[1481] | 1 | //-----------------------------------------------------------------------------
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| 2 | // File: DXUTMesh.cpp
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| 3 | //
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| 4 | // Desc: Support code for loading DirectX .X files.
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| 5 | //
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| 6 | // Copyright (c) Microsoft Corporation. All rights reserved.
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| 7 | //-----------------------------------------------------------------------------
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| 8 | #include "dxstdafx.h"
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| 9 | #include <dxfile.h>
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| 10 | #include <rmxfguid.h>
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| 11 | #include <rmxftmpl.h>
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| 12 | #include "DXUTMesh.h"
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| 13 | #undef min // use __min instead
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| 14 | #undef max // use __max instead
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| 15 |
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| 16 |
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| 17 |
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| 18 |
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| 19 | //-----------------------------------------------------------------------------
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| 20 | CDXUTMesh::CDXUTMesh( LPCWSTR strName )
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| 21 | {
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| 22 | StringCchCopy( m_strName, 512, strName );
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| 23 | m_pMesh = NULL;
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| 24 | m_dwNumMaterials = 0L;
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| 25 | m_pMaterials = NULL;
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| 26 | m_pTextures = NULL;
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| 27 | m_bUseMaterials = TRUE;
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| 28 | }
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| 29 |
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| 30 |
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| 31 |
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| 32 |
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| 33 | //-----------------------------------------------------------------------------
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| 34 | CDXUTMesh::~CDXUTMesh()
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| 35 | {
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| 36 | Destroy();
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| 37 | }
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| 38 |
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| 39 |
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| 40 |
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| 41 |
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| 42 | //-----------------------------------------------------------------------------
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| 43 | HRESULT CDXUTMesh::Create( LPDIRECT3DDEVICE9 pd3dDevice, LPCWSTR strFilename )
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| 44 | {
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| 45 | WCHAR strPath[MAX_PATH];
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| 46 | LPD3DXBUFFER pAdjacencyBuffer = NULL;
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| 47 | LPD3DXBUFFER pMtrlBuffer = NULL;
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| 48 | HRESULT hr;
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| 49 |
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| 50 | // Cleanup previous mesh if any
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| 51 | Destroy();
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| 52 |
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| 53 | // Find the path for the file, and convert it to ANSI (for the D3DX API)
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| 54 | DXUTFindDXSDKMediaFileCch( strPath, sizeof(strPath) / sizeof(WCHAR), strFilename );
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| 55 |
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| 56 | // Load the mesh
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| 57 | if( FAILED( hr = D3DXLoadMeshFromX( strPath, D3DXMESH_MANAGED, pd3dDevice,
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| 58 | &pAdjacencyBuffer, &pMtrlBuffer, NULL,
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| 59 | &m_dwNumMaterials, &m_pMesh ) ) )
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| 60 | {
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| 61 | return hr;
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| 62 | }
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| 63 |
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| 64 | // Optimize the mesh for performance
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| 65 | if( FAILED( hr = m_pMesh->OptimizeInplace(
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| 66 | D3DXMESHOPT_COMPACT | D3DXMESHOPT_ATTRSORT | D3DXMESHOPT_VERTEXCACHE,
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| 67 | (DWORD*)pAdjacencyBuffer->GetBufferPointer(), NULL, NULL, NULL ) ) )
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| 68 | {
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| 69 | SAFE_RELEASE( pAdjacencyBuffer );
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| 70 | SAFE_RELEASE( pMtrlBuffer );
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| 71 | return hr;
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| 72 | }
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| 73 |
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| 74 | // Set strPath to the path of the mesh file
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| 75 | WCHAR *pLastBSlash = wcsrchr( strPath, L'\\' );
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| 76 | if( pLastBSlash )
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| 77 | *(pLastBSlash + 1) = L'\0';
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| 78 | else
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| 79 | *strPath = L'\0';
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| 80 |
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| 81 | D3DXMATERIAL* d3dxMtrls = (D3DXMATERIAL*)pMtrlBuffer->GetBufferPointer();
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| 82 | hr = CreateMaterials( strPath, pd3dDevice, d3dxMtrls, m_dwNumMaterials );
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| 83 |
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| 84 | SAFE_RELEASE( pAdjacencyBuffer );
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| 85 | SAFE_RELEASE( pMtrlBuffer );
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| 86 |
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| 87 | // Extract data from m_pMesh for easy access
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| 88 | D3DVERTEXELEMENT9 decl[MAX_FVF_DECL_SIZE];
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| 89 | m_dwNumVertices = m_pMesh->GetNumVertices();
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| 90 | m_dwNumFaces = m_pMesh->GetNumFaces();
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| 91 | m_dwBytesPerVertex = m_pMesh->GetNumBytesPerVertex();
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| 92 | m_pMesh->GetIndexBuffer( &m_pIB );
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| 93 | m_pMesh->GetVertexBuffer( &m_pVB );
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| 94 | m_pMesh->GetDeclaration( decl );
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| 95 | pd3dDevice->CreateVertexDeclaration( decl, &m_pDecl );
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| 96 |
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| 97 | return hr;
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| 98 | }
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| 99 |
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| 100 |
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| 101 | //-----------------------------------------------------------------------------
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| 102 | HRESULT CDXUTMesh::Create( LPDIRECT3DDEVICE9 pd3dDevice,
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| 103 | LPD3DXFILEDATA pFileData )
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| 104 | {
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| 105 | LPD3DXBUFFER pMtrlBuffer = NULL;
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| 106 | LPD3DXBUFFER pAdjacencyBuffer = NULL;
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| 107 | HRESULT hr;
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| 108 |
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| 109 | // Cleanup previous mesh if any
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| 110 | Destroy();
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| 111 |
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| 112 | // Load the mesh from the DXFILEDATA object
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| 113 | if( FAILED( hr = D3DXLoadMeshFromXof( pFileData, D3DXMESH_MANAGED, pd3dDevice,
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| 114 | &pAdjacencyBuffer, &pMtrlBuffer, NULL,
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| 115 | &m_dwNumMaterials, &m_pMesh ) ) )
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| 116 | {
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| 117 | return hr;
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| 118 | }
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| 119 |
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| 120 | // Optimize the mesh for performance
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| 121 | if( FAILED( hr = m_pMesh->OptimizeInplace(
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| 122 | D3DXMESHOPT_COMPACT | D3DXMESHOPT_ATTRSORT | D3DXMESHOPT_VERTEXCACHE,
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| 123 | (DWORD*)pAdjacencyBuffer->GetBufferPointer(), NULL, NULL, NULL ) ) )
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| 124 | {
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| 125 | SAFE_RELEASE( pAdjacencyBuffer );
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| 126 | SAFE_RELEASE( pMtrlBuffer );
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| 127 | return hr;
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| 128 | }
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| 129 |
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| 130 | D3DXMATERIAL* d3dxMtrls = (D3DXMATERIAL*)pMtrlBuffer->GetBufferPointer();
