1 | //-----------------------------------------------------------------------------
|
---|
2 | // File: DXUTMesh.cpp
|
---|
3 | //
|
---|
4 | // Desc: Support code for loading DirectX .X files.
|
---|
5 | //
|
---|
6 | // Copyright (c) Microsoft Corporation. All rights reserved.
|
---|
7 | //-----------------------------------------------------------------------------
|
---|
8 | #include "dxstdafx.h"
|
---|
9 | #include <dxfile.h>
|
---|
10 | #include <rmxfguid.h>
|
---|
11 | #include <rmxftmpl.h>
|
---|
12 | #include "DXUTMesh.h"
|
---|
13 | #undef min // use __min instead
|
---|
14 | #undef max // use __max instead
|
---|
15 |
|
---|
16 |
|
---|
17 |
|
---|
18 |
|
---|
19 | //-----------------------------------------------------------------------------
|
---|
20 | CDXUTMesh::CDXUTMesh( LPCWSTR strName )
|
---|
21 | {
|
---|
22 | StringCchCopy( m_strName, 512, strName );
|
---|
23 | m_pMesh = NULL;
|
---|
24 | m_dwNumMaterials = 0L;
|
---|
25 | m_pMaterials = NULL;
|
---|
26 | m_pTextures = NULL;
|
---|
27 | m_bUseMaterials = TRUE;
|
---|
28 | m_pVB = NULL;
|
---|
29 | m_pIB = NULL;
|
---|
30 | m_pDecl = NULL;
|
---|
31 | m_strMaterials = NULL;
|
---|
32 | }
|
---|
33 |
|
---|
34 |
|
---|
35 |
|
---|
36 |
|
---|
37 | //-----------------------------------------------------------------------------
|
---|
38 | CDXUTMesh::~CDXUTMesh()
|
---|
39 | {
|
---|
40 | Destroy();
|
---|
41 | }
|
---|
42 |
|
---|
43 |
|
---|
44 |
|
---|
45 |
|
---|
46 | //-----------------------------------------------------------------------------
|
---|
47 | HRESULT CDXUTMesh::Create( LPDIRECT3DDEVICE9 pd3dDevice, LPCWSTR strFilename )
|
---|
48 | {
|
---|
49 | WCHAR strPath[MAX_PATH];
|
---|
50 | LPD3DXBUFFER pAdjacencyBuffer = NULL;
|
---|
51 | LPD3DXBUFFER pMtrlBuffer = NULL;
|
---|
52 | HRESULT hr;
|
---|
53 |
|
---|
54 | // Cleanup previous mesh if any
|
---|
55 | Destroy();
|
---|
56 |
|
---|
57 | // Find the path for the file, and convert it to ANSI (for the D3DX API)
|
---|
58 | DXUTFindDXSDKMediaFileCch( strPath, sizeof(strPath) / sizeof(WCHAR), strFilename );
|
---|
59 |
|
---|
60 | // Load the mesh
|
---|
61 | if( FAILED( hr = D3DXLoadMeshFromX( strPath, D3DXMESH_MANAGED, pd3dDevice,
|
---|
62 | &pAdjacencyBuffer, &pMtrlBuffer, NULL,
|
---|
63 | &m_dwNumMaterials, &m_pMesh ) ) )
|
---|
64 | {
|
---|
65 | return hr;
|
---|
66 | }
|
---|
67 |
|
---|
68 | // Optimize the mesh for performance
|
---|
69 | if( FAILED( hr = m_pMesh->OptimizeInplace(
|
---|
70 | D3DXMESHOPT_COMPACT | D3DXMESHOPT_ATTRSORT | D3DXMESHOPT_VERTEXCACHE,
|
---|
71 | (DWORD*)pAdjacencyBuffer->GetBufferPointer(), NULL, NULL, NULL ) ) )
|
---|
72 | {
|
---|
73 | SAFE_RELEASE( pAdjacencyBuffer );
|
---|
74 | SAFE_RELEASE( pMtrlBuffer );
|
---|
75 | return hr;
|
---|
76 | }
|
---|
77 |
|
---|
78 | // Set strPath to the path of the mesh file
|
---|
79 | WCHAR *pLastBSlash = wcsrchr( strPath, L'\\' );
|
---|
80 | if( pLastBSlash )
|
---|
81 | *(pLastBSlash + 1) = L'\0';
|
---|
82 | else
|
---|
83 | *strPath = L'\0';
|
---|
84 |
|
---|
85 | D3DXMATERIAL* d3dxMtrls = (D3DXMATERIAL*)pMtrlBuffer->GetBufferPointer();
|
---|
86 | hr = CreateMaterials( strPath, pd3dDevice, d3dxMtrls, m_dwNumMaterials );
|
---|
87 |
|
---|
88 | SAFE_RELEASE( pAdjacencyBuffer );
|
---|
89 | SAFE_RELEASE( pMtrlBuffer );
|
---|
90 |
|
---|
91 | // Extract data from m_pMesh for easy access
|
---|
92 | D3DVERTEXELEMENT9 decl[MAX_FVF_DECL_SIZE];
|
---|
93 | m_dwNumVertices = m_pMesh->GetNumVertices();
|
---|
94 | m_dwNumFaces = m_pMesh->GetNumFaces();
|
---|
95 | m_dwBytesPerVertex = m_pMesh->GetNumBytesPerVertex();
|
---|
96 | m_pMesh->GetIndexBuffer( &m_pIB );
|
---|
97 | m_pMesh->GetVertexBuffer( &m_pVB );
|
---|
98 | m_pMesh->GetDeclaration( decl );
|
---|
99 | pd3dDevice->CreateVertexDeclaration( decl, &m_pDecl );
|
---|
100 |
|
---|
101 | return hr;
|
---|
102 | }
|
---|
103 |
|
---|
104 |
|
---|
105 | //-----------------------------------------------------------------------------
|
---|
106 | HRESULT CDXUTMesh::Create( LPDIRECT3DDEVICE9 pd3dDevice,
|
---|
107 | LPD3DXFILEDATA pFileData )
|
---|
108 | {
|
---|
109 | LPD3DXBUFFER pMtrlBuffer = NULL;
|
---|
110 | LPD3DXBUFFER pAdjacencyBuffer = NULL;
|
---|
111 | HRESULT hr;
|
---|
112 |
|
---|
113 | // Cleanup previous mesh if any
|
---|
114 | Destroy();
|
---|
115 |
|
---|
116 | // Load the mesh from the DXFILEDATA object
|
---|
117 | if( FAILED( hr = D3DXLoadMeshFromXof( pFileData, D3DXMESH_MANAGED, pd3dDevice,
|
---|
118 | &pAdjacencyBuffer, &pMtrlBuffer, NULL,
|
---|
119 | &m_dwNumMaterials, &m_pMesh ) ) )
|
---|
120 | {
|
---|
121 | return hr;
|
---|
122 | }
|
---|
123 |
|
---|
124 | // Optimize the mesh for performance
|
---|
125 | if( FAILED( hr = m_pMesh->OptimizeInplace(
|
---|
126 | D3DXMESHOPT_COMPACT | D3DXMESHOPT_ATTRSORT | D3DXMESHOPT_VERTEXCACHE,
|
---|
127 | (DWORD*)pAdjacencyBuffer->GetBufferPointer(), NULL, NULL, NULL ) ) )
|
---|
128 | {
|
---|
129 | SAFE_RELEASE( pAdjacencyBuffer );
|
---|
130 | SAFE_RELEASE( pMtrlBuffer );
|
---|
131 | return hr;
|
---|
132 | }
