1 | <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> |
---|
2 | <html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> |
---|
3 | <title>gyak: Main.cpp File Reference</title> |
---|
4 | <link href="doxygen.css" rel="stylesheet" type="text/css"> |
---|
5 | </head><body> |
---|
6 | <!-- Generated by Doxygen 1.4.2 --> |
---|
7 | <div class="qindex"><a class="qindex" href="index.html">Main Page</a> | <a class="qindex" href="annotated.html">Class List</a> | <a class="qindex" href="dirs.html">Directories</a> | <a class="qindex" href="files.html">File List</a> | <a class="qindex" href="functions.html">Class Members</a> | <a class="qindex" href="globals.html">File Members</a></div> |
---|
8 | <div class="nav"> |
---|
9 | <a class="el" href="dir_000000.html">D:</a> / <a class="el" href="dir_000001.html">Szirmay</a> / <a class="el" href="dir_000002.html">_Work</a> / <a class="el" href="dir_000003.html">DirectX (Shaders)</a> / <a class="el" href="dir_000004.html">Progs</a> / <a class="el" href="dir_000005.html">9 EnvMap (diffuse&specular)</a> / <a class="el" href="dir_000006.html">fin_EnvMap</a></div> |
---|
10 | <h1>Main.cpp File Reference</h1>Performs DirectX initialization via DXUT callback functions. Adds some additional helper functions to support screenshot capturing. <a href="#_details">More...</a> |
---|
11 | <p> |
---|
12 | <code>#include "dxstdafx.h"</code><br> |
---|
13 | <code>#include "<a class="el" href="resource_8h.html">resource.h</a>"</code><br> |
---|
14 | <code>#include <math.h></code><br> |
---|
15 | <code>#include <stdio.h></code><br> |
---|
16 | <code>#include <time.h></code><br> |
---|
17 | <code>#include "<a class="el" href="_cube_8h.html">Cube.h</a>"</code><br> |
---|
18 | <code>#include "<a class="el" href="_mesh_8h.html">Mesh.h</a>"</code><br> |
---|
19 | <code>#include "<a class="el" href="_parameters_8h.html">Parameters.h</a>"</code><br> |
---|
20 | <code>#include "<a class="el" href="_env_map_8h.html">EnvMap.h</a>"</code><br> |
---|
21 | <table border="0" cellpadding="0" cellspacing="0"> |
---|
22 | <tr><td></td></tr> |
---|
23 | <tr><td colspan="2"><br><h2>Functions</h2></td></tr> |
---|
24 | <tr><td class="memItemLeft" nowrap align="right" valign="top">bool CALLBACK </td><td class="memItemRight" valign="bottom"><a class="el" href="_main_8cpp.html#a17">IsDeviceAcceptable</a> (D3DCAPS9 *pCaps, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, bool bWindowed, void *pUserContext)</td></tr> |
---|
25 | |
---|
26 | <tr><td class="mdescLeft"> </td><td class="mdescRight">DXUT callback (Rejects any devices that aren't acceptable by returning false). <a href="#a17"></a><br></td></tr> |
---|
27 | <tr><td class="memItemLeft" nowrap align="right" valign="top">bool CALLBACK </td><td class="memItemRight" valign="bottom"><a class="el" href="_main_8cpp.html#a18">ModifyDeviceSettings</a> (DXUTDeviceSettings *pDeviceSettings, const D3DCAPS9 *pCaps, void *pUserContext)</td></tr> |
---|
28 | |
---|
29 | <tr><td class="mdescLeft"> </td><td class="mdescRight">DXUT callback (Before a device is created, modifies the device settings as needed). <a href="#a18"></a><br></td></tr> |
---|
30 | <tr><td class="memItemLeft" nowrap align="right" valign="top">HRESULT CALLBACK </td><td class="memItemRight" valign="bottom"><a class="el" href="_main_8cpp.html#a19">OnCreateDevice</a> (IDirect3DDevice9 *<a class="el" href="_mesh_8cpp.html#a0">g_pd3dDevice</a>, const D3DSURFACE_DESC *pBackBufferSurfaceDesc, void *pUserContext)</td></tr> |
---|
31 | |
---|
32 | <tr><td class="mdescLeft"> </td><td class="mdescRight">DXUT callback (You should create any D3DPOOL_MANAGED resources here). <a href="#a19"></a><br></td></tr> |
---|
33 | <tr><td class="memItemLeft" nowrap align="right" valign="top">HRESULT CALLBACK </td><td class="memItemRight" valign="bottom"><a class="el" href="_main_8cpp.html#a20">OnResetDevice</a> (IDirect3DDevice9 *<a class="el" href="_mesh_8cpp.html#a0">g_pd3dDevice</a>, const D3DSURFACE_DESC *pBackBufferSurfaceDesc, void *pUserContext)</td></tr> |
---|
34 | |
---|
35 | <tr><td class="mdescLeft"> </td><td class="mdescRight">DXUT callback (You should create any D3DPOOL_DEFAULT resources here). <a href="#a20"></a><br></td></tr> |
---|
36 | <tr><td class="memItemLeft" nowrap align="right" valign="top">void CALLBACK </td><td class="memItemRight" valign="bottom"><a class="el" href="_main_8cpp.html#a21">OnFrameMove</a> (IDirect3DDevice9 *<a class="el" href="_mesh_8cpp.html#a0">g_pd3dDevice</a>, double fTime, float fElapsedTime, void *pUserContext)</td></tr> |
---|
37 | |
---|
38 | <tr><td class="mdescLeft"> </td><td class="mdescRight">DXUT callback (Handle updates to the scene). <a href="#a21"></a><br></td></tr> |
---|
39 | <tr><td class="memItemLeft" nowrap align="right" valign="top">void CALLBACK </td><td class="memItemRight" valign="bottom"><a class="el" href="_main_8cpp.html#a22">OnFrameRender</a> (IDirect3DDevice9 *<a class="el" href="_mesh_8cpp.html#a0">g_pd3dDevice</a>, double fTime, float fElapsedTime, void *pUserContext)</td></tr> |
---|
40 | |
---|
41 | <tr><td class="mdescLeft"> </td><td class="mdescRight">DXUT callback (Render the scene). Also responsible for screenshot taking. <a href="#a22"></a><br></td></tr> |
---|
42 | <tr><td class="memItemLeft" nowrap align="right" valign="top">LRESULT CALLBACK </td><td class="memItemRight" valign="bottom"><a class="el" href="_main_8cpp.html#a23">MsgProc</a> (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam, bool *pbNoFurtherProcessing, void *pUserContext)</td></tr> |
---|
43 | |
---|
44 | <tr><td class="mdescLeft"> </td><td class="mdescRight">DXUT callback (Message processing). <a href="#a23"></a><br></td></tr> |
---|
45 | <tr><td class="memItemLeft" nowrap align="right" valign="top">void CALLBACK </td><td class="memItemRight" valign="bottom"><a class="el" href="_main_8cpp.html#a24">KeyboardProc</a> (UINT nChar, bool bKeyDown, bool bAltDown, void *pUserContext)</td></tr> |
---|
46 | |
---|
47 | <tr><td class="mdescLeft"> </td><td class="mdescRight">DXUT callback (Keystroke messages). <a href="#a24"></a><br></td></tr> |
---|
48 | <tr><td class="memItemLeft" nowrap align="right" valign="top">void CALLBACK </td><td class="memItemRight" valign="bottom"><a class="el" href="_main_8cpp.html#a25">OnGUIEvent</a> (UINT nEvent, int nControlID, CDXUTControl *pControl, void *pUserContext)</td></tr> |
---|
49 | |
---|
50 | <tr><td class="mdescLeft"> </td><td class="mdescRight">DXUT callback (called by the framework in case of GUI events). <a href="#a25"></a><br></td></tr> |
---|
51 | <tr><td class="memItemLeft" nowrap align="right" valign="top">void CALLBACK </td><td class="memItemRight" valign="bottom"><a class="el" href="_main_8cpp.html#a26">OnLostDevice</a> (void *pUserContext)</td></tr> |
---|
52 | |
---|
53 | <tr><td class="mdescLeft"> </td><td class="mdescRight">DXUT callback (You should release resources created in the OnResetDevice callback here). <a href="#a26"></a><br></td></tr> |
---|
54 | <tr><td class="memItemLeft" nowrap align="right" valign="top">void CALLBACK </td><td class="memItemRight" valign="bottom"><a class="el" href="_main_8cpp.html#a27">OnDestroyDevice</a> (void *pUserContext)</td></tr> |
---|
55 | |
---|
56 | <tr><td class="mdescLeft"> </td><td class="mdescRight">DXUT callback (You should release resources created in the OnCreateDevice callback here). <a href="#a27"></a><br></td></tr> |
---|
57 | <tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="_main_8cpp.html#a28">InitParams</a> ()</td></tr> |
---|
58 | |
---|
59 | <tr><td class="mdescLeft"> </td><td class="mdescRight">Defines application-specific parameters and creates GUI controls (sliders, checkboxes) for them. <a href="#a28"></a><br></td></tr> |
---|
60 | <tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="_main_8cpp.html#a29">RenderText</a> ()</td></tr> |
---|
61 | |
---|
62 | <tr><td class="mdescLeft"> </td><td class="mdescRight">Renders help and statistics text and displays algorithmic-specific parameters. <a href="#a29"></a><br></td></tr> |
---|
63 | <tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="_main_8cpp.html#a30">SaveCameraPosition</a> (char *fileName)</td></tr> |
---|
64 | |
---|
65 | <tr><td class="mdescLeft"> </td><td class="mdescRight">Writes current camera settings to file. <a href="#a30"></a><br></td></tr> |
---|
66 | <tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="_main_8cpp.html#a31">LoadCameraPosition</a> (char *fileName)</td></tr> |
---|
67 | |
---|
68 | <tr><td class="mdescLeft"> </td><td class="mdescRight">Loads camera settings from file. <a href="#a31"></a><br></td></tr> |
