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1 | //----------------------------------------------------------------------------
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2 | // File: dxutres.h
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3 | //
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4 | // Functions to create DXUT media from arrays in memory
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5 | //
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6 | // Copyright (c) Microsoft Corp. All rights reserved.
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7 | //-----------------------------------------------------------------------------
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8 | #pragma once
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9 | #ifndef DXUT_RES_H
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10 | #define DXUT_RES_H
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11 |
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12 | HRESULT DXUTCreateGUITextureFromInternalArray( LPDIRECT3DDEVICE9 pd3dDevice, IDirect3DTexture9** ppTexture, D3DXIMAGE_INFO* pInfo );
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13 | HRESULT DXUTCreateArrowMeshFromInternalArray( LPDIRECT3DDEVICE9 pd3dDevice, ID3DXMesh** ppMesh );
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14 |
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15 | #endif
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