|
---|
133 |
|
---|
134 | D3DXMATERIAL* d3dxMtrls = (D3DXMATERIAL*)pMtrlBuffer->GetBufferPointer();
|
---|
135 | hr = CreateMaterials( L"", pd3dDevice, d3dxMtrls, m_dwNumMaterials );
|
---|
136 |
|
---|
137 | SAFE_RELEASE( pAdjacencyBuffer );
|
---|
138 | SAFE_RELEASE( pMtrlBuffer );
|
---|
139 |
|
---|
140 | // Extract data from m_pMesh for easy access
|
---|
141 | D3DVERTEXELEMENT9 decl[MAX_FVF_DECL_SIZE];
|
---|
142 | m_dwNumVertices = m_pMesh->GetNumVertices();
|
---|
143 | m_dwNumFaces = m_pMesh->GetNumFaces();
|
---|
144 | m_dwBytesPerVertex = m_pMesh->GetNumBytesPerVertex();
|
---|
145 | m_pMesh->GetIndexBuffer( &m_pIB );
|
---|
146 | m_pMesh->GetVertexBuffer( &m_pVB );
|
---|
147 | m_pMesh->GetDeclaration( decl );
|
---|
148 | pd3dDevice->CreateVertexDeclaration( decl, &m_pDecl );
|
---|
149 |
|
---|
150 | return hr;
|
---|
151 | }
|
---|
152 |
|
---|
153 |
|
---|
154 | //-----------------------------------------------------------------------------
|
---|
155 | HRESULT CDXUTMesh::Create( LPDIRECT3DDEVICE9 pd3dDevice, ID3DXMesh* pInMesh,
|
---|
156 | D3DXMATERIAL* pd3dxMaterials, DWORD dwMaterials )
|
---|
157 | {
|
---|
158 | // Cleanup previous mesh if any
|
---|
159 | Destroy();
|
---|
160 |
|
---|
161 | // Optimize the mesh for performance
|
---|
162 | DWORD *rgdwAdjacency = NULL;
|
---|
163 | rgdwAdjacency = new DWORD[pInMesh->GetNumFaces() * 3];
|
---|
164 | if( rgdwAdjacency == NULL )
|
---|
165 | return E_OUTOFMEMORY;
|
---|
166 | pInMesh->GenerateAdjacency(1e-6f,rgdwAdjacency);
|
---|
167 |
|
---|
168 | D3DVERTEXELEMENT9 decl[MAX_FVF_DECL_SIZE];
|
---|
169 | pInMesh->GetDeclaration( decl );
|
---|
170 |
|
---|
171 | DWORD dwOptions = pInMesh->GetOptions();
|
---|
172 | dwOptions &= ~(D3DXMESH_32BIT | D3DXMESH_SYSTEMMEM | D3DXMESH_WRITEONLY);
|
---|
173 | dwOptions |= D3DXMESH_MANAGED;
|
---|
174 | dwOptions |= D3DXMESHOPT_COMPACT | D3DXMESHOPT_ATTRSORT | D3DXMESHOPT_VERTEXCACHE;
|
---|
175 |
|
---|
176 | ID3DXMesh* pTempMesh = NULL;
|
---|
177 | if( FAILED( pInMesh->Optimize( dwOptions, rgdwAdjacency, NULL, NULL, NULL, &pTempMesh ) ) )
|
---|
178 | {
|
---|
179 | SAFE_DELETE_ARRAY( rgdwAdjacency );
|
---|
180 | return E_FAIL;
|
---|
181 | }
|
---|
182 |
|
---|
183 | SAFE_DELETE_ARRAY( rgdwAdjacency );
|
---|
184 | SAFE_RELEASE( m_pMesh );
|
---|
185 | m_pMesh = pTempMesh;
|
---|
186 |
|
---|
187 | HRESULT hr;
|
---|
188 | hr = CreateMaterials( L"", pd3dDevice, pd3dxMaterials, dwMaterials );
|
---|
189 |
|
---|
190 | // Extract data from m_pMesh for easy access
|
---|
191 | m_dwNumVertices = m_pMesh->GetNumVertices();
|
---|
192 | m_dwNumFaces = m_pMesh->GetNumFaces();
|
---|
193 | m_dwBytesPerVertex = m_pMesh->GetNumBytesPerVertex();
|
---|
194 | m_pMesh->GetIndexBuffer( &m_pIB );
|
---|
195 | m_pMesh->GetVertexBuffer( &m_pVB );
|
---|
196 | m_pMesh->GetDeclaration( decl );
|
---|
197 | pd3dDevice->CreateVertexDeclaration( decl, &m_pDecl );
|
---|
198 |
|
---|
199 | return hr;
|
---|
200 | }
|
---|
201 |
|
---|
202 |
|
---|
203 | //-----------------------------------------------------------------------------
|
---|
204 | HRESULT CDXUTMesh::CreateMaterials( LPCWSTR strPath, IDirect3DDevice9 *pd3dDevice, D3DXMATERIAL* d3dxMtrls, DWORD dwNumMaterials )
|
---|
205 | {
|
---|
206 | // Get material info for the mesh
|
---|
207 | // Get the array of materials out of the buffer
|
---|
208 | m_dwNumMaterials = dwNumMaterials;
|
---|
209 | if( d3dxMtrls && m_dwNumMaterials > 0 )
|
---|
210 | {
|
---|
211 | // Allocate memory for the materials and textures
|
---|
212 | m_pMaterials = new D3DMATERIAL9[m_dwNumMaterials];
|
---|
213 | if( m_pMaterials == NULL )
|
---|
214 | return E_OUTOFMEMORY;
|
---|
215 | m_pTextures = new LPDIRECT3DBASETEXTURE9[m_dwNumMaterials];
|
---|
216 | if( m_pTextures == NULL )
|
---|
217 | return E_OUTOFMEMORY;
|
---|
218 | m_strMaterials = new CHAR[m_dwNumMaterials][MAX_PATH];
|
---|
219 | if( m_strMaterials == NULL )
|
---|
220 | return E_OUTOFMEMORY;
|
---|
221 |
|
---|
222 | // Copy each material and create its texture
|
---|
223 | for( DWORD i=0; i<m_dwNumMaterials; i++ )
|
---|
224 | {
|
---|
225 | // Copy the material
|
---|
226 | m_pMaterials[i] = d3dxMtrls[i].MatD3D;
|
---|
227 | m_pTextures[i] = NULL;
|
---|
228 |
|
---|
229 | // Create a texture
|
---|
230 | if( d3dxMtrls[i].pTextureFilename )
|
---|
231 | {
|
---|
232 | StringCchCopyA( m_strMaterials[i], MAX_PATH, d3dxMtrls[i].pTextureFilename );
|
---|
233 |
|
---|
234 | WCHAR strTexture[MAX_PATH];
|
---|
235 | WCHAR strTextureTemp[MAX_PATH];
|
---|
236 | D3DXIMAGE_INFO ImgInfo;
|
---|
237 |
|
---|
238 | // First attempt to look for texture in the same folder as the input folder.
|
---|
239 | MultiByteToWideChar( CP_ACP, 0, d3dxMtrls[i].pTextureFilename, -1, strTextureTemp, MAX_PATH );
|
---|
240 | strTextureTemp[MAX_PATH-1] = 0;
|
---|
241 |
|
---|
242 | StringCchCopy( strTexture, MAX_PATH, strPath );
|
---|
243 | StringCchCat( strTexture, MAX_PATH, strTextureTemp );
|
---|
244 |
|
---|
245 | // Inspect the texture file to determine the texture type.