---|
69 | <tr><td class="memItemLeft" nowrap align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="_main_8cpp.html#a32">GenerateNewFileName</a> (int &<a class="el" href="_main_8cpp.html#a12">counter</a>)</td></tr> |
---|
70 | |
---|
71 | <tr><td class="mdescLeft"> </td><td class="mdescRight">Generates a non-existing filename to store the screenshot in the <b>shots</b> directory. <a href="#a32"></a><br></td></tr> |
---|
72 | <tr><td class="memItemLeft" nowrap align="right" valign="top">INT WINAPI </td><td class="memItemRight" valign="bottom"><a class="el" href="_main_8cpp.html#a33">WinMain</a> (HINSTANCE, HINSTANCE, LPSTR, int)</td></tr> |
---|
73 | |
---|
74 | <tr><td class="mdescLeft"> </td><td class="mdescRight">Entry point to the program. <a href="#a33"></a><br></td></tr> |
---|
75 | <tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="_main_8cpp.html#a34">OnLoad</a> ()</td></tr> |
---|
76 | |
---|
77 | <tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="_main_8cpp.html#a35">OnSave</a> ()</td></tr> |
---|
78 | |
---|
79 | <tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="_main_8cpp.html#a36">OnReset</a> ()</td></tr> |
---|
80 | |
---|
81 | <tr><td class="memItemLeft" nowrap align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="_main_8cpp.html#a37">Exponent</a> (float f)</td></tr> |
---|
82 | |
---|
83 | <tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="_main_8cpp.html#a38">OnChangeCubeMap</a> ()</td></tr> |
---|
84 | |
---|
85 | <tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="_main_8cpp.html#a39">OnChangeShininess</a> ()</td></tr> |
---|
86 | |
---|
87 | <tr><td class="memItemLeft" nowrap align="right" valign="top">IDirect3DTexture9 * </td><td class="memItemRight" valign="bottom"><a class="el" href="_main_8cpp.html#a40">CreateTexture</a> (int size, D3DFORMAT Format)</td></tr> |
---|
88 | |
---|
89 | <tr><td class="mdescLeft"> </td><td class="mdescRight">Util function. Creates an empty texture that shall be used as render target. <a href="#a40"></a><br></td></tr> |
---|
90 | <tr><td class="memItemLeft" nowrap align="right" valign="top">IDirect3DCubeTexture9 * </td><td class="memItemRight" valign="bottom"><a class="el" href="_main_8cpp.html#a41">CreateCubeTexture</a> (int size, D3DFORMAT Format)</td></tr> |
---|
91 | |
---|
92 | <tr><td class="mdescLeft"> </td><td class="mdescRight">Util function. Creates an empty cubemap texture that shall be used as render target. <a href="#a41"></a><br></td></tr> |
---|
93 | <tr><td colspan="2"><br><h2>Variables</h2></td></tr> |
---|
94 | <tr><td class="memItemLeft" nowrap align="right" valign="top">const int </td><td class="memItemRight" valign="bottom"><a class="el" href="_main_8cpp.html#a0">WIDTH</a> = 640</td></tr> |
---|
95 | |
---|
96 | <tr><td class="memItemLeft" nowrap align="right" valign="top">const int </td><td class="memItemRight" valign="bottom"><a class="el" href="_main_8cpp.html#a1">HEIGHT</a> = 640</td></tr> |
---|
97 | |
---|
98 | <tr><td class="memItemLeft" nowrap align="right" valign="top">const int </td><td class="memItemRight" valign="bottom"><a class="el" href="_main_8cpp.html#a2">CHARBUFFER_SIZE</a> = 200</td></tr> |
---|
99 | |
---|
100 | <tr><td class="memItemLeft" nowrap align="right" valign="top">IDirect3DDevice9 * </td><td class="memItemRight" valign="bottom"><a class="el" href="_main_8cpp.html#a3">g_pd3dDevice</a></td></tr> |
---|
101 | |
---|
102 | <tr><td class="memItemLeft" nowrap align="right" valign="top">ID3DXEffect * </td><td class="memItemRight" valign="bottom"><a class="el" href="_main_8cpp.html#a4">g_pEffect</a></td></tr> |
---|
103 | |
---|
104 | <tr><td class="memItemLeft" nowrap align="right" valign="top">CDXUTDialogResourceManager </td><td class="memItemRight" valign="bottom"><a class="el" href="_main_8cpp.html#a5">g_DialogResourceManager</a></td></tr> |
---|
105 | |
---|
106 | <tr><td class="mdescLeft"> </td><td class="mdescRight">Manager for shared resources of dialogs. <a href="#a5"></a><br></td></tr> |
---|
107 | <tr><td class="memItemLeft" nowrap align="right" valign="top">CD3DSettingsDlg </td><td class="memItemRight" valign="bottom"><a class="el" href="_main_8cpp.html#a6">g_SettingsDlg</a></td></tr> |
---|
108 | |
---|
109 | <tr><td class="mdescLeft"> </td><td class="mdescRight">Device settings dialog. <a href="#a6"></a><br></td></tr> |
---|
110 | <tr><td class="memItemLeft" nowrap align="right" valign="top">CDXUTDialog </td><td class="memItemRight" valign="bottom"><a class="el" href="_main_8cpp.html#a7">g_HUD</a></td></tr> |
---|
111 | |
---|
112 | <tr><td class="mdescLeft"> </td><td class="mdescRight">Dialog for sample specific controls. <a href="#a7"></a><br></td></tr> |
---|
113 | <tr><td class="memItemLeft" nowrap align="right" valign="top">ID3DXFont * </td><td class="memItemRight" valign="bottom"><a class="el" href="_main_8cpp.html#a8">g_pFont</a></td></tr> |
---|
114 | |
---|
115 | <tr><td class="mdescLeft"> </td><td class="mdescRight">Font for drawing text. <a href="#a8"></a><br></td></tr> |
---|
116 | <tr><td class="memItemLeft" nowrap align="right" valign="top">ID3DXSprite * </td><td class="memItemRight" valign="bottom"><a class="el" href="_main_8cpp.html#a9">g_pTextSprite</a></td></tr> |
---|
117 | |
---|
118 | <tr><td class="mdescLeft"> </td><td class="mdescRight">Sprite for batching draw text calls. <a href="#a9"></a><br></td></tr> |
---|
119 | <tr><td class="memItemLeft" nowrap align="right" valign="top">IDirect3DSurface9 * </td><td class="memItemRight" valign="bottom"><a class="el" href="_main_8cpp.html#a10">g_pSaveSurface</a></td></tr> |
---|
120 | |
---|
121 | <tr><td class="mdescLeft"> </td><td class="mdescRight">surface for screenshot capturing <a href="#a10"></a><br></td></tr> |
---|
122 | <tr><td class="memItemLeft" nowrap align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="_main_8cpp.html#a11">bSavingScreenshot</a> = false</td></tr> |
---|
123 | |
---|
124 | <tr><td class="mdescLeft"> </td><td class="mdescRight">boolean for screenshot capturing <a href="#a11"></a><br></td></tr> |
---|
125 | <tr><td class="memItemLeft" nowrap align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="_main_8cpp.html#a12">counter</a> = 0</td></tr> |
---|
126 | |
---|
127 | <tr><td class="mdescLeft"> </td><td class="mdescRight">counter for screenshots (see <a class="el" href="_main_8cpp.html#a32">GenerateNewFileName()</a>) <a href="#a12"></a><br></td></tr> |
---|
128 | <tr><td class="memItemLeft" nowrap align="right" valign="top">HRESULT </td><td class="memItemRight" valign="bottom"><a class="el" href="_main_8cpp.html#a13">hr</a></td></tr> |
---|
129 | |
---|
130 | <tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="class_env_map.html">EnvMap</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="_main_8cpp.html#a14">envmapRenderer</a> = new <a class="el" href="class_env_map.html">EnvMap</a>()</td></tr> |
---|
131 | |
---|
132 | <tr><td class="mdescLeft"> </td><td class="mdescRight">problem-specific stuff <a href="#a14"></a><br></td></tr> |
---|
133 | <tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="class_parameters.html">Parameters</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="_main_8cpp.html#a15">pp</a></td></tr> |
---|
134 | |
---|
135 | <tr><td class="mdescLeft"> </td><td class="mdescRight">managing parameters of the algorithm <a href="#a15"></a><br></td></tr> |
---|
136 | <tr><td class="memItemLeft" nowrap align="right" valign="top">CModelViewerCamera </td><td class="memItemRight" valign="bottom"><a class="el" href="_main_8cpp.html#a16">camera</a></td></tr> |
---|
137 | |
---|
138 | <tr><td class="mdescLeft"> </td><td class="mdescRight">camera <a href="#a16"></a><br></td></tr> |
---|
139 | </table> |
---|
140 | <hr><a name="_details"></a><h2>Detailed Description</h2> |
---|
141 | Performs DirectX initialization via DXUT callback functions. Adds some additional helper functions to support screenshot capturing. |
---|
142 | <p> |
---|
143 | <ul> |
---|
144 | <li>Performs DirectX initialization via DXUT callback functions</li></ul> |
---|
145 | <p> |
---|
146 | <ul> |
---|
147 | <li>Adds some additional helper functions to support screenshot capturing.</li></ul> |
---|
148 | <p> |
---|
149 | <dl compact><dt><b>Author:</b></dt><dd>Istvan Lazanyi, TU Budapest </dd></dl> |
---|
150 | <dl compact><dt><b>Date:</b></dt><dd>2006-04-26 </dd></dl> |
---|
151 | <hr><h2>Function Documentation</h2> |
---|
152 | <a class="anchor" name="a41" doxytag="Main.cpp::CreateCubeTexture"></a><p> |
---|