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| 131 | hr = CreateMaterials( L"", pd3dDevice, d3dxMtrls, m_dwNumMaterials );
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| 132 |
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| 133 | SAFE_RELEASE( pAdjacencyBuffer );
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| 134 | SAFE_RELEASE( pMtrlBuffer );
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| 135 |
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| 136 | // Extract data from m_pMesh for easy access
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| 137 | D3DVERTEXELEMENT9 decl[MAX_FVF_DECL_SIZE];
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| 138 | m_dwNumVertices = m_pMesh->GetNumVertices();
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| 139 | m_dwNumFaces = m_pMesh->GetNumFaces();
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| 140 | m_dwBytesPerVertex = m_pMesh->GetNumBytesPerVertex();
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| 141 | m_pMesh->GetIndexBuffer( &m_pIB );
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| 142 | m_pMesh->GetVertexBuffer( &m_pVB );
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| 143 | m_pMesh->GetDeclaration( decl );
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| 144 | pd3dDevice->CreateVertexDeclaration( decl, &m_pDecl );
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| 145 |
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| 146 | return hr;
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| 147 | }
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| 148 |
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| 149 |
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| 150 | //-----------------------------------------------------------------------------
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| 151 | HRESULT CDXUTMesh::Create( LPDIRECT3DDEVICE9 pd3dDevice, ID3DXMesh* pInMesh,
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| 152 | D3DXMATERIAL* pd3dxMaterials, DWORD dwMaterials )
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| 153 | {
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| 154 | // Cleanup previous mesh if any
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| 155 | Destroy();
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| 156 |
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| 157 | // Optimize the mesh for performance
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| 158 | DWORD *rgdwAdjacency = NULL;
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| 159 | rgdwAdjacency = new DWORD[pInMesh->GetNumFaces() * 3];
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| 160 | if( rgdwAdjacency == NULL )
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| 161 | return E_OUTOFMEMORY;
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| 162 | pInMesh->GenerateAdjacency(1e-6f,rgdwAdjacency);
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| 163 |
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| 164 | D3DVERTEXELEMENT9 decl[MAX_FVF_DECL_SIZE];
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| 165 | pInMesh->GetDeclaration( decl );
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| 166 |
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| 167 | DWORD dwOptions = pInMesh->GetOptions();
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| 168 | dwOptions &= ~(D3DXMESH_32BIT | D3DXMESH_SYSTEMMEM | D3DXMESH_WRITEONLY);
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| 169 | dwOptions |= D3DXMESH_MANAGED;
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| 170 | dwOptions |= D3DXMESHOPT_COMPACT | D3DXMESHOPT_ATTRSORT | D3DXMESHOPT_VERTEXCACHE;
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| 171 |
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| 172 | ID3DXMesh* pTempMesh = NULL;
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| 173 | if( FAILED( pInMesh->Optimize( dwOptions, rgdwAdjacency, NULL, NULL, NULL, &pTempMesh ) ) )
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| 174 | {
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| 175 | SAFE_DELETE_ARRAY( rgdwAdjacency );
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| 176 | return E_FAIL;
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| 177 | }
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| 178 |
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| 179 | SAFE_DELETE_ARRAY( rgdwAdjacency );
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| 180 | SAFE_RELEASE( m_pMesh );
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| 181 | m_pMesh = pTempMesh;
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| 182 |
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| 183 | HRESULT hr;
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| 184 | hr = CreateMaterials( L"", pd3dDevice, pd3dxMaterials, dwMaterials );
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| 185 |
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| 186 | // Extract data from m_pMesh for easy access
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| 187 | m_dwNumVertices = m_pMesh->GetNumVertices();
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| 188 | m_dwNumFaces = m_pMesh->GetNumFaces();
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| 189 | m_dwBytesPerVertex = m_pMesh->GetNumBytesPerVertex();
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| 190 | m_pMesh->GetIndexBuffer( &m_pIB );
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| 191 | m_pMesh->GetVertexBuffer( &m_pVB );
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| 192 | m_pMesh->GetDeclaration( decl );
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| 193 | pd3dDevice->CreateVertexDeclaration( decl, &m_pDecl );
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| 194 |
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| 195 | return hr;
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| 196 | }
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| 197 |
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| 198 |
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| 199 | //-----------------------------------------------------------------------------
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| 200 | HRESULT CDXUTMesh::CreateMaterials( LPCWSTR strPath, IDirect3DDevice9 *pd3dDevice, D3DXMATERIAL* d3dxMtrls, DWORD dwNumMaterials )
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| 201 | {
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| 202 | // Get material info for the mesh
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| 203 | // Get the array of materials out of the buffer
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| 204 | m_dwNumMaterials = dwNumMaterials;
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| 205 | if( d3dxMtrls && m_dwNumMaterials > 0 )
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| 206 | {
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| 207 | // Allocate memory for the materials and textures
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| 208 | m_pMaterials = new D3DMATERIAL9[m_dwNumMaterials];
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| 209 | if( m_pMaterials == NULL )
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| 210 | return E_OUTOFMEMORY;
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| 211 | m_pTextures = new LPDIRECT3DBASETEXTURE9[m_dwNumMaterials];
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| 212 | if( m_pTextures == NULL )
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| 213 | return E_OUTOFMEMORY;
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| 214 | m_strMaterials = new CHAR[m_dwNumMaterials][MAX_PATH];
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| 215 | if( m_strMaterials == NULL )
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| 216 | return E_OUTOFMEMORY;
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| 217 |
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| 218 | // Copy each material and create its texture
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| 219 | for( DWORD i=0; i<m_dwNumMaterials; i++ )
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| 220 | {
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| 221 | // Copy the material
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| 222 | m_pMaterials[i] = d3dxMtrls[i].MatD3D;
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| 223 | m_pTextures[i] = NULL;
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| 224 |
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| 225 | // Create a texture
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| 226 | if( d3dxMtrls[i].pTextureFilename )
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| 227 | {
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| 228 | StringCchCopyA( m_strMaterials[i], MAX_PATH, d3dxMtrls[i].pTextureFilename );
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| 229 |
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| 230 | WCHAR strTexture[MAX_PATH];
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| 231 | WCHAR strTextureTemp[MAX_PATH];
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| 232 | D3DXIMAGE_INFO ImgInfo;
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| 233 |
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| 234 | // First attempt to look for texture in the same folder as the input folder.
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| 235 | MultiByteToWideChar( CP_ACP, 0, d3dxMtrls[i].pTextureFilename, -1, strTextureTemp, MAX_PATH );
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| 236 | strTextureTemp[MAX_PATH-1] = 0;
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| 237 |
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| 238 | StringCchCopy( strTexture, MAX_PATH, strPath );
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| 239 | StringCchCat( strTexture, MAX_PATH, strTextureTemp );
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| 240 |
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| 241 | // Inspect the texture file to determine the texture type.
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| 242 | if( FAILED( D3DXGetImageInfoFromFile( strTexture, &ImgInfo ) ) )
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| 243 | {
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| 244 | // Search the media folder
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| 245 | if( FAILED( DXUTFindDXSDKMediaFileCch( strTexture, MAX_PATH, strTextureTemp ) ) )
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| 246 | continue; // Can't find. Skip.
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| 247 |
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| 248 | D3DXGetImageInfoFromFile( strTexture, &ImgInfo );
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| 249 | }
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| 250 |
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| 251 | // Call the appropriate loader according to the texture type.