|
---|
246 | if( FAILED( D3DXGetImageInfoFromFile( strTexture, &ImgInfo ) ) )
|
---|
247 | {
|
---|
248 | // Search the media folder
|
---|
249 | if( FAILED( DXUTFindDXSDKMediaFileCch( strTexture, MAX_PATH, strTextureTemp ) ) )
|
---|
250 | continue; // Can't find. Skip.
|
---|
251 |
|
---|
252 | D3DXGetImageInfoFromFile( strTexture, &ImgInfo );
|
---|
253 | }
|
---|
254 |
|
---|
255 | // Call the appropriate loader according to the texture type.
|
---|
256 | switch( ImgInfo.ResourceType )
|
---|
257 | {
|
---|
258 | case D3DRTYPE_TEXTURE:
|
---|
259 | {
|
---|
260 | IDirect3DTexture9 *pTex;
|
---|
261 | if( SUCCEEDED( D3DXCreateTextureFromFile( pd3dDevice, strTexture, &pTex ) ) )
|
---|
262 | {
|
---|
263 | // Obtain the base texture interface
|
---|
264 | pTex->QueryInterface( IID_IDirect3DBaseTexture9, (LPVOID*)&m_pTextures[i] );
|
---|
265 | // Release the specialized instance
|
---|
266 | pTex->Release();
|
---|
267 | }
|
---|
268 | break;
|
---|
269 | }
|
---|
270 | case D3DRTYPE_CUBETEXTURE:
|
---|
271 | {
|
---|
272 | IDirect3DCubeTexture9 *pTex;
|
---|
273 | if( SUCCEEDED( D3DXCreateCubeTextureFromFile( pd3dDevice, strTexture, &pTex ) ) )
|
---|
274 | {
|
---|
275 | // Obtain the base texture interface
|
---|
276 | pTex->QueryInterface( IID_IDirect3DBaseTexture9, (LPVOID*)&m_pTextures[i] );
|
---|
277 | // Release the specialized instance
|
---|
278 | pTex->Release();
|
---|
279 | }
|
---|
280 | break;
|
---|
281 | }
|
---|
282 | case D3DRTYPE_VOLUMETEXTURE:
|
---|
283 | {
|
---|
284 | IDirect3DVolumeTexture9 *pTex;
|
---|
285 | if( SUCCEEDED( D3DXCreateVolumeTextureFromFile( pd3dDevice, strTexture, &pTex ) ) )
|
---|
286 | {
|
---|
287 | // Obtain the base texture interface
|
---|
288 | pTex->QueryInterface( IID_IDirect3DBaseTexture9, (LPVOID*)&m_pTextures[i] );
|
---|
289 | // Release the specialized instance
|
---|
290 | pTex->Release();
|
---|
291 | }
|
---|
292 | break;
|
---|
293 | }
|
---|
294 | }
|
---|
295 | }
|
---|
296 | }
|
---|
297 | }
|
---|
298 | return S_OK;
|
---|
299 | }
|
---|
300 |
|
---|
301 |
|
---|
302 | //-----------------------------------------------------------------------------
|
---|
303 | HRESULT CDXUTMesh::SetFVF( LPDIRECT3DDEVICE9 pd3dDevice, DWORD dwFVF )
|
---|
304 | {
|
---|
305 | LPD3DXMESH pTempMesh = NULL;
|
---|
306 |
|
---|
307 | if( m_pMesh )
|
---|
308 | {
|
---|
309 | if( FAILED( m_pMesh->CloneMeshFVF( m_pMesh->GetOptions(), dwFVF,
|
---|
310 | pd3dDevice, &pTempMesh ) ) )
|
---|
311 | {
|
---|
312 | SAFE_RELEASE( pTempMesh );
|
---|
313 | return E_FAIL;
|
---|
314 | }
|
---|
315 |
|
---|
316 | DWORD dwOldFVF = 0;
|
---|
317 | dwOldFVF = m_pMesh->GetFVF();
|
---|
318 | SAFE_RELEASE( m_pMesh );
|
---|
319 | m_pMesh = pTempMesh;
|
---|
320 |
|
---|
321 | // Compute normals if they are being requested and
|
---|
322 | // the old mesh does not have them.
|
---|
323 | if( !(dwOldFVF & D3DFVF_NORMAL) && dwFVF & D3DFVF_NORMAL )
|
---|
324 | {
|
---|
325 | D3DXComputeNormals( m_pMesh, NULL );
|
---|
326 | }
|
---|
327 | }
|
---|
328 |
|
---|
329 | return S_OK;
|
---|
330 | }
|
---|
331 |
|
---|
332 |
|
---|
333 |
|
---|
334 |
|
---|
335 | //-----------------------------------------------------------------------------
|
---|
336 | // Convert the mesh to the format specified by the given vertex declarations.
|
---|
337 | //-----------------------------------------------------------------------------
|
---|
338 | HRESULT CDXUTMesh::SetVertexDecl( LPDIRECT3DDEVICE9 pd3dDevice, const D3DVERTEXELEMENT9 *pDecl,
|
---|
339 | bool bAutoComputeNormals, bool bAutoComputeTangents,
|
---|
340 | bool bSplitVertexForOptimalTangents )
|
---|
341 | {
|
---|
342 | LPD3DXMESH pTempMesh = NULL;
|
---|
343 |
|
---|
344 | if( m_pMesh )
|
---|
345 | {
|
---|
346 | if( FAILED( m_pMesh->CloneMesh( m_pMesh->GetOptions(), pDecl,
|
---|
347 | pd3dDevice, &pTempMesh ) ) )
|
---|
348 | {
|
---|
349 | SAFE_RELEASE( pTempMesh );
|
---|
350 | return E_FAIL;
|
---|
351 | }
|
---|
352 | }
|
---|
353 |
|
---|
354 |
|
---|
355 | // Check if the old declaration contains a normal.
|
---|
356 | bool bHadNormal = false;
|
---|
357 | bool bHadTangent = false;
|
---|
358 | D3DVERTEXELEMENT9 aOldDecl[MAX_FVF_DECL_SIZE];
|
---|
359 | if( m_pMesh && SUCCEEDED( m_pMesh->GetDeclaration( aOldDecl ) ) )
|
---|
360 | {
|
---|
361 | for( UINT index = 0; index < D3DXGetDeclLength( aOldDecl ); ++index )
|
---|
362 | {
|
---|
363 | if( aOldDecl[index].Usage == D3DDECLUSAGE_NORMAL )
|
---|
364 | {
|
---|
365 | bHadNormal = true;
|
---|
366 | }
|
---|
367 | if( aOldDecl[index].Usage == D3DDECLUSAGE_TANGENT )
|
---|
368 | {
|
---|
369 | bHadTangent = true;
|
---|
370 | }
|
---|
371 | }
|
---|
372 | }
|
---|
373 |
|
---|
374 | // Check if the new declaration contains a normal.