153 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
154 | <tr> |
---|
155 | <td class="mdRow"> |
---|
156 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
157 | <tr> |
---|
158 | <td class="md" nowrap valign="top">IDirect3DCubeTexture9* CreateCubeTexture </td> |
---|
159 | <td class="md" valign="top">( </td> |
---|
160 | <td class="md" nowrap valign="top">int </td> |
---|
161 | <td class="mdname" nowrap> <em>size</em>, </td> |
---|
162 | </tr> |
---|
163 | <tr> |
---|
164 | <td class="md" nowrap align="right"></td> |
---|
165 | <td class="md"></td> |
---|
166 | <td class="md" nowrap>D3DFORMAT </td> |
---|
167 | <td class="mdname" nowrap> <em>Format</em></td> |
---|
168 | </tr> |
---|
169 | <tr> |
---|
170 | <td class="md"></td> |
---|
171 | <td class="md">) </td> |
---|
172 | <td class="md" colspan="2"></td> |
---|
173 | </tr> |
---|
174 | </table> |
---|
175 | </td> |
---|
176 | </tr> |
---|
177 | </table> |
---|
178 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
179 | <tr> |
---|
180 | <td> |
---|
181 | |
---|
182 | </td> |
---|
183 | <td> |
---|
184 | |
---|
185 | <p> |
---|
186 | Util function. Creates an empty cubemap texture that shall be used as render target. |
---|
187 | <p> |
---|
188 | <dl compact><dt><b>Parameters:</b></dt><dd> |
---|
189 | <table border="0" cellspacing="2" cellpadding="0"> |
---|
190 | <tr><td valign="top"></td><td valign="top"><em>size</em> </td><td>size of the new texture </td></tr> |
---|
191 | <tr><td valign="top"></td><td valign="top"><em>format</em> </td><td>format of the new texture (eg. D3DFMT_A32B32G32R32F) </td></tr> |
---|
192 | </table> |
---|
193 | </dl> |
---|
194 | </td> |
---|
195 | </tr> |
---|
196 | </table> |
---|
197 | <a class="anchor" name="a40" doxytag="Main.cpp::CreateTexture"></a><p> |
---|
198 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
199 | <tr> |
---|
200 | <td class="mdRow"> |
---|
201 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
202 | <tr> |
---|
203 | <td class="md" nowrap valign="top">IDirect3DTexture9* CreateTexture </td> |
---|
204 | <td class="md" valign="top">( </td> |
---|
205 | <td class="md" nowrap valign="top">int </td> |
---|
206 | <td class="mdname" nowrap> <em>size</em>, </td> |
---|
207 | </tr> |
---|
208 | <tr> |
---|
209 | <td class="md" nowrap align="right"></td> |
---|
210 | <td class="md"></td> |
---|
211 | <td class="md" nowrap>D3DFORMAT </td> |
---|
212 | <td class="mdname" nowrap> <em>Format</em></td> |
---|
213 | </tr> |
---|
214 | <tr> |
---|
215 | <td class="md"></td> |
---|
216 | <td class="md">) </td> |
---|
217 | <td class="md" colspan="2"></td> |
---|
218 | </tr> |
---|
219 | </table> |
---|
220 | </td> |
---|
221 | </tr> |
---|
222 | </table> |
---|
223 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
224 | <tr> |
---|
225 | <td> |
---|
226 | |
---|
227 | </td> |
---|
228 | <td> |
---|
229 | |
---|
230 | <p> |
---|
231 | Util function. Creates an empty texture that shall be used as render target. |
---|
232 | <p> |
---|
233 | Note that render targets (D3DUSAGE_RENDERTARGET) must be created in the default memory pool (D3DPOOL_DEFAULT). <dl compact><dt><b>Parameters:</b></dt><dd> |
---|
234 | <table border="0" cellspacing="2" cellpadding="0"> |
---|
235 | <tr><td valign="top"></td><td valign="top"><em>size</em> </td><td>size of the new texture </td></tr> |
---|
236 | <tr><td valign="top"></td><td valign="top"><em>format</em> </td><td>format of the new texture (eg. D3DFMT_A32B32G32R32F) </td></tr> |
---|
237 | </table> |
---|
238 | </dl> |
---|
239 | </td> |
---|
240 | </tr> |
---|
241 | </table> |
---|
242 | <a class="anchor" name="a37" doxytag="Main.cpp::Exponent"></a><p> |
---|
243 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
244 | <tr> |
---|
245 | <td class="mdRow"> |
---|
246 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
247 | <tr> |
---|
248 | <td class="md" nowrap valign="top">float Exponent </td> |
---|
249 | <td class="md" valign="top">( </td> |
---|
250 | <td class="md" nowrap valign="top">float </td> |
---|
251 | <td class="mdname1" valign="top" nowrap> <em>f</em> </td> |
---|
252 | <td class="md" valign="top"> ) </td> |
---|
253 | <td class="md" nowrap></td> |
---|
254 | </tr> |
---|
255 | </table> |
---|
256 | </td> |
---|
257 | </tr> |
---|
258 | </table> |
---|
259 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
260 | <tr> |
---|
261 | <td> |
---|
262 | |
---|
263 | </td> |
---|
264 | <td> |
---|
265 | |
---|
266 | <p> |
---|
267 | </td> |
---|
268 | </tr> |
---|
269 | </table> |
---|
270 | <a class="anchor" name="a32" doxytag="Main.cpp::GenerateNewFileName"></a><p> |
---|
271 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
272 | <tr> |
---|
273 | <td class="mdRow"> |
---|
274 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
275 | <tr> |
---|
276 | <td class="md" nowrap valign="top">int GenerateNewFileName </td> |
---|
277 | <td class="md" valign="top">( </td> |
---|
278 | <td class="md" nowrap valign="top">int & </td> |
---|
279 | <td class="mdname1" valign="top" nowrap> <em>counter</em> </td> |
---|
280 | <td class="md" valign="top"> ) </td> |
---|
281 | <td class="md" nowrap></td> |
---|
282 | </tr> |
---|
283 | </table> |
---|
284 | </td> |
---|
285 | </tr> |
---|
286 | </table> |
---|
287 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
288 | <tr> |
---|
289 | <td> |
---|
290 | |
---|
291 | </td> |
---|
292 | <td> |
---|
293 | |
---|
294 | <p> |
---|
295 | Generates a non-existing filename to store the screenshot in the <b>shots</b> directory. |
---|
296 | <p> |
---|
297 | Generated file names are shots/000.png, shots/001.png, ... </td> |
---|
298 | </tr> |
---|
299 | </table> |
---|
300 | <a class="anchor" name="a28" doxytag="Main.cpp::InitParams"></a><p> |
---|
301 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
302 | <tr> |
---|
303 | <td class="mdRow"> |
---|
304 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
305 | <tr> |
---|
306 | <td class="md" nowrap valign="top">void InitParams </td> |
---|
307 | <td class="md" valign="top">( </td> |
---|
308 | <td class="mdname1" valign="top" nowrap> </td> |
---|
309 | <td class="md" valign="top"> ) </td> |
---|
310 | <td class="md" nowrap></td> |
---|
311 | </tr> |
---|
312 | </table> |
---|
313 | </td> |
---|
314 | </tr> |
---|
315 | </table> |
---|
316 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
317 | <tr> |
---|
318 | <td> |
---|
319 | |
---|
320 | </td> |
---|
321 | <td> |
---|
322 | |
---|
323 | <p> |
---|
324 | Defines application-specific parameters and creates GUI controls (sliders, checkboxes) for them. |
---|
325 | <p> |
---|
326 | Finally, loads initial values for the parameters from file called <b>.params0</b> (Reset). </td> |
---|
327 | </tr> |
---|
328 | </table> |
---|
329 | <a class="anchor" name="a17" doxytag="Main.cpp::IsDeviceAcceptable"></a><p> |
---|
330 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
331 | <tr> |
---|
332 | <td class="mdRow"> |
---|
333 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
334 | <tr> |
---|
335 | <td class="md" nowrap valign="top">bool CALLBACK IsDeviceAcceptable </td> |
---|
336 | <td class="md" valign="top">( </td> |
---|
337 | <td class="md" nowrap valign="top">D3DCAPS9 * </td> |
---|
338 | <td class="mdname" nowrap> <em>pCaps</em>, </td> |
---|
339 | </tr> |
---|
340 | <tr> |
---|
341 | <td class="md" nowrap align="right"></td> |
---|
342 | <td class="md"></td> |
---|
343 | <td class="md" nowrap>D3DFORMAT </td> |
---|
344 | <td class="mdname" nowrap> <em>AdapterFormat</em>, </td> |
---|
345 | </tr> |
---|
346 | <tr> |
---|
347 | <td class="md" nowrap align="right"></td> |
---|
348 | <td class="md"></td> |
---|
349 | <td class="md" nowrap>D3DFORMAT </td> |
---|
350 | <td class="mdname" nowrap> <em>BackBufferFormat</em>, </td> |
---|
351 | </tr> |
---|
352 | <tr> |
---|
353 | <td class="md" nowrap align="right"></td> |
---|
354 | <td class="md"></td> |
---|
355 | <td class="md" nowrap>bool </td> |
---|
356 | <td class="mdname" nowrap> <em>bWindowed</em>, </td> |
---|
357 | </tr> |
---|
358 | <tr> |
---|
359 | <td class="md" nowrap align="right"></td> |
---|
360 | <td class="md"></td> |
---|
361 | <td class="md" nowrap>void * </td> |
---|
362 | <td class="mdname" nowrap> <em>pUserContext</em></td> |
---|
363 | </tr> |
---|
364 | <tr> |
---|
365 | <td class="md"></td> |
---|
366 | <td class="md">) </td> |
---|
367 | <td class="md" colspan="2"></td> |
---|
368 | </tr> |
---|
369 | </table> |
---|
370 | </td> |
---|
371 | </tr> |
---|
372 | </table> |
---|
373 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
374 | <tr> |