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| 252 | switch( ImgInfo.ResourceType )
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| 253 | {
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| 254 | case D3DRTYPE_TEXTURE:
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| 255 | {
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| 256 | IDirect3DTexture9 *pTex;
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| 257 | if( SUCCEEDED( D3DXCreateTextureFromFile( pd3dDevice, strTexture, &pTex ) ) )
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| 258 | {
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| 259 | // Obtain the base texture interface
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| 260 | pTex->QueryInterface( IID_IDirect3DBaseTexture9, (LPVOID*)&m_pTextures[i] );
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| 261 | // Release the specialized instance
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| 262 | pTex->Release();
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| 263 | }
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| 264 | break;
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| 265 | }
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| 266 | case D3DRTYPE_CUBETEXTURE:
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| 267 | {
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| 268 | IDirect3DCubeTexture9 *pTex;
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| 269 | if( SUCCEEDED( D3DXCreateCubeTextureFromFile( pd3dDevice, strTexture, &pTex ) ) )
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| 270 | {
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| 271 | // Obtain the base texture interface
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| 272 | pTex->QueryInterface( IID_IDirect3DBaseTexture9, (LPVOID*)&m_pTextures[i] );
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| 273 | // Release the specialized instance
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| 274 | pTex->Release();
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| 275 | }
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| 276 | break;
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| 277 | }
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| 278 | case D3DRTYPE_VOLUMETEXTURE:
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| 279 | {
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| 280 | IDirect3DVolumeTexture9 *pTex;
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| 281 | if( SUCCEEDED( D3DXCreateVolumeTextureFromFile( pd3dDevice, strTexture, &pTex ) ) )
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| 282 | {
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| 283 | // Obtain the base texture interface
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| 284 | pTex->QueryInterface( IID_IDirect3DBaseTexture9, (LPVOID*)&m_pTextures[i] );
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| 285 | // Release the specialized instance
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| 286 | pTex->Release();
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| 287 | }
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| 288 | break;
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| 289 | }
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| 290 | }
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| 291 | }
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| 292 | }
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| 293 | }
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| 294 | return S_OK;
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| 295 | }
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| 296 |
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| 297 |
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| 298 | //-----------------------------------------------------------------------------
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| 299 | HRESULT CDXUTMesh::SetFVF( LPDIRECT3DDEVICE9 pd3dDevice, DWORD dwFVF )
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| 300 | {
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| 301 | LPD3DXMESH pTempMesh = NULL;
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| 302 |
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| 303 | if( m_pMesh )
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| 304 | {
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| 305 | if( FAILED( m_pMesh->CloneMeshFVF( m_pMesh->GetOptions(), dwFVF,
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| 306 | pd3dDevice, &pTempMesh ) ) )
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| 307 | {
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| 308 | SAFE_RELEASE( pTempMesh );
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| 309 | return E_FAIL;
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| 310 | }
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| 311 |
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| 312 | DWORD dwOldFVF = 0;
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| 313 | dwOldFVF = m_pMesh->GetFVF();
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| 314 | SAFE_RELEASE( m_pMesh );
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| 315 | m_pMesh = pTempMesh;
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| 316 |
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| 317 | // Compute normals if they are being requested and
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| 318 | // the old mesh does not have them.
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| 319 | if( !(dwOldFVF & D3DFVF_NORMAL) && dwFVF & D3DFVF_NORMAL )
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| 320 | {
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| 321 | D3DXComputeNormals( m_pMesh, NULL );
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| 322 | }
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| 323 | }
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| 324 |
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| 325 | return S_OK;
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| 326 | }
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| 327 |
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| 328 |
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| 329 |
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| 330 |
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| 331 | //-----------------------------------------------------------------------------
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| 332 | // Convert the mesh to the format specified by the given vertex declarations.
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| 333 | //-----------------------------------------------------------------------------
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| 334 | HRESULT CDXUTMesh::SetVertexDecl( LPDIRECT3DDEVICE9 pd3dDevice, const D3DVERTEXELEMENT9 *pDecl,
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| 335 | bool bAutoComputeNormals, bool bAutoComputeTangents,
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| 336 | bool bSplitVertexForOptimalTangents )
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| 337 | {
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| 338 | LPD3DXMESH pTempMesh = NULL;
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| 339 |
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| 340 | if( m_pMesh )
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| 341 | {
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| 342 | if( FAILED( m_pMesh->CloneMesh( m_pMesh->GetOptions(), pDecl,
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| 343 | pd3dDevice, &pTempMesh ) ) )
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| 344 | {
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| 345 | SAFE_RELEASE( pTempMesh );
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| 346 | return E_FAIL;
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| 347 | }
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| 348 | }
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| 349 |
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| 350 |
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| 351 | // Check if the old declaration contains a normal.
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| 352 | bool bHadNormal = false;
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| 353 | bool bHadTangent = false;
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| 354 | D3DVERTEXELEMENT9 aOldDecl[MAX_FVF_DECL_SIZE];
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| 355 | if( m_pMesh && SUCCEEDED( m_pMesh->GetDeclaration( aOldDecl ) ) )
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| 356 | {
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| 357 | for( UINT index = 0; index < D3DXGetDeclLength( aOldDecl ); ++index )
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| 358 | {
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| 359 | if( aOldDecl[index].Usage == D3DDECLUSAGE_NORMAL )
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| 360 | {
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| 361 | bHadNormal = true;
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| 362 | }
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| 363 | if( aOldDecl[index].Usage == D3DDECLUSAGE_TANGENT )
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| 364 | {