|
---|
375 | bool bHaveNormalNow = false;
|
---|
376 | bool bHaveTangentNow = false;
|
---|
377 | D3DVERTEXELEMENT9 aNewDecl[MAX_FVF_DECL_SIZE];
|
---|
378 | if( pTempMesh && SUCCEEDED( pTempMesh->GetDeclaration( aNewDecl ) ) )
|
---|
379 | {
|
---|
380 | for( UINT index = 0; index < D3DXGetDeclLength( aNewDecl ); ++index )
|
---|
381 | {
|
---|
382 | if( aNewDecl[index].Usage == D3DDECLUSAGE_NORMAL )
|
---|
383 | {
|
---|
384 | bHaveNormalNow = true;
|
---|
385 | }
|
---|
386 | if( aNewDecl[index].Usage == D3DDECLUSAGE_TANGENT )
|
---|
387 | {
|
---|
388 | bHaveTangentNow = true;
|
---|
389 | }
|
---|
390 | }
|
---|
391 | }
|
---|
392 |
|
---|
393 | SAFE_RELEASE( m_pMesh );
|
---|
394 |
|
---|
395 | if( pTempMesh )
|
---|
396 | {
|
---|
397 | m_pMesh = pTempMesh;
|
---|
398 |
|
---|
399 | if( !bHadNormal && bHaveNormalNow && bAutoComputeNormals )
|
---|
400 | {
|
---|
401 | // Compute normals in case the meshes have them
|
---|
402 | D3DXComputeNormals( m_pMesh, NULL );
|
---|
403 | }
|
---|
404 |
|
---|
405 | if( bHaveNormalNow && !bHadTangent && bHaveTangentNow && bAutoComputeTangents )
|
---|
406 | {
|
---|
407 | ID3DXMesh* pNewMesh;
|
---|
408 | HRESULT hr;
|
---|
409 |
|
---|
410 | DWORD *rgdwAdjacency = NULL;
|
---|
411 | rgdwAdjacency = new DWORD[m_pMesh->GetNumFaces() * 3];
|
---|
412 | if( rgdwAdjacency == NULL )
|
---|
413 | return E_OUTOFMEMORY;
|
---|
414 | V( m_pMesh->GenerateAdjacency(1e-6f,rgdwAdjacency) );
|
---|
415 |
|
---|
416 | float fPartialEdgeThreshold;
|
---|
417 | float fSingularPointThreshold;
|
---|
418 | float fNormalEdgeThreshold;
|
---|
419 | if( bSplitVertexForOptimalTangents )
|
---|
420 | {
|
---|
421 | fPartialEdgeThreshold = 0.01f;
|
---|
422 | fSingularPointThreshold = 0.25f;
|
---|
423 | fNormalEdgeThreshold = 0.01f;
|
---|
424 | }
|
---|
425 | else
|
---|
426 | {
|
---|
427 | fPartialEdgeThreshold = -1.01f;
|
---|
428 | fSingularPointThreshold = 0.01f;
|
---|
429 | fNormalEdgeThreshold = -1.01f;
|
---|
430 | }
|
---|
431 |
|
---|
432 | // Compute tangents, which are required for normal mapping
|
---|
433 | hr = D3DXComputeTangentFrameEx( m_pMesh,
|
---|
434 | D3DDECLUSAGE_TEXCOORD, 0,
|
---|
435 | D3DDECLUSAGE_TANGENT, 0,
|
---|
436 | D3DX_DEFAULT, 0,
|
---|
437 | D3DDECLUSAGE_NORMAL, 0,
|
---|
438 | 0, rgdwAdjacency,
|
---|
439 | fPartialEdgeThreshold, fSingularPointThreshold, fNormalEdgeThreshold,
|
---|
440 | &pNewMesh, NULL );
|
---|
441 |
|
---|
442 | SAFE_DELETE_ARRAY( rgdwAdjacency );
|
---|
443 | if( FAILED(hr) )
|
---|
444 | return hr;
|
---|
445 |
|
---|
446 | SAFE_RELEASE( m_pMesh );
|
---|
447 | m_pMesh = pNewMesh;
|
---|
448 | }
|
---|
449 | }
|
---|
450 |
|
---|
451 | return S_OK;
|
---|
452 | }
|
---|
453 |
|
---|
454 |
|
---|
455 |
|
---|
456 |
|
---|
457 | //-----------------------------------------------------------------------------
|
---|
458 | HRESULT CDXUTMesh::RestoreDeviceObjects( LPDIRECT3DDEVICE9 pd3dDevice )
|
---|
459 | {
|
---|
460 | return S_OK;
|
---|
461 | }
|
---|
462 |
|
---|
463 |
|
---|
464 |
|
---|
465 |
|
---|
466 | //-----------------------------------------------------------------------------
|
---|
467 | HRESULT CDXUTMesh::InvalidateDeviceObjects()
|
---|
468 | {
|
---|
469 | SAFE_RELEASE( m_pIB );
|
---|
470 | SAFE_RELEASE( m_pVB );
|
---|
471 | SAFE_RELEASE( m_pDecl );
|
---|
472 |
|
---|
473 | return S_OK;
|
---|
474 | }
|
---|
475 |
|
---|
476 |
|
---|
477 |
|
---|
478 |
|
---|
479 | //-----------------------------------------------------------------------------
|
---|
480 | HRESULT CDXUTMesh::Destroy()
|
---|
481 | {
|
---|
482 | InvalidateDeviceObjects();
|
---|
483 | for( UINT i=0; i<m_dwNumMaterials; i++ )
|
---|
484 | SAFE_RELEASE( m_pTextures[i] );
|
---|
485 | SAFE_DELETE_ARRAY( m_pTextures );
|
---|
486 | SAFE_DELETE_ARRAY( m_pMaterials );
|
---|
487 | SAFE_DELETE_ARRAY( m_strMaterials );
|
---|
488 |
|
---|
489 | SAFE_RELEASE( m_pMesh );
|
---|
490 |
|
---|
491 | m_dwNumMaterials = 0L;
|
---|
492 |
|
---|
493 | return S_OK;
|
---|
494 | }
|
---|
495 |
|
---|
496 |
|
---|
497 |
|
---|
498 |
|
---|
499 | //-----------------------------------------------------------------------------
|
---|
500 | HRESULT CDXUTMesh::Render( LPDIRECT3DDEVICE9 pd3dDevice, bool bDrawOpaqueSubsets,
|
---|
501 | bool bDrawAlphaSubsets )
|
---|
502 | {
|
---|
503 | if( NULL == m_pMesh )
|
---|
504 | return E_FAIL;
|
---|
505 |
|
---|
506 | // Frist, draw the subsets without alpha
|
---|
507 | if( bDrawOpaqueSubsets )
|
---|
508 | {
|
---|
509 | for( DWORD i=0; i<m_dwNumMaterials; i++ )
|
---|
510 | {
|
---|
511 | if( m_bUseMaterials )
|
---|
512 | {
|
---|
513 | if( m_pMaterials[i].Diffuse.a < 1.0f )
|
---|
514 | continue;
|
---|
515 | pd3dDevice->SetMaterial( &m_pMaterials[i] );
|
---|
516 | pd3dDevice->SetTexture( 0, m_pTextures[i] );
|
---|
517 | }
|
---|
518 | m_pMesh->DrawSubset( i );
|
---|
519 | }
|
---|
520 | }
|
---|
521 |
|
---|
522 | // Then, draw the subsets with alpha
|
---|
523 | if( bDrawAlphaSubsets && m_bUseMaterials )
|
---|
524 | {
|
---|
525 | for( DWORD i=0; i<m_dwNumMaterials; i++ )
|
---|
526 | {
|
---|
527 | if( m_pMaterials[i].Diffuse.a == 1.0f )
|
---|
528 | continue;
|
---|
529 |
|
---|
530 | // Set the material and texture
|
---|
531 | pd3dDevice->SetMaterial( &m_pMaterials[i] );
|
---|
532 | pd3dDevice->SetTexture( 0, m_pTextures[i] );
|
---|
533 | m_pMesh->DrawSubset( i );
|
---|
534 | }
|
---|
535 | }
|
---|
536 |
|