---|
375 | <td> |
---|
376 | |
---|
377 | </td> |
---|
378 | <td> |
---|
379 | |
---|
380 | <p> |
---|
381 | DXUT callback (Rejects any devices that aren't acceptable by returning false). |
---|
382 | <p> |
---|
383 | DXUT callback. Rejects any devices that aren't acceptable by returning false. </td> |
---|
384 | </tr> |
---|
385 | </table> |
---|
386 | <a class="anchor" name="a24" doxytag="Main.cpp::KeyboardProc"></a><p> |
---|
387 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
388 | <tr> |
---|
389 | <td class="mdRow"> |
---|
390 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
391 | <tr> |
---|
392 | <td class="md" nowrap valign="top">void CALLBACK KeyboardProc </td> |
---|
393 | <td class="md" valign="top">( </td> |
---|
394 | <td class="md" nowrap valign="top">UINT </td> |
---|
395 | <td class="mdname" nowrap> <em>nChar</em>, </td> |
---|
396 | </tr> |
---|
397 | <tr> |
---|
398 | <td class="md" nowrap align="right"></td> |
---|
399 | <td class="md"></td> |
---|
400 | <td class="md" nowrap>bool </td> |
---|
401 | <td class="mdname" nowrap> <em>bKeyDown</em>, </td> |
---|
402 | </tr> |
---|
403 | <tr> |
---|
404 | <td class="md" nowrap align="right"></td> |
---|
405 | <td class="md"></td> |
---|
406 | <td class="md" nowrap>bool </td> |
---|
407 | <td class="mdname" nowrap> <em>bAltDown</em>, </td> |
---|
408 | </tr> |
---|
409 | <tr> |
---|
410 | <td class="md" nowrap align="right"></td> |
---|
411 | <td class="md"></td> |
---|
412 | <td class="md" nowrap>void * </td> |
---|
413 | <td class="mdname" nowrap> <em>pUserContext</em></td> |
---|
414 | </tr> |
---|
415 | <tr> |
---|
416 | <td class="md"></td> |
---|
417 | <td class="md">) </td> |
---|
418 | <td class="md" colspan="2"></td> |
---|
419 | </tr> |
---|
420 | </table> |
---|
421 | </td> |
---|
422 | </tr> |
---|
423 | </table> |
---|
424 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
425 | <tr> |
---|
426 | <td> |
---|
427 | |
---|
428 | </td> |
---|
429 | <td> |
---|
430 | |
---|
431 | <p> |
---|
432 | DXUT callback (Keystroke messages). |
---|
433 | <p> |
---|
434 | </td> |
---|
435 | </tr> |
---|
436 | </table> |
---|
437 | <a class="anchor" name="a31" doxytag="Main.cpp::LoadCameraPosition"></a><p> |
---|
438 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
439 | <tr> |
---|
440 | <td class="mdRow"> |
---|
441 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
442 | <tr> |
---|
443 | <td class="md" nowrap valign="top">void LoadCameraPosition </td> |
---|
444 | <td class="md" valign="top">( </td> |
---|
445 | <td class="md" nowrap valign="top">char * </td> |
---|
446 | <td class="mdname1" valign="top" nowrap> <em>fileName</em> </td> |
---|
447 | <td class="md" valign="top"> ) </td> |
---|
448 | <td class="md" nowrap></td> |
---|
449 | </tr> |
---|
450 | </table> |
---|
451 | </td> |
---|
452 | </tr> |
---|
453 | </table> |
---|
454 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
455 | <tr> |
---|
456 | <td> |
---|
457 | |
---|
458 | </td> |
---|
459 | <td> |
---|
460 | |
---|
461 | <p> |
---|
462 | Loads camera settings from file. |
---|
463 | <p> |
---|
464 | Loads <a class="el" href="_main_8cpp.html#a16">camera</a> settings (world matrix and camera position) from an existing file. Useful when capturing multiple screenshots from the same view. <dl compact><dt><b>Parameters:</b></dt><dd> |
---|
465 | <table border="0" cellspacing="2" cellpadding="0"> |
---|
466 | <tr><td valign="top"></td><td valign="top"><em>fileName</em> </td><td>the name of the file to load from. </td></tr> |
---|
467 | </table> |
---|
468 | </dl> |
---|
469 | </td> |
---|
470 | </tr> |
---|
471 | </table> |
---|
472 | <a class="anchor" name="a18" doxytag="Main.cpp::ModifyDeviceSettings"></a><p> |
---|
473 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
474 | <tr> |
---|
475 | <td class="mdRow"> |
---|
476 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
477 | <tr> |
---|
478 | <td class="md" nowrap valign="top">bool CALLBACK ModifyDeviceSettings </td> |
---|
479 | <td class="md" valign="top">( </td> |
---|
480 | <td class="md" nowrap valign="top">DXUTDeviceSettings * </td> |
---|
481 | <td class="mdname" nowrap> <em>pDeviceSettings</em>, </td> |
---|
482 | </tr> |
---|
483 | <tr> |
---|
484 | <td class="md" nowrap align="right"></td> |
---|
485 | <td class="md"></td> |
---|
486 | <td class="md" nowrap>const D3DCAPS9 * </td> |
---|
487 | <td class="mdname" nowrap> <em>pCaps</em>, </td> |
---|
488 | </tr> |
---|
489 | <tr> |
---|
490 | <td class="md" nowrap align="right"></td> |
---|
491 | <td class="md"></td> |
---|
492 | <td class="md" nowrap>void * </td> |
---|
493 | <td class="mdname" nowrap> <em>pUserContext</em></td> |
---|
494 | </tr> |
---|
495 | <tr> |
---|
496 | <td class="md"></td> |
---|
497 | <td class="md">) </td> |
---|
498 | <td class="md" colspan="2"></td> |
---|
499 | </tr> |
---|
500 | </table> |
---|
501 | </td> |
---|
502 | </tr> |
---|
503 | </table> |
---|
504 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
505 | <tr> |
---|
506 | <td> |
---|
507 | |
---|
508 | </td> |
---|
509 | <td> |
---|
510 | |
---|
511 | <p> |
---|
512 | DXUT callback (Before a device is created, modifies the device settings as needed). |
---|
513 | <p> |
---|
514 | </td> |
---|
515 | </tr> |
---|
516 | </table> |
---|
517 | <a class="anchor" name="a23" doxytag="Main.cpp::MsgProc"></a><p> |
---|
518 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
519 | <tr> |
---|
520 | <td class="mdRow"> |
---|
521 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
522 | <tr> |
---|
523 | <td class="md" nowrap valign="top">LRESULT CALLBACK MsgProc </td> |
---|
524 | <td class="md" valign="top">( </td> |
---|
525 | <td class="md" nowrap valign="top">HWND </td> |
---|
526 | <td class="mdname" nowrap> <em>hWnd</em>, </td> |
---|
527 | </tr> |
---|
528 | <tr> |
---|
529 | <td class="md" nowrap align="right"></td> |
---|
530 | <td class="md"></td> |
---|
531 | <td class="md" nowrap>UINT </td> |
---|
532 | <td class="mdname" nowrap> <em>uMsg</em>, </td> |
---|
533 | </tr> |
---|
534 | <tr> |
---|
535 | <td class="md" nowrap align="right"></td> |
---|
536 | <td class="md"></td> |
---|
537 | <td class="md" nowrap>WPARAM </td> |
---|
538 | <td class="mdname" nowrap> <em>wParam</em>, </td> |
---|
539 | </tr> |
---|
540 | <tr> |
---|
541 | <td class="md" nowrap align="right"></td> |
---|
542 | <td class="md"></td> |
---|
543 | <td class="md" nowrap>LPARAM </td> |
---|
544 | <td class="mdname" nowrap> <em>lParam</em>, </td> |
---|
545 | </tr> |
---|
546 | <tr> |
---|
547 | <td class="md" nowrap align="right"></td> |
---|
548 | <td class="md"></td> |
---|
549 | <td class="md" nowrap>bool * </td> |
---|
550 | <td class="mdname" nowrap> <em>pbNoFurtherProcessing</em>, </td> |
---|
551 | </tr> |
---|
552 | <tr> |
---|
553 | <td class="md" nowrap align="right"></td> |
---|
554 | <td class="md"></td> |
---|
555 | <td class="md" nowrap>void * </td> |
---|
556 | <td class="mdname" nowrap> <em>pUserContext</em></td> |
---|
557 | </tr> |
---|
558 | <tr> |
---|
559 | <td class="md"></td> |
---|
560 | <td class="md">) </td> |
---|
561 | <td class="md" colspan="2"></td> |
---|
562 | </tr> |
---|
563 | </table> |
---|
564 | </td> |
---|
565 | </tr> |
---|
566 | </table> |
---|
567 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
568 | <tr> |
---|
569 | <td> |
---|
570 | |
---|
571 | </td> |
---|
572 | <td> |
---|
573 | |
---|
574 | <p> |
---|
575 | DXUT callback (Message processing). |
---|
576 | <p> |
---|
577 | Forwards messages to the DirectX settings window, the GUI controls or the camera, respecively. </td> |
---|
578 | </tr> |
---|
579 | </table> |
---|
580 | <a class="anchor" name="a38" doxytag="Main.cpp::OnChangeCubeMap"></a><p> |
---|
581 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
582 | <tr> |
---|
583 | <td class="mdRow"> |
---|
584 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
585 | <tr> |
---|
586 | <td class="md" nowrap valign="top">void OnChangeCubeMap </td> |
---|
587 | <td class="md" valign="top">( </td> |
---|
588 | <td class="mdname1" valign="top" nowrap> </td> |
---|
589 | <td class="md" valign="top"> ) </td> |
---|
590 | <td class="md" nowrap></td> |
---|
591 | </tr> |
---|
592 | </table> |
---|
593 | </td> |
---|
594 | </tr> |
---|
595 | </table> |
---|
596 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
597 | <tr> |
---|
598 | <td> |
---|
599 | |
---|
600 | </td> |
---|
601 | <td> |
---|
602 | |
---|
603 | <p> |
---|
604 | </td> |
---|
605 | </tr> |
---|
606 | </table> |
---|