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| 365 | bHadTangent = true;
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| 366 | }
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| 367 | }
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| 368 | }
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| 369 |
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| 370 | // Check if the new declaration contains a normal.
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| 371 | bool bHaveNormalNow = false;
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| 372 | bool bHaveTangentNow = false;
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| 373 | D3DVERTEXELEMENT9 aNewDecl[MAX_FVF_DECL_SIZE];
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| 374 | if( pTempMesh && SUCCEEDED( pTempMesh->GetDeclaration( aNewDecl ) ) )
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| 375 | {
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| 376 | for( UINT index = 0; index < D3DXGetDeclLength( aNewDecl ); ++index )
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| 377 | {
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| 378 | if( aNewDecl[index].Usage == D3DDECLUSAGE_NORMAL )
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| 379 | {
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| 380 | bHaveNormalNow = true;
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| 381 | }
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| 382 | if( aNewDecl[index].Usage == D3DDECLUSAGE_TANGENT )
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| 383 | {
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| 384 | bHaveTangentNow = true;
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| 385 | }
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| 386 | }
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| 387 | }
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| 388 |
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| 389 | SAFE_RELEASE( m_pMesh );
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| 390 |
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| 391 | if( pTempMesh )
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| 392 | {
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| 393 | m_pMesh = pTempMesh;
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| 394 |
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| 395 | if( !bHadNormal && bHaveNormalNow && bAutoComputeNormals )
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| 396 | {
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| 397 | // Compute normals in case the meshes have them
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| 398 | D3DXComputeNormals( m_pMesh, NULL );
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| 399 | }
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| 400 |
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| 401 | if( bHaveNormalNow && !bHadTangent && bHaveTangentNow && bAutoComputeTangents )
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| 402 | {
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| 403 | ID3DXMesh* pNewMesh;
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| 404 | HRESULT hr;
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| 405 |
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| 406 | DWORD *rgdwAdjacency = NULL;
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| 407 | rgdwAdjacency = new DWORD[m_pMesh->GetNumFaces() * 3];
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| 408 | if( rgdwAdjacency == NULL )
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| 409 | return E_OUTOFMEMORY;
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| 410 | V( m_pMesh->GenerateAdjacency(1e-6f,rgdwAdjacency) );
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| 411 |
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| 412 | float fPartialEdgeThreshold;
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| 413 | float fSingularPointThreshold;
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| 414 | float fNormalEdgeThreshold;
|
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| 415 | if( bSplitVertexForOptimalTangents )
|
---|
| 416 | {
|
---|
| 417 | fPartialEdgeThreshold = 0.01f;
|
---|
| 418 | fSingularPointThreshold = 0.25f;
|
---|
| 419 | fNormalEdgeThreshold = 0.01f;
|
---|
| 420 | }
|
---|
| 421 | else
|
---|
| 422 | {
|
---|
| 423 | fPartialEdgeThreshold = -1.01f;
|
---|
| 424 | fSingularPointThreshold = 0.01f;
|
---|
| 425 | fNormalEdgeThreshold = -1.01f;
|
---|
| 426 | }
|
---|
| 427 |
|
---|
| 428 | // Compute tangents, which are required for normal mapping
|
---|
| 429 | hr = D3DXComputeTangentFrameEx( m_pMesh,
|
---|
| 430 | D3DDECLUSAGE_TEXCOORD, 0,
|
---|
| 431 | D3DDECLUSAGE_TANGENT, 0,
|
---|
| 432 | D3DX_DEFAULT, 0,
|
---|
| 433 | D3DDECLUSAGE_NORMAL, 0,
|
---|
| 434 | 0, rgdwAdjacency,
|
---|
| 435 | fPartialEdgeThreshold, fSingularPointThreshold, fNormalEdgeThreshold,
|
---|
| 436 | &pNewMesh, NULL );
|
---|
| 437 |
|
---|
| 438 | SAFE_DELETE_ARRAY( rgdwAdjacency );
|
---|
| 439 | if( FAILED(hr) )
|
---|
| 440 | return hr;
|
---|
| 441 |
|
---|
| 442 | SAFE_RELEASE( m_pMesh );
|
---|
| 443 | m_pMesh = pNewMesh;
|
---|
| 444 | }
|
---|
| 445 | }
|
---|
| 446 |
|
---|
| 447 | return S_OK;
|
---|
| 448 | }
|
---|
| 449 |
|
---|
| 450 |
|
---|
| 451 |
|
---|
| 452 |
|
---|
| 453 | //-----------------------------------------------------------------------------
|
---|
| 454 | HRESULT CDXUTMesh::RestoreDeviceObjects( LPDIRECT3DDEVICE9 pd3dDevice )
|
---|
| 455 | {
|
---|
| 456 | return S_OK;
|
---|
| 457 | }
|
---|
| 458 |
|
---|
| 459 |
|
---|
| 460 |
|
---|
| 461 |
|
---|
| 462 | //-----------------------------------------------------------------------------
|
---|
| 463 | HRESULT CDXUTMesh::InvalidateDeviceObjects()
|
---|
| 464 | {
|
---|
| 465 | SAFE_RELEASE( m_pIB );
|
---|
| 466 | SAFE_RELEASE( m_pVB );
|
---|
| 467 | SAFE_RELEASE( m_pDecl );
|
---|
| 468 |
|
---|
| 469 | return S_OK;
|
---|
| 470 | }
|
---|
| 471 |
|
---|
| 472 |
|
---|
| 473 |
|
---|
| 474 |
|
---|
| 475 | //-----------------------------------------------------------------------------
|
---|
| 476 | HRESULT CDXUTMesh::Destroy()
|
---|
| 477 | {
|
---|
| 478 | InvalidateDeviceObjects();
|
---|
| 479 | for( UINT i=0; i<m_dwNumMaterials; i++ )
|
---|
| 480 | SAFE_RELEASE( m_pTextures[i] );
|
---|
| 481 | SAFE_DELETE_ARRAY( m_pTextures );
|
---|
| 482 | SAFE_DELETE_ARRAY( m_pMaterials );
|
---|
| 483 | SAFE_DELETE_ARRAY( m_strMaterials );
|
---|
| 484 |
|
---|
| 485 | SAFE_RELEASE( m_pMesh );
|
---|
| 486 |
|
---|
| 487 | m_dwNumMaterials = 0L;
|
---|
| 488 |
|
---|
| 489 | return S_OK;
|
---|
| 490 | }
|
---|
| 491 |
|
---|
| 492 |
|
---|
| 493 |
|
---|
| 494 |
|
---|
| 495 | //-----------------------------------------------------------------------------
|
---|
| 496 | HRESULT CDXUTMesh::Render( LPDIRECT3DDEVICE9 pd3dDevice, bool bDrawOpaqueSubsets,
|
---|
| 497 | bool bDrawAlphaSubsets )
|
---|
| 498 | {
|
---|
| 499 | if( NULL == m_pMesh )
|
---|
| 500 | return E_FAIL;
|
---|
| 501 |
|
---|
| 502 | // Frist, draw the subsets without alpha
|
---|
| 503 | if( bDrawOpaqueSubsets )
|
---|
| 504 | {
|
---|
| 505 | for( DWORD i=0; i<m_dwNumMaterials; i++ )
|
---|
| 506 | {
|
---|
| 507 | if( m_bUseMaterials )
|
---|
| 508 | {
|
---|
| 509 | if( m_pMaterials[i].Diffuse.a < 1.0f )
|
---|
| 510 | continue;
|
---|
| 511 | pd3dDevice->SetMaterial( &m_pMaterials[i] );
|
---|
| 512 | pd3dDevice->SetTexture( 0, m_pTextures[i] );
|
---|
| 513 | }
|
---|
| 514 | m_pMesh->DrawSubset( i );
|
---|
| 515 | }
|
---|
| 516 | }
|
---|
| 517 |
|
---|
| 518 | // Then, draw the subsets with alpha
|
---|
| 519 | if( bDrawAlphaSubsets && m_bUseMaterials )
|
---|
| 520 | {
|
---|
| 521 | for( DWORD i=0; i<m_dwNumMaterials; i++ )
|
---|
| 522 | {
|
---|
| 523 | if( m_pMaterials[i].Diffuse.a == 1.0f )
|
---|
| 524 | continue;
|
---|
| 525 |
|
---|
| 526 | // Set the material and texture
|
---|
| 527 | pd3dDevice->SetMaterial( &m_pMaterials[i] );
|
---|
| 528 | pd3dDevice->SetTexture( 0, m_pTextures[i] );
|
---|
| 529 | m_pMesh->DrawSubset( i );
|
---|
| 530 | }
|
---|
| 531 | }
|
---|
| 532 |
|
---|
| 533 | return S_OK;
|
---|
| 534 | }
|
---|
| 535 |
|
---|
| 536 |
|
---|
| 537 |
|
---|
| 538 |
|
---|
| 539 | //-----------------------------------------------------------------------------
|
---|
| 540 | HRESULT CDXUTMesh::Render( ID3DXEffect *pEffect,
|
---|
| 541 | D3DXHANDLE hTexture,
|
---|
| 542 | D3DXHANDLE hDiffuse,
|
---|
| 543 | D3DXHANDLE hAmbient,
|
---|
| 544 | D3DXHANDLE hSpecular,
|
---|
| 545 | D3DXHANDLE hEmissive,
|
---|
| 546 | D3DXHANDLE hPower,
|
---|
| 547 | bool bDrawOpaqueSubsets,
|
---|
| 548 | bool bDrawAlphaSubsets )
|
---|
| 549 | {
|
---|
| 550 | if( NULL == m_pMesh )
|
---|
| 551 | return E_FAIL;
|
---|
| 552 |
|
---|
| 553 | UINT cPasses;
|
---|
| 554 | // Frist, draw the subsets without alpha
|
---|
| 555 | if( bDrawOpaqueSubsets )
|
---|
| 556 | {
|
---|
| 557 | pEffect->Begin( &cPasses, 0 );
|
---|
| 558 | for( UINT p = 0; p < cPasses; ++p )
|
---|
| 559 | {
|
---|
| 560 | pEffect->BeginPass( p );
|
---|
| 561 | for( DWORD i=0; i<m_dwNumMaterials; i++ )
|
---|
| 562 | {
|
---|
| 563 | if( m_bUseMaterials )
|
---|
| 564 | {
|
---|
| 565 | if( m_pMaterials[i].Diffuse.a < 1.0f )
|
---|
| 566 | continue;
|
---|
| 567 | if( hTexture )
|
---|
| 568 | pEffect->SetTexture( hTexture, m_pTextures[i] );
|
---|
| 569 | // D3DCOLORVALUE and D3DXVECTOR4 are data-wise identical.