---|
537 | return S_OK;
|
---|
538 | }
|
---|
539 |
|
---|
540 |
|
---|
541 |
|
---|
542 |
|
---|
543 | //-----------------------------------------------------------------------------
|
---|
544 | HRESULT CDXUTMesh::Render( ID3DXEffect *pEffect,
|
---|
545 | D3DXHANDLE hTexture,
|
---|
546 | D3DXHANDLE hDiffuse,
|
---|
547 | D3DXHANDLE hAmbient,
|
---|
548 | D3DXHANDLE hSpecular,
|
---|
549 | D3DXHANDLE hEmissive,
|
---|
550 | D3DXHANDLE hPower,
|
---|
551 | bool bDrawOpaqueSubsets,
|
---|
552 | bool bDrawAlphaSubsets )
|
---|
553 | {
|
---|
554 | if( NULL == m_pMesh )
|
---|
555 | return E_FAIL;
|
---|
556 |
|
---|
557 | UINT cPasses;
|
---|
558 | // Frist, draw the subsets without alpha
|
---|
559 | if( bDrawOpaqueSubsets )
|
---|
560 | {
|
---|
561 | pEffect->Begin( &cPasses, 0 );
|
---|
562 | for( UINT p = 0; p < cPasses; ++p )
|
---|
563 | {
|
---|
564 | pEffect->BeginPass( p );
|
---|
565 | for( DWORD i=0; i<m_dwNumMaterials; i++ )
|
---|
566 | {
|
---|
567 | if( m_bUseMaterials )
|
---|
568 | {
|
---|
569 | if( m_pMaterials[i].Diffuse.a < 1.0f )
|
---|
570 | continue;
|
---|
571 | if( hTexture )
|
---|
572 | pEffect->SetTexture( hTexture, m_pTextures[i] );
|
---|
573 | // D3DCOLORVALUE and D3DXVECTOR4 are data-wise identical.
|
---|
574 | // No conversion is needed.
|
---|
575 | if( hDiffuse )
|
---|
576 | pEffect->SetVector( hDiffuse, (D3DXVECTOR4*)&m_pMaterials[i].Diffuse );
|
---|
577 | if( hAmbient )
|
---|
578 | pEffect->SetVector( hAmbient, (D3DXVECTOR4*)&m_pMaterials[i].Ambient );
|
---|
579 | if( hSpecular )
|
---|
580 | pEffect->SetVector( hSpecular, (D3DXVECTOR4*)&m_pMaterials[i].Specular );
|
---|
581 | if( hEmissive )
|
---|
582 | pEffect->SetVector( hEmissive, (D3DXVECTOR4*)&m_pMaterials[i].Emissive );
|
---|
583 | if( hPower )
|
---|
584 | pEffect->SetFloat( hPower, m_pMaterials[i].Power );
|
---|
585 | pEffect->CommitChanges();
|
---|
586 | }
|
---|
587 | m_pMesh->DrawSubset( i );
|
---|
588 | }
|
---|
589 | pEffect->EndPass();
|
---|
590 | }
|
---|
591 | pEffect->End();
|
---|
592 | }
|
---|
593 |
|
---|
594 | // Then, draw the subsets with alpha
|
---|
595 | if( bDrawAlphaSubsets && m_bUseMaterials )
|
---|
596 | {
|
---|
597 | pEffect->Begin( &cPasses, 0 );
|
---|
598 | for( UINT p = 0; p < cPasses; ++p )
|
---|
599 | {
|
---|
600 | pEffect->BeginPass( p );
|
---|
601 | for( DWORD i=0; i<m_dwNumMaterials; i++ )
|
---|
602 | {
|
---|
603 | if( m_bUseMaterials )
|
---|
604 | {
|
---|
605 | if( m_pMaterials[i].Diffuse.a == 1.0f )
|
---|
606 | continue;
|
---|
607 | if( hTexture )
|
---|
608 | pEffect->SetTexture( hTexture, m_pTextures[i] );
|
---|
609 | // D3DCOLORVALUE and D3DXVECTOR4 are data-wise identical.
|
---|
610 | // No conversion is needed.
|
---|
611 | if( hDiffuse )
|
---|
612 | pEffect->SetVector( hDiffuse, (D3DXVECTOR4*)&m_pMaterials[i].Diffuse );
|
---|
613 | if( hAmbient )
|
---|
614 | pEffect->SetVector( hAmbient, (D3DXVECTOR4*)&m_pMaterials[i].Ambient );
|
---|
615 | if( hSpecular )
|
---|
616 | pEffect->SetVector( hSpecular, (D3DXVECTOR4*)&m_pMaterials[i].Specular );
|
---|
617 | if( hEmissive )
|
---|
618 | pEffect->SetVector( hEmissive, (D3DXVECTOR4*)&m_pMaterials[i].Emissive );
|
---|
619 | if( hPower )
|
---|
620 | pEffect->SetFloat( hPower, m_pMaterials[i].Power );
|
---|
621 | pEffect->CommitChanges();
|
---|
622 | }
|
---|
623 | m_pMesh->DrawSubset( i );
|
---|
624 | }
|
---|
625 | pEffect->EndPass();
|
---|
626 | }
|
---|
627 | pEffect->End();
|
---|
628 | }
|
---|
629 |
|
---|
630 | return S_OK;
|
---|
631 | }
|
---|
632 |
|
---|
633 |
|
---|
634 |
|
---|
635 |
|
---|
636 | //-----------------------------------------------------------------------------
|
---|
637 | CDXUTMeshFrame::CDXUTMeshFrame( LPCWSTR strName )
|
---|
638 | {
|
---|
639 | StringCchCopy( m_strName, 512, strName );
|
---|
640 | D3DXMatrixIdentity( &m_mat );
|
---|
641 | m_pMesh = NULL;
|
---|
642 |
|
---|
643 | m_pChild = NULL;
|
---|
644 | m_pNext = NULL;
|
---|
645 | }
|
---|
646 |
|
---|
647 |
|
---|
648 |
|
---|
649 |
|
---|
650 | //-----------------------------------------------------------------------------
|
---|
651 | CDXUTMeshFrame::~CDXUTMeshFrame()
|
---|
652 | {
|
---|
653 | SAFE_DELETE( m_pChild );
|
---|
654 | SAFE_DELETE( m_pNext );
|
---|
655 | }
|
---|
656 |
|
---|
657 |
|
---|
658 |
|
---|
659 |
|
---|
660 | //-----------------------------------------------------------------------------
|
---|
661 | bool CDXUTMeshFrame::EnumMeshes( bool (*EnumMeshCB)(CDXUTMesh*,void*),
|
---|
662 | void* pContext )
|
---|
663 | {
|
---|
664 | if( m_pMesh )
|
---|
665 | EnumMeshCB( m_pMesh, pContext );
|
---|
666 | if( m_pChild )
|
---|
667 | m_pChild->EnumMeshes( EnumMeshCB, pContext );
|
---|
668 | if( m_pNext )
|
---|
669 | m_pNext->EnumMeshes( EnumMeshCB, pContext );
|
---|
670 |
|
---|
671 | return TRUE;
|
---|
672 | }
|
---|
673 |
|
---|
674 |
|
---|
675 |
|
---|
676 |
|
---|
677 | //-----------------------------------------------------------------------------
|
---|
678 | CDXUTMesh* CDXUTMeshFrame::FindMesh( LPCWSTR strMeshName )
|
---|
679 | {
|
---|
680 | CDXUTMesh* pMesh;
|
---|
681 |
|
---|
682 | if( m_pMesh )
|
---|
683 | if( !lstrcmpi( m_pMesh->m_strName, strMeshName ) )
|
---|
684 | return m_pMesh;
|
---|
685 |
|
---|
686 | if( m_pChild )
|
---|
687 | if( NULL != ( pMesh = m_pChild->FindMesh( strMeshName ) ) )
|
---|
688 | return pMesh;
|
---|
689 |
|
---|
690 | if( m_pNext )
|
