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3<title>gyak: Class Members</title>
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5</head><body>
6<!-- Generated by Doxygen 1.4.2 -->
7<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="dirs.html">Directories</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindexHL" href="globals.html">File&nbsp;Members</a></div>
8<div class="qindex"><a class="qindexHL" href="globals.html">All</a> | <a class="qindex" href="globals_func.html">Functions</a> | <a class="qindex" href="globals_vars.html">Variables</a> | <a class="qindex" href="globals_type.html">Typedefs</a> | <a class="qindex" href="globals_enum.html">Enumerations</a> | <a class="qindex" href="globals_eval.html">Enumeration&nbsp;values</a> | <a class="qindex" href="globals_defs.html">Defines</a></div>
9<div class="qindex"><a class="qindex" href="#index_b">b</a> | <a class="qindex" href="#index_c">c</a> | <a class="qindex" href="#index_d">d</a> | <a class="qindex" href="#index_e">e</a> | <a class="qindex" href="#index_f">f</a> | <a class="qindex" href="#index_g">g</a> | <a class="qindex" href="#index_h">h</a> | <a class="qindex" href="#index_i">i</a> | <a class="qindex" href="#index_k">k</a> | <a class="qindex" href="#index_l">l</a> | <a class="qindex" href="#index_m">m</a> | <a class="qindex" href="#index_n">n</a> | <a class="qindex" href="#index_o">o</a> | <a class="qindex" href="#index_p">p</a> | <a class="qindex" href="#index_r">r</a> | <a class="qindex" href="#index_s">s</a> | <a class="qindex" href="#index_t">t</a> | <a class="qindex" href="#index_u">u</a> | <a class="qindex" href="#index_w">w</a></div>
10
11<p>
12Here is a list of all file members with links to the files they belong to:
13<p>
14<h3><a class="anchor" name="index_b">- b -</a></h3><ul>
15<li>bAutoGenCubeMap
16: <a class="el" href="_parameters_8h.html#a30a9">Parameters.h</a><li>bCubeMapFromFile
17: <a class="el" href="_parameters_8h.html#a30a8">Parameters.h</a><li>bool_t
18: <a class="el" href="_parameters_8h.html#a30">Parameters.h</a><li>BOX_TEXTURE
19: <a class="el" href="_params_8h.html#a10">Params.h</a><li>brightness
20: <a class="el" href="_env_map_8fx.html#a22">EnvMap.fx</a><li>bSavingScreenshot
21: <a class="el" href="_main_8cpp.html#a11">Main.cpp</a><li>bShowHelp
22: <a class="el" href="_parameters_8h.html#a30a7">Parameters.h</a></ul>
23<h3><a class="anchor" name="index_c">- c -</a></h3><ul>
24<li>camera
25: <a class="el" href="_main_8cpp.html#a16">Main.cpp</a><li>CHARBUFFER_SIZE
26: <a class="el" href="_main_8cpp.html#a2">Main.cpp</a><li>checkboxID0
27: <a class="el" href="_parameters_8h.html#a33a22">Parameters.h</a><li>control_t
28: <a class="el" href="_parameters_8h.html#a33">Parameters.h</a><li>CONVERTER
29: <a class="el" href="_parameters_8h.html#a0">Parameters.h</a><li>ConvolutionPS()
30: <a class="el" href="_env_map_8fx.html#a35">EnvMap.fx</a><li>ConvolutionVS()
31: <a class="el" href="_env_map_8fx.html#a34">EnvMap.fx</a><li>counter
32: <a class="el" href="_main_8cpp.html#a12">Main.cpp</a><li>CreateCubeTexture()
