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[843] | 1 |
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| 2 | #pragma once
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| 3 |
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| 4 | class Mesh
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| 5 | {
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| 6 | //IDirect3DDevice9* pd3dDevice;
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| 7 | ID3DXMesh* pMesh;
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| 8 | IDirect3DTexture9* pMeshTexture;
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| 9 |
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| 10 | DWORD numMaterials;
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| 11 | D3DXVECTOR3 originalSize;
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| 12 | float originalDiameter;
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| 13 | float preferredDiameter;
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| 14 | D3DXVECTOR3 position;
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| 15 | D3DXVECTOR3 containerSize;
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| 16 |
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| 17 | HRESULT hr;
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| 18 |
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| 19 | public:
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| 20 | Mesh(float preferredDiameter);
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| 21 | Mesh(LPCWSTR fileName, LPCWSTR texFileName, float preferredDiameter, D3DXVECTOR3 offset);
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| 22 | ~Mesh();
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| 23 | void Move(D3DXVECTOR3 movement);
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| 24 |
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| 25 | void Load(LPCWSTR fileName);
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| 26 |
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| 27 | HRESULT Draw();
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| 28 |
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| 29 | D3DXVECTOR3 GetMeshSize() { return GetMeshScale() * originalSize; }
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| 30 | float GetMeshScale() { return preferredDiameter / originalDiameter; }
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| 31 | D3DXVECTOR3 GetMeshPosition() { return position; }
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| 32 | void SetContainerSize(D3DXVECTOR3 size) { containerSize = size; }
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| 33 | IDirect3DTexture9* GetTexture() { return pMeshTexture; }
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| 34 |
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| 35 | protected:
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| 36 | HRESULT CalculateMeshSize( );
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| 37 | }; |
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