---|
691 | if( NULL != ( pMesh = m_pNext->FindMesh( strMeshName ) ) )
|
---|
692 | return pMesh;
|
---|
693 |
|
---|
694 | return NULL;
|
---|
695 | }
|
---|
696 |
|
---|
697 |
|
---|
698 |
|
---|
699 |
|
---|
700 | //-----------------------------------------------------------------------------
|
---|
701 | CDXUTMeshFrame* CDXUTMeshFrame::FindFrame( LPCWSTR strFrameName )
|
---|
702 | {
|
---|
703 | CDXUTMeshFrame* pFrame;
|
---|
704 |
|
---|
705 | if( !lstrcmpi( m_strName, strFrameName ) )
|
---|
706 | return this;
|
---|
707 |
|
---|
708 | if( m_pChild )
|
---|
709 | if( NULL != ( pFrame = m_pChild->FindFrame( strFrameName ) ) )
|
---|
710 | return pFrame;
|
---|
711 |
|
---|
712 | if( m_pNext )
|
---|
713 | if( NULL != ( pFrame = m_pNext->FindFrame( strFrameName ) ) )
|
---|
714 | return pFrame;
|
---|
715 |
|
---|
716 | return NULL;
|
---|
717 | }
|
---|
718 |
|
---|
719 |
|
---|
720 |
|
---|
721 |
|
---|
722 | //-----------------------------------------------------------------------------
|
---|
723 | HRESULT CDXUTMeshFrame::Destroy()
|
---|
724 | {
|
---|
725 | if( m_pMesh ) m_pMesh->Destroy();
|
---|
726 | if( m_pChild ) m_pChild->Destroy();
|
---|
727 | if( m_pNext ) m_pNext->Destroy();
|
---|
728 |
|
---|
729 | SAFE_DELETE( m_pMesh );
|
---|
730 | SAFE_DELETE( m_pNext );
|
---|
731 | SAFE_DELETE( m_pChild );
|
---|
732 |
|
---|
733 | return S_OK;
|
---|
734 | }
|
---|
735 |
|
---|
736 |
|
---|
737 |
|
---|
738 |
|
---|
739 | //-----------------------------------------------------------------------------
|
---|
740 | HRESULT CDXUTMeshFrame::RestoreDeviceObjects( LPDIRECT3DDEVICE9 pd3dDevice )
|
---|
741 | {
|
---|
742 | if( m_pMesh ) m_pMesh->RestoreDeviceObjects( pd3dDevice );
|
---|
743 | if( m_pChild ) m_pChild->RestoreDeviceObjects( pd3dDevice );
|
---|
744 | if( m_pNext ) m_pNext->RestoreDeviceObjects( pd3dDevice );
|
---|
745 | return S_OK;
|
---|
746 | }
|
---|
747 |
|
---|
748 |
|
---|
749 |
|
---|
750 |
|
---|
751 | //-----------------------------------------------------------------------------
|
---|
752 | HRESULT CDXUTMeshFrame::InvalidateDeviceObjects()
|
---|
753 | {
|
---|
754 | if( m_pMesh ) m_pMesh->InvalidateDeviceObjects();
|
---|
755 | if( m_pChild ) m_pChild->InvalidateDeviceObjects();
|
---|
756 | if( m_pNext ) m_pNext->InvalidateDeviceObjects();
|
---|
757 | return S_OK;
|
---|
758 | }
|
---|
759 |
|
---|
760 |
|
---|
761 |
|
---|
762 |
|
---|
763 | //-----------------------------------------------------------------------------
|
---|
764 | HRESULT CDXUTMeshFrame::Render( LPDIRECT3DDEVICE9 pd3dDevice, bool bDrawOpaqueSubsets,
|
---|
765 | bool bDrawAlphaSubsets, D3DXMATRIX* pmatWorldMatrix )
|
---|
766 | {
|
---|
767 | // For pure devices, specify the world transform. If the world transform is not
|
---|
768 | // specified on pure devices, this function will fail.
|
---|
769 |
|
---|
770 | D3DXMATRIX matSavedWorld, matWorld;
|
---|
771 |
|
---|
772 | if ( NULL == pmatWorldMatrix )
|
---|
773 | pd3dDevice->GetTransform( D3DTS_WORLD, &matSavedWorld );
|
---|
774 | else
|
---|
775 | matSavedWorld = *pmatWorldMatrix;
|
---|
776 |
|
---|
777 | D3DXMatrixMultiply( &matWorld, &m_mat, &matSavedWorld );
|
---|
778 | pd3dDevice->SetTransform( D3DTS_WORLD, &matWorld );
|
---|
779 |
|
---|
780 | if( m_pMesh )
|
---|
781 | m_pMesh->Render( pd3dDevice, bDrawOpaqueSubsets, bDrawAlphaSubsets );
|
---|
782 |
|
---|
783 | if( m_pChild )
|
---|
784 | m_pChild->Render( pd3dDevice, bDrawOpaqueSubsets, bDrawAlphaSubsets, &matWorld );
|
---|
785 |
|
---|
786 | pd3dDevice->SetTransform( D3DTS_WORLD, &matSavedWorld );
|
---|
787 |
|
---|
788 | if( m_pNext )
|
---|
789 | m_pNext->Render( pd3dDevice, bDrawOpaqueSubsets, bDrawAlphaSubsets, &matSavedWorld );
|
---|
790 |
|
---|
791 | return S_OK;
|
---|
792 | }
|
---|
793 |
|
---|
794 |
|
---|
795 |
|
---|
796 |
|
---|
797 | //-----------------------------------------------------------------------------
|
---|
798 | HRESULT CDXUTMeshFile::LoadFrame( LPDIRECT3DDEVICE9 pd3dDevice,
|
---|
799 | LPD3DXFILEDATA pFileData,
|
---|
800 | CDXUTMeshFrame* pParentFrame )
|
---|
801 | {
|
---|
802 | LPD3DXFILEDATA pChildData = NULL;
|
---|
803 | GUID Guid;
|
---|
804 | SIZE_T cbSize;
|
---|
805 | CDXUTMeshFrame* pCurrentFrame;
|
---|
806 | HRESULT hr;
|
---|
807 |
|
---|
808 | // Get the type of the object
|
---|
809 | if( FAILED( hr = pFileData->GetType( &Guid ) ) )
|
---|
810 | return hr;
|
---|
811 |
|
---|
812 | if( Guid == TID_D3DRMMesh )
|
---|
813 | {
|
---|
814 | hr = LoadMesh( pd3dDevice, pFileData, pParentFrame );
|
---|
815 | if( FAILED(hr) )
|
---|
816 | return hr;
|
---|
817 | }
|
---|
818 | if( Guid == TID_D3DRMFrameTransformMatrix )
|
---|
819 | {
|
---|
820 | D3DXMATRIX* pmatMatrix;
|
---|
821 | hr = pFileData->Lock(&cbSize, (LPCVOID*)&pmatMatrix );
|
---|
822 | if( FAILED(hr) )
|
---|
823 | return hr;
|
---|
824 |
|
---|
825 | // Update the parent's matrix with the new one
|
---|
826 | pParentFrame->SetMatrix( pmatMatrix );
|
---|
827 | }
|
---|
828 | if( Guid == TID_D3DRMFrame )
|
---|
829 | {
|
---|
830 | // Get the frame name
|
---|
831 | CHAR strAnsiName[512] = "";
|
---|
832 | WCHAR strName[512];
|
---|
833 | SIZE_T dwNameLength = 512;
|
---|
834 | SIZE_T cChildren;
|
---|
835 | if( FAILED( hr = pFileData->GetName( strAnsiName, &dwNameLength ) ) )
|
---|
836 | return hr;
|
---|
837 |
|
---|
838 | WideCharToMultiByte( CP_ACP, 0, strName, -1, strAnsiName, 512, NULL, NULL );