607 | <a class="anchor" name="a39" doxytag="Main.cpp::OnChangeShininess"></a><p> |
---|
608 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
609 | <tr> |
---|
610 | <td class="mdRow"> |
---|
611 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
612 | <tr> |
---|
613 | <td class="md" nowrap valign="top">void OnChangeShininess </td> |
---|
614 | <td class="md" valign="top">( </td> |
---|
615 | <td class="mdname1" valign="top" nowrap> </td> |
---|
616 | <td class="md" valign="top"> ) </td> |
---|
617 | <td class="md" nowrap></td> |
---|
618 | </tr> |
---|
619 | </table> |
---|
620 | </td> |
---|
621 | </tr> |
---|
622 | </table> |
---|
623 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
624 | <tr> |
---|
625 | <td> |
---|
626 | |
---|
627 | </td> |
---|
628 | <td> |
---|
629 | |
---|
630 | <p> |
---|
631 | </td> |
---|
632 | </tr> |
---|
633 | </table> |
---|
634 | <a class="anchor" name="a19" doxytag="Main.cpp::OnCreateDevice"></a><p> |
---|
635 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
636 | <tr> |
---|
637 | <td class="mdRow"> |
---|
638 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
639 | <tr> |
---|
640 | <td class="md" nowrap valign="top">HRESULT CALLBACK OnCreateDevice </td> |
---|
641 | <td class="md" valign="top">( </td> |
---|
642 | <td class="md" nowrap valign="top">IDirect3DDevice9 * </td> |
---|
643 | <td class="mdname" nowrap> <em>pd3dDevice</em>, </td> |
---|
644 | </tr> |
---|
645 | <tr> |
---|
646 | <td class="md" nowrap align="right"></td> |
---|
647 | <td class="md"></td> |
---|
648 | <td class="md" nowrap>const D3DSURFACE_DESC * </td> |
---|
649 | <td class="mdname" nowrap> <em>pBackBufferSurfaceDesc</em>, </td> |
---|
650 | </tr> |
---|
651 | <tr> |
---|
652 | <td class="md" nowrap align="right"></td> |
---|
653 | <td class="md"></td> |
---|
654 | <td class="md" nowrap>void * </td> |
---|
655 | <td class="mdname" nowrap> <em>pUserContext</em></td> |
---|
656 | </tr> |
---|
657 | <tr> |
---|
658 | <td class="md"></td> |
---|
659 | <td class="md">) </td> |
---|
660 | <td class="md" colspan="2"></td> |
---|
661 | </tr> |
---|
662 | </table> |
---|
663 | </td> |
---|
664 | </tr> |
---|
665 | </table> |
---|
666 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
667 | <tr> |
---|
668 | <td> |
---|
669 | |
---|
670 | </td> |
---|
671 | <td> |
---|
672 | |
---|
673 | <p> |
---|
674 | DXUT callback (You should create any D3DPOOL_MANAGED resources here). |
---|
675 | <p> |
---|
676 | Compiles the effect file (<a class="el" href="_env_map_8fx.html">EnvMap.fx</a>) and displays error message if compilation fails. Finally, forwards call to <a class="el" href="class_env_map.html#a17">EnvMap::OnCreateDevice</a>. </td> |
---|
677 | </tr> |
---|
678 | </table> |
---|
679 | <a class="anchor" name="a27" doxytag="Main.cpp::OnDestroyDevice"></a><p> |
---|
680 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
681 | <tr> |
---|
682 | <td class="mdRow"> |
---|
683 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
684 | <tr> |
---|
685 | <td class="md" nowrap valign="top">void CALLBACK OnDestroyDevice </td> |
---|
686 | <td class="md" valign="top">( </td> |
---|
687 | <td class="md" nowrap valign="top">void * </td> |
---|
688 | <td class="mdname1" valign="top" nowrap> <em>pUserContext</em> </td> |
---|
689 | <td class="md" valign="top"> ) </td> |
---|
690 | <td class="md" nowrap></td> |
---|
691 | </tr> |
---|
692 | </table> |
---|
693 | </td> |
---|
694 | </tr> |
---|
695 | </table> |
---|
696 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
697 | <tr> |
---|
698 | <td> |
---|
699 | |
---|
700 | </td> |
---|
701 | <td> |
---|
702 | |
---|
703 | <p> |
---|
704 | DXUT callback (You should release resources created in the OnCreateDevice callback here). |
---|
705 | <p> |
---|
706 | Forwards call to <a class="el" href="class_env_map.html#a18">EnvMap::OnDestroyDevice</a>. </td> |
---|
707 | </tr> |
---|
708 | </table> |
---|
709 | <a class="anchor" name="a21" doxytag="Main.cpp::OnFrameMove"></a><p> |
---|
710 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
711 | <tr> |
---|
712 | <td class="mdRow"> |
---|
713 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
714 | <tr> |
---|
715 | <td class="md" nowrap valign="top">void CALLBACK OnFrameMove </td> |
---|
716 | <td class="md" valign="top">( </td> |
---|
717 | <td class="md" nowrap valign="top">IDirect3DDevice9 * </td> |
---|
718 | <td class="mdname" nowrap> <em>g_pd3dDevice</em>, </td> |
---|
719 | </tr> |
---|
720 | <tr> |
---|
721 | <td class="md" nowrap align="right"></td> |
---|
722 | <td class="md"></td> |
---|
723 | <td class="md" nowrap>double </td> |
---|
724 | <td class="mdname" nowrap> <em>fTime</em>, </td> |
---|
725 | </tr> |
---|
726 | <tr> |
---|
727 | <td class="md" nowrap align="right"></td> |
---|
728 | <td class="md"></td> |
---|
729 | <td class="md" nowrap>float </td> |
---|
730 | <td class="mdname" nowrap> <em>fElapsedTime</em>, </td> |
---|
731 | </tr> |
---|
732 | <tr> |
---|
733 | <td class="md" nowrap align="right"></td> |
---|
734 | <td class="md"></td> |
---|
735 | <td class="md" nowrap>void * </td> |
---|
736 | <td class="mdname" nowrap> <em>pUserContext</em></td> |
---|
737 | </tr> |
---|
738 | <tr> |
---|
739 | <td class="md"></td> |
---|
740 | <td class="md">) </td> |
---|
741 | <td class="md" colspan="2"></td> |
---|
742 | </tr> |
---|
743 | </table> |
---|
744 | </td> |
---|
745 | </tr> |
---|
746 | </table> |
---|
747 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
748 | <tr> |
---|
749 | <td> |
---|
750 | |
---|
751 | </td> |
---|
752 | <td> |
---|
753 | |
---|
754 | <p> |
---|
755 | DXUT callback (Handle updates to the scene). |
---|
756 | <p> |
---|
757 | </td> |
---|
758 | </tr> |
---|
759 | </table> |
---|
760 | <a class="anchor" name="a22" doxytag="Main.cpp::OnFrameRender"></a><p> |
---|
761 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
762 | <tr> |
---|
763 | <td class="mdRow"> |
---|
764 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
765 | <tr> |
---|
766 | <td class="md" nowrap valign="top">void CALLBACK OnFrameRender </td> |
---|
767 | <td class="md" valign="top">( </td> |
---|
768 | <td class="md" nowrap valign="top">IDirect3DDevice9 * </td> |
---|
769 | <td class="mdname" nowrap> <em>g_pd3dDevice</em>, </td> |
---|
770 | </tr> |
---|
771 | <tr> |
---|
772 | <td class="md" nowrap align="right"></td> |
---|
773 | <td class="md"></td> |
---|
774 | <td class="md" nowrap>double </td> |
---|
775 | <td class="mdname" nowrap> <em>fTime</em>, </td> |
---|
776 | </tr> |
---|
777 | <tr> |
---|
778 | <td class="md" nowrap align="right"></td> |
---|
779 | <td class="md"></td> |
---|
780 | <td class="md" nowrap>float </td> |
---|
781 | <td class="mdname" nowrap> <em>fElapsedTime</em>, </td> |
---|
782 | </tr> |
---|
783 | <tr> |
---|
784 | <td class="md" nowrap align="right"></td> |
---|
785 | <td class="md"></td> |
---|
786 | <td class="md" nowrap>void * </td> |
---|
787 | <td class="mdname" nowrap> <em>pUserContext</em></td> |
---|
788 | </tr> |
---|
789 | <tr> |
---|
790 | <td class="md"></td> |
---|
791 | <td class="md">) </td> |
---|
792 | <td class="md" colspan="2"></td> |
---|
793 | </tr> |
---|
794 | </table> |
---|
795 | </td> |
---|
796 | </tr> |
---|
797 | </table> |
---|
798 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
799 | <tr> |
---|
800 | <td> |
---|
801 | |
---|
802 | </td> |
---|
803 | <td> |
---|
804 | |
---|
805 | <p> |
---|
806 | DXUT callback (Render the scene). Also responsible for screenshot taking. |
---|
807 | <p> |
---|
808 | If a screenshot is being taken (<a class="el" href="_main_8cpp.html#a11">bSavingScreenshot</a>), sets <a class="el" href="_main_8cpp.html#a10">g_pSaveSurface</a> as the render target and saves it to a non-existent file (<a class="el" href="_main_8cpp.html#a32">GenerateNewFileName()</a>). Also saves current camera parameters (<a class="el" href="_main_8cpp.html#a30">SaveCameraPosition()</a>).<p> |
---|
809 | To perform actual rendering, it forwards call to <a class="el" href="class_env_map.html#a16">EnvMap::OnFrameRender</a> with current camera matrices. </td> |
---|
810 | </tr> |
---|
811 | </table> |
---|
812 | <a class="anchor" name="a25" doxytag="Main.cpp::OnGUIEvent"></a><p> |
---|
813 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
814 | <tr> |
---|
815 | <td class="mdRow"> |
---|
816 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
817 | <tr> |
---|
818 | <td class="md" nowrap valign="top">void CALLBACK OnGUIEvent </td> |
---|
819 | <td class="md" valign="top">( </td> |
---|
820 | <td class="md" nowrap valign="top">UINT </td> |