33: <a class="el" href="_main_8cpp.html#a41">Main.cpp</a><li>CreateTexture()
34: <a class="el" href="_main_8cpp.html#a40">Main.cpp</a><li>CUBEMAP_SIZE
35: <a class="el" href="_params_8h.html#a0">Params.h</a>, <a class="el" href="_env_map_8fx.html#a0">EnvMap.fx</a>, <a class="el" href="_env_map_8cpp.html#a14">EnvMap.cpp</a></ul>
36<h3><a class="anchor" name="index_d">- d -</a></h3><ul>
37<li>D3DFVF_CUSTOMVERTEX
38: <a class="el" href="_cube_8cpp.html#a0">Cube.cpp</a><li>Decoration
39: <a class="el" href="_env_map_8fx.html#a26">EnvMap.fx</a><li>DecorationSampler
40: <a class="el" href="_env_map_8fx.html#a30">EnvMap.fx</a><li>defaultbutton_t
41: <a class="el" href="_parameters_8h.html#a32">Parameters.h</a><li>DIFFUSE_SPECULAR
42: <a class="el" href="_parameters_8h.html#a29a4">Parameters.h</a><li>DIFFUSE_SPECULAR_LOCALIZED
43: <a class="el" href="_parameters_8h.html#a29a6">Parameters.h</a><li>DIFFUSE_SPECULAR_LOCALIZED_COSTEX
44: <a class="el" href="_parameters_8h.html#a29a5">Parameters.h</a><li>downID0
45: <a class="el" href="_parameters_8h.html#a33a26">Parameters.h</a></ul>
46<h3><a class="anchor" name="index_e">- e -</a></h3><ul>
47<li>EnvironmentMap
48: <a class="el" href="_env_map_8fx.html#a23">EnvMap.fx</a><li>EnvironmentMapSampler
49: <a class="el" href="_env_map_8fx.html#a27">EnvMap.fx</a><li>EnvMapClassicMetalPS()
50: <a class="el" href="_env_map_8fx.html#a42">EnvMap.fx</a><li>EnvMapClassicPS()
51: <a class="el" href="_env_map_8fx.html#a41">EnvMap.fx</a><li>EnvMapDiffuseLocalizedPS()
52: <a class="el" href="_env_map_8fx.html#a45">EnvMap.fx</a><li>EnvMapDiffuseLocalizedWithCosLookupPS()
53: <a class="el" href="_env_map_8fx.html#a47">EnvMap.fx</a><li>EnvMapDiffusePS()
54: <a class="el" href="_env_map_8fx.html#a43">EnvMap.fx</a><li>EnvMapImpostorMetalPS()
55: <a class="el" href="_env_map_8fx.html#a40">EnvMap.fx</a><li>EnvMapImpostorPS()
56: <a class="el" href="_env_map_8fx.html#a39">EnvMap.fx</a><li>envmapRenderer
57: <a class="el" href="_main_8cpp.html#a14">Main.cpp</a><li>EnvMapVS()
58: <a class="el" href="_env_map_8fx.html#a38">EnvMap.fx</a><li>Exponent()
59: <a class="el" href="_main_8cpp.html#a37">Main.cpp</a><li>eyePos
60: <a class="el" href="_env_map_8fx.html#a11">EnvMap.fx</a></ul>
61<h3><a class="anchor" name="index_f">- f -</a></h3><ul>
62<li>fIntensity
63: <a class="el" href="_parameters_8h.html#a31a16">Parameters.h</a></ul>
64<h3><a class="anchor" name="index_g">- g -</a></h3><ul>
65<li>g_DialogResourceManager
66: <a class="el" href="_main_8cpp.html#a5">Main.cpp</a><li>g_HUD
67: <a class="el" href="_main_8cpp.html#a7">Main.cpp</a><li>g_pd3dDevice
68: <a class="el" href="_mesh_8cpp.html#a0">Mesh.cpp</a>, <a class="el" href="_main_8cpp.html#a3">Main.cpp</a><li>g_pEffect
69: <a class="el" href="_main_8cpp.html#a4">Main.cpp</a><li>g_pFont
70: <a class="el" href="_main_8cpp.html#a8">Main.cpp</a><li>g_pSaveSurface
71: <a class="el" href="_main_8cpp.html#a10">Main.cpp</a><li>g_pTextSprite
72: <a class="el" href="_main_8cpp.html#a9">Main.cpp</a><li>g_SettingsDlg
73: <a class="el" href="_main_8cpp.html#a6">Main.cpp</a><li>GenerateNewFileName()