|
---|
839 | strName[511] = 0;
|
---|
840 |
|
---|
841 | // Create the frame
|
---|
842 | pCurrentFrame = new CDXUTMeshFrame( strName );
|
---|
843 | if( pCurrentFrame == NULL )
|
---|
844 | return E_OUTOFMEMORY;
|
---|
845 |
|
---|
846 | pCurrentFrame->m_pNext = pParentFrame->m_pChild;
|
---|
847 | pParentFrame->m_pChild = pCurrentFrame;
|
---|
848 |
|
---|
849 | // Enumerate child objects
|
---|
850 | pFileData->GetChildren(&cChildren);
|
---|
851 | for (UINT iChild = 0; iChild < cChildren; iChild++)
|
---|
852 | {
|
---|
853 | // Query the child for its FileData
|
---|
854 | hr = pFileData->GetChild(iChild, &pChildData );
|
---|
855 | if( SUCCEEDED(hr) )
|
---|
856 | {
|
---|
857 | hr = LoadFrame( pd3dDevice, pChildData, pCurrentFrame );
|
---|
858 | SAFE_RELEASE( pChildData );
|
---|
859 | }
|
---|
860 |
|
---|
861 | if( FAILED(hr) )
|
---|
862 | return hr;
|
---|
863 | }
|
---|
864 | }
|
---|
865 |
|
---|
866 | return S_OK;
|
---|
867 | }
|
---|
868 |
|
---|
869 |
|
---|
870 |
|
---|
871 |
|
---|
872 | //-----------------------------------------------------------------------------
|
---|
873 | HRESULT CDXUTMeshFile::LoadMesh( LPDIRECT3DDEVICE9 pd3dDevice,
|
---|
874 | LPD3DXFILEDATA pFileData,
|
---|
875 | CDXUTMeshFrame* pParentFrame )
|
---|
876 | {
|
---|
877 | // Currently only allowing one mesh per frame
|
---|
878 | if( pParentFrame->m_pMesh )
|
---|
879 | return E_FAIL;
|
---|
880 |
|
---|
881 | // Get the mesh name
|
---|
882 | CHAR strAnsiName[512] = {0};
|
---|
883 | WCHAR strName[512];
|
---|
884 | SIZE_T dwNameLength = 512;
|
---|
885 | HRESULT hr;
|
---|
886 | if( FAILED( hr = pFileData->GetName( strAnsiName, &dwNameLength ) ) )
|
---|
887 | return hr;
|
---|
888 |
|
---|
889 | MultiByteToWideChar( CP_ACP, 0, strAnsiName, -1, strName, 512 );
|
---|
890 | strName[511] = 0;
|
---|
891 |
|
---|
892 | // Create the mesh
|
---|
893 | pParentFrame->m_pMesh = new CDXUTMesh( strName );
|
---|
894 | if( pParentFrame->m_pMesh == NULL )
|
---|
895 | return E_OUTOFMEMORY;
|
---|
896 | pParentFrame->m_pMesh->Create( pd3dDevice, pFileData );
|
---|
897 |
|
---|
898 | return S_OK;
|
---|
899 | }
|
---|
900 |
|
---|
901 |
|
---|
902 |
|
---|
903 |
|
---|
904 | //-----------------------------------------------------------------------------
|
---|
905 | HRESULT CDXUTMeshFile::CreateFromResource( LPDIRECT3DDEVICE9 pd3dDevice, LPCWSTR strResource, LPCWSTR strType )
|
---|
906 | {
|
---|
907 | LPD3DXFILE pDXFile = NULL;
|
---|
908 | LPD3DXFILEENUMOBJECT pEnumObj = NULL;
|
---|
909 | LPD3DXFILEDATA pFileData = NULL;
|
---|
910 | HRESULT hr;
|
---|
911 | SIZE_T cChildren;
|
---|
912 |
|
---|
913 | // Create a x file object
|
---|
914 | if( FAILED( hr = D3DXFileCreate( &pDXFile ) ) )
|
---|
915 | return E_FAIL;
|
---|
916 |
|
---|
917 | // Register templates for d3drm and patch extensions.
|
---|
918 | if( FAILED( hr = pDXFile->RegisterTemplates( (void*)D3DRM_XTEMPLATES,
|
---|
919 | D3DRM_XTEMPLATE_BYTES ) ) )
|
---|
920 | {
|
---|
921 | SAFE_RELEASE( pDXFile );
|
---|
922 | return E_FAIL;
|
---|
923 | }
|
---|
924 |
|
---|
925 | CHAR strTypeAnsi[MAX_PATH];
|
---|
926 | CHAR strResourceAnsi[MAX_PATH];
|
---|
927 |
|
---|
928 | WideCharToMultiByte( CP_ACP, 0, strType, -1, strTypeAnsi, MAX_PATH, NULL, NULL );
|
---|
929 | strTypeAnsi[MAX_PATH-1] = 0;
|
---|
930 |
|
---|
931 | WideCharToMultiByte( CP_ACP, 0, strResource, -1, strResourceAnsi, MAX_PATH, NULL, NULL );
|
---|
932 | strResourceAnsi[MAX_PATH-1] = 0;
|
---|
933 |
|
---|
934 | D3DXF_FILELOADRESOURCE dxlr;
|
---|
935 | dxlr.hModule = NULL;
|
---|
936 | dxlr.lpName = strResourceAnsi;
|
---|
937 | dxlr.lpType = strTypeAnsi;
|
---|
938 |
|
---|
939 | // Create enum object
|
---|
940 | hr = pDXFile->CreateEnumObject( (void*)&dxlr, D3DXF_FILELOAD_FROMRESOURCE,
|
---|
941 | &pEnumObj );
|
---|
942 | if( FAILED(hr) )
|
---|
943 | {
|
---|
944 | SAFE_RELEASE( pDXFile );
|
---|
945 | return hr;
|
---|
946 | }
|
---|
947 |
|
---|
948 | // Enumerate top level objects (which are always frames)
|
---|
949 | pEnumObj->GetChildren(&cChildren);
|
---|
950 | for (UINT iChild = 0; iChild < cChildren; iChild++)
|
---|
951 | {
|
---|
952 | hr = pEnumObj->GetChild(iChild, &pFileData);
|
---|
953 | if (FAILED(hr))
|
---|
954 | return hr;
|
---|
955 |
|
---|
956 | hr = LoadFrame( pd3dDevice, pFileData, this );
|
---|
957 | SAFE_RELEASE( pFileData );
|
---|
958 | if( FAILED(hr) )
|
---|
959 | {
|
---|
960 | SAFE_RELEASE( pEnumObj );
|
---|
961 | SAFE_RELEASE( pDXFile );
|
---|
962 | return E_FAIL;
|
---|
963 | }
|
---|
964 | }
|
---|
965 |
|
---|
966 | SAFE_RELEASE( pFileData );
|
---|
967 | SAFE_RELEASE( pEnumObj );
|
---|
968 | SAFE_RELEASE( pDXFile );
|
---|
969 |
|
---|
970 | return S_OK;
|
---|
971 | }
|
---|
972 |
|
---|
973 |
|
---|
974 |
|
---|
975 |
|
---|
976 | //-----------------------------------------------------------------------------
|
---|
977 | HRESULT CDXUTMeshFile::Create( LPDIRECT3DDEVICE9 pd3dDevice, LPCWSTR strFilename )
|
---|
978 | {
|
---|
979 | LPD3DXFILE pDXFile = NULL;
|
---|
980 | LPD3DXFILEENUMOBJECT pEnumObj = NULL;
|
---|
981 | LPD3DXFILEDATA pFileData = NULL;
|
---|
982 | HRESULT hr;
|
---|
983 | SIZE_T cChildren;
|
---|
984 |
|
---|
985 | // Create a x file object
|
---|
986 | if( FAILED( hr = D3DXFileCreate( &pDXFile ) ) )
|
---|
987 | return E_FAIL;
|
---|
988 |
|
---|
989 | // Register templates for d3drm and patch extensions.