---|
821 | <td class="mdname" nowrap> <em>nEvent</em>, </td> |
---|
822 | </tr> |
---|
823 | <tr> |
---|
824 | <td class="md" nowrap align="right"></td> |
---|
825 | <td class="md"></td> |
---|
826 | <td class="md" nowrap>int </td> |
---|
827 | <td class="mdname" nowrap> <em>nControlID</em>, </td> |
---|
828 | </tr> |
---|
829 | <tr> |
---|
830 | <td class="md" nowrap align="right"></td> |
---|
831 | <td class="md"></td> |
---|
832 | <td class="md" nowrap>CDXUTControl * </td> |
---|
833 | <td class="mdname" nowrap> <em>pControl</em>, </td> |
---|
834 | </tr> |
---|
835 | <tr> |
---|
836 | <td class="md" nowrap align="right"></td> |
---|
837 | <td class="md"></td> |
---|
838 | <td class="md" nowrap>void * </td> |
---|
839 | <td class="mdname" nowrap> <em>pUserContext</em></td> |
---|
840 | </tr> |
---|
841 | <tr> |
---|
842 | <td class="md"></td> |
---|
843 | <td class="md">) </td> |
---|
844 | <td class="md" colspan="2"></td> |
---|
845 | </tr> |
---|
846 | </table> |
---|
847 | </td> |
---|
848 | </tr> |
---|
849 | </table> |
---|
850 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
851 | <tr> |
---|
852 | <td> |
---|
853 | |
---|
854 | </td> |
---|
855 | <td> |
---|
856 | |
---|
857 | <p> |
---|
858 | DXUT callback (called by the framework in case of GUI events). |
---|
859 | <p> |
---|
860 | </td> |
---|
861 | </tr> |
---|
862 | </table> |
---|
863 | <a class="anchor" name="a34" doxytag="Main.cpp::OnLoad"></a><p> |
---|
864 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
865 | <tr> |
---|
866 | <td class="mdRow"> |
---|
867 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
868 | <tr> |
---|
869 | <td class="md" nowrap valign="top">void OnLoad </td> |
---|
870 | <td class="md" valign="top">( </td> |
---|
871 | <td class="mdname1" valign="top" nowrap> </td> |
---|
872 | <td class="md" valign="top"> ) </td> |
---|
873 | <td class="md" nowrap></td> |
---|
874 | </tr> |
---|
875 | </table> |
---|
876 | </td> |
---|
877 | </tr> |
---|
878 | </table> |
---|
879 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
880 | <tr> |
---|
881 | <td> |
---|
882 | |
---|
883 | </td> |
---|
884 | <td> |
---|
885 | |
---|
886 | <p> |
---|
887 | </td> |
---|
888 | </tr> |
---|
889 | </table> |
---|
890 | <a class="anchor" name="a26" doxytag="Main.cpp::OnLostDevice"></a><p> |
---|
891 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
892 | <tr> |
---|
893 | <td class="mdRow"> |
---|
894 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
895 | <tr> |
---|
896 | <td class="md" nowrap valign="top">void CALLBACK OnLostDevice </td> |
---|
897 | <td class="md" valign="top">( </td> |
---|
898 | <td class="md" nowrap valign="top">void * </td> |
---|
899 | <td class="mdname1" valign="top" nowrap> <em>pUserContext</em> </td> |
---|
900 | <td class="md" valign="top"> ) </td> |
---|
901 | <td class="md" nowrap></td> |
---|
902 | </tr> |
---|
903 | </table> |
---|
904 | </td> |
---|
905 | </tr> |
---|
906 | </table> |
---|
907 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
908 | <tr> |
---|
909 | <td> |
---|
910 | |
---|
911 | </td> |
---|
912 | <td> |
---|
913 | |
---|
914 | <p> |
---|
915 | DXUT callback (You should release resources created in the OnResetDevice callback here). |
---|
916 | <p> |
---|
917 | </td> |
---|
918 | </tr> |
---|
919 | </table> |
---|
920 | <a class="anchor" name="a36" doxytag="Main.cpp::OnReset"></a><p> |
---|
921 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
922 | <tr> |
---|
923 | <td class="mdRow"> |
---|
924 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
925 | <tr> |
---|
926 | <td class="md" nowrap valign="top">void OnReset </td> |
---|
927 | <td class="md" valign="top">( </td> |
---|
928 | <td class="mdname1" valign="top" nowrap> </td> |
---|
929 | <td class="md" valign="top"> ) </td> |
---|
930 | <td class="md" nowrap></td> |
---|
931 | </tr> |
---|
932 | </table> |
---|
933 | </td> |
---|
934 | </tr> |
---|
935 | </table> |
---|
936 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
937 | <tr> |
---|
938 | <td> |
---|
939 | |
---|
940 | </td> |
---|
941 | <td> |
---|
942 | |
---|
943 | <p> |
---|
944 | </td> |
---|
945 | </tr> |
---|
946 | </table> |
---|
947 | <a class="anchor" name="a20" doxytag="Main.cpp::OnResetDevice"></a><p> |
---|
948 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
949 | <tr> |
---|
950 | <td class="mdRow"> |
---|
951 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
952 | <tr> |
---|
953 | <td class="md" nowrap valign="top">HRESULT CALLBACK OnResetDevice </td> |
---|
954 | <td class="md" valign="top">( </td> |
---|
955 | <td class="md" nowrap valign="top">IDirect3DDevice9 * </td> |
---|
956 | <td class="mdname" nowrap> <em>g_pd3dDevice</em>, </td> |
---|
957 | </tr> |
---|
958 | <tr> |
---|
959 | <td class="md" nowrap align="right"></td> |
---|
960 | <td class="md"></td> |
---|
961 | <td class="md" nowrap>const D3DSURFACE_DESC * </td> |
---|
962 | <td class="mdname" nowrap> <em>pBackBufferSurfaceDesc</em>, </td> |
---|
963 | </tr> |
---|
964 | <tr> |
---|
965 | <td class="md" nowrap align="right"></td> |
---|
966 | <td class="md"></td> |
---|
967 | <td class="md" nowrap>void * </td> |
---|
968 | <td class="mdname" nowrap> <em>pUserContext</em></td> |
---|
969 | </tr> |
---|
970 | <tr> |
---|
971 | <td class="md"></td> |
---|
972 | <td class="md">) </td> |
---|
973 | <td class="md" colspan="2"></td> |
---|
974 | </tr> |
---|
975 | </table> |
---|
976 | </td> |
---|
977 | </tr> |
---|
978 | </table> |
---|
979 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
980 | <tr> |
---|
981 | <td> |
---|
982 | |
---|
983 | </td> |
---|
984 | <td> |
---|
985 | |
---|
986 | <p> |
---|
987 | DXUT callback (You should create any D3DPOOL_DEFAULT resources here). |
---|
988 | <p> |
---|
989 | Resets camera and HUD elements. Initializes <a class="el" href="_main_8cpp.html#a10">g_pSaveSurface</a> according to the current screen resolution. Then it forwards call to <a class="el" href="class_env_map.html#a19">EnvMap::OnResetDevice</a>. </td> |
---|
990 | </tr> |
---|
991 | </table> |
---|
992 | <a class="anchor" name="a35" doxytag="Main.cpp::OnSave"></a><p> |
---|
993 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
994 | <tr> |
---|
995 | <td class="mdRow"> |
---|
996 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
997 | <tr> |
---|
998 | <td class="md" nowrap valign="top">void OnSave </td> |
---|
999 | <td class="md" valign="top">( </td> |
---|
1000 | <td class="mdname1" valign="top" nowrap> </td> |
---|
1001 | <td class="md" valign="top"> ) </td> |
---|
1002 | <td class="md" nowrap></td> |
---|
1003 | </tr> |
---|
1004 | </table> |
---|
1005 | </td> |
---|
1006 | </tr> |
---|
1007 | </table> |
---|
1008 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
1009 | <tr> |
---|
1010 | <td> |
---|
1011 | |
---|
1012 | </td> |
---|
1013 | <td> |
---|
1014 | |
---|
1015 | <p> |
---|
1016 | </td> |
---|
1017 | </tr> |
---|
1018 | </table> |
---|
1019 | <a class="anchor" name="a29" doxytag="Main.cpp::RenderText"></a><p> |
---|
1020 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
1021 | <tr> |
---|
1022 | <td class="mdRow"> |
---|
1023 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
1024 | <tr> |
---|
1025 | <td class="md" nowrap valign="top">void RenderText </td> |
---|
1026 | <td class="md" valign="top">( </td> |
---|
1027 | <td class="mdname1" valign="top" nowrap> </td> |
---|
1028 | <td class="md" valign="top"> ) </td> |
---|
1029 | <td class="md" nowrap></td> |
---|
1030 | </tr> |
---|
1031 | </table> |
---|
1032 | </td> |
---|
1033 | </tr> |
---|
1034 | </table> |
---|
1035 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
1036 | <tr> |
---|
1037 | <td> |
---|
1038 | |
---|
1039 | </td> |
---|
1040 | <td> |
---|
1041 | |
---|
1042 | <p> |
---|
1043 | Renders help and statistics text and displays algorithmic-specific parameters. |
---|
1044 | <p> |
---|
1045 | <ul> |
---|
1046 | <li>Statistics: FPS value, screen resolution</li></ul> |
---|
1047 | <p> |
---|
1048 | <ul> |
---|
1049 | <li>Help: displays avaliable keyboard shortcuts after the user presses F1.</li></ul> |
---|
1050 | <p> |
---|
1051 | <ul> |
---|
1052 | <li>Algorithmic-specific parameters: describes the currently selected method and displays its most important parameters. </li></ul> |
---|
1053 | </td> |
---|
1054 | </tr> |
---|
1055 | </table> |
---|
1056 | <a class="anchor" name="a30" doxytag="Main.cpp::SaveCameraPosition"></a><p> |
---|
1057 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
1058 | <tr> |
---|
1059 | <td class="mdRow"> |
---|
