/* ----------------------------------------------------------------------------- This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ Copyright (c) 2000-2005 The OGRE Team Also see acknowledgements in Readme.html This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA, or go to http://www.gnu.org/copyleft/lesser.txt. ----------------------------------------------------------------------------- */ #ifndef __Log_H__ #define __Log_H__ #include "OgrePrerequisites.h" namespace Ogre { // LogMessageLevel + LoggingLevel > OGRE_LOG_THRESHOLD = message logged #define OGRE_LOG_THRESHOLD 4 /** The level of detail to which the log will go into. */ enum LoggingLevel { LL_LOW = 1, LL_NORMAL = 2, LL_BOREME = 3 }; /** The importance of a logged message. */ enum LogMessageLevel { LML_TRIVIAL = 1, LML_NORMAL = 2, LML_CRITICAL = 3 }; /** Log class for writing debug/log data to files. @note
Should not be used directly, but trough the LogManager class. */ class _OgreExport Log { protected: std::ofstream mfpLog; LoggingLevel mLogLevel; bool mDebugOut; bool mSuppressFile; String mName; public: /** Usual constructor - called by LogManager. */ Log( const String& name, bool debugOutput = true, bool suppressFileOutput = false); /** Default destructor. */ ~Log(); /** Log a message to the debugger and to log file (the default is "OGRE.log"), */ void logMessage( const String& message, LogMessageLevel lml = LML_NORMAL, bool maskDebug = false); /** Sets the level of the log detail. */ void setLogDetail(LoggingLevel ll); }; } #endif