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1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
2<html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1">
3<title>Indirect Environment Mapping: Class Members - Variables</title>
4<link href="doxygen.css" rel="stylesheet" type="text/css">
5</head><body>
6<!-- Generated by Doxygen 1.4.2 -->
7<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindexHL" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a></div>
8<div class="qindex"><a class="qindex" href="functions.html">All</a> | <a class="qindex" href="functions_func.html">Functions</a> | <a class="qindexHL" href="functions_vars.html">Variables</a> | <a class="qindex" href="functions_type.html">Typedefs</a> | <a class="qindex" href="functions_eval.html">Enumeration&nbsp;values</a></div>
9<div class="qindex"><a class="qindex" href="#index_b">b</a> | <a class="qindex" href="#index_c">c</a> | <a class="qindex" href="#index_f">f</a> | <a class="qindex" href="#index_g">g</a> | <a class="qindex" href="#index_h">h</a> | <a class="qindex" href="#index_m">m</a> | <a class="qindex" href="#index_n">n</a> | <a class="qindex" href="#index_o">o</a> | <a class="qindex" href="#index_p">p</a> | <a class="qindex" href="#index_r">r</a> | <a class="qindex" href="#index_t">t</a> | <a class="qindex" href="#index_v">v</a> | <a class="qindex" href="#index_x">x</a> | <a class="qindex" href="#index_y">y</a> | <a class="qindex" href="#index_z">z</a></div>
10
11<p>
12
13<p>
14<h3><a class="anchor" name="index_b">- b -</a></h3><ul>
15<li>bchfunc
16: <a class="el" href="class_parameters.html#r9">Parameters</a><li>bCubeMapIsValid
17: <a class="el" href="class_env_map.html#r9">EnvMap</a><li>bname
18: <a class="el" href="class_parameters.html#r1">Parameters</a><li>bparam
19: <a class="el" href="class_parameters.html#r0">Parameters</a><li>bShininessIsValid
20: <a class="el" href="class_env_map.html#r10">EnvMap</a><li>bSilent
21: <a class="el" href="class_parameters.html#r11">Parameters</a></ul>
22<h3><a class="anchor" name="index_c">- c -</a></h3><ul>
23<li>camera
24: <a class="el" href="class_env_map.html#r2">EnvMap</a><li>centralMesh
25: <a class="el" href="class_env_map.html#r13">EnvMap</a><li>CHARBUFFER_SIZE
26: <a class="el" href="class_parameters.html#v0">Parameters</a><li>chfunc
27: <a class="el" href="class_parameters.html#r8">Parameters</a><li>containerSize
28: <a class="el" href="class_mesh.html#r6">Mesh</a><li>cube
29: <a class="el" href="class_env_map.html#r11">EnvMap</a></ul>
30<h3><a class="anchor" name="index_f">- f -</a></h3><ul>
31<li>ffunc
32: <a class="el" href="class_parameters.html#r7">Parameters</a></ul>
33<h3><a class="anchor" name="index_g">- g -</a></h3><ul>
34<li>g_HUD
35: <a class="el" href="class_parameters.html#r10">Parameters</a><li>g_pEffect
36: <a class="el" href="class_env_map.html#r1">EnvMap</a></ul>
37<h3><a class="anchor" name="index_h">- h -</a></h3><ul>
38<li>hPosition
39: <a class="el" href="struct___illuminated_scene_v_s__output.html#o0">_IlluminatedSceneVS_output</a>, <a class="el" href="struct___env_map_v_s__output.html#o0">_EnvMapVS_output</a>, <a class="el" href="struct___convolution_v_s__output.html#o0">_ConvolutionVS_output</a><li>hr
40: <a class="el" href="class_mesh.html#r7">Mesh</a>, <a class="el" href="class_env_map.html#r3">EnvMap</a>, <a class="el" href="class_cube.html#r1">Cube</a></ul>
41<h3><a class="anchor" name="index_m">- m -</a></h3><ul>
42<li>meshCount
43: <a class="el" href="class_env_map.html#r15">EnvMap</a><li>meshes
44: <a class="el" href="class_env_map.html#r14">EnvMap</a></ul>
45<h3><a class="anchor" name="index_n">- n -</a></h3><ul>
46<li>name
47: <a class="el" href="class_parameters.html#r4">Parameters</a><li>Normal
48: <a class="el" href="struct___illuminated_scene_v_s__input.html#o1">_IlluminatedSceneVS_input</a>, <a class="el" href="struct___env_map_v_s__output.html#o2">_EnvMapVS_output</a>, <a class="el" href="struct___env_map_v_s__input.html#o1">_EnvMapVS_input</a><li>numMaterials
