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2 | #include <assert.h>
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3 |
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4 | /// Enumerates the available rendering methods. Parameter #iWhichMethod will have one of these values.
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5 | typedef enum { IDEAL,
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6 | IDEAL_LOCALIZED,
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7 | DIFFUSE_SPECULAR,
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8 | DIFFUSE_SPECULAR_LOCALIZED_COSTEX,
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9 | DIFFUSE_SPECULAR_LOCALIZED
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10 | } method_t;
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11 |
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12 | typedef enum { bShowHelp, bCubeMapFromFile, bAutoGenCubeMap, /*bUseCosTexture,*/ LAST_BOOL } bool_t;
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13 |
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14 | typedef enum { iWhichMethod, iWhichMetal, iShowCubeMap, sFresnel, refractionIndex, fIntensity, iShininess, LAST_NUMBER } number_t;
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15 |
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16 | /// These three buttons are present by default.
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17 | typedef enum { IDC_RESET_BUTTON = -3, IDC_SAVE_BUTTON, IDC_LOAD_BUTTON } defaultbutton_t;
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18 | /// Specifies the id domain reserved for each GUI control type.
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19 | typedef enum { checkboxID0 = 1000, sliderID0 = 2000, staticID0 = 3000, upID0 = 4000, downID0 = 5000 } control_t;
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20 |
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21 | /// Pointer to a float/float function that transforms the given parameter value. Also see noconvert().
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22 | typedef float (*CONVERTER)(float a);
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23 | /// Pointer to a void/void function describing an action that must be performed when the given parameter changes. Also see OnChange().
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24 | typedef void (*ONCHANGE_CALLBACK)(void);
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25 |
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26 | /// \brief Default transformation for the parameter values. The argument is returned unchanged, no conversion is performed.
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27 | ///
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28 | /// See #CONVERTER function pointer type.
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29 | float noconvert(float a); // { return a; }
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30 | /// \brief Default action for a parameter change. Does nothing.
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31 | ///
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32 | /// See #ONCHANGE_CALLBACK function pointer type.
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33 | void OnChange(); // {}
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34 |
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35 | // \image html Parameters.png
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36 |
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37 | /**
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38 | \brief Provides an easy way to manage application-specific parameters.
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39 |
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40 | You can easily add numeric/boolean parameters represented by GUI sliders and checkboxes/radio buttons.
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41 | Then get the current values of these parameters when needed. All parameters can be saved to file or read from file in one step.
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42 |
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43 | The following <b>rendering methods</b> (#method_t) are defined here:
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44 |
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45 | - IDEAL : Ideal reflections/refractions with classic environment mapping.
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46 |
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47 | Uses technique EnvMapClassicPS() (or EnvMapClassicMetalPS() for metals).
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48 |
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49 | - IDEAL_LOCALIZED : Ideal reflections/refractions with depth impostors.
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50 |
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51 | Uses technique EnvMapImpostorPS() (or EnvMapImpostorMetalPS() for metals).
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52 |
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53 | - DIFFUSE_SPECULAR : Diffuse/glossy reflections with classic (preconvolved) diffuse/specular environment mapping.
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54 |
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55 | Uses technique EnvMapDiffusePS() for rendering and EnvMap::PreConvolve() for precalculation.
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56 |
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57 | - DIFFUSE_SPECULAR_LOCALIZED_COSTEX : Diffuse/glossy reflections with convolution on-the fly.
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58 | To correctly represent the reflectivity of a texel, the reflectivity integral is precalculated.
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59 |
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60 | Uses technique EnvMapDiffuseLocalizedWithCosLookupPS() for rendering and EnvMap::GenerateCosTexture() for precalculation.
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61 |
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62 | Sorry for the long function names ;)
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63 |
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64 | - DIFFUSE_SPECULAR_LOCALIZED : Diffuse/glossy reflections with convolution on-the fly.
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65 | The reflectivity integral is approximated with only one sample considering the center of the texel.
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66 | This can cause problems when the object is close to that texel.
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67 |
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68 | Uses technique EnvMapDiffuseLocalizedPS().
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69 |
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70 | \author Istvan Lazanyi, TU Budapest
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71 | \date 2006-04-26
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72 | */
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73 |
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74 | class Parameters
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75 | {
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76 | const static int CHARBUFFER_SIZE = 200; ///< The max length of a line in the saved file
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77 |
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78 | bool bparam[LAST_BOOL];
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79 | wchar_t bname[LAST_BOOL][CHARBUFFER_SIZE];
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80 | int radiogroup[LAST_BOOL];
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81 |
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82 | int param[LAST_NUMBER]; // 0..100 (0..num_steps)
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83 | wchar_t name[LAST_NUMBER][CHARBUFFER_SIZE];
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84 | int numsteps[LAST_NUMBER];
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85 | bool rotate[LAST_NUMBER];
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86 |
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87 | CONVERTER ffunc[LAST_NUMBER];
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88 | ONCHANGE_CALLBACK chfunc[LAST_NUMBER+3];
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89 |
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90 | ONCHANGE_CALLBACK bchfunc[LAST_BOOL];
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91 |
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92 | CDXUTDialog* g_HUD; ///< Manages input and rendering for the GUI controls.
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93 |
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94 | bool bSilent;
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95 |
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96 | public:
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97 | void Setup( CDXUTDialog* g_HUD );
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98 | void Setup( CDXUTDialog* g_HUD, ONCHANGE_CALLBACK OnReset, ONCHANGE_CALLBACK OnSave = OnChange, ONCHANGE_CALLBACK OnLoad = OnChange);
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99 |
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100 | bool Get( bool_t i );
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101 | float Get( number_t i );
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102 | int GetInt( number_t i );
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103 |
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104 | void SetBool( bool_t ID, bool b );
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105 | void SetFloat( number_t ID, float v );
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106 | void SetInt( number_t ID, int v );
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107 |
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108 | void Add( bool_t ID, char* label, char cHotKey = 0, ONCHANGE_CALLBACK bchf = OnChange );
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109 | void Add( int radiogroupID, bool_t ID, char* label, char cHotKey = 0, ONCHANGE_CALLBACK bchf = OnChange );
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110 |
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111 | void Add( number_t ID, char* label, int num_steps);
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112 |
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113 | void Add( number_t ID, char* label, int num_steps,
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114 | CONVERTER ff, ONCHANGE_CALLBACK chf = OnChange );
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115 |
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116 | void Add( number_t ID, char* label, int num_steps, char cKeyDecr, char cKeyIncr = 0,
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117 | CONVERTER ff = noconvert, ONCHANGE_CALLBACK chf = OnChange );
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118 |
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119 | void SetEnabled( bool_t ID, bool bEnabled );
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120 | void SetEnabled( number_t ID, bool bEnabled );
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121 |
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122 | void UpdateFromHUD( int controlID );
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123 |
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124 | void SaveToFile( char* fileName );
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125 | void LoadFromFile( char* fileName );
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126 | }; |
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