
|
---|
| 1432 | /*@{ @declare{shaderprog.param}
|
---|
| 1433 | {<d3d9_asm_shader>.fog_codeaddr}{$ [int]}
|
---|
| 1434 | Fog color and denisity shader const address.
|
---|
| 1435 | @table
|
---|
| 1436 | {
|
---|
| 1437 | { @code{fog_codeaddr.x} } { FogColor.r }
|
---|
| 1438 | }
|
---|
| 1439 | {
|
---|
| 1440 | { @code{fog_codeaddr.y} } { FogColor.g }
|
---|
| 1441 | }
|
---|
| 1442 | {
|
---|
| 1443 | { @code{fog_codeaddr.z} } { FogColor.b }
|
---|
| 1444 | }
|
---|
| 1445 | {
|
---|
| 1446 | { @code{fog_codeaddr.w} } { FogDensity }
|
---|
| 1447 | }
|
---|
| 1448 | @}*/
|
---|
| 1449 | FogAddr = SnkExtract.ExtractInt("fog_codeaddr", false, -1);
|
---|
| 1450 | }
|
---|
| 1451 |
|
---|
| 1452 |
|
---|
| 1453 | void s3d_CDrvD3d9ProgAsmUtil::InitTrackBlk(
|
---|
| 1454 | const s3d_CDrvD3d9ProgCtx *ProgCtx,
|
---|
| 1455 | s3d_CUtilStr_cr CodeInfo, s3d_CUtilStr_cr CodeName,
|
---|
| 1456 | s3d_CDrvD3d9ProgAsmTrackBlk &TrackBlk,
|
---|
| 1457 | s3d_CUtilSnkExtract &SnkExtract)
|
---|
| 1458 | {
|
---|
| 1459 | TrackBlk.m_CodeInfo = CodeInfo;
|
---|
| 1460 | TrackBlk.m_CodeName = CodeName;
|
---|
| 1461 |
|
---|
| 1462 | s3d_CDrvD3d9ProgAsmUtil::ExtractParamArray(
|
---|
| 1463 | ProgCtx, CodeInfo, CodeName,
|
---|
| 1464 | TrackBlk.m_ParamArray, SnkExtract);
|
---|
| 1465 | s3d_CDrvD3d9ProgAsmUtil::ExtractTexSize(
|
---|
| 1466 | ProgCtx, CodeInfo, CodeName,
|
---|
| 1467 | TrackBlk.m_TexSizeArray, TrackBlk.m_TexRcpSizeArray,
|
---|
| 1468 | SnkExtract);
|
---|
| 1469 | s3d_CDrvD3d9ProgAsmUtil::ExtractTrackArray(
|
---|
| 1470 | ProgCtx, CodeInfo, CodeName,
|
---|
| 1471 | TrackBlk.m_MatTrackArray, TrackBlk.m_BoneTrackArray,
|
---|
| 1472 | SnkExtract);
|
---|
| 1473 | s3d_CDrvD3d9ProgAsmUtil::ExtractLightArray(
|
---|
| 1474 | ProgCtx, CodeInfo, CodeName,
|
---|
| 1475 | TrackBlk.m_ActiveLightCntAddr, TrackBlk.m_LightTrackArray,
|
---|
| 1476 | SnkExtract);
|
---|
| 1477 | s3d_CDrvD3d9ProgAsmUtil::ExtractMtl(
|
---|
| 1478 | ProgCtx, CodeInfo, CodeName,
|
---|
| 1479 | TrackBlk.m_Mtl, SnkExtract);
|
---|
| 1480 | s3d_CDrvD3d9ProgAsmUtil::ExtractFog(
|
---|
| 1481 | ProgCtx, CodeInfo, CodeName,
|
---|
| 1482 | TrackBlk.m_FogAddr, SnkExtract);
|
---|
| 1483 | }
|
---|
| 1484 |
|
---|
| 1485 | bool s3d_CDrvD3d9ProgAsmUtil::AssembleFromRes(
|
---|
| 1486 | s3d_CUtilNotifGather *NotifGather,
|
---|
| 1487 | const s3d_CDrvD3d9ProgCtx *ProgCtx,
|
---|
| 1488 | s3d_CUtilStr_cr CodeInfo, s3d_CUtilStr_cr CodeName,
|
---|
| 1489 | s3d_CLibStreamPreproState *PreproState, s3d_CDrvD3d9Buf &CodeBuf)
