1 | #include <assert.h>
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2 | #define CHARBUF 250 ///< length of the buffer (one line to be saved to file)
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3 |
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4 | /// Boolean variables that will be displayed as GUI checkboxes.
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5 | typedef enum { bShowHelp, /*bAutoGenCubeMap, bUseCosTexture, */
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6 | bShowFireballs, bMultipleObjects, bConfineToRoom,
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7 | LAST_BOOL } bool_t;
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8 |
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9 | /// Numeric variables that will be displayed as GUI sliders.
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10 | typedef enum { iWhichMethod, iWhichMesh, fMeshScale,
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11 | iResolution, iShowCubeMap, fIntensity, iShininess,
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12 | LAST_NUMBER } number_t;
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13 |
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14 | /// Possible values for #iWhichMethod.
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15 | typedef enum {
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16 | DIFFUSE_SPECULAR_CLASSIC, ///< Classic environment mapping technique.
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17 | DIFFUSE_SPECULAR_LOCALIZED, ///< Our proposal.
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18 | DIFFUSE_SPECULAR_LOCALIZED_5TEX, ///< Our proposal, using 5 texel only.
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19 | DIFFUSE_SPECULAR_LOCALIZED_NEW, ///< Our proposal.
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20 | DIFFUSE_SPECULAR_LOCALIZED_P2P, ///< Point to point form factor
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21 | DIFFUSE_SPECULAR_LOCALIZED_ADAPT ///< Point to point form factor
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22 | } method_t;
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23 |
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24 | /// Parameter-manager buttons
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25 | typedef enum {
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26 | IDC_RESET_BUTTON = -3,
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27 | IDC_SAVE_BUTTON,
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28 | IDC_LOAD_BUTTON
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29 | } std_buttons_t;
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30 |
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31 | /// Conversion function (see Parameters::Add()).
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32 | /// E.g. to create a slider that produces exponential values.
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33 | typedef float (*CONVERTER)(float a);
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34 | /// Change callback function (see Parameters::Add()).
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35 | /// To be called when the respective parameter is modified.
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36 | typedef void (*ONCHANGE_CALLBACK)(void);
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37 |
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38 | /// Default conversion function (see #CONVERTER).
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39 | /// Does nothing but returning the value passed.
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40 | float noconvert(float a); // { return a; }
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41 | /// Default change callback function (see #ONCHANGE_CALLBACK).
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42 | /// Does nothing.
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43 | void OnChange(); // {}
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44 |
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45 | /**
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46 | \brief Manages application parameters.
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47 | \brief Creates GUI controls (sliders, checkboxes) and hotkeys.
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48 |
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49 | \author Istvan Lazanyi, TU Budapest
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50 | \date 2006-04-26
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51 | */
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52 | class Parameters {
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53 | bool bparam[LAST_BOOL]; ///< current param value (boolean)
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54 | wchar_t bname[LAST_BOOL][CHARBUF]; ///< param name
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55 | int radiogroup[LAST_BOOL]; ///< for boolean params that are represented by a checkbox
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56 |
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57 | int param[LAST_NUMBER]; ///< current param value (numeric)
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58 | wchar_t name[LAST_NUMBER][CHARBUF]; ///< param name
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59 | int numsteps[LAST_NUMBER]; ///< number of possible steps for param
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60 | bool rotate[LAST_NUMBER]; ///< stores whether the slider can rotate around
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61 |
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62 | CONVERTER ffunc[LAST_NUMBER];
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63 | ONCHANGE_CALLBACK chfunc[LAST_NUMBER+3];
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64 | ONCHANGE_CALLBACK bchfunc[LAST_BOOL];
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65 |
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66 | CDXUTDialog* g_HUD;
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67 |
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68 | bool bSilent; ///< to avoid an endless loop due to a change
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69 | const static int CHARBUFFER_SIZE = 200;
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70 | enum { checkboxID0 = 1000, sliderID0 = 2000, staticID0 = 3000, upID0 = 4000, downID0 = 5000 };
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71 |
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72 | public:
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73 | void Setup( CDXUTDialog* g_HUD );
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74 | void Setup( CDXUTDialog* g_HUD, ONCHANGE_CALLBACK OnReset, ONCHANGE_CALLBACK OnSave = OnChange, ONCHANGE_CALLBACK OnLoad = OnChange);
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75 |
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76 | bool Get( bool_t i );
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77 | float Get( number_t i );
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78 | int GetInt( number_t i );
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79 |
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80 | void SetBool( bool_t ID, bool b );
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81 | void SetFloat( number_t ID, float v );
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82 | void SetInt( number_t ID, int v );
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83 |
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84 | void Add( bool_t ID, char* label, char cHotKey = 0, ONCHANGE_CALLBACK bchf = OnChange );
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85 | void Add( int radiogroupID, bool_t ID, char* label, char cHotKey = 0, ONCHANGE_CALLBACK bchf = OnChange );
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86 |
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87 | void Add( number_t ID, char* label, int num_steps);
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88 |
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89 | void Add( number_t ID, char* label, int num_steps,
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90 | CONVERTER ff, ONCHANGE_CALLBACK chf = OnChange );
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91 |
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92 | void Add( number_t ID, char* label, int num_steps, char cKeyDecr, char cKeyIncr = 0,
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93 | CONVERTER ff = noconvert, ONCHANGE_CALLBACK chf = OnChange );
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94 |
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95 | void SetEnabled( bool_t ID, bool bEnabled );
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96 | void SetEnabled( number_t ID, bool bEnabled );
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97 |
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98 | void UpdateFromHUD( int controlID );
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99 |
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100 | void SaveToFile( char* fileName );
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101 | void LoadFromFile( char* fileName );
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102 | }; |
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