[2236] | 1 | ///////////////////////////////////////////////////////////////////////////////
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| 2 | //
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| 3 | // ## ######
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| 4 | // ###### ###
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| 5 | // ## ############### Shark 3D Engine (www.shark3d.com)
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| 6 | // ########## # # #
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| 7 | // ######## Copyright (c) 1996-2006 Spinor GmbH.
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| 8 | // ######### # # # All rights reserved.
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| 9 | // ## ##########
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| 10 | // ##
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| 11 | //
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| 12 | ///////////////////////////////////////////////////////////////////////////////
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| 13 |
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| 14 | //@cpp
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| 15 |
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| 16 | #ifndef S3D_DRV_DXBASE_H
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| 17 | #define S3D_DRV_DXBASE_H
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| 18 |
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| 19 | #include "general/general_env.h"
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| 20 | #include "drv/interf/drv_gfx.h"
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| 21 |
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| 22 | ///////////////////////////////////////////////////////////////////////////////
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| 23 |
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| 24 | #ifndef S3D_GENERAL_PLATFORM_XBOXFAMILY
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| 25 | #ifndef S3D_DRV_D3D_DX8
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| 26 |
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| 27 | #include <d3d9.h>
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| 28 | #include <d3dx9.h>
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| 29 |
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| 30 | // Check DX versions to ensure that an SDK is compiled and linked
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| 31 | // against a well-defined DX version:
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| 32 |
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| 33 | // Important! If you change the version here,
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| 34 | // then don't forget to change the verison
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| 35 | // also in the documentation about - requirements.
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| 36 | // Also important! If you support more than one version,
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| 37 | // then you must add the version string to the S3D_GENERAL_AMBIT macro.
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| 38 | #if DIRECT3D_VERSION != 0x0900
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| 39 | #pragma message( "Found DIRECT3D_VERSION = " \
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| 40 | S3D_GENERAL_STR(DIRECT3D_VERSION) )
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| 41 | #error Wrong DIRECT3D_VERSION. See the previous output line.
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| 42 | #endif
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| 43 |
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| 44 | // Important! If you change the version here,
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| 45 | // then don't forget to change the verison
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| 46 | // also in the documentation about - requirements.
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| 47 | // Also important! If you support more than one version,
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| 48 | // then you must add the version string to the S3D_GENERAL_AMBIT macro.
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| 49 | #if (D3D_SDK_VERSION & 0x7fffffff) != 32
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| 50 | #pragma message( "Found D3D_SDK_VERSION = " \
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| 51 | S3D_GENERAL_STR(D3D_SDK_VERSION) )
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| 52 | #error Wrong D3D_SDK_VERSION. See the previous output line.
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| 53 | #endif
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| 54 |
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| 55 | // Important! If you change the version here,
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| 56 | // then don't forget to change the verison
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| 57 | // also in the documentation about - requirements.
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| 58 | // Also important! If you support more than one version,
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| 59 | // then you must add the version string to the S3D_GENERAL_AMBIT macro.
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| 60 | #if D3DX_VERSION != 0x0902
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| 61 | #pragma message( "Found D3DX_VERSION = " \
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| 62 | S3D_GENERAL_STR(D3DX_VERSION) )
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| 63 | #error Wrong D3DX_VERSION. See the previous output line.
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| 64 | #endif
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| 65 |
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| 66 | // Important! If you change the version here,
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| 67 | // then don't forget to change the verison
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| 68 | // also in the documentation about - requirements.
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| 69 | // Also important! If you support more than one version,
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| 70 | // then you must add the version string to the S3D_GENERAL_AMBIT macro.
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| 71 | #if D3DX_SDK_VERSION != 31 // HE CAMBIADO ESTO PORQUE AQUÍ USO LA VERSION de Octubre DE D3DX
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| 72 | #pragma message( "Found D3DX_SDK_VERSION = " \
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| 73 | S3D_GENERAL_STR(D3DX_SDK_VERSION) )
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| 74 | #error Wrong D3DX_SDK_VERSION. See the previous output line.
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| 75 | #endif
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| 76 |
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| 77 | #endif
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| 78 | #endif
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| 79 |
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| 80 | ///////////////////////////////////////////////////////////////////////////////
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| 81 |
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| 82 | //@
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| 83 | template<typename T>
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| 84 | class s3d_CDrvDxCom
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| 85 | {
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| 86 | public:
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| 87 | //@
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| 88 | s3d_CDrvDxCom();
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| 89 |
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| 90 | //@
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| 91 | s3d_CDrvDxCom(const s3d_CDrvDxCom<T> &Com);
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| 92 |
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| 93 | //@
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| 94 | ~s3d_CDrvDxCom();
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| 95 |
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| 96 | //@
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| 97 | void Reset();
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| 98 |
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| 99 | //@
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| 100 | void operator=(T p);
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| 101 |
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| 102 | //@
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| 103 | void operator=(const s3d_CDrvDxCom<T> &Com);
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| 104 |
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| 105 | //@
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| 106 | const T operator->() const;
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| 107 |
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| 108 | //@
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| 109 | operator const T() const;
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| 110 |
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| 111 | //@
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| 112 | T Get() const;
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| 113 |
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| 114 | //@ To use in QueryInterface functions or other functions
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| 115 | // calling implicitely AddRef.