|
---|
| 1490 | {
|
---|
| 1491 | if(!ProgCtx)
|
---|
| 1492 | return false;
|
---|
| 1493 |
|
---|
| 1494 | s3d_CUtilMsgHandler *MsgHandler = ProgCtx->m_MsgHandler;
|
---|
| 1495 | s3d_CCompResMgr *ResMgr = ProgCtx->m_ResMgr;
|
---|
| 1496 | s3d_CUtilMemPool *MemPool = ProgCtx->m_MemPool;
|
---|
| 1497 | s3d_CUtilMemPoolFrm MemPoolFrm(MemPool);
|
---|
| 1498 |
|
---|
| 1499 | int Generosity = s3d_CCompResMgr::Generosity_AllowMissing;
|
---|
| 1500 | s3d_CUtilStr ResInfo;
|
---|
| 1501 | s3d_CUtilStreamPtr ResStream;
|
---|
| 1502 | bool Final = false;
|
---|
| 1503 | s3d_CUtilNotifEntryPtr NotifEntry = S3D_SYS_NEW s3d_CUtilNotifEntry;
|
---|
| 1504 | ResMgr->GetResource(
|
---|
| 1505 | CodeInfo, CodeName, true, Generosity,
|
---|
| 1506 | ResInfo, ResStream, Final, NotifEntry);
|
---|
| 1507 | if(NotifGather)
|
---|
| 1508 | NotifGather->AddNotifEntry(NotifEntry);
|
---|
| 1509 | if(!ResStream)
|
---|
| 1510 | return false;
|
---|
| 1511 |
|
---|
| 1512 | s3d_CUtilStreamPos ResSize = ResStream->GetSize();
|
---|
| 1513 | if(ResSize == 0)
|
---|
| 1514 | return false;
|
---|
| 1515 |
|
---|
| 1516 | UINT D3dStreamLen = UINT(ResSize);
|
---|
| 1517 | s3d_CSysIntm *ResData = new(MemPool) s3d_CSysIntm[D3dStreamLen + 1];
|
---|
| 1518 | ResStream->Read(D3dStreamLen, ResData);
|
---|
| 1519 | ResData[ResSize] = 0;
|
---|
| 1520 |
|
---|
| 1521 | if(s3d_CDrvD3d9ProgUtil::CreateCodeBufOfBinData(
|
---|
| 1522 | ProgCtx, CodeBuf, D3dStreamLen, ResData))
|
---|
| 1523 | return true;
|
---|
| 1524 |
|
---|
| 1525 | s3d_CUtilMap<s3d_CUtilStr, s3d_CUtilStr> StreamNameMap;
|
---|
| 1526 | // Errors contain no filename for the main file:
|
---|
| 1527 | StreamNameMap.SetAt("", ResInfo);
|
---|
| 1528 |
|
---|
| 1529 | s3d_CDrvD3d9ProgIncMgr ProgIncMgr(
|
---|
| 1530 | MsgHandler, CodeInfo, MemPool, ResMgr,
|
---|
| 1531 | NotifGather, &StreamNameMap);
|
---|
| 1532 |
|
---|
| 1533 | s3d_CUtilOwnArray<D3DXMACRO> D3dMacroArray;
|
---|
| 1534 | s3d_CDrvD3d9ProgUtil::D3dMarcoArrayOfPreprocArray(
|
---|
| 1535 | D3dMacroArray, PreproState);
|
---|
| 1536 |
|
---|
| 1537 | s3d_CDrvD3d9Buf ErrBuf;
|
---|
| 1538 | const char *D3dStream = reinterpret_cast<char*>(ResData);
|
---|
| 1539 | DWORD Flags = 0;
|
---|
| 1540 | int DxResult = D3DXAssembleShader(
|
---|
| 1541 | D3dStream, D3dStreamLen, D3dMacroArray.Get(), &ProgIncMgr,
|
---|
| 1542 | Flags, &CodeBuf.EmptyRef(), &ErrBuf.EmptyRef());
|
---|
| 1543 |
|
---|
| 1544 | // ErrBuf can be valid even if assembling was successful, e.g. warnings.