|
---|
| 570 | // No conversion is needed.
|
---|
| 571 | if( hDiffuse )
|
---|
| 572 | pEffect->SetVector( hDiffuse, (D3DXVECTOR4*)&m_pMaterials[i].Diffuse );
|
---|
| 573 | if( hAmbient )
|
---|
| 574 | pEffect->SetVector( hAmbient, (D3DXVECTOR4*)&m_pMaterials[i].Ambient );
|
---|
| 575 | if( hSpecular )
|
---|
| 576 | pEffect->SetVector( hSpecular, (D3DXVECTOR4*)&m_pMaterials[i].Specular );
|
---|
| 577 | if( hEmissive )
|
---|
| 578 | pEffect->SetVector( hEmissive, (D3DXVECTOR4*)&m_pMaterials[i].Emissive );
|
---|
| 579 | if( hPower )
|
---|
| 580 | pEffect->SetFloat( hPower, m_pMaterials[i].Power );
|
---|
| 581 | pEffect->CommitChanges();
|
---|
| 582 | }
|
---|
| 583 | m_pMesh->DrawSubset( i );
|
---|
| 584 | }
|
---|
| 585 | pEffect->EndPass();
|
---|
| 586 | }
|
---|
| 587 | pEffect->End();
|
---|
| 588 | }
|
---|
| 589 |
|
---|
| 590 | // Then, draw the subsets with alpha
|
---|
| 591 | if( bDrawAlphaSubsets && m_bUseMaterials )
|
---|
| 592 | {
|
---|
| 593 | pEffect->Begin( &cPasses, 0 );
|
---|
| 594 | for( UINT p = 0; p < cPasses; ++p )
|
---|
| 595 | {
|
---|
| 596 | pEffect->BeginPass( p );
|
---|
| 597 | for( DWORD i=0; i<m_dwNumMaterials; i++ )
|
---|
| 598 | {
|
---|
| 599 | if( m_bUseMaterials )
|
---|
| 600 | {
|
---|
| 601 | if( m_pMaterials[i].Diffuse.a == 1.0f )
|
---|
| 602 | continue;
|
---|
| 603 | if( hTexture )
|
---|
| 604 | pEffect->SetTexture( hTexture, m_pTextures[i] );
|
---|
| 605 | // D3DCOLORVALUE and D3DXVECTOR4 are data-wise identical.
|
---|
| 606 | // No conversion is needed.
|
---|
| 607 | if( hDiffuse )
|
---|
| 608 | pEffect->SetVector( hDiffuse, (D3DXVECTOR4*)&m_pMaterials[i].Diffuse );
|
---|
| 609 | if( hAmbient )
|
---|
| 610 | pEffect->SetVector( hAmbient, (D3DXVECTOR4*)&m_pMaterials[i].Ambient );
|
---|
| 611 | if( hSpecular )
|
---|
| 612 | pEffect->SetVector( hSpecular, (D3DXVECTOR4*)&m_pMaterials[i].Specular );
|
---|
| 613 | if( hEmissive )
|
---|
| 614 | pEffect->SetVector( hEmissive, (D3DXVECTOR4*)&m_pMaterials[i].Emissive );
|
---|
| 615 | if( hPower )
|
---|
| 616 | pEffect->SetFloat( hPower, m_pMaterials[i].Power );
|
---|
| 617 | pEffect->CommitChanges();
|
---|
| 618 | }
|
---|
| 619 | m_pMesh->DrawSubset( i );
|
---|
| 620 | }
|
---|
| 621 | pEffect->EndPass();
|
---|
| 622 | }
|
---|
| 623 | pEffect->End();
|
---|
| 624 | }
|
---|
| 625 |
|
---|
| 626 | return S_OK;
|
---|
| 627 | }
|
---|
| 628 |
|
---|
| 629 |
|
---|
| 630 |
|
---|
| 631 |
|
---|
| 632 | //-----------------------------------------------------------------------------
|
---|
| 633 | CDXUTMeshFrame::CDXUTMeshFrame( LPCWSTR strName )
|
---|
| 634 | {
|
---|
| 635 | StringCchCopy( m_strName, 512, strName );
|
---|
| 636 | D3DXMatrixIdentity( &m_mat );
|
---|
| 637 | m_pMesh = NULL;
|
---|
| 638 |
|
---|
| 639 | m_pChild = NULL;
|
---|
| 640 | m_pNext = NULL;
|
---|
| 641 | }
|
---|
| 642 |
|
---|
| 643 |
|
---|
| 644 |
|
---|
| 645 |
|
---|
| 646 | //-----------------------------------------------------------------------------
|
---|
| 647 | CDXUTMeshFrame::~CDXUTMeshFrame()
|
---|
| 648 | {
|
---|
| 649 | SAFE_DELETE( m_pChild );
|
---|
| 650 | SAFE_DELETE( m_pNext );
|
---|
| 651 | }
|
---|
| 652 |
|
---|
| 653 |
|
---|
| 654 |
|
---|
| 655 |
|
---|
| 656 | //-----------------------------------------------------------------------------
|
---|
| 657 | bool CDXUTMeshFrame::EnumMeshes( bool (*EnumMeshCB)(CDXUTMesh*,void*),
|
---|
| 658 | void* pContext )
|
---|
| 659 | {
|
---|
| 660 | if( m_pMesh )
|
---|
| 661 | EnumMeshCB( m_pMesh, pContext );
|
---|
| 662 | if( m_pChild )
|
---|
| 663 | m_pChild->EnumMeshes( EnumMeshCB, pContext );
|
---|
| 664 | if( m_pNext )
|
---|
| 665 | m_pNext->EnumMeshes( EnumMeshCB, pContext );
|
---|
| 666 |
|
---|
| 667 | return TRUE;
|
---|
| 668 | }
|
---|
| 669 |
|
---|
| 670 |
|
---|
| 671 |
|
---|
| 672 |
|
---|
| 673 | //-----------------------------------------------------------------------------
|
---|
| 674 | CDXUTMesh* CDXUTMeshFrame::FindMesh( LPCWSTR strMeshName )
|
---|
| 675 | {
|
---|
| 676 | CDXUTMesh* pMesh;
|
---|
| 677 |
|
---|
| 678 | if( m_pMesh )
|
---|
| 679 | if( !lstrcmpi( m_pMesh->m_strName, strMeshName ) )
|
---|
| 680 | return m_pMesh;
|
---|
| 681 |
|
---|
| 682 | if( m_pChild )
|
---|
| 683 | if( NULL != ( pMesh = m_pChild->FindMesh( strMeshName ) ) )
|
---|
| 684 | return pMesh;
|
---|
| 685 |
|
---|
| 686 | if( m_pNext )
|
---|
| 687 | if( NULL != ( pMesh = m_pNext->FindMesh( strMeshName ) ) )
|
---|
| 688 | return pMesh;
|
---|
| 689 |
|
---|
| 690 | return NULL;
|
---|
| 691 | }
|
---|
| 692 |
|
---|
| 693 |
|
---|
| 694 |
|
---|
| 695 |
|
---|
| 696 | //-----------------------------------------------------------------------------
|
---|
| 697 | CDXUTMeshFrame* CDXUTMeshFrame::FindFrame( LPCWSTR strFrameName )
|
---|
| 698 | {
|
---|
| 699 | CDXUTMeshFrame* pFrame;
|
---|
| 700 |
|
---|
| 701 | if( !lstrcmpi( m_strName, strFrameName ) )
|
---|
| 702 | return this;
|
---|
| 703 |
|
---|
| 704 | if( m_pChild )
|
---|
| 705 | if( NULL != ( pFrame = m_pChild->FindFrame( strFrameName ) ) )
|
---|
| 706 | return pFrame;
|
---|
| 707 |
|
---|
| 708 | if( m_pNext )
|
---|
| 709 | if( NULL != ( pFrame = m_pNext->FindFrame( strFrameName ) ) )
|
---|
| 710 | return pFrame;
|
---|
| 711 |
|
---|