1060 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
1061 | <tr> |
---|
1062 | <td class="md" nowrap valign="top">void SaveCameraPosition </td> |
---|
1063 | <td class="md" valign="top">( </td> |
---|
1064 | <td class="md" nowrap valign="top">char * </td> |
---|
1065 | <td class="mdname1" valign="top" nowrap> <em>fileName</em> </td> |
---|
1066 | <td class="md" valign="top"> ) </td> |
---|
1067 | <td class="md" nowrap></td> |
---|
1068 | </tr> |
---|
1069 | </table> |
---|
1070 | </td> |
---|
1071 | </tr> |
---|
1072 | </table> |
---|
1073 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
1074 | <tr> |
---|
1075 | <td> |
---|
1076 | |
---|
1077 | </td> |
---|
1078 | <td> |
---|
1079 | |
---|
1080 | <p> |
---|
1081 | Writes current camera settings to file. |
---|
1082 | <p> |
---|
1083 | Writes current <a class="el" href="_main_8cpp.html#a16">camera</a> settings (world matrix and camera position) to file. Useful when capturing multiple screenshots from the same view. <dl compact><dt><b>Parameters:</b></dt><dd> |
---|
1084 | <table border="0" cellspacing="2" cellpadding="0"> |
---|
1085 | <tr><td valign="top"></td><td valign="top"><em>fileName</em> </td><td>the name of the file to be created </td></tr> |
---|
1086 | </table> |
---|
1087 | </dl> |
---|
1088 | </td> |
---|
1089 | </tr> |
---|
1090 | </table> |
---|
1091 | <a class="anchor" name="a33" doxytag="Main.cpp::WinMain"></a><p> |
---|
1092 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
1093 | <tr> |
---|
1094 | <td class="mdRow"> |
---|
1095 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
1096 | <tr> |
---|
1097 | <td class="md" nowrap valign="top">INT WINAPI WinMain </td> |
---|
1098 | <td class="md" valign="top">( </td> |
---|
1099 | <td class="md" nowrap valign="top">HINSTANCE </td> |
---|
1100 | <td class="mdname" nowrap>, </td> |
---|
1101 | </tr> |
---|
1102 | <tr> |
---|
1103 | <td class="md" nowrap align="right"></td> |
---|
1104 | <td class="md"></td> |
---|
1105 | <td class="md" nowrap>HINSTANCE </td> |
---|
1106 | <td class="mdname" nowrap>, </td> |
---|
1107 | </tr> |
---|
1108 | <tr> |
---|
1109 | <td class="md" nowrap align="right"></td> |
---|
1110 | <td class="md"></td> |
---|
1111 | <td class="md" nowrap>LPSTR </td> |
---|
1112 | <td class="mdname" nowrap>, </td> |
---|
1113 | </tr> |
---|
1114 | <tr> |
---|
1115 | <td class="md" nowrap align="right"></td> |
---|
1116 | <td class="md"></td> |
---|
1117 | <td class="md" nowrap>int </td> |
---|
1118 | <td class="mdname" nowrap></td> |
---|
1119 | </tr> |
---|
1120 | <tr> |
---|
1121 | <td class="md"></td> |
---|
1122 | <td class="md">) </td> |
---|
1123 | <td class="md" colspan="2"></td> |
---|
1124 | </tr> |
---|
1125 | </table> |
---|
1126 | </td> |
---|
1127 | </tr> |
---|
1128 | </table> |
---|
1129 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
1130 | <tr> |
---|
1131 | <td> |
---|
1132 | |
---|
1133 | </td> |
---|
1134 | <td> |
---|
1135 | |
---|
1136 | <p> |
---|
1137 | Entry point to the program. |
---|
1138 | <p> |
---|
1139 | Initializes everything and goes into a message processing loop. Idle time is used to render the scene. </td> |
---|
1140 | </tr> |
---|
1141 | </table> |
---|
1142 | <hr><h2>Variable Documentation</h2> |
---|
1143 | <a class="anchor" name="a11" doxytag="Main.cpp::bSavingScreenshot"></a><p> |
---|
1144 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
1145 | <tr> |
---|
1146 | <td class="mdRow"> |
---|
1147 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
1148 | <tr> |
---|
1149 | <td class="md" nowrap valign="top">bool <a class="el" href="_main_8cpp.html#a11">bSavingScreenshot</a> = false </td> |
---|
1150 | </tr> |
---|
1151 | </table> |
---|
1152 | </td> |
---|
1153 | </tr> |
---|
1154 | </table> |
---|
1155 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
1156 | <tr> |
---|
1157 | <td> |
---|
1158 | |
---|
1159 | </td> |
---|
1160 | <td> |
---|
1161 | |
---|
1162 | <p> |
---|
1163 | boolean for screenshot capturing |
---|
1164 | <p> |
---|
1165 | </td> |
---|
1166 | </tr> |
---|
1167 | </table> |
---|
1168 | <a class="anchor" name="a16" doxytag="Main.cpp::camera"></a><p> |
---|
1169 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
1170 | <tr> |
---|
1171 | <td class="mdRow"> |
---|
1172 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
1173 | <tr> |
---|
1174 | <td class="md" nowrap valign="top">CModelViewerCamera <a class="el" href="_main_8cpp.html#a16">camera</a> </td> |
---|
1175 | </tr> |
---|
1176 | </table> |
---|
1177 | </td> |
---|
1178 | </tr> |
---|
1179 | </table> |
---|
1180 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
1181 | <tr> |
---|
1182 | <td> |
---|
1183 | |
---|
1184 | </td> |
---|
1185 | <td> |
---|
1186 | |
---|
1187 | <p> |
---|
1188 | camera |
---|
1189 | <p> |
---|
1190 | </td> |
---|
1191 | </tr> |
---|
1192 | </table> |
---|
1193 | <a class="anchor" name="a2" doxytag="Main.cpp::CHARBUFFER_SIZE"></a><p> |
---|
1194 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
1195 | <tr> |
---|
1196 | <td class="mdRow"> |
---|
1197 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
1198 | <tr> |
---|
1199 | <td class="md" nowrap valign="top">const int <a class="el" href="_main_8cpp.html#a2">CHARBUFFER_SIZE</a> = 200 </td> |
---|
1200 | </tr> |
---|
1201 | </table> |
---|
1202 | </td> |
---|
1203 | </tr> |
---|
1204 | </table> |
---|
1205 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
1206 | <tr> |
---|
1207 | <td> |
---|
1208 | |
---|
1209 | </td> |
---|
1210 | <td> |
---|
1211 | |
---|
1212 | <p> |
---|
1213 | </td> |
---|
1214 | </tr> |
---|
1215 | </table> |
---|
1216 | <a class="anchor" name="a12" doxytag="Main.cpp::counter"></a><p> |
---|
1217 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
1218 | <tr> |
---|
1219 | <td class="mdRow"> |
---|
1220 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
1221 | <tr> |
---|
1222 | <td class="md" nowrap valign="top">int <a class="el" href="_main_8cpp.html#a12">counter</a> = 0 </td> |
---|
1223 | </tr> |
---|
1224 | </table> |
---|
1225 | </td> |
---|
1226 | </tr> |
---|
1227 | </table> |
---|
1228 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
1229 | <tr> |
---|
1230 | <td> |
---|
1231 | |
---|
1232 | </td> |
---|
1233 | <td> |
---|
1234 | |
---|
1235 | <p> |
---|
1236 | counter for screenshots (see <a class="el" href="_main_8cpp.html#a32">GenerateNewFileName()</a>) |
---|
1237 | <p> |
---|
1238 | </td> |
---|
1239 | </tr> |
---|
1240 | </table> |
---|
1241 | <a class="anchor" name="a14" doxytag="Main.cpp::envmapRenderer"></a><p> |
---|
1242 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
1243 | <tr> |
---|
1244 | <td class="mdRow"> |
---|
1245 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
1246 | <tr> |
---|
1247 | <td class="md" nowrap valign="top"><a class="el" href="class_env_map.html">EnvMap</a>* <a class="el" href="_main_8cpp.html#a14">envmapRenderer</a> = new <a class="el" href="class_env_map.html">EnvMap</a>() </td> |
---|
1248 | </tr> |
---|
1249 | </table> |
---|
1250 | </td> |
---|
1251 | </tr> |
---|
1252 | </table> |
---|
1253 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
1254 | <tr> |
---|
1255 | <td> |
---|
1256 | |
---|
1257 | </td> |
---|
1258 | <td> |
---|
1259 | |
---|
1260 | <p> |
---|
1261 | problem-specific stuff |
---|
1262 | <p> |
---|
1263 | </td> |
---|
1264 | </tr> |
---|
1265 | </table> |
---|
1266 | <a class="anchor" name="a5" doxytag="Main.cpp::g_DialogResourceManager"></a><p> |
---|
1267 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
1268 | <tr> |
---|
1269 | <td class="mdRow"> |
---|
1270 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
1271 | <tr> |
---|
1272 | <td class="md" nowrap valign="top">CDXUTDialogResourceManager <a class="el" href="_main_8cpp.html#a5">g_DialogResourceManager</a> </td> |
---|
1273 | </tr> |
---|
1274 | </table> |
---|
1275 | </td> |
---|
1276 | </tr> |
---|
1277 | </table> |
---|
1278 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
1279 | <tr> |
---|
1280 | <td> |
---|
1281 | |
---|
1282 | </td> |
---|
1283 | <td> |
---|
1284 | |
---|
1285 | <p> |
---|
1286 | Manager for shared resources of dialogs. |
---|
1287 | <p> |
---|
1288 | </td> |
---|
1289 | </tr> |
---|
1290 | </table> |
---|
1291 | <a class="anchor" name="a7" doxytag="Main.cpp::g_HUD"></a><p> |
---|
1292 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
1293 | <tr> |
---|
1294 | <td class="mdRow"> |
---|
1295 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
1296 | <tr> |
---|
1297 | <td class="md" nowrap valign="top">CDXUTDialog <a class="el" href="_main_8cpp.html#a7">g_HUD</a> </td> |