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| 116 | T &EmptyRef();
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| 117 |
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| 118 | private:
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| 119 | __declspec(align(16)) T m_p;
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| 120 | };
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| 121 |
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| 122 | ///////////////////////////////////////////////////////////////////////////////
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| 123 |
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| 124 | //@
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| 125 | struct s3d_CDrvDxError: s3d_CDrvGfxError
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| 126 | {
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| 127 | };
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| 128 |
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| 129 | ///////////////////////////////////////////////////////////////////////////////
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| 130 | // Implementations:
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| 131 | ///////////////////////////////////////////////////////////////////////////////
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| 132 |
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| 133 | template<typename T>
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| 134 | S3D_SYS_INLINE s3d_CDrvDxCom<T>::s3d_CDrvDxCom()
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| 135 | {
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| 136 | m_p = 0;
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| 137 | }
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| 138 |
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| 139 | template<typename T>
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| 140 | S3D_SYS_INLINE s3d_CDrvDxCom<T>::s3d_CDrvDxCom(const s3d_CDrvDxCom<T> &Com)
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| 141 | {
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| 142 | T p = Com.m_p;
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| 143 | m_p = p;
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| 144 | if(p)
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| 145 | p->AddRef();
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| 146 | }
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| 147 |
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| 148 | template<typename T>
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| 149 | S3D_SYS_INLINE s3d_CDrvDxCom<T>::~s3d_CDrvDxCom()
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| 150 | {
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| 151 | T pLast = m_p;
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| 152 | if(pLast)
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| 153 | pLast->Release();
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| 154 | }
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| 155 |
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| 156 | template<typename T>
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| 157 | S3D_SYS_INLINE void s3d_CDrvDxCom<T>::Reset()
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| 158 | {
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| 159 | T pLast = m_p;
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| 160 | if(pLast)
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| 161 | {
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| 162 | pLast->Release();
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| 163 | m_p = 0;
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| 164 | }
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| 165 | }
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| 166 |
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| 167 | template<typename T>
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| 168 | S3D_SYS_INLINE void s3d_CDrvDxCom<T>::operator=(T p)
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| 169 | {
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| 170 | if(p)
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| 171 | p->AddRef();
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| 172 | T pLast = m_p;
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| 173 | if(pLast)
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| 174 | pLast->Release();
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| 175 | m_p = p;
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| 176 | }
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| 177 |
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| 178 | template<typename T>
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| 179 | S3D_SYS_INLINE void s3d_CDrvDxCom<T>::operator=(const s3d_CDrvDxCom<T> &Com)
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| 180 | {
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| 181 | T p = Com.m_p;
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| 182 | if(p)
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| 183 | p->AddRef();
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| 184 | T pLast = m_p;
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| 185 | if(pLast)
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| 186 | pLast->Release();
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| 187 | m_p = p;
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| 188 | }
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| 189 |
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| 190 | template<typename T>
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| 191 | S3D_SYS_INLINE const T s3d_CDrvDxCom<T>::operator->() const
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| 192 | {
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| 193 | return m_p;
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| 194 | }
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| 195 |
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| 196 | template<typename T>
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| 197 | S3D_SYS_INLINE s3d_CDrvDxCom<T>::operator const T() const
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| 198 | {
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| 199 | return m_p;
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| 200 | }
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| 201 |
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| 202 | template<typename T>
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| 203 | S3D_SYS_INLINE T s3d_CDrvDxCom<T>::Get() const
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| 204 | {
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| 205 | return m_p;
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| 206 | }
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| 207 |
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| 208 | template<typename T>
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| 209 | S3D_SYS_INLINE T &s3d_CDrvDxCom<T>::EmptyRef()
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| 210 | {
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| 211 | T pLast = m_p;
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| 212 | if(pLast)
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| 213 | {
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| 214 | pLast->Release();
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| 215 | m_p = 0;
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| 216 | }
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| 217 | return m_p;
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| 218 | }
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| 219 |
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| 220 | ///////////////////////////////////////////////////////////////////////////////
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| 221 |
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| 222 |
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| 223 | #endif
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