| 712 | return NULL;
|
---|
| 713 | }
|
---|
| 714 |
|
---|
| 715 |
|
---|
| 716 |
|
---|
| 717 |
|
---|
| 718 | //-----------------------------------------------------------------------------
|
---|
| 719 | HRESULT CDXUTMeshFrame::Destroy()
|
---|
| 720 | {
|
---|
| 721 | if( m_pMesh ) m_pMesh->Destroy();
|
---|
| 722 | if( m_pChild ) m_pChild->Destroy();
|
---|
| 723 | if( m_pNext ) m_pNext->Destroy();
|
---|
| 724 |
|
---|
| 725 | SAFE_DELETE( m_pMesh );
|
---|
| 726 | SAFE_DELETE( m_pNext );
|
---|
| 727 | SAFE_DELETE( m_pChild );
|
---|
| 728 |
|
---|
| 729 | return S_OK;
|
---|
| 730 | }
|
---|
| 731 |
|
---|
| 732 |
|
---|
| 733 |
|
---|
| 734 |
|
---|
| 735 | //-----------------------------------------------------------------------------
|
---|
| 736 | HRESULT CDXUTMeshFrame::RestoreDeviceObjects( LPDIRECT3DDEVICE9 pd3dDevice )
|
---|
| 737 | {
|
---|
| 738 | if( m_pMesh ) m_pMesh->RestoreDeviceObjects( pd3dDevice );
|
---|
| 739 | if( m_pChild ) m_pChild->RestoreDeviceObjects( pd3dDevice );
|
---|
| 740 | if( m_pNext ) m_pNext->RestoreDeviceObjects( pd3dDevice );
|
---|
| 741 | return S_OK;
|
---|
| 742 | }
|
---|
| 743 |
|
---|
| 744 |
|
---|
| 745 |
|
---|
| 746 |
|
---|
| 747 | //-----------------------------------------------------------------------------
|
---|
| 748 | HRESULT CDXUTMeshFrame::InvalidateDeviceObjects()
|
---|
| 749 | {
|
---|
| 750 | if( m_pMesh ) m_pMesh->InvalidateDeviceObjects();
|
---|
| 751 | if( m_pChild ) m_pChild->InvalidateDeviceObjects();
|
---|
| 752 | if( m_pNext ) m_pNext->InvalidateDeviceObjects();
|
---|
| 753 | return S_OK;
|
---|
| 754 | }
|
---|
| 755 |
|
---|
| 756 |
|
---|
| 757 |
|
---|
| 758 |
|
---|
| 759 | //-----------------------------------------------------------------------------
|
---|
| 760 | HRESULT CDXUTMeshFrame::Render( LPDIRECT3DDEVICE9 pd3dDevice, bool bDrawOpaqueSubsets,
|
---|
| 761 | bool bDrawAlphaSubsets, D3DXMATRIX* pmatWorldMatrix )
|
---|
| 762 | {
|
---|
| 763 | // For pure devices, specify the world transform. If the world transform is not
|
---|
| 764 | // specified on pure devices, this function will fail.
|
---|
| 765 |
|
---|
| 766 | D3DXMATRIX matSavedWorld, matWorld;
|
---|
| 767 |
|
---|
| 768 | if ( NULL == pmatWorldMatrix )
|
---|
| 769 | pd3dDevice->GetTransform( D3DTS_WORLD, &matSavedWorld );
|
---|
| 770 | else
|
---|
| 771 | matSavedWorld = *pmatWorldMatrix;
|
---|
| 772 |
|
---|
| 773 | D3DXMatrixMultiply( &matWorld, &m_mat, &matSavedWorld );
|
---|
| 774 | pd3dDevice->SetTransform( D3DTS_WORLD, &matWorld );
|
---|
| 775 |
|
---|
| 776 | if( m_pMesh )
|
---|
| 777 | m_pMesh->Render( pd3dDevice, bDrawOpaqueSubsets, bDrawAlphaSubsets );
|
---|
| 778 |
|
---|
| 779 | if( m_pChild )
|
---|
| 780 | m_pChild->Render( pd3dDevice, bDrawOpaqueSubsets, bDrawAlphaSubsets, &matWorld );
|
---|
| 781 |
|
---|
| 782 | pd3dDevice->SetTransform( D3DTS_WORLD, &matSavedWorld );
|
---|
| 783 |
|
---|
| 784 | if( m_pNext )
|
---|
| 785 | m_pNext->Render( pd3dDevice, bDrawOpaqueSubsets, bDrawAlphaSubsets, &matSavedWorld );
|
---|
| 786 |
|
---|
| 787 | return S_OK;
|
---|
| 788 | }
|
---|
| 789 |
|
---|
| 790 |
|
---|
| 791 |
|
---|
| 792 |
|
---|
| 793 | //-----------------------------------------------------------------------------
|
---|
| 794 | HRESULT CDXUTMeshFile::LoadFrame( LPDIRECT3DDEVICE9 pd3dDevice,
|
---|
| 795 | LPD3DXFILEDATA pFileData,
|
---|
| 796 | CDXUTMeshFrame* pParentFrame )
|
---|
| 797 | {
|
---|
| 798 | LPD3DXFILEDATA pChildData = NULL;
|
---|
| 799 | GUID Guid;
|
---|
| 800 | SIZE_T cbSize;
|
---|
| 801 | CDXUTMeshFrame* pCurrentFrame;
|
---|
| 802 | HRESULT hr;
|
---|
| 803 |
|
---|
| 804 | // Get the type of the object
|
---|
| 805 | if( FAILED( hr = pFileData->GetType( &Guid ) ) )
|
---|
| 806 | return hr;
|
---|
| 807 |
|
---|
| 808 | if( Guid == TID_D3DRMMesh )
|
---|
| 809 | {
|
---|
| 810 | hr = LoadMesh( pd3dDevice, pFileData, pParentFrame );
|
---|
| 811 | if( FAILED(hr) )
|
---|
| 812 | return hr;
|
---|
| 813 | }
|
---|
| 814 | if( Guid == TID_D3DRMFrameTransformMatrix )
|
---|
| 815 | {
|
---|
| 816 | D3DXMATRIX* pmatMatrix;
|
---|
| 817 | hr = pFileData->Lock(&cbSize, (LPCVOID*)&pmatMatrix );
|
---|
| 818 | if( FAILED(hr) )
|
---|
| 819 | return hr;
|
---|
| 820 |
|
---|
| 821 | // Update the parent's matrix with the new one
|
---|
| 822 | pParentFrame->SetMatrix( pmatMatrix );
|
---|
| 823 | }
|
---|
| 824 | if( Guid == TID_D3DRMFrame )
|
---|
| 825 | {
|
---|
| 826 | // Get the frame name
|
---|
| 827 | CHAR strAnsiName[512] = "";
|
---|
| 828 | WCHAR strName[512];
|
---|
| 829 | SIZE_T dwNameLength = 512;
|
---|
| 830 | SIZE_T cChildren;
|
---|
| 831 | if( FAILED( hr = pFileData->GetName( strAnsiName, &dwNameLength ) ) )
|
---|
| 832 | return hr;
|
---|
| 833 |
|
---|
| 834 | WideCharToMultiByte( CP_ACP, 0, strName, -1, strAnsiName, 512, NULL, NULL );
|
---|
| 835 | strName[511] = 0;
|
---|
| 836 |
|
---|
| 837 | // Create the frame
|
---|
| 838 | pCurrentFrame = new CDXUTMeshFrame( strName );
|
---|
| 839 | if( pCurrentFrame == NULL )
|
---|
| 840 | return E_OUTOFMEMORY;
|
---|
| 841 |
|
---|
| 842 | pCurrentFrame->m_pNext = pParentFrame->m_pChild;
|
---|
| 843 | pParentFrame->m_pChild = pCurrentFrame;
|
---|
| 844 |
|
---|
| 845 | // Enumerate child objects
|
---|