---|
1298 | </tr> |
---|
1299 | </table> |
---|
1300 | </td> |
---|
1301 | </tr> |
---|
1302 | </table> |
---|
1303 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
1304 | <tr> |
---|
1305 | <td> |
---|
1306 | |
---|
1307 | </td> |
---|
1308 | <td> |
---|
1309 | |
---|
1310 | <p> |
---|
1311 | Dialog for sample specific controls. |
---|
1312 | <p> |
---|
1313 | </td> |
---|
1314 | </tr> |
---|
1315 | </table> |
---|
1316 | <a class="anchor" name="a3" doxytag="Main.cpp::g_pd3dDevice"></a><p> |
---|
1317 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
1318 | <tr> |
---|
1319 | <td class="mdRow"> |
---|
1320 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
1321 | <tr> |
---|
1322 | <td class="md" nowrap valign="top">IDirect3DDevice9* <a class="el" href="_mesh_8cpp.html#a0">g_pd3dDevice</a> </td> |
---|
1323 | </tr> |
---|
1324 | </table> |
---|
1325 | </td> |
---|
1326 | </tr> |
---|
1327 | </table> |
---|
1328 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
1329 | <tr> |
---|
1330 | <td> |
---|
1331 | |
---|
1332 | </td> |
---|
1333 | <td> |
---|
1334 | |
---|
1335 | <p> |
---|
1336 | </td> |
---|
1337 | </tr> |
---|
1338 | </table> |
---|
1339 | <a class="anchor" name="a4" doxytag="Main.cpp::g_pEffect"></a><p> |
---|
1340 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
1341 | <tr> |
---|
1342 | <td class="mdRow"> |
---|
1343 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
1344 | <tr> |
---|
1345 | <td class="md" nowrap valign="top">ID3DXEffect* <a class="el" href="_main_8cpp.html#a4">g_pEffect</a> </td> |
---|
1346 | </tr> |
---|
1347 | </table> |
---|
1348 | </td> |
---|
1349 | </tr> |
---|
1350 | </table> |
---|
1351 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
1352 | <tr> |
---|
1353 | <td> |
---|
1354 | |
---|
1355 | </td> |
---|
1356 | <td> |
---|
1357 | |
---|
1358 | <p> |
---|
1359 | </td> |
---|
1360 | </tr> |
---|
1361 | </table> |
---|
1362 | <a class="anchor" name="a8" doxytag="Main.cpp::g_pFont"></a><p> |
---|
1363 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
1364 | <tr> |
---|
1365 | <td class="mdRow"> |
---|
1366 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
1367 | <tr> |
---|
1368 | <td class="md" nowrap valign="top">ID3DXFont* <a class="el" href="_main_8cpp.html#a8">g_pFont</a> </td> |
---|
1369 | </tr> |
---|
1370 | </table> |
---|
1371 | </td> |
---|
1372 | </tr> |
---|
1373 | </table> |
---|
1374 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
1375 | <tr> |
---|
1376 | <td> |
---|
1377 | |
---|
1378 | </td> |
---|
1379 | <td> |
---|
1380 | |
---|
1381 | <p> |
---|
1382 | Font for drawing text. |
---|
1383 | <p> |
---|
1384 | </td> |
---|
1385 | </tr> |
---|
1386 | </table> |
---|
1387 | <a class="anchor" name="a10" doxytag="Main.cpp::g_pSaveSurface"></a><p> |
---|
1388 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
1389 | <tr> |
---|
1390 | <td class="mdRow"> |
---|
1391 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
1392 | <tr> |
---|
1393 | <td class="md" nowrap valign="top">IDirect3DSurface9* <a class="el" href="_main_8cpp.html#a10">g_pSaveSurface</a> </td> |
---|
1394 | </tr> |
---|
1395 | </table> |
---|
1396 | </td> |
---|
1397 | </tr> |
---|
1398 | </table> |
---|
1399 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
1400 | <tr> |
---|
1401 | <td> |
---|
1402 | |
---|
1403 | </td> |
---|
1404 | <td> |
---|
1405 | |
---|
1406 | <p> |
---|
1407 | surface for screenshot capturing |
---|
1408 | <p> |
---|
1409 | </td> |
---|
1410 | </tr> |
---|
1411 | </table> |
---|
1412 | <a class="anchor" name="a9" doxytag="Main.cpp::g_pTextSprite"></a><p> |
---|
1413 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
1414 | <tr> |
---|
1415 | <td class="mdRow"> |
---|
1416 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
1417 | <tr> |
---|
1418 | <td class="md" nowrap valign="top">ID3DXSprite* <a class="el" href="_main_8cpp.html#a9">g_pTextSprite</a> </td> |
---|
1419 | </tr> |
---|
1420 | </table> |
---|
1421 | </td> |
---|
1422 | </tr> |
---|
1423 | </table> |
---|
1424 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
1425 | <tr> |
---|
1426 | <td> |
---|
1427 | |
---|
1428 | </td> |
---|
1429 | <td> |
---|
1430 | |
---|
1431 | <p> |
---|
1432 | Sprite for batching draw text calls. |
---|
1433 | <p> |
---|
1434 | </td> |
---|
1435 | </tr> |
---|
1436 | </table> |
---|
1437 | <a class="anchor" name="a6" doxytag="Main.cpp::g_SettingsDlg"></a><p> |
---|
1438 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
1439 | <tr> |
---|
1440 | <td class="mdRow"> |
---|
1441 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
1442 | <tr> |
---|
1443 | <td class="md" nowrap valign="top">CD3DSettingsDlg <a class="el" href="_main_8cpp.html#a6">g_SettingsDlg</a> </td> |
---|
1444 | </tr> |
---|
1445 | </table> |
---|
1446 | </td> |
---|
1447 | </tr> |
---|
1448 | </table> |
---|
1449 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
1450 | <tr> |
---|
1451 | <td> |
---|
1452 | |
---|
1453 | </td> |
---|
1454 | <td> |
---|
1455 | |
---|
1456 | <p> |
---|
1457 | Device settings dialog. |
---|
1458 | <p> |
---|
1459 | </td> |
---|
1460 | </tr> |
---|
1461 | </table> |
---|
1462 | <a class="anchor" name="a1" doxytag="Main.cpp::HEIGHT"></a><p> |
---|
1463 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
1464 | <tr> |
---|
1465 | <td class="mdRow"> |
---|
1466 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
1467 | <tr> |
---|
1468 | <td class="md" nowrap valign="top">const int <a class="el" href="_main_8cpp.html#a1">HEIGHT</a> = 640 </td> |
---|
1469 | </tr> |
---|
1470 | </table> |
---|
1471 | </td> |
---|
1472 | </tr> |
---|
1473 | </table> |
---|
1474 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
1475 | <tr> |
---|
1476 | <td> |
---|
1477 | |
---|
1478 | </td> |
---|
1479 | <td> |
---|
1480 | |
---|
1481 | <p> |
---|
1482 | </td> |
---|
1483 | </tr> |
---|
1484 | </table> |
---|
1485 | <a class="anchor" name="a13" doxytag="Main.cpp::hr"></a><p> |
---|
1486 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
1487 | <tr> |
---|
1488 | <td class="mdRow"> |
---|
1489 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
1490 | <tr> |
---|
1491 | <td class="md" nowrap valign="top">HRESULT <a class="el" href="_main_8cpp.html#a13">hr</a> </td> |
---|
1492 | </tr> |
---|
1493 | </table> |
---|
1494 | </td> |
---|
1495 | </tr> |
---|
1496 | </table> |
---|
1497 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
1498 | <tr> |
---|
1499 | <td> |
---|
1500 | |
---|
1501 | </td> |
---|
1502 | <td> |
---|
1503 | |
---|
1504 | <p> |
---|
1505 | </td> |
---|
1506 | </tr> |
---|
1507 | </table> |
---|
1508 | <a class="anchor" name="a15" doxytag="Main.cpp::pp"></a><p> |
---|
1509 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
1510 | <tr> |
---|
1511 | <td class="mdRow"> |
---|
1512 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
1513 | <tr> |
---|
1514 | <td class="md" nowrap valign="top"><a class="el" href="class_parameters.html">Parameters</a> <a class="el" href="_main_8cpp.html#a15">pp</a> </td> |
---|
1515 | </tr> |
---|
1516 | </table> |
---|
1517 | </td> |
---|
1518 | </tr> |
---|
1519 | </table> |
---|
1520 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
1521 | <tr> |
---|
1522 | <td> |
---|
1523 | |
---|
1524 | </td> |
---|
1525 | <td> |
---|
1526 | |
---|
1527 | <p> |
---|
1528 | managing parameters of the algorithm |
---|
1529 | <p> |
---|
1530 | </td> |
---|
1531 | </tr> |
---|
1532 | </table> |
---|
1533 | <a class="anchor" name="a0" doxytag="Main.cpp::WIDTH"></a><p> |
---|
1534 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
1535 | <tr> |
---|
1536 | <td class="mdRow"> |
---|
1537 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
1538 | <tr> |
---|
1539 | <td class="md" nowrap valign="top">const int <a class="el" href="_main_8cpp.html#a0">WIDTH</a> = 640 </td> |
---|
1540 | </tr> |
---|
1541 | </table> |
---|
1542 | </td> |
---|
1543 | </tr> |
---|
1544 | </table> |
---|
1545 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
1546 | <tr> |
---|
1547 | <td> |
---|
1548 | |
---|
1549 | </td> |
---|
1550 | <td> |
---|
1551 | |
---|
1552 | <p> |
---|
1553 | </td> |
---|
1554 | </tr> |
---|
1555 | </table> |
---|
1556 | <hr size="1"><address style="align: right;"><small>Generated on Thu Apr 27 11:58:00 2006 for gyak by |
---|
1557 | <a href="http://www.doxygen.org/index.html"> |
---|
1558 | <img src="doxygen.png" alt="doxygen" align="middle" border="0"></a> 1.4.2 </small></address> |
---|
1559 | </body> |
---|
1560 | </html> |
---|