74: <a class="el" href="_main_8cpp.html#a32">Main.cpp</a><li>GetContibution()
75: <a class="el" href="_env_map_8fx.html#a44">EnvMap.fx</a><li>GetContibutionWithCosLookup()
76: <a class="el" href="_env_map_8fx.html#a46">EnvMap.fx</a></ul>
77<h3><a class="anchor" name="index_h">- h -</a></h3><ul>
78<li>HEIGHT
79: <a class="el" href="_main_8cpp.html#a1">Main.cpp</a><li>Hit()
80: <a class="el" href="_env_map_8fx.html#a36">EnvMap.fx</a><li>hr
81: <a class="el" href="_main_8cpp.html#a13">Main.cpp</a></ul>
82<h3><a class="anchor" name="index_i">- i -</a></h3><ul>
83<li>IDC_LOAD_BUTTON
84: <a class="el" href="_parameters_8h.html#a32a21">Parameters.h</a><li>IDC_RESET_BUTTON
85: <a class="el" href="_parameters_8h.html#a32a19">Parameters.h</a><li>IDC_SAVE_BUTTON
86: <a class="el" href="_parameters_8h.html#a32a20">Parameters.h</a><li>IDEAL
87: <a class="el" href="_parameters_8h.html#a29a2">Parameters.h</a><li>IDEAL_LOCALIZED
88: <a class="el" href="_parameters_8h.html#a29a3">Parameters.h</a><li>IDI_MAIN_ICON
89: <a class="el" href="resource_8h.html#a0">resource.h</a><li>IlluminatedScenePS()
90: <a class="el" href="_env_map_8fx.html#a49">EnvMap.fx</a><li>IlluminatedSceneVS()
91: <a class="el" href="_env_map_8fx.html#a48">EnvMap.fx</a><li>InitParams()
92: <a class="el" href="_main_8cpp.html#a28">Main.cpp</a><li>intensity
93: <a class="el" href="_env_map_8fx.html#a20">EnvMap.fx</a><li>IsDeviceAcceptable()
94: <a class="el" href="_main_8cpp.html#a17">Main.cpp</a><li>iShininess
95: <a class="el" href="_parameters_8h.html#a31a17">Parameters.h</a><li>iShowCubeMap
96: <a class="el" href="_parameters_8h.html#a31a13">Parameters.h</a>, <a class="el" href="_env_map_8fx.html#a14">EnvMap.fx</a><li>iWhichMetal
97: <a class="el" href="_parameters_8h.html#a31a12">Parameters.h</a><li>iWhichMethod
98: <a class="el" href="_parameters_8h.html#a31a11">Parameters.h</a></ul>
99<h3><a class="anchor" name="index_k">- k -</a></h3><ul>
100<li>KeyboardProc()
101: <a class="el" href="_main_8cpp.html#a24">Main.cpp</a><li>kMetal
102: <a class="el" href="_env_map_8fx.html#a17">EnvMap.fx</a></ul>
103<h3><a class="anchor" name="index_l">- l -</a></h3><ul>
104<li>LAST_BOOL
105: <a class="el" href="_parameters_8h.html#a30a10">Parameters.h</a><li>LAST_NUMBER
106: <a class="el" href="_parameters_8h.html#a31a18">Parameters.h</a><li>LoadCameraPosition()
107: <a class="el" href="_main_8cpp.html#a31">Main.cpp</a><li>LR_CUBEMAP_SIZE
108: <a class="el" href="_env_map_8fx.html#a1">EnvMap.fx</a>, <a class="el" href="_env_map_8cpp.html#a15">EnvMap.cpp</a></ul>
109<h3><a class="anchor" name="index_m">- m -</a></h3><ul>
110<li>M
111: <a class="el" href="_env_map_8cpp.html#a16">EnvMap.cpp</a><li>MESH0
112: <a class="el" href="_env_map_8cpp.html#a0">EnvMap.cpp</a><li>MESH1
113: <a class="el" href="_params_8h.html#a2">Params.h</a>, <a class="el" href="_env_map_8cpp.html#a1">EnvMap.cpp</a><li>MESH2
114: <a class="el" href="_params_8h.html#a3">Params.h</a>, <a class="el" href="_env_map_8cpp.html#a2">EnvMap.cpp</a><li>MESH3
115: <a class="el" href="_params_8h.html#a4">Params.h</a>, <a class="el" href="_env_map_8cpp.html#a3">EnvMap.cpp</a><li>MESH4
