//---------------------------------------------------------------------------- // File: dxutres.h // // Functions to create DXUT media from arrays in memory // // Copyright (c) Microsoft Corp. All rights reserved. //----------------------------------------------------------------------------- #pragma once #ifndef DXUT_RES_H #define DXUT_RES_H HRESULT DXUTCreateGUITextureFromInternalArray( LPDIRECT3DDEVICE9 pd3dDevice, IDirect3DTexture9** ppTexture, D3DXIMAGE_INFO* pInfo ); HRESULT DXUTCreateArrowMeshFromInternalArray( LPDIRECT3DDEVICE9 pd3dDevice, ID3DXMesh** ppMesh ); #endif