|
---|
990 | if( FAILED( hr = pDXFile->RegisterTemplates( (void*)D3DRM_XTEMPLATES,
|
---|
991 | D3DRM_XTEMPLATE_BYTES ) ) )
|
---|
992 | {
|
---|
993 | SAFE_RELEASE( pDXFile );
|
---|
994 | return E_FAIL;
|
---|
995 | }
|
---|
996 |
|
---|
997 | // Find the path to the file, and convert it to ANSI (for the D3DXOF API)
|
---|
998 | WCHAR strPath[MAX_PATH];
|
---|
999 | CHAR strPathANSI[MAX_PATH];
|
---|
1000 | DXUTFindDXSDKMediaFileCch( strPath, sizeof(strPath) / sizeof(WCHAR), strFilename );
|
---|
1001 |
|
---|
1002 |
|
---|
1003 | WideCharToMultiByte( CP_ACP, 0, strPath, -1, strPathANSI, MAX_PATH, NULL, NULL );
|
---|
1004 | strPathANSI[MAX_PATH-1] = 0;
|
---|
1005 |
|
---|
1006 |
|
---|
1007 | // Create enum object
|
---|
1008 | hr = pDXFile->CreateEnumObject( (void*)strPathANSI, D3DXF_FILELOAD_FROMFILE,
|
---|
1009 | &pEnumObj );
|
---|
1010 | if( FAILED(hr) )
|
---|
1011 | {
|
---|
1012 | SAFE_RELEASE( pDXFile );
|
---|
1013 | return hr;
|
---|
1014 | }
|
---|
1015 |
|
---|
1016 | // Enumerate top level objects (which are always frames)
|
---|
1017 | pEnumObj->GetChildren(&cChildren);
|
---|
1018 | for (UINT iChild = 0; iChild < cChildren; iChild++)
|
---|
1019 | {
|
---|
1020 | hr = pEnumObj->GetChild(iChild, &pFileData);
|
---|
1021 | if (FAILED(hr))
|
---|
1022 | return hr;
|
---|
1023 |
|
---|
1024 | hr = LoadFrame( pd3dDevice, pFileData, this );
|
---|
1025 | SAFE_RELEASE( pFileData );
|
---|
1026 | if( FAILED(hr) )
|
---|
1027 | {
|
---|
1028 | SAFE_RELEASE( pEnumObj );
|
---|
1029 | SAFE_RELEASE( pDXFile );
|
---|
1030 | return E_FAIL;
|
---|
1031 | }
|
---|
1032 | }
|
---|
1033 |
|
---|
1034 | SAFE_RELEASE( pFileData );
|
---|
1035 | SAFE_RELEASE( pEnumObj );
|
---|
1036 | SAFE_RELEASE( pDXFile );
|
---|
1037 |
|
---|
1038 | return S_OK;
|
---|
1039 | }
|
---|
1040 |
|
---|
1041 |
|
---|
1042 |
|
---|
1043 |
|
---|
1044 | //-----------------------------------------------------------------------------
|
---|
1045 | HRESULT CDXUTMeshFile::Render( LPDIRECT3DDEVICE9 pd3dDevice, D3DXMATRIX* pmatWorldMatrix )
|
---|
1046 | {
|
---|
1047 |
|
---|
1048 | // For pure devices, specify the world transform. If the world transform is not
|
---|
1049 | // specified on pure devices, this function will fail.
|
---|
1050 |
|
---|
1051 | // Set up the world transformation
|
---|
1052 | D3DXMATRIX matSavedWorld, matWorld;
|
---|
1053 |
|
---|
1054 | if ( NULL == pmatWorldMatrix )
|
---|
1055 | pd3dDevice->GetTransform( D3DTS_WORLD, &matSavedWorld );
|
---|
1056 | else
|
---|
1057 | matSavedWorld = *pmatWorldMatrix;
|
---|
1058 |
|
---|
1059 | D3DXMatrixMultiply( &matWorld, &matSavedWorld, &m_mat );
|
---|
1060 | pd3dDevice->SetTransform( D3DTS_WORLD, &matWorld );
|
---|
1061 |
|
---|
1062 | // Render opaque subsets in the meshes
|
---|
1063 | if( m_pChild )
|
---|
1064 | m_pChild->Render( pd3dDevice, TRUE, FALSE, &matWorld );
|
---|
1065 |
|
---|
1066 | // Enable alpha blending
|
---|
1067 | pd3dDevice->SetRenderState( D3DRS_ALPHABLENDENABLE, TRUE );
|
---|
1068 | pd3dDevice->SetRenderState( D3DRS_SRCBLEND, D3DBLEND_SRCALPHA );
|
---|
1069 | pd3dDevice->SetRenderState( D3DRS_DESTBLEND, D3DBLEND_INVSRCALPHA );
|
---|
1070 |
|
---|
1071 | // Render alpha subsets in the meshes
|
---|
1072 | if( m_pChild )
|
---|
1073 | m_pChild->Render( pd3dDevice, FALSE, TRUE, &matWorld );
|
---|
1074 |
|
---|
1075 | // Restore state
|
---|
1076 | pd3dDevice->SetRenderState( D3DRS_ALPHABLENDENABLE, FALSE );
|
---|
1077 | pd3dDevice->SetTransform( D3DTS_WORLD, &matSavedWorld );
|
---|
1078 |
|
---|
1079 | return S_OK;
|
---|
1080 | }
|
---|
1081 |
|
---|
1082 |
|
---|
1083 |
|
---|
1084 |
|
---|