116: <a class="el" href="_params_8h.html#a5">Params.h</a>, <a class="el" href="_env_map_8cpp.html#a4">EnvMap.cpp</a><li>MESH5
117: <a class="el" href="_params_8h.html#a6">Params.h</a>, <a class="el" href="_env_map_8cpp.html#a5">EnvMap.cpp</a><li>MESH6
118: <a class="el" href="_params_8h.html#a7">Params.h</a>, <a class="el" href="_env_map_8cpp.html#a6">EnvMap.cpp</a><li>MESH7
119: <a class="el" href="_params_8h.html#a8">Params.h</a>, <a class="el" href="_env_map_8cpp.html#a7">EnvMap.cpp</a><li>MESH8
120: <a class="el" href="_env_map_8cpp.html#a8">EnvMap.cpp</a><li>MESH9
121: <a class="el" href="_env_map_8cpp.html#a9">EnvMap.cpp</a><li>metal_reflectivity()
122: <a class="el" href="_env_map_8fx.html#a37">EnvMap.fx</a><li>method_t
123: <a class="el" href="_parameters_8h.html#a29">Parameters.h</a><li>ModifyDeviceSettings()
124: <a class="el" href="_main_8cpp.html#a18">Main.cpp</a><li>MsgProc()
125: <a class="el" href="_main_8cpp.html#a23">Main.cpp</a></ul>
126<h3><a class="anchor" name="index_n">- n -</a></h3><ul>
127<li>nFace
128: <a class="el" href="_env_map_8fx.html#a13">EnvMap.fx</a><li>NITER
129: <a class="el" href="_params_8h.html#a1">Params.h</a><li>nMetal
130: <a class="el" href="_env_map_8fx.html#a16">EnvMap.fx</a><li>noconvert()
131: <a class="el" href="_parameters_8h.html#a27">Parameters.h</a>, <a class="el" href="_parameters_8cpp.html#a0">Parameters.cpp</a><li>number_t
132: <a class="el" href="_parameters_8h.html#a31">Parameters.h</a></ul>
133<h3><a class="anchor" name="index_o">- o -</a></h3><ul>
134<li>objColor
135: <a class="el" href="_env_map_8fx.html#a15">EnvMap.fx</a><li>OnChange()
136: <a class="el" href="_parameters_8h.html#a28">Parameters.h</a>, <a class="el" href="_parameters_8cpp.html#a1">Parameters.cpp</a><li>ONCHANGE_CALLBACK
137: <a class="el" href="_parameters_8h.html#a1">Parameters.h</a><li>OnChangeCubeMap()
138: <a class="el" href="_main_8cpp.html#a38">Main.cpp</a><li>OnChangeShininess()
139: <a class="el" href="_main_8cpp.html#a39">Main.cpp</a><li>OnCreateDevice()
140: <a class="el" href="_main_8cpp.html#a19">Main.cpp</a><li>OnDestroyDevice()
141: <a class="el" href="_main_8cpp.html#a27">Main.cpp</a><li>OnFrameMove()
142: <a class="el" href="_main_8cpp.html#a21">Main.cpp</a><li>OnFrameRender()
143: <a class="el" href="_main_8cpp.html#a22">Main.cpp</a><li>OnGUIEvent()
144: <a class="el" href="_main_8cpp.html#a25">Main.cpp</a><li>OnLoad()
145: <a class="el" href="_main_8cpp.html#a34">Main.cpp</a><li>OnLostDevice()
146: <a class="el" href="_main_8cpp.html#a26">Main.cpp</a><li>OnReset()
147: <a class="el" href="_main_8cpp.html#a36">Main.cpp</a><li>OnResetDevice()
148: <a class="el" href="_main_8cpp.html#a20">Main.cpp</a><li>OnSave()
149: <a class="el" href="_main_8cpp.html#a35">Main.cpp</a></ul>
150<h3><a class="anchor" name="index_p">- p -</a></h3><ul>
151<li>PI
152: <a class="el" href="_env_map_8fx.html#a3">EnvMap.fx</a><li>pp
153: <a class="el" href="_main_8cpp.html#a15">Main.cpp</a>, <a class="el" href="_env_map_8cpp.html#a17">EnvMap.cpp</a><li>PreconvolvedEnvironmentMap