49: <a class="el" href="class_mesh.html#r2">Mesh</a><li>numsteps
50: <a class="el" href="class_parameters.html#r5">Parameters</a><li>nx
51: <a class="el" href="struct_vertex.html#o3">Vertex</a><li>ny
52: <a class="el" href="struct_vertex.html#o4">Vertex</a><li>nz
53: <a class="el" href="struct_vertex.html#o5">Vertex</a></ul>
54<h3><a class="anchor" name="index_o">- o -</a></h3><ul>
55<li>originalDiameter
56: <a class="el" href="class_mesh.html#r4">Mesh</a><li>originalSize
57: <a class="el" href="class_mesh.html#r3">Mesh</a></ul>
58<h3><a class="anchor" name="index_p">- p -</a></h3><ul>
59<li>param
60: <a class="el" href="class_parameters.html#r3">Parameters</a><li>pCosValuesTexture
61: <a class="el" href="class_env_map.html#r7">EnvMap</a><li>pCubeTexture
62: <a class="el" href="class_env_map.html#r4">EnvMap</a><li>pCubeTexturePreConvolved
63: <a class="el" href="class_env_map.html#r6">EnvMap</a><li>pCubeTextureSmall
64: <a class="el" href="class_env_map.html#r5">EnvMap</a><li>pd3dDevice
65: <a class="el" href="class_env_map.html#r0">EnvMap</a>, <a class="el" href="class_cube.html#r0">Cube</a><li>pMesh
66: <a class="el" href="class_mesh.html#r0">Mesh</a><li>pMeshTexture
67: <a class="el" href="class_mesh.html#r1">Mesh</a><li>position
68: <a class="el" href="class_mesh.html#r8">Mesh</a><li>Position
69: <a class="el" href="struct___illuminated_scene_v_s__output.html#o2">_IlluminatedSceneVS_output</a>, <a class="el" href="struct___illuminated_scene_v_s__input.html#o0">_IlluminatedSceneVS_input</a>, <a class="el" href="struct___env_map_v_s__output.html#o4">_EnvMapVS_output</a>, <a class="el" href="struct___env_map_v_s__input.html#o0">_EnvMapVS_input</a>, <a class="el" href="struct___convolution_v_s__output.html#o1">_ConvolutionVS_output</a>, <a class="el" href="struct___convolution_v_s__input.html#o0">_ConvolutionVS_input</a><li>preferredDiameter
70: <a class="el" href="class_mesh.html#r5">Mesh</a><li>pRoomTexture
71: <a class="el" href="class_env_map.html#r8">EnvMap</a><li>pVertexBuffer
72: <a class="el" href="class_env_map.html#o0">EnvMap</a>, <a class="el" href="class_cube.html#o0">Cube</a></ul>
73<h3><a class="anchor" name="index_r">- r -</a></h3><ul>
74<li>radiogroup
75: <a class="el" href="class_parameters.html#r2">Parameters</a><li>reference_pos
76: <a class="el" href="class_env_map.html#r16">EnvMap</a><li>roomSize
77: <a class="el" href="class_env_map.html#r12">EnvMap</a><li>rotate
78: <a class="el" href="class_parameters.html#r6">Parameters</a></ul>
79<h3><a class="anchor" name="index_t">- t -</a></h3><ul>
80<li>TexCoord
81: <a class="el" href="struct___illuminated_scene_v_s__output.html#o1">_IlluminatedSceneVS_output</a>, <a class="el" href="struct___illuminated_scene_v_s__input.html#o2">_IlluminatedSceneVS_input</a>, <a class="el" href="struct___env_map_v_s__output.html#o1">_EnvMapVS_output</a>, <a class="el" href="struct___env_map_v_s__input.html#o2">_EnvMapVS_input</a><li>tu
82: <a class="el" href="struct_vertex.html#o6">Vertex</a><li>tv
83: <a class="el" href="struct_vertex.html#o7">Vertex</a></ul>
84<h3><a class="anchor" name="index_v">- v -</a></h3><ul>
85<li>View
86: <a class="el" href="struct___env_map_v_s__output.html#o3">_EnvMapVS_output</a></ul>
87<h3><a class="anchor" name="index_x">- x -</a></h3><ul>
88<li>x
89: <a class="el" href="struct_vertex.html#o0">Vertex</a></ul>
90<h3><a class="anchor" name="index_y">- y -</a></h3><ul>
91<li>y
92: <a class="el" href="struct_vertex.html#o1">Vertex</a></ul>
93<h3><a class="anchor" name="index_z">- z -</a></h3><ul>
94<li>z
95: <a class="el" href="struct_vertex.html#o2">Vertex</a></ul>
96<hr size="1"><address style="align: right;"><small>Generated on Wed Aug 23 00:00:39 2006 for Indirect Environment Mapping by&nbsp;
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98<img src="doxygen.png" alt="doxygen" align="middle" border="0"></a> 1.4.2 </small></address>
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