| 846 | pFileData->GetChildren(&cChildren);
|
---|
| 847 | for (UINT iChild = 0; iChild < cChildren; iChild++)
|
---|
| 848 | {
|
---|
| 849 | // Query the child for its FileData
|
---|
| 850 | hr = pFileData->GetChild(iChild, &pChildData );
|
---|
| 851 | if( SUCCEEDED(hr) )
|
---|
| 852 | {
|
---|
| 853 | hr = LoadFrame( pd3dDevice, pChildData, pCurrentFrame );
|
---|
| 854 | SAFE_RELEASE( pChildData );
|
---|
| 855 | }
|
---|
| 856 |
|
---|
| 857 | if( FAILED(hr) )
|
---|
| 858 | return hr;
|
---|
| 859 | }
|
---|
| 860 | }
|
---|
| 861 |
|
---|
| 862 | return S_OK;
|
---|
| 863 | }
|
---|
| 864 |
|
---|
| 865 |
|
---|
| 866 |
|
---|
| 867 |
|
---|
| 868 | //-----------------------------------------------------------------------------
|
---|
| 869 | HRESULT CDXUTMeshFile::LoadMesh( LPDIRECT3DDEVICE9 pd3dDevice,
|
---|
| 870 | LPD3DXFILEDATA pFileData,
|
---|
| 871 | CDXUTMeshFrame* pParentFrame )
|
---|
| 872 | {
|
---|
| 873 | // Currently only allowing one mesh per frame
|
---|
| 874 | if( pParentFrame->m_pMesh )
|
---|
| 875 | return E_FAIL;
|
---|
| 876 |
|
---|
| 877 | // Get the mesh name
|
---|
| 878 | CHAR strAnsiName[512] = {0};
|
---|
| 879 | WCHAR strName[512];
|
---|
| 880 | SIZE_T dwNameLength = 512;
|
---|
| 881 | HRESULT hr;
|
---|
| 882 | if( FAILED( hr = pFileData->GetName( strAnsiName, &dwNameLength ) ) )
|
---|
| 883 | return hr;
|
---|
| 884 |
|
---|
| 885 | MultiByteToWideChar( CP_ACP, 0, strAnsiName, -1, strName, 512 );
|
---|
| 886 | strName[511] = 0;
|
---|
| 887 |
|
---|
| 888 | // Create the mesh
|
---|
| 889 | pParentFrame->m_pMesh = new CDXUTMesh( strName );
|
---|
| 890 | if( pParentFrame->m_pMesh == NULL )
|
---|
| 891 | return E_OUTOFMEMORY;
|
---|
| 892 | pParentFrame->m_pMesh->Create( pd3dDevice, pFileData );
|
---|
| 893 |
|
---|
| 894 | return S_OK;
|
---|
| 895 | }
|
---|
| 896 |
|
---|
| 897 |
|
---|
| 898 |
|
---|
| 899 |
|
---|
| 900 | //-----------------------------------------------------------------------------
|
---|
| 901 | HRESULT CDXUTMeshFile::CreateFromResource( LPDIRECT3DDEVICE9 pd3dDevice, LPCWSTR strResource, LPCWSTR strType )
|
---|
| 902 | {
|
---|
| 903 | LPD3DXFILE pDXFile = NULL;
|
---|
| 904 | LPD3DXFILEENUMOBJECT pEnumObj = NULL;
|
---|
| 905 | LPD3DXFILEDATA pFileData = NULL;
|
---|
| 906 | HRESULT hr;
|
---|
| 907 | SIZE_T cChildren;
|
---|
| 908 |
|
---|
| 909 | // Create a x file object
|
---|
| 910 | if( FAILED( hr = D3DXFileCreate( &pDXFile ) ) )
|
---|
| 911 | return E_FAIL;
|
---|
| 912 |
|
---|
| 913 | // Register templates for d3drm and patch extensions.
|
---|
| 914 | if( FAILED( hr = pDXFile->RegisterTemplates( (void*)D3DRM_XTEMPLATES,
|
---|
| 915 | D3DRM_XTEMPLATE_BYTES ) ) )
|
---|
| 916 | {
|
---|
| 917 | SAFE_RELEASE( pDXFile );
|
---|
| 918 | return E_FAIL;
|
---|
| 919 | }
|
---|
| 920 |
|
---|
| 921 | CHAR strTypeAnsi[MAX_PATH];
|
---|
| 922 | CHAR strResourceAnsi[MAX_PATH];
|
---|
| 923 |
|
---|
| 924 | WideCharToMultiByte( CP_ACP, 0, strType, -1, strTypeAnsi, MAX_PATH, NULL, NULL );
|
---|
| 925 | strTypeAnsi[MAX_PATH-1] = 0;
|
---|
| 926 |
|
---|
| 927 | WideCharToMultiByte( CP_ACP, 0, strResource, -1, strResourceAnsi, MAX_PATH, NULL, NULL );
|
---|
| 928 | strResourceAnsi[MAX_PATH-1] = 0;
|
---|
| 929 |
|
---|
| 930 | D3DXF_FILELOADRESOURCE dxlr;
|
---|
| 931 | dxlr.hModule = NULL;
|
---|
| 932 | dxlr.lpName = strResourceAnsi;
|
---|
| 933 | dxlr.lpType = strTypeAnsi;
|
---|
| 934 |
|
---|
| 935 | // Create enum object
|
---|
| 936 | hr = pDXFile->CreateEnumObject( (void*)&dxlr, D3DXF_FILELOAD_FROMRESOURCE,
|
---|
| 937 | &pEnumObj );
|
---|
| 938 | if( FAILED(hr) )
|
---|
| 939 | {
|
---|
| 940 | SAFE_RELEASE( pDXFile );
|
---|
| 941 | return hr;
|
---|
| 942 | }
|
---|
| 943 |
|
---|
| 944 | // Enumerate top level objects (which are always frames)
|
---|
| 945 | pEnumObj->GetChildren(&cChildren);
|
---|
| 946 | for (UINT iChild = 0; iChild < cChildren; iChild++)
|
---|
| 947 | {
|
---|
| 948 | hr = pEnumObj->GetChild(iChild, &pFileData);
|
---|
| 949 | if (FAILED(hr))
|
---|
| 950 | return hr;
|
---|
| 951 |
|
---|
| 952 | hr = LoadFrame( pd3dDevice, pFileData, this );
|
---|
| 953 | SAFE_RELEASE( pFileData );
|
---|
| 954 | if( FAILED(hr) )
|
---|
| 955 | {
|
---|
| 956 | SAFE_RELEASE( pEnumObj );
|
---|
| 957 | SAFE_RELEASE( pDXFile );
|
---|
| 958 | return E_FAIL;
|
---|
| 959 | }
|
---|
| 960 | }
|
---|
| 961 |
|
---|
| 962 | SAFE_RELEASE( pFileData );
|
---|
| 963 | SAFE_RELEASE( pEnumObj );
|
---|
| 964 | SAFE_RELEASE( pDXFile );
|
---|
| 965 |
|
---|
| 966 | return S_OK;
|
---|
| 967 | }
|
---|
| 968 |
|
---|
| 969 |
|
---|
| 970 |
|
---|
| 971 |
|
---|
| 972 | //-----------------------------------------------------------------------------
|
---|
| 973 | HRESULT CDXUTMeshFile::Create( LPDIRECT3DDEVICE9 pd3dDevice, LPCWSTR strFilename )
|
---|
| 974 | {
|
---|
| 975 | LPD3DXFILE pDXFile = NULL;
|
---|
| 976 | LPD3DXFILEENUMOBJECT pEnumObj = NULL;
|
---|
| 977 | LPD3DXFILEDATA pFileData = NULL;
|
---|
| 978 | HRESULT hr;
|
---|
| 979 | SIZE_T cChildren;
|
---|
| 980 |
|
---|
| 981 | // Create a x file object
|
---|
| 982 | if( FAILED( hr = D3DXFileCreate( &pDXFile ) ) )
|
---|
| 983 | return E_FAIL;
|
---|
| 984 |
|
---|
| 985 | // Register templates for d3drm and patch extensions.