154: <a class="el" href="_env_map_8fx.html#a25">EnvMap.fx</a><li>PreconvolvedEnvironmentMapSampler
155: <a class="el" href="_env_map_8fx.html#a28">EnvMap.fx</a></ul>
156<h3><a class="anchor" name="index_r">- r -</a></h3><ul>
157<li>RATE
158: <a class="el" href="_env_map_8fx.html#a2">EnvMap.fx</a><li>ReduceTexturePS()
159: <a class="el" href="_env_map_8fx.html#a32">EnvMap.fx</a><li>ReduceTextureVS()
160: <a class="el" href="_env_map_8fx.html#a31">EnvMap.fx</a><li>reference_pos
161: <a class="el" href="_env_map_8fx.html#a12">EnvMap.fx</a><li>refractionIndex
162: <a class="el" href="_parameters_8h.html#a31a15">Parameters.h</a>, <a class="el" href="_env_map_8fx.html#a19">EnvMap.fx</a><li>RenderText()
163: <a class="el" href="_main_8cpp.html#a29">Main.cpp</a><li>ROOM_TEXTURE
164: <a class="el" href="_params_8h.html#a9">Params.h</a>, <a class="el" href="_env_map_8cpp.html#a13">EnvMap.cpp</a></ul>
165<h3><a class="anchor" name="index_s">- s -</a></h3><ul>
166<li>SaveCameraPosition()
167: <a class="el" href="_main_8cpp.html#a30">Main.cpp</a><li>sFresnel
168: <a class="el" href="_parameters_8h.html#a31a14">Parameters.h</a>, <a class="el" href="_env_map_8fx.html#a18">EnvMap.fx</a><li>shininess
169: <a class="el" href="_env_map_8fx.html#a21">EnvMap.fx</a><li>sliderID0
170: <a class="el" href="_parameters_8h.html#a33a23">Parameters.h</a><li>SmallEnvironmentMap
171: <a class="el" href="_env_map_8fx.html#a24">EnvMap.fx</a><li>SmallEnvironmentMapSampler
172: <a class="el" href="_env_map_8fx.html#a29">EnvMap.fx</a><li>staticID0
173: <a class="el" href="_parameters_8h.html#a33a24">Parameters.h</a></ul>
174<h3><a class="anchor" name="index_t">- t -</a></h3><ul>
175<li>Technique
176: <a class="el" href="_env_map_8fx.html#a55">EnvMap.fx</a><li>TechniqueUsingCommonVS
177: <a class="el" href="_env_map_8fx.html#a52">EnvMap.fx</a><li>TEX0
178: <a class="el" href="_env_map_8cpp.html#a10">EnvMap.cpp</a><li>TEX1
179: <a class="el" href="_env_map_8cpp.html#a11">EnvMap.cpp</a><li>TEX2
180: <a class="el" href="_env_map_8cpp.html#a12">EnvMap.cpp</a><li>texel_size
181: <a class="el" href="_env_map_8fx.html#a10">EnvMap.fx</a></ul>
182<h3><a class="anchor" name="index_u">- u -</a></h3><ul>
183<li>upID0
184: <a class="el" href="_parameters_8h.html#a33a25">Parameters.h</a></ul>
185<h3><a class="anchor" name="index_w">- w -</a></h3><ul>
186<li>WIDTH
187: <a class="el" href="_main_8cpp.html#a0">Main.cpp</a><li>WinMain()
188: <a class="el" href="_main_8cpp.html#a33">Main.cpp</a><li>World
189: <a class="el" href="_env_map_8fx.html#a6">EnvMap.fx</a><li>WorldIT
190: <a class="el" href="_env_map_8fx.html#a7">EnvMap.fx</a><li>WorldView
191: <a class="el" href="_env_map_8fx.html#a8">EnvMap.fx</a><li>WorldViewProjection
192: <a class="el" href="_env_map_8fx.html#a9">EnvMap.fx</a></ul>
193<hr size="1"><address style="align: right;"><small>Generated on Thu Apr 27 11:58:01 2006 for gyak by&nbsp;
194<a href="http://www.doxygen.org/index.html">
195<img src="doxygen.png" alt="doxygen" align="middle" border="0"></a> 1.4.2 </small></address>
196</body>
197</html>
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