1 | ///////////////////////////////////////////////////////////////////////////////
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2 | //
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3 | // ## ######
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4 | // ###### ###
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5 | // ## ############### Shark 3D Engine (www.shark3d.com)
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6 | // ########## # # #
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7 | // ######## Copyright (c) 1996-2006 Spinor GmbH.
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8 | // ######### # # # All rights reserved.
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9 | // ## ##########
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10 | // ##
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11 | //
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12 | ///////////////////////////////////////////////////////////////////////////////
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13 |
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14 | #include "drv_d3d9_state.h"
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15 | #include "drv_d3d9_util.h"
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16 | #include "drv_d3d9_mmx.h"
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17 | #include "sys/core/sys_float.h"
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18 |
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19 | ///////////////////////////////////////////////////////////////////////////////
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20 |
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21 | s3d_CDrvD3d9StateMgr::s3d_CDrvD3d9StateMgr()
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22 | {
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23 | m_Env = 0;
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24 | Invalidate();
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25 | }
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26 |
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27 | void s3d_CDrvD3d9StateMgr::Invalidate()
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28 | {
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29 | m_StateBlk.m_CullMode = -1;
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30 | m_StateBlk.m_DepthTestMode = -1;
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31 | m_StateBlk.m_DepthWrite = FALSE;
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32 | m_StateBlk.m_DepthBias = -1;
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33 | m_StateBlk.m_SlopeScaleDepthBias = -1;
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34 | m_StateBlk.m_PaintMode = -1;
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35 |
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36 | m_StateBlk.m_AlphaBlendEnabled = -1;
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37 | m_StateBlk.m_SrcBlend = -1;
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38 | m_StateBlk.m_DestBlend = -1;
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39 | m_StateBlk.m_BlendOp = -1;
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40 | m_StateBlk.m_SeparateAlphaBlendEnabled = -1;
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41 | m_StateBlk.m_SrcBlendAlpha = -1;
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42 | m_StateBlk.m_DestBlendAlpha = -1;
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43 | m_StateBlk.m_BlendOpAlpha = -1;
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44 |
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45 | m_StateBlk.m_AlphaTestEnabled = -1;
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46 | m_StateBlk.m_AlphaTestMode = -1;
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47 | m_StateBlk.m_AlphaTestRef = -1;
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48 |
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49 | m_StateBlk.m_ColorWriteEnabled = 0;
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50 |
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51 | m_StateBlk.m_StencilEnabled = -1;
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52 | m_StateBlk.m_StencilTestModeFront = -1;
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53 | m_StateBlk.m_StencilTestRef = -1;
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54 | m_StateBlk.m_StencilTestMask = -1;
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55 | m_StateBlk.m_StencilWriteMask = -1;
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56 | m_StateBlk.m_StencilOpFailFront = -1;
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57 | m_StateBlk.m_StencilOpDepthFailFront = -1;
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58 | m_StateBlk.m_StencilOpDepthPassFront = -1;
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59 | m_StateBlk.m_StencilTwoSidedEnabled = -1;
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60 | m_StateBlk.m_StencilTestModeBack = -1;
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61 | m_StateBlk.m_StencilOpFailBack = -1;
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62 | m_StateBlk.m_StencilOpDepthFailBack = -1;
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63 | m_StateBlk.m_StencilOpDepthPassBack = -1;
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64 | m_StateBlk.m_FogDensity = -1.f;
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65 | m_StateBlk.m_FogColor = -1;
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66 | }
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67 |
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68 | void s3d_CDrvD3d9StateMgr::Apply(
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69 | s3d_CDrvD3d9StateBlk_cr StateBlk)
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70 | {
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71 | #ifdef S3D_DRV_D3D9_STATEMGR_APPLYBLOCK
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72 | SetCullMode(StateBlk.m_CullMode);
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73 |
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74 | SetDepthTestMode(StateBlk.m_DepthTestMode);
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75 | SetDepthWrite(StateBlk.m_DepthWrite);
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76 |
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77 | SetPaintMode(StateBlk.m_PaintMode);
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78 |
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79 | SetAlphaBlendEnabled(StateBlk.m_AlphaBlendEnabled);
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80 | SetSrcBlend(StateBlk.m_SrcBlend);
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81 | SetDestBlend(StateBlk.m_DestBlend);
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82 | SetBlendOp(StateBlk.m_BlendOp);
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83 | SetSeparateAlphaBlendEnabled(StateBlk.m_SeparateAlphaBlendEnabled);
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84 | SetSrcBlendAlpha(StateBlk.m_SrcBlendAlpha);
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85 | SetDestBlendAlpha(StateBlk.m_DestBlendAlpha);
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86 | SetBlendOpAlpha(StateBlk.m_BlendOpAlpha);
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87 |
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88 | SetAlphaTestEnabled(StateBlk.m_AlphaTestEnabled);
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89 | SetAlphaTestMode(StateBlk.m_AlphaTestMode);
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90 | SetAlphaTestRef(StateBlk.m_AlphaTestRef);
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91 |
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92 | SetColorWriteEnabled(StateBlk.m_ColorWriteEnabled);
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93 |
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94 | SetDepthBias(StateBlk.m_DepthBias, m_StateBlk.m_SlopeScaleDepthBias);
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95 |
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96 | SetStencilEnabled(StateBlk.m_StencilEnabled);
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97 | SetStencilTwoSidedEnabled(StateBlk.m_StencilTwoSidedEnabled);
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98 | SetStencilTestModeFront(StateBlk.m_StencilTestModeFront);
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99 | SetStencilTestModeBack(StateBlk.m_StencilTestModeBack);
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100 | SetStencilTestRef(StateBlk.m_StencilTestRef);
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101 | SetStencilTestMask(StateBlk.m_StencilTestMask);
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102 | SetStencilWriteMask(StateBlk.m_StencilWriteMask);
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103 | SetStencilOpFailFront(StateBlk.m_StencilOpFailFront);
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104 | SetStencilOpDepthFailFront(StateBlk.m_StencilOpDepthFailFront);
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105 | SetStencilOpDepthPassFront(StateBlk.m_StencilOpDepthPassFront);
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106 | SetStencilOpFailBack(StateBlk.m_StencilOpFailBack);
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107 | SetStencilOpDepthFailBack(StateBlk.m_StencilOpDepthFailBack);
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108 | SetStencilOpDepthPassBack(StateBlk.m_StencilOpDepthPassBack);
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109 |
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110 | SetFogDensity(StateBlk.m_FogDensity);
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111 | SetFogColor(StateBlk.m_FogColor);
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112 |
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113 | #ifdef S3D_DRV_D3D9_STATEMGR_USE_MEMCPY
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114 | //s3d_DrvD3d9MemcpyMmx16(
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115 | // &m_StateBlk, &StateBlk, S3D_SYS_SIZEOFS(m_StateBlk));
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116 | memcpy(&m_StateBlk, &StateBlk, S3D_SYS_SIZEOFS(m_StateBlk));
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117 | #endif
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118 |
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119 | #endif //S3D_DRV_D3D9_STATEMGR_APPLYBLOCK
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120 | }
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121 |
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122 | ///////////////////////////////////////////////////////////////////////////////
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123 |
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