|
---|
| 986 | if( FAILED( hr = pDXFile->RegisterTemplates( (void*)D3DRM_XTEMPLATES,
|
---|
| 987 | D3DRM_XTEMPLATE_BYTES ) ) )
|
---|
| 988 | {
|
---|
| 989 | SAFE_RELEASE( pDXFile );
|
---|
| 990 | return E_FAIL;
|
---|
| 991 | }
|
---|
| 992 |
|
---|
| 993 | // Find the path to the file, and convert it to ANSI (for the D3DXOF API)
|
---|
| 994 | WCHAR strPath[MAX_PATH];
|
---|
| 995 | CHAR strPathANSI[MAX_PATH];
|
---|
| 996 | DXUTFindDXSDKMediaFileCch( strPath, sizeof(strPath) / sizeof(WCHAR), strFilename );
|
---|
| 997 |
|
---|
| 998 |
|
---|
| 999 | WideCharToMultiByte( CP_ACP, 0, strPath, -1, strPathANSI, MAX_PATH, NULL, NULL );
|
---|
| 1000 | strPathANSI[MAX_PATH-1] = 0;
|
---|
| 1001 |
|
---|
| 1002 |
|
---|
| 1003 | // Create enum object
|
---|
| 1004 | hr = pDXFile->CreateEnumObject( (void*)strPathANSI, D3DXF_FILELOAD_FROMFILE,
|
---|
| 1005 | &pEnumObj );
|
---|
| 1006 | if( FAILED(hr) )
|
---|
| 1007 | {
|
---|
| 1008 | SAFE_RELEASE( pDXFile );
|
---|
| 1009 | return hr;
|
---|
| 1010 | }
|
---|
| 1011 |
|
---|
| 1012 | // Enumerate top level objects (which are always frames)
|
---|
| 1013 | pEnumObj->GetChildren(&cChildren);
|
---|
| 1014 | for (UINT iChild = 0; iChild < cChildren; iChild++)
|
---|
| 1015 | {
|
---|
| 1016 | hr = pEnumObj->GetChild(iChild, &pFileData);
|
---|
| 1017 | if (FAILED(hr))
|
---|
| 1018 | return hr;
|
---|
| 1019 |
|
---|
| 1020 | hr = LoadFrame( pd3dDevice, pFileData, this );
|
---|
| 1021 | SAFE_RELEASE( pFileData );
|
---|
| 1022 | if( FAILED(hr) )
|
---|
| 1023 | {
|
---|
| 1024 | SAFE_RELEASE( pEnumObj );
|
---|
| 1025 | SAFE_RELEASE( pDXFile );
|
---|
| 1026 | return E_FAIL;
|
---|
| 1027 | }
|
---|
| 1028 | }
|
---|
| 1029 |
|
---|
| 1030 | SAFE_RELEASE( pFileData );
|
---|
| 1031 | SAFE_RELEASE( pEnumObj );
|
---|
| 1032 | SAFE_RELEASE( pDXFile );
|
---|
| 1033 |
|
---|
| 1034 | return S_OK;
|
---|
| 1035 | }
|
---|
| 1036 |
|
---|
| 1037 |
|
---|
| 1038 |
|
---|
| 1039 |
|
---|
| 1040 | //-----------------------------------------------------------------------------
|
---|
| 1041 | HRESULT CDXUTMeshFile::Render( LPDIRECT3DDEVICE9 pd3dDevice, D3DXMATRIX* pmatWorldMatrix )
|
---|
| 1042 | {
|
---|
| 1043 |
|
---|
| 1044 | // For pure devices, specify the world transform. If the world transform is not
|
---|
| 1045 | // specified on pure devices, this function will fail.
|
---|
| 1046 |
|
---|
| 1047 | // Set up the world transformation
|
---|
| 1048 | D3DXMATRIX matSavedWorld, matWorld;
|
---|
| 1049 |
|
---|
| 1050 | if ( NULL == pmatWorldMatrix )
|
---|
| 1051 | pd3dDevice->GetTransform( D3DTS_WORLD, &matSavedWorld );
|
---|
| 1052 | else
|
---|
| 1053 | matSavedWorld = *pmatWorldMatrix;
|
---|
| 1054 |
|
---|
| 1055 | D3DXMatrixMultiply( &matWorld, &matSavedWorld, &m_mat );
|
---|
| 1056 | pd3dDevice->SetTransform( D3DTS_WORLD, &matWorld );
|
---|
| 1057 |
|
---|
| 1058 | // Render opaque subsets in the meshes
|
---|
| 1059 | if( m_pChild )
|
---|
| 1060 | m_pChild->Render( pd3dDevice, TRUE, FALSE, &matWorld );
|
---|
| 1061 |
|
---|
| 1062 | // Enable alpha blending
|
---|
| 1063 | pd3dDevice->SetRenderState( D3DRS_ALPHABLENDENABLE, TRUE );
|
---|
| 1064 | pd3dDevice->SetRenderState( D3DRS_SRCBLEND, D3DBLEND_SRCALPHA );
|
---|
| 1065 | pd3dDevice->SetRenderState( D3DRS_DESTBLEND, D3DBLEND_INVSRCALPHA );
|
---|
| 1066 |
|
---|
| 1067 | // Render alpha subsets in the meshes
|
---|
| 1068 | if( m_pChild )
|
---|
| 1069 | m_pChild->Render( pd3dDevice, FALSE, TRUE, &matWorld );
|
---|
| 1070 |
|
---|
| 1071 | // Restore state
|
---|
| 1072 | pd3dDevice->SetRenderState( D3DRS_ALPHABLENDENABLE, FALSE );
|
---|
| 1073 | pd3dDevice->SetTransform( D3DTS_WORLD, &matSavedWorld );
|
---|
| 1074 |
|
---|
| 1075 | return S_OK;
|
---|
| 1076 | }
|
---|
| 1077 |
|
---|
| 1078 |
|
---|
| 1079 |
|
---|
| 1080 |
|
---|