|
---|
| 1545 | s3d_CDrvD3d9ProgReportMap Report(0, 0, &StreamNameMap);
|
---|
| 1546 | if(!Report.ReportCompilingBuffer(
|
---|
| 1547 | ProgCtx->m_Env, CodeInfo, ErrBuf, DxResult))
|
---|
| 1548 | return false;
|
---|
| 1549 |
|
---|
| 1550 | return true;
|
---|
| 1551 | }
|
---|
| 1552 |
|
---|
| 1553 | bool s3d_CDrvD3d9ProgAsmUtil::AssembleFromFile(
|
---|
| 1554 | s3d_CUtilNotifGather *NotifGather, const s3d_CDrvD3d9ProgCtx
|
---|
| 1555 | *ProgCtx,
|
---|
| 1556 | s3d_CUtilStr_cr CodeInfo, s3d_CUtilStr_cr CodeName,
|
---|
| 1557 | s3d_CLibStreamPreproState *PreproState, s3d_CDrvD3d9Buf &CodeBuf)
|
---|
| 1558 | {
|
---|
| 1559 | if(!ProgCtx)
|
---|
| 1560 | return false;
|
---|
| 1561 |
|
---|
| 1562 | s3d_CUtilMsgHandler *MsgHandler = ProgCtx->m_MsgHandler;
|
---|
| 1563 | s3d_CCompResMgr *ResMgr = ProgCtx->m_ResMgr;
|
---|
| 1564 | s3d_CUtilMemPool *MemPool = ProgCtx->m_MemPool;
|
---|
| 1565 |
|
---|
| 1566 | s3d_CUtilMap<s3d_CUtilStr, s3d_CUtilStr> StreamNameMap;
|
---|
| 1567 | // Errors contain no filename for the main file:
|
---|
| 1568 | StreamNameMap.SetAt("", CodeName);
|
---|
| 1569 |
|
---|
| 1570 | s3d_CDrvD3d9Buf ErrBuf;
|
---|
| 1571 | int DxResult = 0;
|
---|
| 1572 | // Own scope for MemPoolFrm, used by ProgIncMgr
|
---|
| 1573 | {
|
---|
| 1574 | s3d_CUtilMemPoolFrm MemPoolFrm(MemPool);
|
---|
| 1575 |
|
---|
| 1576 | s3d_CDrvD3d9ProgIncMgr ProgIncMgr(
|
---|
| 1577 | MsgHandler, CodeInfo, MemPool, ResMgr,
|
---|
| 1578 | NotifGather, &StreamNameMap);
|
---|
| 1579 |
|
---|
| 1580 | s3d_CUtilOwnArray<D3DXMACRO> D3dMacroArray;
|
---|
| 1581 | s3d_CDrvD3d9ProgUtil::D3dMarcoArrayOfPreprocArray(
|
---|
| 1582 | D3dMacroArray, PreproState);
|
---|
| 1583 |
|
---|
| 1584 | DWORD Flags = D3DXSHADER_DEBUG;
|
---|
| 1585 | DxResult = D3DXAssembleShaderFromFile(
|
---|
| 1586 | CodeName.GetChars(), D3dMacroArray.Get(), &ProgIncMgr,
|
---|
| 1587 | Flags, &CodeBuf.EmptyRef(), &ErrBuf.EmptyRef());
|
---|
| 1588 | }
|
---|
| 1589 |
|
---|
| 1590 | // ErrBuf can be valid even if assembling was successful, e.g. warnings.
|
---|
| 1591 | s3d_CDrvD3d9ProgReportMap Report(0, 0, &StreamNameMap);
|
---|
| 1592 | if(!Report.ReportCompilingBuffer(
|
---|
| 1593 | ProgCtx->m_Env, CodeInfo, ErrBuf, DxResult))
|
---|
| 1594 | return false;
|
---|
| 1595 |
|
---|
| 1596 | return true;
|
---|
| 1597 | }
|
---|
| 1598 | ///////////////////////////////////////////////////////////////////////////////
|
---|